Handle LuaErrors in Lua -> C++ calls on LuaJIT
parent
38d112033b
commit
49cec3f782
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@ -12,6 +12,7 @@
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#define CMAKE_USE_FREETYPE @USE_FREETYPE@
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#define CMAKE_USE_FREETYPE @USE_FREETYPE@
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#define CMAKE_STATIC_SHAREDIR "@SHAREDIR@"
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#define CMAKE_STATIC_SHAREDIR "@SHAREDIR@"
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#define CMAKE_USE_LEVELDB @USE_LEVELDB@
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#define CMAKE_USE_LEVELDB @USE_LEVELDB@
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#define CMAKE_USE_LUAJIT @USE_LUAJIT@
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#ifdef NDEBUG
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#ifdef NDEBUG
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#define CMAKE_BUILD_TYPE "Release"
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#define CMAKE_BUILD_TYPE "Release"
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@ -14,6 +14,7 @@
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#define USE_FREETYPE 0
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#define USE_FREETYPE 0
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#define STATIC_SHAREDIR ""
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#define STATIC_SHAREDIR ""
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#define USE_LEVELDB 0
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#define USE_LEVELDB 0
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#define USE_LUAJIT 0
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#ifdef USE_CMAKE_CONFIG_H
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#ifdef USE_CMAKE_CONFIG_H
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#include "cmake_config.h"
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#include "cmake_config.h"
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@ -33,6 +34,8 @@
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#define STATIC_SHAREDIR CMAKE_STATIC_SHAREDIR
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#define STATIC_SHAREDIR CMAKE_STATIC_SHAREDIR
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#undef USE_LEVELDB
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#undef USE_LEVELDB
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#define USE_LEVELDB CMAKE_USE_LEVELDB
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#define USE_LEVELDB CMAKE_USE_LEVELDB
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#undef USE_LUAJIT
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#define USE_LUAJIT CMAKE_USE_LUAJIT
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#endif
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#endif
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#endif
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#endif
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115
src/exceptions.h
115
src/exceptions.h
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@ -21,132 +21,99 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#define EXCEPTIONS_HEADER
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#define EXCEPTIONS_HEADER
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#include <exception>
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#include <exception>
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#include <string>
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class BaseException : public std::exception
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class BaseException : public std::exception
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{
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{
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public:
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public:
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BaseException(const char *s)
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BaseException(const std::string s) throw()
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{
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{
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m_s = s;
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m_s = s;
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}
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}
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~BaseException() throw() {}
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virtual const char * what() const throw()
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virtual const char * what() const throw()
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{
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{
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return m_s;
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return m_s.c_str();
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}
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}
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const char *m_s;
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protected:
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std::string m_s;
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};
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};
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class AsyncQueuedException : public BaseException
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class AsyncQueuedException : public BaseException {
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{
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public:
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public:
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AsyncQueuedException(const char *s):
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AsyncQueuedException(std::string s): BaseException(s) {}
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BaseException(s)
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{}
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};
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};
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class NotImplementedException : public BaseException
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class NotImplementedException : public BaseException {
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{
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public:
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public:
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NotImplementedException(const char *s):
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NotImplementedException(std::string s): BaseException(s) {}
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BaseException(s)
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{}
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};
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};
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class AlreadyExistsException : public BaseException
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class AlreadyExistsException : public BaseException {
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{
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public:
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public:
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AlreadyExistsException(const char *s):
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AlreadyExistsException(std::string s): BaseException(s) {}
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BaseException(s)
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{}
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};
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};
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class VersionMismatchException : public BaseException
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class VersionMismatchException : public BaseException {
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{
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public:
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public:
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VersionMismatchException(const char *s):
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VersionMismatchException(std::string s): BaseException(s) {}
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BaseException(s)
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{}
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};
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};
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class FileNotGoodException : public BaseException
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class FileNotGoodException : public BaseException {
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{
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public:
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public:
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FileNotGoodException(const char *s):
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FileNotGoodException(std::string s): BaseException(s) {}
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BaseException(s)
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{}
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};
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};
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class SerializationError : public BaseException
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class SerializationError : public BaseException {
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{
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public:
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public:
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SerializationError(const char *s):
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SerializationError(std::string s): BaseException(s) {}
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BaseException(s)
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{}
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};
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};
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class LoadError : public BaseException
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class LoadError : public BaseException {
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{
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public:
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public:
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LoadError(const char *s):
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LoadError(std::string s): BaseException(s) {}
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BaseException(s)
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{}
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};
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};
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class ContainerFullException : public BaseException
