88 lines
2.4 KiB
C++
88 lines
2.4 KiB
C++
/*
|
|
Minetest
|
|
Copyright (C) 2010-2013 kwolekr, Ryan Kwolek <kwolekr@minetest.net>
|
|
|
|
This program is free software; you can redistribute it and/or modify
|
|
it under the terms of the GNU Lesser General Public License as published by
|
|
the Free Software Foundation; either version 2.1 of the License, or
|
|
(at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU Lesser General Public License for more details.
|
|
|
|
You should have received a copy of the GNU Lesser General Public License along
|
|
with this program; if not, write to the Free Software Foundation, Inc.,
|
|
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
|
*/
|
|
|
|
#ifndef MG_SCHEMATIC_HEADER
|
|
#define MG_SCHEMATIC_HEADER
|
|
|
|
#include <map>
|
|
#include "mg_decoration.h"
|
|
#include "util/string.h"
|
|
|
|
class Map;
|
|
class Mapgen;
|
|
class ManualMapVoxelManipulator;
|
|
class PseudoRandom;
|
|
class NodeResolver;
|
|
|
|
/////////////////// Decoration flags
|
|
#define DECO_PLACE_CENTER_X 1
|
|
#define DECO_PLACE_CENTER_Y 2
|
|
#define DECO_PLACE_CENTER_Z 4
|
|
#define DECO_SCHEM_CIDS_UPDATED 8
|
|
|
|
|
|
#define MTSCHEM_FILE_SIGNATURE 0x4d54534d // 'MTSM'
|
|
#define MTSCHEM_FILE_VER_HIGHEST_READ 3
|
|
#define MTSCHEM_FILE_VER_HIGHEST_WRITE 3
|
|
|
|
#define MTSCHEM_PROB_NEVER 0x00
|
|
#define MTSCHEM_PROB_ALWAYS 0xFF
|
|
|
|
extern FlagDesc flagdesc_deco_schematic[];
|
|
|
|
class DecoSchematic : public Decoration {
|
|
public:
|
|
std::string filename;
|
|
|
|
std::vector<content_t> c_nodes;
|
|
|
|
u32 flags;
|
|
Rotation rotation;
|
|
v3s16 size;
|
|
MapNode *schematic;
|
|
u8 *slice_probs;
|
|
|
|
DecoSchematic();
|
|
~DecoSchematic();
|
|
|
|
void updateContentIds();
|
|
virtual void generate(Mapgen *mg, PseudoRandom *pr, s16 max_y, v3s16 p);
|
|
virtual int getHeight();
|
|
virtual std::string getName();
|
|
|
|
void blitToVManip(v3s16 p, ManualMapVoxelManipulator *vm,
|
|
Rotation rot, bool force_placement);
|
|
|
|
bool loadSchematicFile(NodeResolver *resolver,
|
|
std::map<std::string, std::string> &replace_names);
|
|
void saveSchematicFile(INodeDefManager *ndef);
|
|
|
|
bool getSchematicFromMap(Map *map, v3s16 p1, v3s16 p2);
|
|
void placeStructure(Map *map, v3s16 p, bool force_placement);
|
|
void applyProbabilities(v3s16 p0,
|
|
std::vector<std::pair<v3s16, u8> > *plist,
|
|
std::vector<std::pair<s16, u8> > *splist);
|
|
};
|
|
|
|
void build_nnlist_and_update_ids(MapNode *nodes, u32 nodecount,
|
|
std::vector<content_t> *usednodes);
|
|
|
|
|
|
#endif
|