Make flag strings clear specified flag with 'no' prefix
Remove flagmask field from set_mapgen_params table Add small bits of needed documentationpull/1139/merge
parent
f4f98c9550
commit
83bafbe08b
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@ -1360,11 +1360,10 @@ minetest.get_mapgen_object(objectname)
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minetest.set_mapgen_params(MapgenParams)
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^ Set map generation parameters
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^ Function cannot be called after the registration period; only initialization and on_mapgen_init
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^ Takes a table as an argument with the fields mgname, seed, water_level, flags, and flagmask.
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^ Takes a table as an argument with the fields mgname, seed, water_level, and flags.
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^ Leave field unset to leave that parameter unchanged
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^ flagmask field must be set to all mapgen flags that are being modified
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^ flags contains only the flags that are being set
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^ flags and flagmask are in the same format and have the same options as 'mgflags' in minetest.conf
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^ flags contains a comma-delimited string of flags to set, or if the prefix "no" is attached, clears instead.
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^ flags is in the same format and has the same options as 'mg_flags' in minetest.conf
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minetest.clear_objects()
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^ clear all objects in the environments
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minetest.line_of_sight(pos1, pos2, stepsize) -> true/false, pos
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@ -381,10 +381,12 @@
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#water_level = 1
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# Size of chunks to be generated.
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#chunksize = 5
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# Map generation attributes. Currently supported: trees, caves, flat, dungeons, nolight
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# Map generation attributes. Currently supported: trees, caves, flat, dungeons, light
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# Flags that are not specified in the flag string are not modified from the default.
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# To explicitly turn off a flag, prepend "no" to the beginning, e.g. nolight.
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#mg_flags = trees, caves
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# Map generation attributes specific to Mapgen V6. Currently supported: v6_biome_blend, v6_jungles, v6_nomudflow
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#mgv6_spflags = v6_biome_blend
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# Map generation attributes specific to Mapgen V6. Currently supported: biomeblend, jungles, mudflow
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#mgv6_spflags = biomeblend
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# How large deserts and beaches are
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#mgv6_freq_desert = 0.45
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#mgv6_freq_beach = 0.15
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@ -402,7 +404,7 @@
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#mgv6_np_trees = 0, 1, (125, 125, 125), 2, 4, 0.66
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#mgv6_np_apple_trees = 0, 1, (100, 100, 100), 342902, 3, 0.45
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#mgv7_spflags = v7_mountains, v7_ridges
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#mgv7_spflags = mountains, ridges
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#mgv7_np_terrain = 10, 12, (350, 350, 350), 82341, 5, 0.6
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#mgv7_np_bgroup = 0.5, 0.3125, (350, 350, 350), 5923, 2, 0.6
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#mgv7_np_heat = 25, 50, (500, 500, 500), 35293, 1, 0
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@ -249,7 +249,7 @@ void set_default_settings(Settings *settings)
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settings->setDefault("mg_name", "v6");
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settings->setDefault("water_level", "1");
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settings->setDefault("chunksize", "5");
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settings->setDefault("mg_flags", "trees, caves");
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settings->setDefault("mg_flags", "");
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settings->setDefault("mgmath_generator", "mandelbox");
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@ -372,7 +372,6 @@ void EmergeManager::loadParamsFromSettings(Settings *settings) {
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params.sparams = createMapgenParams(params.mg_name);
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if (params.sparams)
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params.sparams->readParams(settings);
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}
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@ -381,7 +380,7 @@ void EmergeManager::saveParamsToSettings(Settings *settings) {
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settings->setU64("seed", params.seed);
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settings->setS16("water_level", params.water_level);
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settings->setS16("chunksize", params.chunksize);
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settings->setFlagStr("mg_flags", params.flags, flagdesc_mapgen);
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settings->setFlagStr("mg_flags", params.flags, flagdesc_mapgen, (u32)-1);
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if (params.sparams)
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params.sparams->writeParams(settings);
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@ -45,7 +45,7 @@ FlagDesc flagdesc_mapgen[] = {
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{"caves", MG_CAVES},
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{"dungeons", MG_DUNGEONS},
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{"flat", MG_FLAT},
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{"nolight", MG_NOLIGHT},
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{"light", MG_LIGHT},
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{NULL, 0}
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};
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@ -35,7 +35,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#define MG_CAVES 0x02