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class ContainerFullException : public BaseException {
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{
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public:
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public:
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ContainerFullException(const char *s):
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ContainerFullException(std::string s): BaseException(s) {}
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BaseException(s)
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{}
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};
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};
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class SettingNotFoundException : public BaseException
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class SettingNotFoundException : public BaseException {
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{
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public:
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public:
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SettingNotFoundException(const char *s):
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SettingNotFoundException(std::string s): BaseException(s) {}
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BaseException(s)
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{}
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};
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};
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class InvalidFilenameException : public BaseException
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class InvalidFilenameException : public BaseException {
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{
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public:
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public:
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InvalidFilenameException(const char *s):
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InvalidFilenameException(std::string s): BaseException(s) {}
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BaseException(s)
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{}
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};
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};
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class ProcessingLimitException : public BaseException
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class ProcessingLimitException : public BaseException {
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{
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public:
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public:
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ProcessingLimitException(const char *s):
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ProcessingLimitException(std::string s): BaseException(s) {}
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BaseException(s)
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{}
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};
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};
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class CommandLineError : public BaseException
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class CommandLineError : public BaseException {
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{
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public:
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public:
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CommandLineError(const char *s):
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CommandLineError(std::string s): BaseException(s) {}
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BaseException(s)
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{}
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};
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};
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class ItemNotFoundException : public BaseException
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class ItemNotFoundException : public BaseException {
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{
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public:
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public:
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ItemNotFoundException(const char *s):
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ItemNotFoundException(std::string s): BaseException(s) {}
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BaseException(s)
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};
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{}
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class ServerError : public BaseException {
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public:
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ServerError(std::string s): BaseException(s) {}
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};
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};
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// Only used on Windows (SEH)
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// Only used on Windows (SEH)
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class FatalSystemException : public BaseException
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class FatalSystemException : public BaseException {
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{
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public:
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public:
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FatalSystemException(const char *s):
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FatalSystemException(std::string s): BaseException(s) {}
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BaseException(s)
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{}
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};
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};
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/*
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/*
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@ -159,7 +126,7 @@ public:
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InvalidPositionException():
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InvalidPositionException():
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BaseException("Somebody tried to get/set something in a nonexistent position.")
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BaseException("Somebody tried to get/set something in a nonexistent position.")
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{}
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{}
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InvalidPositionException(const char *s):
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InvalidPositionException(std::string s):
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BaseException(s)
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BaseException(s)
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{}
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{}
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};
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};
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10
src/game.cpp
10
src/game.cpp
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@ -3438,14 +3438,12 @@ void the_game(
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L" running a different version of Minetest.";
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L" running a different version of Minetest.";
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errorstream<<wide_to_narrow(error_message)<<std::endl;
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errorstream<<wide_to_narrow(error_message)<<std::endl;
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}
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}
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catch(ServerError &e)
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catch(ServerError &e) {
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{
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error_message = narrow_to_wide(e.what());
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error_message = narrow_to_wide(e.what());
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errorstream<<wide_to_narrow(error_message)<<std::endl;
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errorstream << "ServerError: " << e.what() << std::endl;
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}
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}
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catch(ModError &e)
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catch(ModError &e) {
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{
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errorstream << "ModError: " << e.what() << std::endl;
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errorstream<<e.what()<<std::endl;
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error_message = narrow_to_wide(e.what()) + wgettext("\nCheck debug.txt for details.");
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error_message = narrow_to_wide(e.what()) + wgettext("\nCheck debug.txt for details.");
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}
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}
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@ -653,7 +653,7 @@ ItemStack read_item(lua_State* L, int index,Server* srv)
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}
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}
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else
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else
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{
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{
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throw LuaError(L, "Expecting itemstack, itemstring, table or nil");
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throw LuaError(NULL, "Expecting itemstack, itemstring, table or nil");
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}
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}
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}
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}
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@ -55,6 +55,18 @@ int script_error_handler(lua_State *L) {
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return 1;
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return 1;
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}
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}
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int script_exception_wrapper(lua_State *L, lua_CFunction f)
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{
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try {
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return f(L); // Call wrapped function and return result.
