CavesRandomWalk: Make 'lava_depth' a mapgen parameter
As with 'large_cave_depth', lava depth was previously a fixed y value and therefore incompatible with the ability to shift terrain vertically. Add 'lava_depth' mapgen parameter to mgflat, mgfractal, mgv5, mgv7.mutilcraft-mt53
parent
bc53c82bcf
commit
2652d8db19
|
@ -1028,9 +1028,12 @@ mgv5_spflags (Mapgen v5 specific flags) flags caverns caverns,nocaverns
|
|||
# Controls width of tunnels, a smaller value creates wider tunnels.
|
||||
mgv5_cave_width (Cave width) float 0.125
|
||||
|
||||
# Y of upper limit of large pseudorandom caves.
|
||||
# Y of upper limit of large caves.
|
||||
mgv5_large_cave_depth (Large cave depth) int -256
|
||||
|
||||
# Y of upper limit of lava in large caves.
|
||||
mgv5_lava_depth (Lava depth) int -256
|
||||
|
||||
# Y-level of cavern upper limit.
|
||||
mgv5_cavern_limit (Cavern limit) int -256
|
||||
|
||||
|
@ -1137,9 +1140,12 @@ mgv7_spflags (Mapgen v7 specific flags) flags mountains,ridges,nofloatlands,cave
|
|||
# Controls width of tunnels, a smaller value creates wider tunnels.
|
||||
mgv7_cave_width (Cave width) float 0.09
|
||||
|
||||
# Y of upper limit of large pseudorandom caves.
|
||||
# Y of upper limit of large caves.
|
||||
mgv7_large_cave_depth (Large cave depth) int -33
|
||||
|
||||
# Y of upper limit of lava in large caves.
|
||||
mgv7_lava_depth (Lava depth) int -256
|
||||
|
||||
# Controls the density of floatland mountain terrain.
|
||||
# Is an offset added to the 'np_mountain' noise value.
|
||||
mgv7_float_mount_density (Floatland mountain density) float 0.6
|
||||
|
@ -1218,9 +1224,12 @@ mgflat_spflags (Mapgen flat specific flags) flags nolakes,nohills lakes,hills,no
|
|||
# Y of flat ground.
|
||||
mgflat_ground_level (Ground level) int 8
|
||||
|
||||
# Y of upper limit of large pseudorandom caves.
|
||||
# Y of upper limit of large caves.
|
||||
mgflat_large_cave_depth (Large cave depth) int -33
|
||||
|
||||
# Y of upper limit of lava in large caves.
|
||||
mgflat_lava_depth (Lava depth) int -256
|
||||
|
||||
# Controls width of tunnels, a smaller value creates wider tunnels.
|
||||
mgflat_cave_width (Cave width) float 0.09
|
||||
|
||||
|
@ -1257,9 +1266,12 @@ mgflat_np_cave2 (Cave2 noise) noise_params 0, 12, (67, 67, 67), 10325, 3, 0.5, 2
