Improve the path select GUI (#5852)
- Allow lua to chose whatever directories or files can be selected - Fix selecting directories - Rename dialog to `guiPathSelectMenu` from `guiFileSelectMenu` - Rename lua function for opening the menu from `show_file_open_dialog` to `show_path_select_dialog` - Remove duplicate code and fix code style. Related changes - fix `clang-format` whitelist. - Regenerate minetest.conf.examplemutilcraft-mt53
parent
6c5e5e2023
commit
26e2eb019a
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@ -152,7 +152,7 @@ LOCAL_SRC_FILES := \
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jni/src/gettext.cpp \
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jni/src/guiChatConsole.cpp \
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jni/src/guiEngine.cpp \
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jni/src/guiFileSelectMenu.cpp \
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jni/src/guiPathSelectMenu.cpp \
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jni/src/guiFormSpecMenu.cpp \
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jni/src/guiKeyChangeMenu.cpp \
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jni/src/guiPasswordChange.cpp \
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@ -196,7 +196,7 @@ local function parse_setting_line(settings, line, read_all, base_level, allow_se
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return
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end
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if setting_type == "path" then
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if setting_type == "path" or setting_type == "filepath" then
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local default = remaining_line:match("^(.*)$")
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if not default then
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@ -206,7 +206,7 @@ local function parse_setting_line(settings, line, read_all, base_level, allow_se
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table.insert(settings, {
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name = name,
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readable_name = readable_name,
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type = "path",
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type = setting_type,
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default = default,
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comment = current_comment,
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})
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@ -504,14 +504,14 @@ local function create_change_setting_formspec(dialogdata)
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end
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formspec = formspec .. ";" .. selected_index .. "]"
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elseif setting.type == "path" then
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elseif setting.type == "path" or setting.type == "filepath" then
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local current_value = dialogdata.selected_path
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if not current_value then
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current_value = get_current_value(setting)
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end
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formspec = formspec .. "field[0.5,4;7.5,1;te_setting_value;;"
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.. core.formspec_escape(current_value) .. "]"
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.. "button[8,3.75;2,1;btn_browser_path;" .. fgettext("Browse") .. "]"
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.. "button[8,3.75;2,1;btn_browser_" .. setting.type .. ";" .. fgettext("Browse") .. "]"
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else
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-- TODO: fancy input for float, int, flags, noise_params, v3f
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@ -606,7 +606,13 @@ local function handle_change_setting_buttons(this, fields)
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end
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if fields["btn_browser_path"] then
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core.show_file_open_dialog("dlg_browse_path", fgettext_ne("Select path"))
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core.show_path_select_dialog("dlg_browse_path",
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fgettext_ne("Select directory"), false)
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end
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if fields["btn_browser_filepath"] then
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core.show_path_select_dialog("dlg_browse_path",
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fgettext_ne("Select file"), true)
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end
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if fields["dlg_browse_path_accepted"] then
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@ -12,6 +12,7 @@
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# - float
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# - enum
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# - path
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# - filepath
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# - key (will be ignored in GUI, since a special key change dialog exists)
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# - flags
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# - noise_params
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@ -31,6 +32,8 @@
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# - default value1,value2,...
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# * path:
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# - default (if default is not specified then "" is set)
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# * filepath:
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# - default (if default is not specified then "" is set)
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# * key:
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# - default
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# * flags:
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@ -642,7 +645,7 @@ tooltip_show_delay (Tooltip delay) int 400
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freetype (Freetype fonts) bool true
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# Path to TrueTypeFont or bitmap.
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font_path (Font path) path fonts/liberationsans.ttf
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font_path (Font path) filepath fonts/liberationsans.ttf
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font_size (Font size) int 16
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@ -652,12 +655,12 @@ font_shadow (Font shadow) int 1
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# Font shadow alpha (opaqueness, between 0 and 255).
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font_shadow_alpha (Font shadow alpha) int 127 0 255
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mono_font_path (Monospace font path) path fonts/liberationmono.ttf
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mono_font_path (Monospace font path) filepath fonts/liberationmono.ttf
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mono_font_size (Monospace font size) int 15
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# This font will be used for certain languages.
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fallback_font_path (Fallback font) path fonts/DroidSansFallbackFull.ttf
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fallback_font_path (Fallback font) filepath fonts/DroidSansFallbackFull.ttf
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fallback_font_size (Fallback font size) int 15
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fallback_font_shadow (Fallback font shadow) int 1
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fallback_font_shadow_alpha (Fallback font shadow alpha) int 128 0 255
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@ -757,7 +757,7 @@
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# freetype = true
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# Path to TrueTypeFont or bitmap.