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} catch (const char *s) { // Catch and convert exceptions.
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lua_pushstring(L, s);
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} catch (LuaError& e) {
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lua_pushstring(L, e.what());
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}
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return lua_error(L); // Rethrow as a Lua error.
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}
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void script_error(lua_State *L)
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void script_error(lua_State *L)
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{
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{
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const char *s = lua_tostring(L, -1);
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const char *s = lua_tostring(L, -1);
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std::string script_get_backtrace(lua_State *L);
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std::string script_get_backtrace(lua_State *L);
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int script_error_handler(lua_State *L);
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int script_error_handler(lua_State *L);
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int script_exception_wrapper(lua_State *L, lua_CFunction f);
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void script_error(lua_State *L);
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void script_error(lua_State *L);
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void script_run_callbacks(lua_State *L, int nargs,
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void script_run_callbacks(lua_State *L, int nargs,
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RunCallbacksMode mode);
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RunCallbacksMode mode);
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@ -23,10 +23,12 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "common/c_internal.h"
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#include "common/c_internal.h"
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#include "itemdef.h"
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#include "itemdef.h"
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LuaError::LuaError(lua_State *L, const std::string &s)
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LuaError::LuaError(lua_State *L, const std::string &s) :
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ServerError(s)
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{
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{
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m_s = "LuaError: " + s;
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if (L) {
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if (L) m_s += '\n' + script_get_backtrace(L);
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m_s += '\n' + script_get_backtrace(L);
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}
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}
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}
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struct EnumString es_ItemType[] =
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struct EnumString es_ItemType[] =
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#include <iostream>
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#include <iostream>
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#include "exceptions.h"
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struct EnumString
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struct EnumString
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{
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{
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int num;
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int num;
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}
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}
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};
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};
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class LuaError : public std::exception
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class LuaError : public ServerError
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{
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{
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public:
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public:
