Minor changes and fixes
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.gitattributes
vendored
1
.gitattributes
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@ -1,2 +1,3 @@
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* text=auto
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*.cpp diff=cpp
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*.h diff=cpp
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11
.github/workflows/lua_lint.yml
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11
.github/workflows/lua_lint.yml
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@ -14,12 +14,13 @@ on:
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jobs:
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luacheck:
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name: "Builtin Luacheck and Unit Tests"
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runs-on: ubuntu-18.04
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runs-on: ubuntu-20.04
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steps:
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- uses: actions/checkout@v2
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- name: Install luarocks
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run: |
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sudo apt-get install luarocks -qyy
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- uses: actions/checkout@v3
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- uses: leafo/gh-actions-lua@v9
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with:
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luaVersion: "5.1.5"
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- uses: leafo/gh-actions-luarocks@v4
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- name: Install luarocks tools
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run: |
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@ -23,9 +23,8 @@ local function vector_absmax(v)
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end
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core.register_on_punchplayer(function(player, hitter, time_from_last_punch, tool_capabilities, unused_dir, damage)
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if player:get_hp() == 0
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or player:get_animation().range ~= "stand" then
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return -- RIP or attached
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if player:get_hp() == 0 then
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return -- RIP
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end
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-- Server::handleCommand_Interact() adds eye offset to one but not the other
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@ -1234,7 +1234,7 @@
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# bind_address =
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# Disable to prevent clients that don't support protocol version 37 from connecting.
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# enable_proto_compat = true
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# enable_protocol_compat = true
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# Enable to disallow old clients from connecting.
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# Older clients are compatible in the sense that they will not crash when connecting
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@ -558,7 +558,7 @@ void RenderingEngine::_draw_load_screen(const std::wstring &text,
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float imgR = scale;
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#else
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float imgRatio = (float) img_size.Height / img_size.Width;
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u32 imgW = npot2(screensize.X / 2.0f);
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u32 imgW = npot2(screensize.X / 2);
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if (imgW > (screensize.X * 0.7) && imgW >= 1024)
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imgW /= 2;
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u32 imgH = imgW * imgRatio;
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@ -608,7 +608,7 @@ void RenderingEngine::_draw_load_screen(const std::wstring &text,
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core::rect<s32>(507, 24, 508, 40)
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};
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for (const auto & i : rects) {
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for (const auto &i : rects) {
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const s32 clipx = (percent * imgW) / 100;
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core::rect<s32> r(
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MYMIN(i.UpperLeftCorner.X * imgR, clipx), i.UpperLeftCorner.Y * imgR,
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@ -616,12 +616,12 @@ void RenderingEngine::_draw_load_screen(const std::wstring &text,
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);
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if (r.getArea() <= 0)
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break;
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get_video_driver()->draw2DRectangle(
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driver->draw2DRectangle(
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video::SColor(255, 255 - percent * 2, percent * 2, 25),
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r + img_pos, nullptr);
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}
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draw2DImageFilterScaled(get_video_driver(), progress_img,
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draw2DImageFilterScaled(driver, progress_img,
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core::rect<s32>(img_pos.X, img_pos.Y,
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img_pos.X + (percent * imgW) / 100,
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img_pos.Y + imgH),
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@ -633,7 +633,7 @@ void RenderingEngine::_draw_load_screen(const std::wstring &text,
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}
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guienv->drawAll();
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get_video_driver()->endScene();
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driver->endScene();
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guitext->remove();
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}
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@ -825,7 +825,8 @@ v2u32 RenderingEngine::getDisplaySize()
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#else // __ANDROID__/__IOS__
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float RenderingEngine::getDisplayDensity()
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{
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return porting::getDisplayDensity();
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static const float density = porting::getDisplayDensity();
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return density;
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}
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v2u32 RenderingEngine::getDisplaySize()
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@ -1068,13 +1068,6 @@ video::IImage * Align2Npot2(video::IImage * image,
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if (dim.Width == width)
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return image;
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#ifdef __IOS__
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if (height > 64 || width > 64) {
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height /= 2;
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width /= 2;
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}
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#endif
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video::IImage *targetimage =
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driver->createImage(video::ECF_A8R8G8B8,
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core::dimension2d<u32>(width, height));
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