141 lines
6.2 KiB
C++
141 lines
6.2 KiB
C++
/*
|
|
Minetest
|
|
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
|
|
|
|
This program is free software; you can redistribute it and/or modify
|
|
it under the terms of the GNU Lesser General Public License as published by
|
|
the Free Software Foundation; either version 2.1 of the License, or
|
|
(at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU Lesser General Public License for more details.
|
|
|
|
You should have received a copy of the GNU Lesser General Public License along
|
|
with this program; if not, write to the Free Software Foundation, Inc.,
|
|
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
|
*/
|
|
|
|
|
|
/******************************************************************************/
|
|
/******************************************************************************/
|
|
/* WARNING!!!! do NOT add this header in any include file or any code file */
|
|
/* not being a script/modapi file!!!!!!!! */
|
|
/******************************************************************************/
|
|
/******************************************************************************/
|
|
#pragma once
|
|
|
|
#include <vector>
|
|
#include <unordered_map>
|
|
|
|
#include "irrlichttypes_bloated.h"
|
|
#include "common/c_types.h"
|
|
|
|
extern "C" {
|
|
#include <lua.h>
|
|
}
|
|
|
|
std::string getstringfield_default(lua_State *L, int table,
|
|
const char *fieldname, const std::string &default_);
|
|
bool getboolfield_default(lua_State *L, int table,
|
|
const char *fieldname, bool default_);
|
|
float getfloatfield_default(lua_State *L, int table,
|
|
const char *fieldname, float default_);
|
|
int getintfield_default(lua_State *L, int table,
|
|
const char *fieldname, int default_);
|
|
|
|
bool check_field_or_nil(lua_State *L, int index, int type, const char *fieldname);
|
|
|
|
template<typename T>
|
|
bool getintfield(lua_State *L, int table,
|
|
const char *fieldname, T &result)
|
|
{
|
|
lua_getfield(L, table, fieldname);
|
|
bool got = false;
|
|
if (check_field_or_nil(L, -1, LUA_TNUMBER, fieldname)){
|
|
result = lua_tointeger(L, -1);
|
|
got = true;
|
|
}
|
|
lua_pop(L, 1);
|
|
return got;
|
|
}
|
|
|
|
template<class T>
|
|
bool getv3intfield(lua_State *L, int index,
|
|
const char *fieldname, T &result)
|
|
{
|
|
lua_getfield(L, index, fieldname);
|
|
bool got = false;
|
|
if (lua_istable(L, -1)) {
|
|
got |= getintfield(L, -1, "x", result.X);
|
|
got |= getintfield(L, -1, "y", result.Y);
|
|
got |= getintfield(L, -1, "z", result.Z);
|
|
}
|
|
lua_pop(L, 1);
|
|
return got;
|
|
}
|
|
|
|
v3s16 getv3s16field_default(lua_State *L, int table,
|
|
const char *fieldname, v3s16 default_);
|
|
bool getstringfield(lua_State *L, int table,
|
|
const char *fieldname, std::string &result);
|
|
size_t getstringlistfield(lua_State *L, int table,
|
|
const char *fieldname,
|
|
std::vector<std::string> *result);
|
|
void read_groups(lua_State *L, int index,
|
|
std::unordered_map<std::string, int> &result);
|
|
bool getboolfield(lua_State *L, int table,
|
|
const char *fieldname, bool &result);
|
|
bool getfloatfield(lua_State *L, int table,
|
|
const char *fieldname, float &result);
|
|
|
|
void setstringfield(lua_State *L, int table,
|
|
const char *fieldname, const std::string &value);
|
|
void setintfield(lua_State *L, int table,
|
|
const char *fieldname, int value);
|
|
void setfloatfield(lua_State *L, int table,
|
|
const char *fieldname, float value);
|
|
void setboolfield(lua_State *L, int table,
|
|
const char *fieldname, bool value);
|
|
|
|
v3f checkFloatPos (lua_State *L, int index);
|
|
v3f check_v3f (lua_State *L, int index);
|
|
v3s16 check_v3s16 (lua_State *L, int index);
|
|
|
|
v3f read_v3f (lua_State *L, int index);
|
|
v2f read_v2f (lua_State *L, int index);
|
|
v2s16 read_v2s16 (lua_State *L, int index);
|
|
v2s32 read_v2s32 (lua_State *L, int index);
|
|
video::SColor read_ARGB8 (lua_State *L, int index);
|
|
bool read_color (lua_State *L, int index,
|
|
video::SColor *color);
|
|
bool is_color_table (lua_State *L, int index);
|
|
|
|
aabb3f read_aabb3f (lua_State *L, int index, f32 scale);
|
|
v3s16 read_v3s16 (lua_State *L, int index);
|
|
std::vector<aabb3f> read_aabb3f_vector (lua_State *L, int index, f32 scale);
|
|
size_t read_stringlist (lua_State *L, int index,
|
|
std::vector<std::string> *result);
|
|
|
|
void push_float_string (lua_State *L, float value);
|
|
void push_v3_float_string(lua_State *L, v3f p);
|
|
void push_v2_float_string(lua_State *L, v2f p);
|
|
void push_v2s16 (lua_State *L, v2s16 p);
|
|
void push_v2s32 (lua_State *L, v2s32 p);
|
|
void push_v3s16 (lua_State *L, v3s16 p);
|
|
void push_aabb3f (lua_State *L, aabb3f box);
|
|
void push_ARGB8 (lua_State *L, video::SColor color);
|
|
void pushFloatPos (lua_State *L, v3f p);
|
|
void push_v3f (lua_State *L, v3f p);
|
|
void push_v2f (lua_State *L, v2f p);
|
|
|
|
void warn_if_field_exists(lua_State *L, int table,
|
|
const char *fieldname,
|
|
const std::string &message);
|
|
|
|
size_t write_array_slice_float(lua_State *L, int table_index, float *data,
|
|
v3u16 data_size, v3u16 slice_offset, v3u16 slice_size);
|
|
size_t write_array_slice_u16(lua_State *L, int table_index, u16 *data,
|
|
v3u16 data_size, v3u16 slice_offset, v3u16 slice_size);
|