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LuaError(lua_State *L, const std::string &s);
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LuaError(lua_State *L, const std::string &s);
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{
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{
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return m_s.c_str();
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return m_s.c_str();
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}
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}
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std::string m_s;
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};
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};
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@ -29,6 +29,9 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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extern "C" {
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extern "C" {
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#include "lualib.h"
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#include "lualib.h"
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#if USE_LUAJIT
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#include "luajit.h"
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#endif
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}
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}
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#include <stdio.h>
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#include <stdio.h>
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@ -73,6 +76,14 @@ ScriptApiBase::ScriptApiBase()
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lua_pushlightuserdata(m_luastack, this);
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lua_pushlightuserdata(m_luastack, this);
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lua_setfield(m_luastack, LUA_REGISTRYINDEX, "scriptapi");
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lua_setfield(m_luastack, LUA_REGISTRYINDEX, "scriptapi");
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// If we are using LuaJIT add a C++ wrapper function to catch
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// exceptions thrown in Lua -> C++ calls
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#if USE_LUAJIT
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lua_pushlightuserdata(m_luastack, (void*) script_exception_wrapper);
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luaJIT_setmode(m_luastack, -1, LUAJIT_MODE_WRAPCFUNC | LUAJIT_MODE_ON);
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lua_pop(m_luastack, 1);
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#endif
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m_server = 0;
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m_server = 0;
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m_environment = 0;
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m_environment = 0;
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m_guiengine = 0;
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m_guiengine = 0;
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@ -54,7 +54,7 @@ int ScriptApiDetached::detached_inventory_AllowMove(
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if(lua_pcall(L, 7, 1, errorhandler))
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if(lua_pcall(L, 7, 1, errorhandler))
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scriptError();
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scriptError();
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if(!lua_isnumber(L, -1))
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if(!lua_isnumber(L, -1))
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throw LuaError(L, "allow_move should return a number");
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throw LuaError(NULL, "allow_move should return a number");
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int ret = luaL_checkinteger(L, -1);
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int ret = luaL_checkinteger(L, -1);
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lua_pop(L, 2); // Pop integer and error handler
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lua_pop(L, 2); // Pop integer and error handler
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return ret;
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return ret;
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@ -86,7 +86,7 @@ int ScriptApiDetached::detached_inventory_AllowPut(
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if(lua_pcall(L, 5, 1, errorhandler))
