minetest-engine-minetest/builtin
mckaygerhard f65bba2e5c use minetest<version> as name per program and files
* permits to handle multiple versions of minetest on same integration
* permits better integration for distributions on linux and mac
* for progress on https://codeberg.org/minenux/minetest-engine/issues/6
* fix missing include dir for subgame.cpp
2021-11-21 14:59:53 -04:00
..
async Use "core" namespace internally 2014-05-08 13:02:04 -04:00
client Add luacheck to check builtin (#7895) 2019-08-06 19:30:18 +01:00
common Fix some chatcommands not returning a value (#9503) 2020-03-14 15:01:22 +01:00
fstk Builtin UI: Move box element to ensure correct draw order 2019-08-08 19:33:43 +02:00
game Builtin: Make item entities glow less (#9594) 2020-04-04 21:27:30 +02:00
mainmenu use minetest<version> as name per program and files 2021-11-21 14:59:53 -04:00
profiler Profiler: Fix wrong function name for entities 2020-02-23 22:24:12 +01:00
init.lua Move `setlocale` from Lua to C++. 2018-02-08 15:38:34 +01:00
settingtypes.txt use minetest<version> as name per program and files 2021-11-21 14:59:53 -04:00