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#define MG_DUNGEONS 0x04
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#define MG_FLAT 0x08
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#define MG_NOLIGHT 0x10
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#define MG_LIGHT 0x10
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/////////////////// Ore generation flags
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// Use absolute value of height to determine ore placement
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@ -114,11 +114,11 @@ struct MapgenParams {
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MapgenSpecificParams *sparams;
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MapgenParams() {
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mg_name = "v6";
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mg_name = DEFAULT_MAPGEN;
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seed = 0;
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water_level = 1;
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chunksize = 5;
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flags = MG_TREES | MG_CAVES;
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flags = MG_TREES | MG_CAVES | MG_LIGHT;
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sparams = NULL;
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}
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};
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@ -169,7 +169,7 @@ void MapgenMathParams::writeParams(Settings *settings) {
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MapgenMath::MapgenMath(int mapgenid, MapgenParams *params_, EmergeManager *emerge) : MapgenV7(mapgenid, params_, emerge) {
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mg_params = (MapgenMathParams *)params_;
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this->flags |= MG_NOLIGHT;
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this->flags &= ~MG_LIGHT;
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Json::Value & params = mg_params->params;
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invert = params["invert"].empty() ? 1 : params["invert"].asBool(); //params["invert"].empty()?1:params["invert"].asBool();
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@ -89,7 +89,7 @@ void MapgenSinglenode::makeChunk(BlockMakeData *data) {
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updateLiquid(&data->transforming_liquid, node_min, node_max);
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// Calculate lighting
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if (!(flags & MG_NOLIGHT))
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if (flags & MG_LIGHT)
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calcLighting(node_min - v3s16(1, 0, 1) * MAP_BLOCKSIZE,
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node_max + v3s16(1, 0, 1) * MAP_BLOCKSIZE);
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@ -38,9 +38,9 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "mapgen_v6.h"
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FlagDesc flagdesc_mapgen_v6[] = {
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{"v6_jungles", MGV6_JUNGLES},
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{"v6_biome_blend", MGV6_BIOME_BLEND},
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{"v6_nomudflow", MGV6_NOMUDFLOW},
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{"jungles", MGV6_JUNGLES},
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{"biomeblend", MGV6_BIOMEBLEND},
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{"mudflow", MGV6_MUDFLOW},
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{NULL, 0}
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};
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@ -93,7 +93,7 @@ MapgenV6::~MapgenV6() {
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MapgenV6Params::MapgenV6Params() {
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spflags = MGV6_BIOME_BLEND;
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spflags = MGV6_BIOMEBLEND | MGV6_MUDFLOW;
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freq_desert = 0.45;
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freq_beach = 0.15;
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@ -131,7 +131,7 @@ void MapgenV6Params::readParams(Settings *settings) {
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void MapgenV6Params::writeParams(Settings *settings) {
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settings->setFlagStr("mgv6_spflags", spflags, flagdesc_mapgen_v6);
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settings->setFlagStr("mgv6_spflags", spflags, flagdesc_mapgen_v6, (u32)-1);
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settings->setFloat("mgv6_freq_desert", freq_desert);
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settings->setFloat("mgv6_freq_beach", freq_beach);
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@ -365,7 +365,7 @@ BiomeType MapgenV6::getBiome(int index, v2s16 p)
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if (d > freq_desert)
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return BT_DESERT;
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if ((spflags & MGV6_BIOME_BLEND) &&
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if ((spflags & MGV6_BIOMEBLEND) &&
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(d > freq_desert - 0.10) &&
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((noise2d(p.X, p.Y, seed) + 1.0) > (freq_desert - d) * 20.0))
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return BT_DESERT;
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@ -481,7 +481,7 @@ void MapgenV6::makeChunk(BlockMakeData *data) {
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addDirtGravelBlobs();
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// Flow mud away from steep edges
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if (!(spflags & MGV6_NOMUDFLOW))
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if (spflags & MGV6_MUDFLOW)
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flowMud(mudflow_minpos, mudflow_maxpos);
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}
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@ -543,7 +543,7 @@ void MapgenV6::makeChunk(BlockMakeData *data) {
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}
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// Calculate lighting
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if (!(flags & MG_NOLIGHT))
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if (flags & MG_LIGHT)
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calcLighting(node_min - v3s16(1, 1, 1) * MAP_BLOCKSIZE,
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node_max + v3s16(1, 0, 1) * MAP_BLOCKSIZE);
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@ -26,8 +26,8 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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/////////////////// Mapgen V6 flags
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#define MGV6_JUNGLES 0x01