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if(lua_pcall(L, 5, 1, errorhandler))
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scriptError();
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scriptError();
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if(!lua_isnumber(L, -1))
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if(!lua_isnumber(L, -1))
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throw LuaError(L, "allow_put should return a number");
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throw LuaError(NULL, "allow_put should return a number");
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int ret = luaL_checkinteger(L, -1);
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int ret = luaL_checkinteger(L, -1);
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lua_pop(L, 2); // Pop integer and error handler
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lua_pop(L, 2); // Pop integer and error handler
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return ret;
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return ret;
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@ -118,7 +118,7 @@ int ScriptApiDetached::detached_inventory_AllowTake(
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if(lua_pcall(L, 5, 1, errorhandler))
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if(lua_pcall(L, 5, 1, errorhandler))
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scriptError();
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scriptError();
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if(!lua_isnumber(L, -1))
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if(!lua_isnumber(L, -1))
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throw LuaError(L, "allow_take should return a number");
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throw LuaError(NULL, "allow_take should return a number");
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int ret = luaL_checkinteger(L, -1);
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int ret = luaL_checkinteger(L, -1);
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lua_pop(L, 2); // Pop integer and error handler
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lua_pop(L, 2); // Pop integer and error handler
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return ret;
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return ret;
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@ -61,7 +61,7 @@ int ScriptApiNodemeta::nodemeta_inventory_AllowMove(v3s16 p,
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scriptError();
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scriptError();
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lua_remove(L, errorhandler); // Remove error handler
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lua_remove(L, errorhandler); // Remove error handler
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if(!lua_isnumber(L, -1))
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if(!lua_isnumber(L, -1))
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throw LuaError(L, "allow_metadata_inventory_move should return a number");
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throw LuaError(NULL, "allow_metadata_inventory_move should return a number");
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int num = luaL_checkinteger(L, -1);
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int num = luaL_checkinteger(L, -1);
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lua_pop(L, 1); // Pop integer
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lua_pop(L, 1); // Pop integer
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return num;
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return num;
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@ -99,7 +99,7 @@ int ScriptApiNodemeta::nodemeta_inventory_AllowPut(v3s16 p,
|
||||||
scriptError();
|
scriptError();
|
||||||
lua_remove(L, errorhandler); // Remove error handler
|
lua_remove(L, errorhandler); // Remove error handler
|
||||||
if(!lua_isnumber(L, -1))
|
if(!lua_isnumber(L, -1))
|
||||||
throw LuaError(L, "allow_metadata_inventory_put should return a number");
|
throw LuaError(NULL, "allow_metadata_inventory_put should return a number");
|
||||||
int num = luaL_checkinteger(L, -1);
|
int num = luaL_checkinteger(L, -1);
|
||||||
lua_pop(L, 1); // Pop integer
|
lua_pop(L, 1); // Pop integer
|
||||||
return num;
|
return num;
|
||||||
|
@ -137,7 +137,7 @@ int ScriptApiNodemeta::nodemeta_inventory_AllowTake(v3s16 p,
|
||||||
scriptError();
|
scriptError();
|
||||||
lua_remove(L, errorhandler); // Remove error handler
|
lua_remove(L, errorhandler); // Remove error handler
|
