Tests: Add ObjDef unittests
parent
5b237b4d94
commit
8f38f8255c
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@ -220,6 +220,7 @@ LOCAL_SRC_FILES := \
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jni/src/unittest/test_mapnode.cpp \
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jni/src/unittest/test_mapnode.cpp \
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jni/src/unittest/test_nodedef.cpp \
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jni/src/unittest/test_nodedef.cpp \
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jni/src/unittest/test_noise.cpp \
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jni/src/unittest/test_noise.cpp \
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jni/src/unittest/test_objdef.cpp \
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jni/src/unittest/test_profiler.cpp \
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jni/src/unittest/test_profiler.cpp \
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jni/src/unittest/test_random.cpp \
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jni/src/unittest/test_random.cpp \
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jni/src/unittest/test_serialization.cpp \
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jni/src/unittest/test_serialization.cpp \
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@ -8,6 +8,7 @@ set (UNITTEST_SRCS
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${CMAKE_CURRENT_SOURCE_DIR}/test_mapnode.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/test_mapnode.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/test_nodedef.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/test_nodedef.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/test_noise.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/test_noise.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/test_objdef.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/test_profiler.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/test_profiler.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/test_random.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/test_random.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/test_serialization.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/test_serialization.cpp
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@ -0,0 +1,107 @@
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/*
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Minetest
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Copyright (C) 2010-2014 kwolekr, Ryan Kwolek <kwolekr@minetest.net>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation; either version 2.1 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include "test.h"
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#include "exceptions.h"
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#include "mapgen.h"
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class TestObjDef : public TestBase {
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public:
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TestObjDef() { TestManager::registerTestModule(this); }
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const char *getName() { return "TestObjDef"; }
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void runTests(IGameDef *gamedef);
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void testHandles();
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void testAddGetSetClear();
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};
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static TestObjDef g_test_instance;
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void TestObjDef::runTests(IGameDef *gamedef)
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{
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TEST(testHandles);
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TEST(testAddGetSetClear);
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}
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////////////////////////////////////////////////////////////////////////////////
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void TestObjDef::testHandles()
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{
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u32 uid = 0;
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u32 index = 0;
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ObjDefType type = OBJDEF_GENERIC;
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ObjDefHandle handle = ObjDefManager::createHandle(9530, OBJDEF_ORE, 47);
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UASSERTEQ(ObjDefHandle, 0xAF507B55, handle);
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UASSERT(ObjDefManager::decodeHandle(handle, &index, &type, &uid));
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UASSERTEQ(u32, 9530, index);
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UASSERTEQ(u32, 47, uid);
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UASSERTEQ(ObjDefHandle, OBJDEF_ORE, type);
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}
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void TestObjDef::testAddGetSetClear()
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{
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ObjDefManager testmgr(NULL, OBJDEF_GENERIC);
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ObjDefHandle hObj0, hObj1, hObj2, hObj3;
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ObjDef *obj0, *obj1, *obj2, *obj3;
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UASSERTEQ(ObjDefType, testmgr.getType(), OBJDEF_GENERIC);
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obj0 = new ObjDef;
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obj0->name = "foobar";
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hObj0 = testmgr.add(obj0);
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UASSERT(hObj0 != OBJDEF_INVALID_HANDLE);
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UASSERTEQ(u32, obj0->index, 0);
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obj1 = new ObjDef;
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obj1->name = "FooBaz";
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hObj1 = testmgr.add(obj1);
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UASSERT(hObj1 != OBJDEF_INVALID_HANDLE);
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UASSERTEQ(u32, obj1->index, 1);
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obj2 = new ObjDef;
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obj2->name = "asdf";
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hObj2 = testmgr.add(obj2);
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UASSERT(hObj2 != OBJDEF_INVALID_HANDLE);
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UASSERTEQ(u32, obj2->index, 2);
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obj3 = new ObjDef;
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obj3->name = "foobaz";
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hObj3 = testmgr.add(obj3);
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UASSERT(hObj3 == OBJDEF_INVALID_HANDLE);
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UASSERTEQ(size_t, testmgr.getNumObjects(), 3);
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UASSERT(testmgr.get(hObj0) == obj0);
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UASSERT(testmgr.getByName("FOOBAZ") == obj1);
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UASSERT(testmgr.set(hObj0, obj3) == obj0);
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UASSERT(testmgr.get(hObj0) == obj3);
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delete obj0;
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testmgr.clear();
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UASSERTEQ(size_t, testmgr.getNumObjects(), 0);
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}
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