|
|||
# Controls width of tunnels, a smaller value creates wider tunnels.
|
||||
mgfractal_cave_width (Cave width) float 0.09
|
||||
|
||||
# Y of upper limit of large pseudorandom caves.
|
||||
# Y of upper limit of large caves.
|
||||
mgfractal_large_cave_depth (Large cave depth) int -33
|
||||
|
||||
# Y of upper limit of lava in large caves.
|
||||
mgfractal_lava_depth (Lava depth) int -256
|
||||
|
||||
# Choice of 18 fractals from 9 formulas.
|
||||
# 1 = 4D "Roundy" mandelbrot set.
|
||||
# 2 = 4D "Roundy" julia set.
|
||||
|
|
|
@ -1256,10 +1256,14 @@
|
|||
# type: float
|
||||
# mgv5_cave_width = 0.125
|
||||
|
||||
# Y of upper limit of large pseudorandom caves.
|
||||
# Y of upper limit of large caves.
|
||||
# type: int
|
||||
# mgv5_large_cave_depth = -256
|
||||
|
||||
# Y of upper limit of lava in large caves.
|
||||
# type: int
|
||||
# mgv5_lava_depth = -256
|
||||
|
||||
# Y-level of cavern upper limit.
|
||||
# type: int
|
||||
# mgv5_cavern_limit = -256
|
||||
|
@ -1375,10 +1379,14 @@
|
|||
# type: float
|
||||
# mgv7_cave_width = 0.09
|
||||
|
||||
# Y of upper limit of large pseudorandom caves.
|
||||
# Y of upper limit of large caves.
|
||||
# type: int
|
||||
# mgv7_large_cave_depth = -33
|
||||
|
||||
# Y of upper limit of lava in large caves.
|
||||
# type: int
|
||||
# mgv7_lava_depth = -256
|
||||
|
||||
# Controls the density of floatland mountain terrain.
|
||||
# Is an offset added to the 'np_mountain' noise value.
|
||||
# type: float
|
||||
|
@ -1480,10 +1488,14 @@
|
|||
# type: int
|
||||
# mgflat_ground_level = 8
|
||||
|
||||
# Y of upper limit of large pseudorandom caves.
|
||||
# Y of upper limit of large caves.
|
||||
# type: int
|
||||
# mgflat_large_cave_depth = -33
|
||||
|
||||
# Y of upper limit of lava in large caves.
|
||||
# type: int
|
||||
# mgflat_lava_depth = -256
|
||||
|
||||
# Controls width of tunnels, a smaller value creates wider tunnels.
|
||||
# type: float
|
||||
# mgflat_cave_width = 0.09
|
||||
|
@ -1530,10 +1542,14 @@
|
|||
# type: float
|
||||
# mgfractal_cave_width = 0.09
|
||||
|
||||
# Y of upper limit of large pseudorandom caves.
|
||||
# Y of upper limit of large caves.
|
||||
# type: int
|
||||
# mgfractal_large_cave_depth = -33
|
||||
|
||||
# Y of upper limit of lava in large caves.
|
||||
# type: int
|
||||
# mgfractal_lava_depth = -256
|
||||
|
||||
# Choice of 18 fractals from 9 formulas.
|
||||
# 1 = 4D "Roundy" mandelbrot set.
|
||||
# 2 = 4D "Roundy" julia set.
|
||||
|
|
|
@ -258,7 +258,8 @@ CavesRandomWalk::CavesRandomWalk(
|
|||
s32 seed,
|
||||
int water_level,
|
||||
content_t water_source,
|
||||
content_t lava_source)
|
||||
content_t lava_source,
|
||||
int lava_depth)
|
||||
{
|
||||
assert(ndef);
|
||||
|
||||
|
@ -267,7 +268,7 @@ CavesRandomWalk::CavesRandomWalk(
|
|||
this->seed = seed;
|
||||
this->water_level = water_level;
|
||||
this->np_caveliquids = &nparams_caveliquids;
|
||||
this->lava_depth = DEFAULT_LAVA_DEPTH;
|
||||
this->lava_depth = lava_depth;
|
||||
|
||||
c_water_source = water_source;
|
||||
if (c_water_source == CONTENT_IGNORE)
|
||||
|
|
|
@ -21,7 +21,6 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
|||
#define CAVEGEN_HEADER
|
||||
|
||||
#define VMANIP_FLAG_CAVE VOXELFLAG_CHECKED1
|
||||
#define DEFAULT_LAVA_DEPTH (-256)
|
||||
|
||||
class GenerateNotifier;
|
||||
|
||||
|
@ -157,7 +156,8 @@ public:
|
|||
CavesRandomWalk(INodeDefManager *ndef, GenerateNotifier *gennotify = NULL,
|
||||
s32 seed = 0, int water_level = 1,
|
||||
content_t water_source = CONTENT_IGNORE,
|
||||
content_t lava_source = CONTENT_IGNORE);
|
||||
content_t lava_source = CONTENT_IGNORE,
|
||||
int lava_depth = -256);
|
||||
|
||||
// vm and ps are mandatory parameters.
|
||||
// If heightmap is NULL, the surface level at all points is assumed to
|
||||
|
|
|
@ -817,7 +817,7 @@ void MapgenBasic::generateCaves(s16 max_stone_y, s16 large_cave_depth)
|
|||
u32 bruises_count = ps.range(0, 2);
|
||||
for (u32 i = 0; i < bruises_count; i++) {
|
||||