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# type: path
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# type: filepath
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# font_path = fonts/liberationsans.ttf
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# type: int
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@ -771,14 +771,14 @@
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# type: int min: 0 max: 255
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# font_shadow_alpha = 127
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# type: path
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# type: filepath
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# mono_font_path = fonts/liberationmono.ttf
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# type: int
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# mono_font_size = 15
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# This font will be used for certain languages.
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# type: path
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# type: filepath
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# fallback_font_path = fonts/DroidSansFallbackFull.ttf
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# type: int
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@ -509,7 +509,7 @@ set(client_SRCS
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game.cpp
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guiChatConsole.cpp
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guiEngine.cpp
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guiFileSelectMenu.cpp
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guiPathSelectMenu.cpp
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guiFormSpecMenu.cpp
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guiKeyChangeMenu.cpp
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guiPasswordChange.cpp
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@ -17,16 +17,18 @@
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include "guiFileSelectMenu.h"
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#include "guiPathSelectMenu.h"
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GUIFileSelectMenu::GUIFileSelectMenu(gui::IGUIEnvironment* env,
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gui::IGUIElement* parent, s32 id, IMenuManager *menumgr,
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const std::string &title, const std::string &formname) :
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const std::string &title, const std::string &formname,
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bool is_file_select) :
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GUIModalMenu(env, parent, id, menumgr),
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m_title(utf8_to_wide(title)),
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m_accepted(false),
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m_text_dst(NULL),
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m_formname(formname)
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m_formname(formname),
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m_file_select_dialog(is_file_select)
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{
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}
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@ -36,83 +38,77 @@ GUIFileSelectMenu::~GUIFileSelectMenu()
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setlocale(LC_NUMERIC, "C");
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}
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void GUIFileSelectMenu::removeChildren()
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{
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const core::list<gui::IGUIElement*> &children = getChildren();
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core::list<gui::IGUIElement*> children_copy;
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for (core::list<gui::IGUIElement*>::ConstIterator i = children.begin(); i
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!= children.end(); i++)
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{
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children_copy.push_back(*i);
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}
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for (core::list<gui::IGUIElement*>::Iterator i = children_copy.begin(); i
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!= children_copy.end(); i++)
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{
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(*i)->remove();
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}
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}
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void GUIFileSelectMenu::regenerateGui(v2u32 screensize)
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{
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removeChildren();
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m_fileOpenDialog = 0;
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core::dimension2du size(600,400);
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core::rect < s32 > rect(0,0,screensize.X,screensize.Y);
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core::dimension2du size(600, 400);
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core::rect<s32> rect(0, 0, screensize.X, screensize.Y);
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DesiredRect = rect;
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recalculateAbsolutePosition(false);
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m_fileOpenDialog =
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Environment->addFileOpenDialog(m_title.c_str(),false,this,-1);
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Environment->addFileOpenDialog(m_title.c_str(), false, this, -1);
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core::position2di pos = core::position2di(screensize.X/2 - size.Width/2,screensize.Y/2 -size.Height/2);
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core::position2di pos = core::position2di(screensize.X / 2 - size.Width / 2,
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screensize.Y / 2 - size.Height / 2);
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m_fileOpenDialog->setRelativePosition(pos);
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m_fileOpenDialog->setMinSize(size);
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}
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void GUIFileSelectMenu::drawMenu()
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{
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gui::IGUISkin* skin = Environment->getSkin();
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gui::IGUISkin *skin = Environment->getSkin();
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if (!skin)
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return;
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gui::IGUIElement::draw();
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}
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void GUIFileSelectMenu::acceptInput() {
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if ((m_text_dst != 0) && (this->m_formname != "")){
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void GUIFileSelectMenu::acceptInput()
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{
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if ((m_text_dst != 0) && (this->m_formname != "")) {
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StringMap fields;
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if (m_accepted)
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fields[m_formname + "_accepted"] = wide_to_utf8(m_fileOpenDialog->getFileName());
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else
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if (m_accepted) {
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std::string path;
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if (!m_file_select_dialog) {
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core::string<fschar_t> string =
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m_fileOpenDialog->getDirectoryName();
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path = std::string(string.c_str());
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} else {
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path = wide_to_utf8(m_fileOpenDialog->getFileName());
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}
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fields[m_formname + "_accepted"] = path;
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} else {
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fields[m_formname + "_canceled"] = m_formname;
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}
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this->m_text_dst->gotText(fields);
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}
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quitMenu();
