45 lines
979 B
C++
45 lines
979 B
C++
#ifndef L_CAMERA_H
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#define L_CAMERA_H
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#include "l_base.h"
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class Camera;
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class LuaCamera : public ModApiBase
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{
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private:
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static const char className[];
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static const luaL_Reg methods[];
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// garbage collector
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static int gc_object(lua_State *L);
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static int l_set_camera_mode(lua_State *L);
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static int l_get_camera_mode(lua_State *L);
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static int l_get_fov(lua_State *L);
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static int l_get_pos(lua_State *L);
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static int l_get_offset(lua_State *L);
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static int l_get_look_dir(lua_State *L);
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static int l_get_look_vertical(lua_State *L);
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static int l_get_look_horizontal(lua_State *L);
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static int l_get_aspect_ratio(lua_State *L);
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Camera *m_camera = nullptr;
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public:
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LuaCamera(Camera *m);
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~LuaCamera() {}
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static void create(lua_State *L, Camera *m);
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static LuaCamera *checkobject(lua_State *L, int narg);
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static Camera *getobject(LuaCamera *ref);
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static Camera *getobject(lua_State *L, int narg);
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static void Register(lua_State *L);
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};
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#endif // L_CAMERA_H
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