CavesRandomWalk cave(ndef, &gennotify, seed, water_level,
|
||||
c_water_source, CONTENT_IGNORE);
|
||||
c_water_source, CONTENT_IGNORE, lava_depth);
|
||||
|
||||
cave.makeCave(vm, node_min, node_max, &ps, true, max_stone_y, heightmap);
|
||||
}
|
||||
|
|
|
@ -294,6 +294,7 @@ protected:
|
|||
float cavern_limit;
|
||||
float cavern_taper;
|
||||
float cavern_threshold;
|
||||
int lava_depth;
|
||||
};
|
||||
|
||||
#endif
|
||||
|
|
|
@ -54,6 +54,7 @@ MapgenFlat::MapgenFlat(int mapgenid, MapgenFlatParams *params, EmergeManager *em
|
|||
this->spflags = params->spflags;
|
||||
this->ground_level = params->ground_level;
|
||||
this->large_cave_depth = params->large_cave_depth;
|
||||
this->lava_depth = params->lava_depth;
|
||||
this->cave_width = params->cave_width;
|
||||
this->lake_threshold = params->lake_threshold;
|
||||
this->lake_steepness = params->lake_steepness;
|
||||
|
@ -94,6 +95,7 @@ void MapgenFlatParams::readParams(const Settings *settings)
|
|||
settings->getFlagStrNoEx("mgflat_spflags", spflags, flagdesc_mapgen_flat);
|
||||
settings->getS16NoEx("mgflat_ground_level", ground_level);
|
||||
settings->getS16NoEx("mgflat_large_cave_depth", large_cave_depth);
|
||||
settings->getS16NoEx("mgflat_lava_depth", lava_depth);
|
||||
settings->getFloatNoEx("mgflat_cave_width", cave_width);
|
||||
settings->getFloatNoEx("mgflat_lake_threshold", lake_threshold);
|
||||
settings->getFloatNoEx("mgflat_lake_steepness", lake_steepness);
|
||||
|
@ -112,6 +114,7 @@ void MapgenFlatParams::writeParams(Settings *settings) const
|
|||
settings->setFlagStr("mgflat_spflags", spflags, flagdesc_mapgen_flat, U32_MAX);
|
||||
settings->setS16("mgflat_ground_level", ground_level);
|
||||
settings->setS16("mgflat_large_cave_depth", large_cave_depth);
|
||||
settings->setS16("mgflat_lava_depth", lava_depth);
|
||||
settings->setFloat("mgflat_cave_width", cave_width);
|
||||
settings->setFloat("mgflat_lake_threshold", lake_threshold);
|
||||
settings->setFloat("mgflat_lake_steepness", lake_steepness);
|
||||
|
|
|
@ -36,6 +36,7 @@ struct MapgenFlatParams : public MapgenParams
|
|||
u32 spflags = 0;
|
||||
s16 ground_level = 8;
|
||||
s16 large_cave_depth = -33;
|
||||
s16 lava_depth = -256;
|
||||
float cave_width = 0.09f;
|
||||
float lake_threshold = -0.45f;
|
||||
float lake_steepness = 48.0f;
|
||||
|
|
|
@ -52,6 +52,7 @@ MapgenFractal::MapgenFractal(int mapgenid, MapgenFractalParams *params, EmergeMa
|
|||
this->spflags = params->spflags;
|
||||
this->cave_width = params->cave_width;
|
||||
this->large_cave_depth = params->large_cave_depth;
|
||||
this->lava_depth = params->lava_depth;
|
||||
this->fractal = params->fractal;
|
||||
this->iterations = params->iterations;
|
||||
this->scale = params->scale;
|
||||
|
@ -95,6 +96,7 @@ void MapgenFractalParams::readParams(const Settings *settings)
|
|||
settings->getFlagStrNoEx("mgfractal_spflags", spflags, flagdesc_mapgen_fractal);
|
||||
settings->getFloatNoEx("mgfractal_cave_width", cave_width);
|
||||
settings->getS16NoEx("mgfractal_large_cave_depth", large_cave_depth);
|
||||
settings->getS16NoEx("mgfractal_lava_depth", lava_depth);
|
||||
settings->getU16NoEx("mgfractal_fractal", fractal);
|
||||
settings->getU16NoEx("mgfractal_iterations", iterations);
|
||||
settings->getV3FNoEx("mgfractal_scale", scale);
|
||||
|
@ -117,6 +119,7 @@ void MapgenFractalParams::writeParams(Settings *settings) const
|
|||
settings->setFlagStr("mgfractal_spflags", spflags, flagdesc_mapgen_fractal, U32_MAX);
|
||||
settings->setFloat("mgfractal_cave_width", cave_width);
|
||||
settings->setS16("mgfractal_large_cave_depth", large_cave_depth);
|
||||
settings->setS16("mgfractal_lava_depth", lava_depth);
|
||||
settings->setU16("mgfractal_fractal", fractal);
|
||||
settings->setU16("mgfractal_iterations", iterations);
|
||||
settings->setV3F("mgfractal_scale", scale);
|
||||
|
|
|
@ -35,6 +35,7 @@ struct MapgenFractalParams : public MapgenParams
|
|||
u32 spflags = 0;
|
||||
float cave_width = 0.09f;
|
||||
s16 large_cave_depth = -33;
|
||||