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}
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bool GUIFileSelectMenu::OnEvent(const SEvent& event)
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bool GUIFileSelectMenu::OnEvent(const SEvent &event)
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{
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if (event.EventType == irr::EET_GUI_EVENT) {
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switch (event.GUIEvent.EventType) {
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case gui::EGET_ELEMENT_CLOSED:
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case gui::EGET_FILE_CHOOSE_DIALOG_CANCELLED:
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m_accepted=false;
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acceptInput();
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quitMenu();
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return true;
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case gui::EGET_DIRECTORY_SELECTED:
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case gui::EGET_FILE_SELECTED:
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m_accepted=true;
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acceptInput();
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quitMenu();
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return true;
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default:
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//ignore this event
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break;
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case gui::EGET_ELEMENT_CLOSED:
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case gui::EGET_FILE_CHOOSE_DIALOG_CANCELLED:
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m_accepted = false;
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acceptInput();
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return true;
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case gui::EGET_DIRECTORY_SELECTED:
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m_accepted = !m_file_select_dialog;
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acceptInput();
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return true;
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case gui::EGET_FILE_SELECTED:
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m_accepted = m_file_select_dialog;
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acceptInput();
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return true;
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default:
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// ignore this event
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break;
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}
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}
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return Parent ? Parent->OnEvent(event) : false;
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@ -31,11 +31,9 @@ class GUIFileSelectMenu : public GUIModalMenu
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public:
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GUIFileSelectMenu(gui::IGUIEnvironment *env, gui::IGUIElement *parent, s32 id,
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IMenuManager *menumgr, const std::string &title,
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const std::string &formid);
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const std::string &formid, bool is_file_select);
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~GUIFileSelectMenu();
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void removeChildren();
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/*
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Remove and re-add (or reposition) stuff
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*/
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@ -58,6 +56,7 @@ private:
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TextDest *m_text_dst;
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std::string m_formname;
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bool m_file_select_dialog;
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};
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#endif /* GUIFILESELECTMENU_H_ */
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@ -24,7 +24,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "guiEngine.h"
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#include "guiMainMenu.h"
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#include "guiKeyChangeMenu.h"
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#include "guiFileSelectMenu.h"
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#include "guiPathSelectMenu.h"
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#include "subgame.h"
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#include "version.h"
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#include "porting.h"
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@ -950,13 +950,14 @@ bool ModApiMainMenu::isMinetestPath(std::string path)
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}
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/******************************************************************************/
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int ModApiMainMenu::l_show_file_open_dialog(lua_State *L)
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int ModApiMainMenu::l_show_path_select_dialog(lua_State *L)
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{
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GUIEngine* engine = getGuiEngine(L);
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sanity_check(engine != NULL);
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const char *formname= luaL_checkstring(L, 1);
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const char *title = luaL_checkstring(L, 2);
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bool is_file_select = lua_toboolean(L, 3);
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GUIFileSelectMenu* fileOpenMenu =
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new GUIFileSelectMenu(engine->m_device->getGUIEnvironment(),
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@ -964,7 +965,8 @@ int ModApiMainMenu::l_show_file_open_dialog(lua_State *L)
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-1,
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engine->m_menumanager,
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title,
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formname);
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formname,
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is_file_select);
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fileOpenMenu->setTextDest(engine->m_buttonhandler);
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fileOpenMenu->drop();
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return 0;
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@ -1138,7 +1140,7 @@ void ModApiMainMenu::Initialize(lua_State *L, int top)
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API_FCT(copy_dir);
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API_FCT(extract_zip);
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API_FCT(get_mainmenu_path);
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API_FCT(show_file_open_dialog);
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API_FCT(show_path_select_dialog);
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API_FCT(download_file);
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API_FCT(get_modstore_details);
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API_FCT(get_modstore_list);
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@ -86,7 +86,7 @@ private:
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static int l_show_keys_menu(lua_State *L);
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static int l_show_file_open_dialog(lua_State *L);
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static int l_show_path_select_dialog(lua_State *L);
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static int l_set_topleft_text(lua_State *L);
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@ -89,7 +89,8 @@ src/guiChatConsole.cpp
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src/guiChatConsole.h
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src/guiEngine.cpp
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src/guiEngine.h
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src/guiFileSelectMenu.cpp
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src/guiPathSelectMenu.cpp
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src/guiPathSelectMenu.h
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src/guiFormSpecMenu.cpp
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src/guiFormSpecMenu.h
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src/guiKeyChangeMenu.cpp
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