Wield: always obey anisotropic_filter setting, not just for hi res textures
parent
571ba5d9c5
commit
264d740c9d
|
@ -279,16 +279,15 @@ void WieldMeshSceneNode::setExtruded(const std::string &imagename,
|
|||
material.setTexture(0, texture);
|
||||
material.MaterialType = m_material_type;
|
||||
material.setFlag(video::EMF_BACK_FACE_CULLING, true);
|
||||
// Enable filtering only for high resolution texures
|
||||
// Enable bi/trilinear filtering only for high resolution textures
|
||||
if (dim.Width > 32) {
|
||||
material.setFlag(video::EMF_ANISOTROPIC_FILTER, m_anisotropic_filter);
|
||||
material.setFlag(video::EMF_BILINEAR_FILTER, m_bilinear_filter);
|
||||
material.setFlag(video::EMF_TRILINEAR_FILTER, m_trilinear_filter);
|
||||
} else {
|
||||
material.setFlag(video::EMF_ANISOTROPIC_FILTER, false);
|
||||
material.setFlag(video::EMF_BILINEAR_FILTER, false);
|
||||
material.setFlag(video::EMF_TRILINEAR_FILTER, false);
|
||||
}
|
||||
material.setFlag(video::EMF_ANISOTROPIC_FILTER, m_anisotropic_filter);
|
||||
// mipmaps cause "thin black line" artifacts
|
||||
#if (IRRLICHT_VERSION_MAJOR >= 1 && IRRLICHT_VERSION_MINOR >= 8) || IRRLICHT_VERSION_MAJOR >= 2
|
||||
material.setFlag(video::EMF_USE_MIP_MAPS, false);
|
||||
|
|
Loading…
Reference in New Issue