When mouse button is held down in air, show continuous animation
parent
611fe41588
commit
a87d19cd7e
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@ -1889,7 +1889,6 @@ void the_game(
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}
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bool left_punch = false;
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bool left_punch_muted = false;
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if(playeritem_usable && input->getLeftState())
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{
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@ -2109,10 +2108,15 @@ void the_game(
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client.interact(3, pointed); // place
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}
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}
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else if(input->getLeftState())
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{
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// When button is held down in air, show continuous animation
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left_punch = true;
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}
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pointed_old = pointed;
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if(left_punch || (input->getLeftClicked() && !left_punch_muted))
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if(left_punch || input->getLeftClicked())
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{
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camera.setDigging(0); // left click animation
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}
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