Autorun: Change to 'autoforward' (#5926)
Minetest does not have 'run'. Automatic forwards is very often used while flying or swimming, so a general word is more suitable.mutilcraft-mt53
parent
47bcf2f7ac
commit
0a5c3c2852
|
@ -101,7 +101,7 @@ repeat_rightclick_time (Rightclick repetition interval) float 0.25
|
|||
# Enable random user input (only used for testing).
|
||||
random_input (Random input) bool false
|
||||
|
||||
# Continuous forward movement (only used for testing).
|
||||
# Continuous forward movement, toggled by autoforward key.
|
||||
continuous_forward (Continuous forward) bool false
|
||||
|
||||
# Enable Joysticks
|
||||
|
@ -206,9 +206,9 @@ keymap_increase_volume (Inc. volume key) key
|
|||
# See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3
|
||||
keymap_decrease_volume (Dec. volume key) key
|
||||
|
||||
# Key for toggling autorun.
|
||||
# Key for toggling autoforward.
|
||||
# See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3
|
||||
keymap_autorun (Autorun key) key
|
||||
keymap_autoforward (Automatic forwards key) key
|
||||
|
||||
# Key for toggling cinematic mode.
|
||||
# See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3
|
||||
|
|
|
@ -79,7 +79,7 @@
|
|||
# type: bool
|
||||
# random_input = false
|
||||
|
||||
# Continuous forward movement (only used for testing).
|
||||
# Continuous forward movement, toggled by autoforward key.
|
||||
# type: bool
|
||||
# continuous_forward = false
|
||||
|
||||
|
@ -211,10 +211,10 @@
|
|||
# type: key
|
||||
# keymap_decrease_volume =
|
||||
|
||||
# Key for toggling autorun.
|
||||
# Key for toggling autoforward.
|
||||
# See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3
|
||||
# type: key
|
||||
# keymap_autorun =
|
||||
# keymap_autoforward =
|
||||
|
||||
# Key for toggling cinematic mode.
|
||||
# See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3
|
||||
|
|
|
@ -35,7 +35,7 @@ public:
|
|||
JUMP,
|
||||
SPECIAL1,
|
||||
SNEAK,
|
||||
AUTORUN,
|
||||
AUTOFORWARD,
|
||||
|
||||
ESC,
|
||||
|
||||
|
|
|
@ -62,7 +62,7 @@ void set_default_settings(Settings *settings)
|
|||
// Keymap
|
||||
settings->setDefault("remote_port", "30000");
|
||||
settings->setDefault("keymap_forward", "KEY_KEY_W");
|
||||
settings->setDefault("keymap_autorun", "");
|
||||
settings->setDefault("keymap_autoforward", "");
|
||||
settings->setDefault("keymap_backward", "KEY_KEY_S");
|
||||
settings->setDefault("keymap_left", "KEY_KEY_A");
|
||||
settings->setDefault("keymap_right", "KEY_KEY_D");
|
||||
|
|
20
src/game.cpp
20
src/game.cpp
|
@ -1033,7 +1033,7 @@ void KeyCache::populate()
|
|||
key[KeyType::SPECIAL1] = getKeySetting("keymap_special1");
|
||||
key[KeyType::SNEAK] = getKeySetting("keymap_sneak");
|
||||
|
||||
key[KeyType::AUTORUN] = getKeySetting("keymap_autorun");
|
||||
key[KeyType::AUTOFORWARD] = getKeySetting("keymap_autoforward");
|
||||
|
||||
key[KeyType::DROP] = getKeySetting("keymap_drop");
|
||||
key[KeyType::INVENTORY] = getKeySetting("keymap_inventory");
|
||||
|
@ -1238,7 +1238,7 @@ protected:
|
|||
void toggleFast();
|
||||
void toggleNoClip();
|
||||
void toggleCinematic();
|
||||
void toggleAutorun();
|
||||
void toggleAutoforward();
|
||||
|
||||
void toggleChat();
|
||||
void toggleHud();
|
||||
|
@ -2473,8 +2473,8 @@ void Game::processKeyInput()
|
|||
{
|
||||
if (wasKeyDown(KeyType::DROP)) {
|
||||
dropSelectedItem();
|
||||
} else if (wasKeyDown(KeyType::AUTORUN)) {
|
||||
toggleAutorun();
|
||||
} else if (wasKeyDown(KeyType::AUTOFORWARD)) {
|
||||
toggleAutoforward();
|
||||
} else if (wasKeyDown(KeyType::INVENTORY)) {
|
||||
openInventory();
|
||||
} else if (wasKeyDown(KeyType::ESC) || input->wasKeyDown(CancelKey)) {
|
||||
|
@ -2755,15 +2755,15 @@ void Game::toggleCinematic()
|
|||
m_statustext = msg[cinematic];
|
||||
}
|
||||
|
||||
// Add WoW-style autorun by toggling continuous forward.
|
||||
void Game::toggleAutorun()
|
||||
// Autoforward by toggling continuous forward.
|
||||
void Game::toggleAutoforward()
|
||||
{
|
||||
static const wchar_t *msg[] = { L"autorun disabled", L"autorun enabled" };
|
||||
bool autorun_enabled = !g_settings->getBool("continuous_forward");
|
||||
g_settings->set("continuous_forward", bool_to_cstr(autorun_enabled));
|
||||
static const wchar_t *msg[] = { L"autoforward disabled", L"autoforward enabled" };
|
||||
bool autoforward_enabled = !g_settings->getBool("continuous_forward");
|
||||
g_settings->set("continuous_forward", bool_to_cstr(autoforward_enabled));
|
||||
|
||||
runData.statustext_time = 0;
|
||||
m_statustext = msg[autorun_enabled ? 1 : 0];
|
||||
m_statustext = msg[autoforward_enabled ? 1 : 0];
|
||||
}
|
||||
|
||||
void Game::toggleChat()
|
||||
|
|
|
@ -34,7 +34,7 @@ fake_function() {
|
|||
gettext("Random input");
|
||||
gettext("Enable random user input (only used for testing).");
|
||||
gettext("Continuous forward");
|
||||
gettext("Continuous forward movement (only used for testing).");
|
||||
gettext("Continuous forward movement, toggled by autoforward key.");
|
||||
gettext("Enable Joysticks");
|
||||
gettext("Enable Joysticks");
|
||||
gettext("Joystick ID");
|
||||
|
@ -87,8 +87,8 @@ fake_function() {
|
|||
gettext("Key for increasing the volume.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
|
||||
gettext("Dec. volume key");
|
||||
gettext("Key for decreasing the volume.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
|
||||
gettext("Autorun key");
|
||||
gettext("Key for toggling autorun.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
|
||||
gettext("Autoforward key");
|
||||
gettext("Key for toggling autoforward.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
|
||||
gettext("Cinematic mode key");
|
||||
gettext("Key for toggling cinematic mode.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
|
||||
gettext("Minimap key");
|
||||
|
|
Loading…
Reference in New Issue