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#define MGV6_BIOME_BLEND 0x02
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#define MGV6_NOMUDFLOW 0x04
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#define MGV6_BIOMEBLEND 0x02
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#define MGV6_MUDFLOW 0x04
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extern FlagDesc flagdesc_mapgen_v6[];
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@ -39,8 +39,8 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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FlagDesc flagdesc_mapgen_v7[] = {
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{"v7_mountains", MGV7_MOUNTAINS},
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{"v7_ridges", MGV7_RIDGES},
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{"mountains", MGV7_MOUNTAINS},
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{"ridges", MGV7_RIDGES},
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{NULL, 0}
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};
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@ -55,7 +55,7 @@ MapgenV7::MapgenV7(int mapgenid, MapgenParams *params, EmergeManager *emerge) {
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this->seed = (int)params->seed;
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this->water_level = params->water_level;
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this->flags = params->flags | MGV7_MOUNTAINS | MGV7_RIDGES;
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this->flags = params->flags;
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this->gennotify = emerge->gennotify;
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this->csize = v3s16(1, 1, 1) * params->chunksize * MAP_BLOCKSIZE;
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@ -141,7 +141,7 @@ void MapgenV7Params::readParams(Settings *settings) {
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void MapgenV7Params::writeParams(Settings *settings) {
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settings->setFlagStr("mgv7_spflags", spflags, flagdesc_mapgen_v7);
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settings->setFlagStr("mgv7_spflags", spflags, flagdesc_mapgen_v7, (u32)-1);
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settings->setNoiseParams("mgv7_np_terrain_base", np_terrain_base);
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settings->setNoiseParams("mgv7_np_terrain_alt", np_terrain_alt);
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@ -262,7 +262,7 @@ void MapgenV7::makeChunk(BlockMakeData *data) {
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updateLiquid(&data->transforming_liquid, full_node_min, full_node_max);
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if (!(flags & MG_NOLIGHT))
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if (flags & MG_LIGHT)
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calcLighting(node_min - v3s16(1, 0, 1) * MAP_BLOCKSIZE,
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node_max + v3s16(1, 0, 1) * MAP_BLOCKSIZE);
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//setLighting(node_min - v3s16(1, 0, 1) * MAP_BLOCKSIZE,
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@ -87,6 +87,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#define strtoll(x, y, z) _strtoi64(x, y, z)
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#define strtoull(x, y, z) _strtoui64(x, y, z)
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#define strcasecmp(x, y) stricmp(x, y)
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#define strncasecmp(x, y, n) strnicmp(x, y, n)
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#else
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#define ALIGNOF(x) __alignof__(x)
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#endif
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@ -839,12 +839,11 @@ void push_hit_params(lua_State *L,const HitParams ¶ms)
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}
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/******************************************************************************/
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u32 getflagsfield(lua_State *L, int table,
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const char *fieldname, FlagDesc *flagdesc) {
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std::string flagstring;
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flagstring = getstringfield_default(L, table, fieldname, "");
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return readFlagString(flagstring, flagdesc);
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u32 getflagsfield(lua_State *L, int table, const char *fieldname,
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FlagDesc *flagdesc, u32 *flagmask)
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{
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std::string flagstring = getstringfield_default(L, table, fieldname, "");
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return readFlagString(flagstring, flagdesc, flagmask);
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}
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/******************************************************************************/
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@ -121,7 +121,7 @@ int getenumfield (lua_State *L,
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u32 getflagsfield (lua_State *L, int table,
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const char *fieldname,
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FlagDesc *flagdesc);
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FlagDesc *flagdesc, u32 *flagmask);
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void push_items (lua_State *L,
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const std::vector<ItemStack> &items);
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@ -78,7 +78,8 @@ void ScriptApiEnv::environment_OnMapgenInit(MapgenParams *mgparams)
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lua_pushinteger(L, mgparams->water_level);
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lua_setfield(L, -2, "water_level");
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std::string flagstr = writeFlagString(mgparams->flags, flagdesc_mapgen);
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std::string flagstr = writeFlagString(mgparams->flags,
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flagdesc_mapgen, (u32)-1);
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lua_pushstring(L, flagstr.c_str());
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lua_setfield(L, -2, "flags");
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@ -210,13 +210,20 @@ int ModApiMapgen::l_set_mapgen_params(lua_State *L)
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lua_getfield(L, 1, "flagmask");
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if (lua_isstring(L, -1)) {
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flagstr = lua_tostring(L, -1);
