Don't crash with a negative length in particle definitions
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@ -58,11 +58,12 @@ void TileAnimationParams::deSerialize(std::istream &is, u8 tiledef_version)
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if (type == TAT_VERTICAL_FRAMES || tiledef_version <= 2) {
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vertical_frames.aspect_w = readU16(is);
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vertical_frames.aspect_h = readU16(is);
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vertical_frames.length = readF(is, protocol_version);
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// Don't hang if a negative length is sent
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vertical_frames.length = fabs(readF(is, protocol_version));
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} else if (type == TAT_SHEET_2D) {
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sheet_2d.frames_w = readU8(is);
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sheet_2d.frames_h = readU8(is);
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sheet_2d.frame_length = readF(is, protocol_version);
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sheet_2d.frame_length = fabs(readF(is, protocol_version));
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}
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}
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