||||||
if(!lua_isnumber(L, -1))
|
if(!lua_isnumber(L, -1))
|
||||||
throw LuaError(L, "allow_metadata_inventory_take should return a number");
|
throw LuaError(NULL, "allow_metadata_inventory_take should return a number");
|
||||||
int num = luaL_checkinteger(L, -1);
|
int num = luaL_checkinteger(L, -1);
|
||||||
lua_pop(L, 1); // Pop integer
|
lua_pop(L, 1); // Pop integer
|
||||||
return num;
|
return num;
|
||||||
|
|
|
@ -33,7 +33,7 @@ bool ScriptApiServer::getAuth(const std::string &playername,
|
||||||
getAuthHandler();
|
getAuthHandler();
|
||||||
lua_getfield(L, -1, "get_auth");
|
lua_getfield(L, -1, "get_auth");
|
||||||
if(lua_type(L, -1) != LUA_TFUNCTION)
|
if(lua_type(L, -1) != LUA_TFUNCTION)
|
||||||
throw LuaError(L, "Authentication handler missing get_auth");
|
throw LuaError(NULL, "Authentication handler missing get_auth");
|
||||||
lua_pushstring(L, playername.c_str());
|
lua_pushstring(L, playername.c_str());
|
||||||
if(lua_pcall(L, 1, 1, errorhandler))
|
if(lua_pcall(L, 1, 1, errorhandler))
|
||||||
scriptError();
|
scriptError();
|
||||||
|
@ -48,13 +48,13 @@ bool ScriptApiServer::getAuth(const std::string &playername,
|
||||||
std::string password;
|
std::string password;
|
||||||
bool found = getstringfield(L, -1, "password", password);
|
bool found = getstringfield(L, -1, "password", password);
|
||||||
if(!found)
|
if(!found)
|
||||||
throw LuaError(L, "Authentication handler didn't return password");
|
throw LuaError(NULL, "Authentication handler didn't return password");
|
||||||
if(dst_password)
|
if(dst_password)
|
||||||
*dst_password = password;
|
*dst_password = password;
|
||||||
|
|
||||||
lua_getfield(L, -1, "privileges");
|
lua_getfield(L, -1, "privileges");
|
||||||
if(!lua_istable(L, -1))
|
if(!lua_istable(L, -1))
|
||||||
throw LuaError(L, "Authentication handler didn't return privilege table");
|
throw LuaError(NULL, "Authentication handler didn't return privilege table");
|
||||||
if(dst_privs)
|
if(dst_privs)
|
||||||
readPrivileges(-1, *dst_privs);
|
readPrivileges(-1, *dst_privs);
|
||||||
lua_pop(L, 1);
|
lua_pop(L, 1);
|
||||||
|
@ -74,7 +74,7 @@ void ScriptApiServer::getAuthHandler()
|
||||||
}
|
}
|
||||||
lua_remove(L, -2); // Remove minetest
|
lua_remove(L, -2); // Remove minetest
|
||||||
if(lua_type(L, -1) != LUA_TTABLE)
|
if(lua_type(L, -1) != LUA_TTABLE)
|
||||||
throw LuaError(L, "Authentication handler table not valid");
|
throw LuaError(NULL, "Authentication handler table not valid");
|
||||||
}
|
}
|
||||||
|
|
||||||
void ScriptApiServer::readPrivileges(int index, std::set<std::string> &result)
|
void ScriptApiServer::readPrivileges(int index, std::set<std::string> &result)
|
||||||
|
@ -108,7 +108,7 @@ void ScriptApiServer::createAuth(const std::string &playername,
|
||||||
lua_getfield(L, -1, "create_auth");
|
lua_getfield(L, -1, "create_auth");
|
||||||
lua_remove(L, -2); // Remove auth handler
|
lua_remove(L, -2); // Remove auth handler
|
||||||
if(lua_type(L, -1) != LUA_TFUNCTION)
|
if(lua_type(L, -1) != LUA_TFUNCTION)
|
||||||
throw LuaError(L, "Authentication handler missing create_auth");
|
throw LuaError(NULL, "Authentication handler missing create_auth");
|
||||||
lua_pushstring(L, playername.c_str());
|
lua_pushstring(L, playername.c_str());
|
||||||
lua_pushstring(L, password.c_str());
|
lua_pushstring(L, password.c_str());
|
||||||
if(lua_pcall(L, 2, 0, errorhandler))
|
if(lua_pcall(L, 2, 0, errorhandler))
|
||||||
|
@ -128,7 +128,7 @@ bool ScriptApiServer::setPassword(const std::string &playername,
|
||||||
lua_getfield(L, -1, "set_password");
|
lua_getfield(L, -1, "set_password");
|
||||||
lua_remove(L, -2); // Remove auth handler
|
lua_remove(L, -2); // Remove auth handler
|
||||||
if(lua_type(L, -1) != LUA_TFUNCTION)
|
if(lua_type(L, -1) != LUA_TFUNCTION)
|
||||||
throw LuaError(L, "Authentication handler missing set_password");
|
throw LuaError(NULL, "Authentication handler missing set_password");
|
||||||
lua_pushstring(L, playername.c_str());
|
lua_pushstring(L, playername.c_str());
|
||||||
lua_pushstring(L, password.c_str());
|
lua_pushstring(L, password.c_str());
|
||||||
if(lua_pcall(L, 2, 1, errorhandler))
|
if(lua_pcall(L, 2, 1, errorhandler))
|
||||||
|
|
|
@ -48,7 +48,7 @@ protected:
|
||||||
ScriptApiBase *scriptIface = getScriptApiBase(L);
|
ScriptApiBase *scriptIface = getScriptApiBase(L);
|
||||||
T *scriptIfaceDowncast = dynamic_cast<T*>(scriptIface);
|
T *scriptIfaceDowncast = dynamic_cast<T*>(scriptIface);
|
||||||
if (!scriptIfaceDowncast) {
|
if (!scriptIfaceDowncast) {
|
||||||
throw LuaError(L, "Requested unavailable ScriptApi - core engine bug!");
|
throw LuaError(NULL, "Requested unavailable ScriptApi - core engine bug!");
|
||||||
}
|
}
|
||||||