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emerge->params.flags &= ~readFlagString(flagstr, flagdesc_mapgen);
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emerge->params.flags &= ~readFlagString(flagstr, flagdesc_mapgen, NULL);
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errorstream << "set_mapgen_params(): flagmask field is deprecated, "
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"see lua_api.txt" << std::endl;
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}
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lua_getfield(L, 1, "flags");
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if (lua_isstring(L, -1)) {
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u32 flags, flagmask;
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flagstr = lua_tostring(L, -1);
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emerge->params.flags |= readFlagString(flagstr, flagdesc_mapgen);
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flags = readFlagString(flagstr, flagdesc_mapgen, &flagmask);
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emerge->params.flags &= ~flagmask;
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emerge->params.flags |= flags;
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}
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return 0;
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@ -227,7 +234,8 @@ int ModApiMapgen::l_set_gen_notify(lua_State *L)
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{
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if (lua_isstring(L, 1)) {
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EmergeManager *emerge = getServer(L)->getEmergeManager();
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emerge->gennotify = readFlagString(lua_tostring(L, 1), flagdesc_gennotify);
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emerge->gennotify = readFlagString(lua_tostring(L, 1),
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flagdesc_gennotify, NULL);
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}
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return 0;
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}
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@ -371,7 +379,8 @@ int ModApiMapgen::l_register_decoration(lua_State *L)
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break; }
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case DECO_SCHEMATIC: {
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DecoSchematic *dschem = (DecoSchematic *)deco;
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dschem->flags = getflagsfield(L, index, "flags", flagdesc_deco_schematic);
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dschem->flags = getflagsfield(L, index, "flags",
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flagdesc_deco_schematic, NULL);
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dschem->rotation = (Rotation)getenumfield(L, index,
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"rotation", es_Rotation, ROTATE_0);
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@ -445,7 +454,7 @@ int ModApiMapgen::l_register_ore(lua_State *L)
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ore->clust_size = getintfield_default(L, index, "clust_size", 0);
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ore->height_min = getintfield_default(L, index, "height_min", 0);
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ore->height_max = getintfield_default(L, index, "height_max", 0);
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ore->flags = getflagsfield(L, index, "flags", flagdesc_ore);
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ore->flags = getflagsfield(L, index, "flags", flagdesc_ore, NULL);
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ore->nthresh = getfloatfield_default(L, index, "noise_threshhold", 0.);
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lua_getfield(L, index, "wherein");
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@ -572,12 +572,15 @@ public:
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return value;
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}
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u32 getFlagStr(std::string name, FlagDesc *flagdesc)
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u32 getFlagStr(std::string name, FlagDesc *flagdesc, u32 *flagmask)
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{
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std::string val = get(name);
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return (isdigit(val[0])) ? stoi(val) : readFlagString(val, flagdesc);
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return (isdigit(val[0])) ? stoi(val) :
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readFlagString(val, flagdesc, flagmask);
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}
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// N.B. if getStruct() is used to read a non-POD aggregate type,
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// the behavior is undefined.
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bool getStruct(std::string name, std::string format, void *out, size_t olen)
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{
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size_t len = olen;
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@ -755,10 +758,19 @@ fail:
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}
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}
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// N.B. getFlagStrNoEx() does not set val, but merely modifies it. Thus,
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// val must be initialized before using getFlagStrNoEx(). The intention of
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// this is to simplify modifying a flags field from a default value.
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bool getFlagStrNoEx(std::string name, u32 &val, FlagDesc *flagdesc)
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{
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try {
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val = getFlagStr(name, flagdesc);
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u32 flags, flagmask;
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flags = getFlagStr(name, flagdesc, &flagmask);
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val &= ~flagmask;
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val |= flags;
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return true;
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} catch (SettingNotFoundException &e) {
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return false;
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@ -856,6 +868,9 @@ fail:
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}
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//////////// Set setting
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// N.B. if setStruct() is used to write a non-POD aggregate type,
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// the behavior is undefined.
