* tune up gitlab ci: * add winbuntu 14, add debian 7, winbuntu 17, build minetest for olders one * use minenux minetest repo game (seems not work) * remove non buildable stages.. remove windo shit * back cmake in list new behaviour for blacklist locales * gitlab ci build for debian 8 using backports on jsoncpp * solved https://github.com/minetest/minetest/issues/6567 * solved https://github.com/minetest/minetest/issues/7681 * cmake fixed to minimum supported and c++11 standar able * Fix no locales being generated when APPLY_LOCALE_BLACKLIST=0 * Fix linking with Postgres libs: * closes https://github.com/minetest/minetest/issues/12149 * closes https://github.com/minetest/minetest/issues/11219 * PostgreSQL fallback code missed the includes https://github.com/minetest/minetest/issues/11219 *a24899bf2d
*3e2145d662
* integrates https://github.com/minetest/minetest/pull/11215 *a24899bf2d
* backported998e4820c9
* use SSE registers for FP operations on i386 for modern gcc platforms only * only use if related are given, by example 32bit using gcc compilers/stdlibs becouse of the long time bugs around those errors by desing, its not about to crash the engine.. its about to permits to hacked clients (either players or the client program per se) making predictable results, so predictable results permits to catch securit issues! * floating point problems are only on modern gcc and modern platform arches, raising problems like bad calculations positions.. a long time bug reported at https://git.minetest.land/Mineclonia/Mineclonia/issues/201 and addressed at https://github.com/minetest/minetest/issues/11742#issuecomment-994444462 with enought explanations but not accepted byt stupid developers.. now years later.. the problems were solved and reconiced as big bug! A workaround were proposed at https://github.com/minetest/minetest/pull/12389/files but never accepted (included in this repository), cos was superset by8ff3fadba0
* related minenux/minetest-engine-multicraft2#57
63 lines
1.7 KiB
CMake
63 lines
1.7 KiB
CMake
# Locate LuaJIT library
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# This module defines
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# LUAJIT_FOUND, if false, do not try to link to Lua
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# LUA_INCLUDE_DIR, where to find lua.h
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# LUA_VERSION_STRING, the version of Lua found (since CMake 2.8.8)
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#
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# This module is similar to FindLua51.cmake except that it finds LuaJit instead.
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FIND_PATH(LUA_INCLUDE_DIR luajit.h
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HINTS
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$ENV{LUA_DIR}
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PATH_SUFFIXES include/luajit-2.1 include/luajit-2.0 include/luajit-5_1-2.1 include/luajit-5_1-2.0 include luajit
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PATHS
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~/Library/Frameworks
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/Library/Frameworks
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/sw # Fink
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/opt/local # DarwinPorts
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/opt/csw # Blastwave
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/opt
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)
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# Test if running on vcpkg toolchain
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if(DEFINED VCPKG_TARGET_TRIPLET AND DEFINED VCPKG_APPLOCAL_DEPS)
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# On vcpkg luajit is 'lua51' and normal lua is 'lua'
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FIND_LIBRARY(LUA_LIBRARY
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NAMES lua51
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HINTS
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$ENV{LUA_DIR}
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PATH_SUFFIXES lib
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)
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else()
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FIND_LIBRARY(LUA_LIBRARY
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NAMES luajit-5.1
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HINTS
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$ENV{LUA_DIR}
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PATH_SUFFIXES lib64 lib
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PATHS
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~/Library/Frameworks
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/Library/Frameworks
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/sw
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/opt/local
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/opt/csw
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/opt
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)
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endif()
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IF(LUA_INCLUDE_DIR AND EXISTS "${LUA_INCLUDE_DIR}/luajit.h")
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FILE(STRINGS "${LUA_INCLUDE_DIR}/luajit.h" lua_version_str REGEX "^#define[ \t]+LUA_RELEASE[ \t]+\"LuaJIT .+\"")
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STRING(REGEX REPLACE "^#define[ \t]+LUA_RELEASE[ \t]+\"LuaJIT ([^\"]+)\".*" "\\1" LUA_VERSION_STRING "${lua_version_str}")
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UNSET(lua_version_str)
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ENDIF()
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INCLUDE(FindPackageHandleStandardArgs)
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# handle the QUIETLY and REQUIRED arguments and set LUAJIT_FOUND to TRUE if
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# all listed variables are TRUE
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FIND_PACKAGE_HANDLE_STANDARD_ARGS(LuaJIT
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REQUIRED_VARS LUA_LIBRARY LUA_INCLUDE_DIR
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VERSION_VAR LUA_VERSION_STRING)
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MARK_AS_ADVANCED(LUA_INCLUDE_DIR LUA_LIBRARY LUA_MATH_LIBRARY)
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