s16 lava_depth = -256;
|
||||
u16 fractal = 1;
|
||||
u16 iterations = 11;
|
||||
v3f scale = v3f(4096.0, 1024.0, 4096.0);
|
||||
|
|
|
@ -51,6 +51,7 @@ MapgenV5::MapgenV5(int mapgenid, MapgenV5Params *params, EmergeManager *emerge)
|
|||
this->spflags = params->spflags;
|
||||
this->cave_width = params->cave_width;
|
||||
this->large_cave_depth = params->large_cave_depth;
|
||||
this->lava_depth = params->lava_depth;
|
||||
this->cavern_limit = params->cavern_limit;
|
||||
this->cavern_taper = params->cavern_taper;
|
||||
this->cavern_threshold = params->cavern_threshold;
|
||||
|
@ -96,6 +97,7 @@ void MapgenV5Params::readParams(const Settings *settings)
|
|||
settings->getFlagStrNoEx("mgv5_spflags", spflags, flagdesc_mapgen_v5);
|
||||
settings->getFloatNoEx("mgv5_cave_width", cave_width);
|
||||
settings->getS16NoEx("mgv5_large_cave_depth", large_cave_depth);
|
||||
settings->getS16NoEx("mgv5_lava_depth", lava_depth);
|
||||
settings->getS16NoEx("mgv5_cavern_limit", cavern_limit);
|
||||
settings->getS16NoEx("mgv5_cavern_taper", cavern_taper);
|
||||
settings->getFloatNoEx("mgv5_cavern_threshold", cavern_threshold);
|
||||
|
@ -115,6 +117,7 @@ void MapgenV5Params::writeParams(Settings *settings) const
|
|||
settings->setFlagStr("mgv5_spflags", spflags, flagdesc_mapgen_v5, U32_MAX);
|
||||
settings->setFloat("mgv5_cave_width", cave_width);
|
||||
settings->setS16("mgv5_large_cave_depth", large_cave_depth);
|
||||
settings->setS16("mgv5_lava_depth", lava_depth);
|
||||
settings->setS16("mgv5_cavern_limit", cavern_limit);
|
||||
settings->setS16("mgv5_cavern_taper", cavern_taper);
|
||||
settings->setFloat("mgv5_cavern_threshold", cavern_threshold);
|
||||
|
|
|
@ -35,6 +35,7 @@ struct MapgenV5Params : public MapgenParams
|
|||
u32 spflags = MGV5_CAVERNS;
|
||||
float cave_width = 0.125f;
|
||||
s16 large_cave_depth = -256;
|
||||
s16 lava_depth = -256;
|
||||
s16 cavern_limit = -256;
|
||||
s16 cavern_taper = 256;
|
||||
float cavern_threshold = 0.7f;
|
||||
|
|
|
@ -57,6 +57,7 @@ MapgenV7::MapgenV7(int mapgenid, MapgenV7Params *params, EmergeManager *emerge)
|
|||
this->spflags = params->spflags;
|
||||
this->cave_width = params->cave_width;
|
||||
this->large_cave_depth = params->large_cave_depth;
|
||||
this->lava_depth = params->lava_depth;
|
||||
this->float_mount_density = params->float_mount_density;
|
||||
this->float_mount_height = params->float_mount_height;
|
||||
this->floatland_level = params->floatland_level;
|
||||
|
@ -145,6 +146,7 @@ void MapgenV7Params::readParams(const Settings *settings)
|
|||
settings->getFlagStrNoEx("mgv7_spflags", spflags, flagdesc_mapgen_v7);
|
||||
settings->getFloatNoEx("mgv7_cave_width", cave_width);
|
||||
settings->getS16NoEx("mgv7_large_cave_depth", large_cave_depth);
|
||||
settings->getS16NoEx("mgv7_lava_depth", lava_depth);
|
||||
settings->getFloatNoEx("mgv7_float_mount_density", float_mount_density);
|
||||
settings->getFloatNoEx("mgv7_float_mount_height", float_mount_height);
|
||||
settings->getS16NoEx("mgv7_floatland_level", floatland_level);
|
||||
|
@ -175,6 +177,7 @@ void MapgenV7Params::writeParams(Settings *settings) const
|
|||
settings->setFlagStr("mgv7_spflags", spflags, flagdesc_mapgen_v7, U32_MAX);
|
||||
settings->setFloat("mgv7_cave_width", cave_width);
|
||||
settings->setS16("mgv7_large_cave_depth", large_cave_depth);
|
||||
settings->setS16("mgv7_lava_depth", lava_depth);
|
||||
settings->setFloat("mgv7_float_mount_density", float_mount_density);
|
||||
settings->setFloat("mgv7_float_mount_height", float_mount_height);
|
||||
settings->setS16("mgv7_floatland_level", floatland_level);
|
||||
|
|
|
@ -38,6 +38,7 @@ struct MapgenV7Params : public MapgenParams {
|
|||
u32 spflags = MGV7_MOUNTAINS | MGV7_RIDGES | MGV7_CAVERNS;
|
||||
float cave_width = 0.09f;
|
||||
s16 large_cave_depth = -33;
|
||||
s16 lava_depth = -256;
|
||||
float float_mount_density = 0.6f;
|
||||
float float_mount_height = 128.0f;
|
||||
s16 floatland_level = 1280;
|
||||
|
|
Loading…
Reference in New Issue