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bool setStruct(std::string name, std::string format, void *value)
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{
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char sbuf[2048];
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@ -960,9 +975,10 @@ fail:
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return true;
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}
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void setFlagStr(std::string name, u32 flags, FlagDesc *flagdesc)
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void setFlagStr(std::string name, u32 flags,
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FlagDesc *flagdesc, u32 flagmask)
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{
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set(name, writeFlagString(flags, flagdesc));
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set(name, writeFlagString(flags, flagdesc, flagmask));
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}
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void setBool(std::string name, bool value)
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@ -108,8 +108,9 @@ std::string urldecode(std::string str)
|
|||
return oss.str();
|
||||
}
|
||||
|
||||
u32 readFlagString(std::string str, FlagDesc *flagdesc) {
|
||||
u32 result = 0;
|
||||
u32 readFlagString(std::string str, FlagDesc *flagdesc, u32 *flagmask)
|
||||
{
|
||||
u32 result = 0, mask = 0;
|
||||
char *s = &str[0];
|
||||
char *flagstr, *strpos = NULL;
|
||||
|
||||
|
@ -119,22 +120,37 @@ u32 readFlagString(std::string str, FlagDesc *flagdesc) {
|
|||
while (*flagstr == ' ' || *flagstr == '\t')
|
||||
flagstr++;
|
||||
|
||||
bool flagset = true;
|
||||
if (!strncasecmp(flagstr, "no", 2)) {
|
||||
flagset = false;
|
||||
flagstr += 2;
|
||||
}
|
||||
|
||||
for (int i = 0; flagdesc[i].name; i++) {
|
||||
if (!strcasecmp(flagstr, flagdesc[i].name)) {
|
||||
mask |= flagdesc[i].flag;
|
||||
if (flagset)
|
||||
result |= flagdesc[i].flag;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (flagmask)
|
||||
*flagmask = mask;
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
std::string writeFlagString(u32 flags, FlagDesc *flagdesc) {
|
||||
std::string writeFlagString(u32 flags, FlagDesc *flagdesc, u32 flagmask)
|
||||
{
|
||||
std::string result;
|
||||
|
||||
for (int i = 0; flagdesc[i].name; i++) {
|
||||
if (flags & flagdesc[i].flag) {
|
||||
if (flagmask & flagdesc[i].flag) {
|
||||
if (!(flags & flagdesc[i].flag))
|
||||
result += "no";
|
||||
|
||||
result += flagdesc[i].name;
|
||||
result += ", ";
|
||||
}
|
||||
|
@ -147,7 +163,8 @@ std::string writeFlagString(u32 flags, FlagDesc *flagdesc) {
|
|||
return result;
|
||||
}
|
||||
|
||||
char *mystrtok_r(char *s, const char *sep, char **lasts) {
|
||||
char *mystrtok_r(char *s, const char *sep, char **lasts)
|
||||
{
|
||||
char *t;
|
||||
|
||||
if (!s)
|
||||
|
@ -172,7 +189,8 @@ char *mystrtok_r(char *s, const char *sep, char **lasts) {
|
|||
return s;
|
||||
}
|
||||
|
||||
u64 read_seed(const char *str) {
|
||||
u64 read_seed(const char *str)
|
||||
{
|
||||
char *endptr;
|
||||
u64 num;
|
||||
|
||||
|
|
|
@ -319,8 +319,8 @@ inline std::string unescape_string(std::string &s)
|
|||
std::string translatePassword(std::string playername, std::wstring password);
|
||||
std::string urlencode(std::string str);
|
||||
std::string urldecode(std::string str);
|
||||
u32 readFlagString(std::string str, FlagDesc *flagdesc);
|
||||
std::string writeFlagString(u32 flags, FlagDesc *flagdesc);
|
||||
u32 readFlagString(std::string str, FlagDesc *flagdesc, u32 *flagmask);
|
||||
std::string writeFlagString(u32 flags, FlagDesc *flagdesc, u32 flagmask);
|
||||
char *mystrtok_r(char *s, const char *sep, char **lasts);
|
||||
u64 read_seed(const char *str);
|
||||
|
||||
|
|
Loading…
Reference in New Issue