return scriptIfaceDowncast;
|
return scriptIfaceDowncast;
|
||||||
}
|
}
|
||||||
|
|
|
@ -150,16 +150,16 @@ int ModApiCraft::l_register_craft(lua_State *L)
|
||||||
if(type == "shaped"){
|
if(type == "shaped"){
|
||||||
std::string output = getstringfield_default(L, table, "output", "");
|
std::string output = getstringfield_default(L, table, "output", "");
|
||||||
if(output == "")
|
if(output == "")
|
||||||
throw LuaError(L, "Crafting definition is missing an output");
|
throw LuaError(NULL, "Crafting definition is missing an output");
|
||||||
|
|
||||||
int width = 0;
|
int width = 0;
|
||||||
std::vector<std::string> recipe;
|
std::vector<std::string> recipe;
|
||||||
lua_getfield(L, table, "recipe");
|
lua_getfield(L, table, "recipe");
|
||||||
if(lua_isnil(L, -1))
|
if(lua_isnil(L, -1))
|
||||||
throw LuaError(L, "Crafting definition is missing a recipe"
|
throw LuaError(NULL, "Crafting definition is missing a recipe"
|
||||||
" (output=\"" + output + "\")");
|
" (output=\"" + output + "\")");
|
||||||
if(!readCraftRecipeShaped(L, -1, width, recipe))
|
if(!readCraftRecipeShaped(L, -1, width, recipe))
|
||||||
throw LuaError(L, "Invalid crafting recipe"
|
throw LuaError(NULL, "Invalid crafting recipe"
|
||||||
" (output=\"" + output + "\")");
|
" (output=\"" + output + "\")");
|
||||||
|
|
||||||
CraftReplacements replacements;
|
CraftReplacements replacements;
|
||||||
|
@ -167,7 +167,7 @@ int ModApiCraft::l_register_craft(lua_State *L)
|
||||||
if(!lua_isnil(L, -1))
|
if(!lua_isnil(L, -1))
|
||||||
{
|
{
|
||||||
if(!readCraftReplacements(L, -1, replacements))
|
if(!readCraftReplacements(L, -1, replacements))
|
||||||
throw LuaError(L, "Invalid replacements"
|
throw LuaError(NULL, "Invalid replacements"
|
||||||
" (output=\"" + output + "\")");
|
" (output=\"" + output + "\")");
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -181,17 +181,17 @@ int ModApiCraft::l_register_craft(lua_State *L)
|
||||||
else if(type == "shapeless"){
|
else if(type == "shapeless"){
|
||||||
std::string output = getstringfield_default(L, table, "output", "");
|
std::string output = getstringfield_default(L, table, "output", "");
|
||||||
if(output == "")
|
if(output == "")
|
||||||
throw LuaError(L, "Crafting definition (shapeless)"
|
throw LuaError(NULL, "Crafting definition (shapeless)"
|
||||||
" is missing an output");
|
" is missing an output");
|
||||||
|
|
||||||
std::vector<std::string> recipe;
|
std::vector<std::string> recipe;
|
||||||
lua_getfield(L, table, "recipe");
|
lua_getfield(L, table, "recipe");
|
||||||
if(lua_isnil(L, -1))
|
if(lua_isnil(L, -1))
|
||||||
throw LuaError(L, "Crafting definition (shapeless)"
|
throw LuaError(NULL, "Crafting definition (shapeless)"
|
||||||
" is missing a recipe"
|
" is missing a recipe"
|
||||||
" (output=\"" + output + "\")");
|
" (output=\"" + output + "\")");
|
||||||
if(!readCraftRecipeShapeless(L, -1, recipe))
|
if(!readCraftRecipeShapeless(L, -1, recipe))
|
||||||
throw LuaError(L, "Invalid crafting recipe"
|
throw LuaError(NULL, "Invalid crafting recipe"
|
||||||
" (output=\"" + output + "\")");
|
" (output=\"" + output + "\")");
|
||||||
|
|
||||||
CraftReplacements replacements;
|
CraftReplacements replacements;
|
||||||
|
@ -199,7 +199,7 @@ int ModApiCraft::l_register_craft(lua_State *L)
|
||||||
if(!lua_isnil(L, -1))
|
if(!lua_isnil(L, -1))
|
||||||
{
|
{
|
||||||
if(!readCraftReplacements(L, -1, replacements))
|
if(!readCraftReplacements(L, -1, replacements))
|
||||||
throw LuaError(L, "Invalid replacements"
|
throw LuaError(NULL, "Invalid replacements"
|
||||||
" (output=\"" + output + "\")");
|
" (output=\"" + output + "\")");
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -224,12 +224,12 @@ int ModApiCraft::l_register_craft(lua_State *L)
|
||||||
else if(type == "cooking"){
|
else if(type == "cooking"){
|
||||||
std::string output = getstringfield_default(L, table, "output", "");
|
std::string output = getstringfield_default(L, table, "output", "");
|
||||||
if(output == "")
|
if(output == "")
|
||||||
throw LuaError(L, "Crafting definition (cooking)"
|
throw LuaError(NULL, "Crafting definition (cooking)"
|
||||||
" is missing an output");
|
" is missing an output");
|
||||||
|
|
||||||
std::string recipe = getstringfield_default(L, table, "recipe", "");
|
std::string recipe = getstringfield_default(L, table, "recipe", "");
|
||||||
if(recipe == "")
|
if(recipe == "")
|
||||||
throw LuaError(L, "Crafting definition (cooking)"
|
throw LuaError(NULL, "Crafting definition (cooking)"
|
||||||
" is missing a recipe"
|
" is missing a recipe"
|
||||||
" (output=\"" + output + "\")");
|
" (output=\"" + output + "\")");
|
||||||
|
|
||||||
|
@ -240,7 +240,7 @@ int ModApiCraft::l_register_craft(lua_State *L)
