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minenux/minetest-engine-minetest
minenux/minetest-engine-minetest
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minetest-engine-minetest/builtin
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x2048 89e7f72c92
Use multiple threads for mesh generation (#13062)
Co-authored-by: sfan5 <sfan5@live.de>
2022-12-27 18:44:18 +01:00
..
async
Content ID caching in Lua (#12444)
2022-09-18 17:46:48 +02:00
client
Implement vector and node conversion in Lua (#12609)
2022-10-18 18:01:44 -04:00
common
Fix /help privs checks (#13008)
2022-11-29 18:25:47 -05:00
fstk
Localize error messages in mainmenu (#11495)
2021-11-01 12:27:46 +00:00
game
Add callback on_mapblocks_changed
2022-12-24 08:24:59 -05:00
locale
Update German builtin translation
2022-07-29 22:20:48 +02:00
mainmenu
Fix join game tab being slightly shorter than the others (#13073)
2022-12-25 10:57:21 -05:00
profiler
Add callback on_mapblocks_changed
2022-12-24 08:24:59 -05:00
init.lua
Use a Lua error handler that calls tostring (#11913)
2022-12-15 07:37:49 -05:00
settingtypes.txt
Use multiple threads for mesh generation (#13062)
2022-12-27 18:44:18 +01:00
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