Reorganizing stuff (import from temporary git repo)
parent
30c34cc23e
commit
47e4eda4bb
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@ -0,0 +1,21 @@
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map/*
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CMakeFiles/*
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src/CMakeFiles/*
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src/Makefile
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src/cmake_config.h
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src/cmake_install.cmake
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src/jthread/CMakeFiles/*
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src/jthread/Makefile
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src/jthread/cmake_config.h
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src/jthread/cmake_install.cmake
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minetest.conf
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bin/
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CMakeCache.txt
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CPackConfig.cmake
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CPackSourceConfig.cmake
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Makefile
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cmake_install.cmake
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src/jthread/libjthread.a
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debug.txt
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bin/debug.txt
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@ -59,7 +59,7 @@ elseif(UNIX) # Linux, BSD etc
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set(EXAMPLE_CONF_DIR "share/doc/minetest")
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endif()
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install(FILES "doc/README.txt" DESTINATION "${DOCDIR}")
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install(FILES "README.txt" DESTINATION "${DOCDIR}")
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install(FILES "minetest.conf.example" DESTINATION "${DOCDIR}")
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#
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@ -2,18 +2,19 @@ Minetest-c55
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---------------
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An InfiniMiner/Minecraft inspired game.
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Copyright (c) 2010-2011 Perttu Ahola <celeron55@gmail.com>
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(see source files for other contributors)
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Further documentation:
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----------------------
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- Website: http://celeron.55.lt/~celeron55/minetest/
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- Wiki: http://celeron.55.lt/~celeron55/minetest/wiki/
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- Forum: http://celeron.55.lt/~celeron55/minetest/forum/
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- doc/ directory of source distribution
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This is a development version:
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------------------------------
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This game is not finished:
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--------------------------
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- Don't expect it to work as well as a finished game will.
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- Please report any bugs to me. That way I can fix them to the next release.
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- debug.txt is useful when the game crashes.
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- Please report any bugs to me. debug.txt is useful.
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Controls:
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---------
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@ -1,9 +0,0 @@
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#!/bin/sh
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for i in `grep -L 'This program is free software' src/*.{h,cpp}`
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do
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cat licensecomment.txt > tempfile
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cat $i >> tempfile
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cp tempfile $i
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done
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rm tempfile
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@ -1,63 +0,0 @@
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#!/bin/sh
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PACKAGEDIR=../minetest-packages
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PACKAGENAME=minetest-c55-binary-`date +%y%m%d%H%M%S`
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PACKAGEPATH=$PACKAGEDIR/$PACKAGENAME
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mkdir -p $PACKAGEPATH
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mkdir -p $PACKAGEPATH/bin
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mkdir -p $PACKAGEPATH/data
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mkdir -p $PACKAGEPATH/doc
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cp minetest.conf.example $PACKAGEPATH/
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cp bin/minetest.exe $PACKAGEPATH/bin/
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cp bin/Irrlicht.dll $PACKAGEPATH/bin/
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cp bin/zlibwapi.dll $PACKAGEPATH/bin/
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#cp bin/test $PACKAGEPATH/bin/
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#cp bin/fasttest $PACKAGEPATH/bin/
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#cp bin/server $PACKAGEPATH/bin/
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#cp ../irrlicht/irrlicht-1.7.1/lib/Linux/libIrrlicht.a $PACKAGEPATH/bin/
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#cp ../jthread/jthread-1.2.1/src/.libs/libjthread-1.2.1.so $PACKAGEPATH/bin/
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cp -r data/fontlucida.png $PACKAGEPATH/data/
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cp -r data/player.png $PACKAGEPATH/data/
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cp -r data/player_back.png $PACKAGEPATH/data/
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cp -r data/stone.png $PACKAGEPATH/data/
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cp -r data/grass.png $PACKAGEPATH/data/
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cp -r data/grass_footsteps.png $PACKAGEPATH/data/
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cp -r data/water.png $PACKAGEPATH/data/
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cp -r data/tree.png $PACKAGEPATH/data/
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cp -r data/leaves.png $PACKAGEPATH/data/
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cp -r data/mese.png $PACKAGEPATH/data/
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cp -r data/cloud.png $PACKAGEPATH/data/
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cp -r data/sign.png $PACKAGEPATH/data/
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cp -r data/sign_back.png $PACKAGEPATH/data/
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cp -r data/rat.png $PACKAGEPATH/data/
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cp -r data/mud.png $PACKAGEPATH/data/
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cp -r data/torch.png $PACKAGEPATH/data/
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cp -r data/torch_on_floor.png $PACKAGEPATH/data/
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cp -r data/torch_on_ceiling.png $PACKAGEPATH/data/
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cp -r data/tree_top.png $PACKAGEPATH/data/
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cp -r data/coalstone.png $PACKAGEPATH/data/
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cp -r data/crack.png $PACKAGEPATH/data/
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cp -r data/wood.png $PACKAGEPATH/data/
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cp -r data/stick.png $PACKAGEPATH/data/
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cp -r data/tool_wpick.png $PACKAGEPATH/data/
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cp -r data/tool_stpick.png $PACKAGEPATH/data/
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cp -r data/tool_mesepick.png $PACKAGEPATH/data/
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cp -r data/grass_side.png $PACKAGEPATH/data/
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cp -r data/lump_of_coal.png $PACKAGEPATH/data/
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cp -r data/lump_of_iron.png $PACKAGEPATH/data/
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cp -r data/mineral_coal.png $PACKAGEPATH/data/
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cp -r data/mineral_iron.png $PACKAGEPATH/data/
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cp -r data/sand.png $PACKAGEPATH/data/
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#cp -r data/pauseMenu.gui $PACKAGEPATH/data/
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cp -r doc/README.txt $PACKAGEPATH/doc/README.txt
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cd $PACKAGEDIR
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rm $PACKAGENAME.zip
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zip -r $PACKAGENAME.zip $PACKAGENAME
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@ -41,7 +41,7 @@ SEED = 0
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# 0=old, 1=new
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SECTOR_DIR_FORMAT = 1
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mapdir = "world"
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mapdir = "../world"
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def to4h(i):
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s = "";
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