|
||||||
if(!lua_isnil(L, -1))
|
if(!lua_isnil(L, -1))
|
||||||
{
|
{
|
||||||
if(!readCraftReplacements(L, -1, replacements))
|
if(!readCraftReplacements(L, -1, replacements))
|
||||||
throw LuaError(L, "Invalid replacements"
|
throw LuaError(NULL, "Invalid replacements"
|
||||||
" (cooking output=\"" + output + "\")");
|
" (cooking output=\"" + output + "\")");
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -254,7 +254,7 @@ int ModApiCraft::l_register_craft(lua_State *L)
|
||||||
else if(type == "fuel"){
|
else if(type == "fuel"){
|
||||||
std::string recipe = getstringfield_default(L, table, "recipe", "");
|
std::string recipe = getstringfield_default(L, table, "recipe", "");
|
||||||
if(recipe == "")
|
if(recipe == "")
|
||||||
throw LuaError(L, "Crafting definition (fuel)"
|
throw LuaError(NULL, "Crafting definition (fuel)"
|
||||||
" is missing a recipe");
|
" is missing a recipe");
|
||||||
|
|
||||||
float burntime = getfloatfield_default(L, table, "burntime", 1.0);
|
float burntime = getfloatfield_default(L, table, "burntime", 1.0);
|
||||||
|
@ -264,7 +264,7 @@ int ModApiCraft::l_register_craft(lua_State *L)
|
||||||
if(!lua_isnil(L, -1))
|
if(!lua_isnil(L, -1))
|
||||||
{
|
{
|
||||||
if(!readCraftReplacements(L, -1, replacements))
|
if(!readCraftReplacements(L, -1, replacements))
|
||||||
throw LuaError(L, "Invalid replacements"
|
throw LuaError(NULL, "Invalid replacements"
|
||||||
" (fuel recipe=\"" + recipe + "\")");
|
" (fuel recipe=\"" + recipe + "\")");
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -274,7 +274,7 @@ int ModApiCraft::l_register_craft(lua_State *L)
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
throw LuaError(L, "Unknown crafting definition type: \"" + type + "\"");
|
throw LuaError(NULL, "Unknown crafting definition type: \"" + type + "\"");
|
||||||
}
|
}
|
||||||
|
|
||||||
lua_pop(L, 1);
|
lua_pop(L, 1);
|
||||||
|
|
|
@ -470,7 +470,7 @@ int ModApiItemMod::l_register_item_raw(lua_State *L)
|
||||||
name = lua_tostring(L, -1);
|
name = lua_tostring(L, -1);
|
||||||
verbosestream<<"register_item_raw: "<<name<<std::endl;
|
verbosestream<<"register_item_raw: "<<name<<std::endl;
|
||||||
} else {
|
} else {
|
||||||
throw LuaError(L, "register_item_raw: name is not defined or not a string");
|
throw LuaError(NULL, "register_item_raw: name is not defined or not a string");
|
||||||
}
|
}
|
||||||
|
|
||||||
// Check if on_use is defined
|
// Check if on_use is defined
|
||||||
|
@ -500,7 +500,7 @@ int ModApiItemMod::l_register_item_raw(lua_State *L)
|
||||||
content_t id = ndef->set(f.name, f);
|
content_t id = ndef->set(f.name, f);
|
||||||
|
|
||||||
if(id > MAX_REGISTERED_CONTENT){
|
if(id > MAX_REGISTERED_CONTENT){
|
||||||
throw LuaError(L, "Number of registerable nodes ("
|
throw LuaError(NULL, "Number of registerable nodes ("
|
||||||
+ itos(MAX_REGISTERED_CONTENT+1)
|
+ itos(MAX_REGISTERED_CONTENT+1)
|
||||||
+ ") exceeded (" + name + ")");
|
+ ") exceeded (" + name + ")");
|
||||||
}
|
}
|
||||||
|
|
|
@ -330,10 +330,10 @@ int LuaPseudoRandom::l_next(lua_State *L)
|
||||||
max = luaL_checkinteger(L, 3);
|
max = luaL_checkinteger(L, 3);
|
||||||
if(max < min){
|
if(max < min){
|
||||||
errorstream<<"PseudoRandom.next(): max="<<max<<" min="<<min<<std::endl;
|
errorstream<<"PseudoRandom.next(): max="<<max<<" min="<<min<<std::endl;
|
||||||
throw LuaError(L, "PseudoRandom.next(): max < min");
|
throw LuaError(NULL, "PseudoRandom.next(): max < min");
|
||||||
}
|
}
|
||||||
if(max - min != 32767 && max - min > 32767/5)
|
if(max - min != 32767 && max - min > 32767/5)
|
||||||
throw LuaError(L, "PseudoRandom.next() max-min is not 32767"
|
throw LuaError(NULL, "PseudoRandom.next() max-min is not 32767"
|
||||||
" and is > 32768/5. This is disallowed due to"
|
" and is > 32768/5. This is disallowed due to"
|
||||||
" the bad random distribution the"
|
" the bad random distribution the"
|
||||||
" implementation would otherwise make.");
|
" implementation would otherwise make.");
|
||||||
|
|
17
src/server.h
17
src/server.h
|
@ -55,23 +55,6 @@ class ServerEnvironment;
|
||||||
struct SimpleSoundSpec;
|
struct SimpleSoundSpec;
|
||||||
|
|
||||||
|
|
||||||
class ServerError : public std::exception
|
|
||||||
{
|
|
||||||
public:
|
|
||||||
ServerError(const std::string &s)
|
|
||||||
{
|
|
||||||
m_s = "ServerError: ";
|
|
||||||
m_s += s;
|
|
||||||
}
|
|
||||||
virtual ~ServerError() throw()
|
|
||||||
{}
|
|
||||||
virtual const char * what() const throw()
|
|
||||||
{
|
|
||||||
return m_s.c_str();
|
|
||||||
}
|
|
||||||
std::string m_s;
|
|
||||||
};
|
|
||||||
|
|
||||||
/*
|
/*
|
||||||
Some random functions
|
Some random functions
|
||||||
*/
|
*/
|
||||||
|
|
Loading…
Reference in New Issue