new object system
parent
c0f0c6568b
commit
fd7a0735c9
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@ -1193,7 +1193,7 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id)
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}
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else if(command == TOCLIENT_ACTIVE_OBJECT_REMOVE_ADD)
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{
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if(g_settings.getBool("enable_experimental"))
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//if(g_settings.getBool("enable_experimental"))
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{
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/*
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u16 command
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@ -1252,7 +1252,7 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id)
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}
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else if(command == TOCLIENT_ACTIVE_OBJECT_MESSAGES)
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{
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if(g_settings.getBool("enable_experimental"))
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//if(g_settings.getBool("enable_experimental"))
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{
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/*
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u16 command
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@ -1594,6 +1594,31 @@ void Client::clickObject(u8 button, v3s16 blockpos, s16 id, u16 item)
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Send(0, data, true);
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}
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void Client::clickActiveObject(u8 button, u16 id, u16 item)
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{
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if(connectedAndInitialized() == false){
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dout_client<<DTIME<<"Client::clickActiveObject() "
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"cancelled (not connected)"
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<<std::endl;
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return;
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}
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/*
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length: 7
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[0] u16 command
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[2] u8 button (0=left, 1=right)
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[3] u16 id
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[5] u16 item
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*/
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u8 datasize = 2 + 1 + 6 + 2 + 2;
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SharedBuffer<u8> data(datasize);
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writeU16(&data[0], TOSERVER_CLICK_ACTIVEOBJECT);
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writeU8(&data[2], button);
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writeU16(&data[3], id);
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writeU16(&data[5], item);
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Send(0, data, true);
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}
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void Client::sendSignText(v3s16 blockpos, s16 id, std::string text)
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{
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/*
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@ -275,6 +275,7 @@ public:
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void groundAction(u8 action, v3s16 nodepos_undersurface,
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v3s16 nodepos_oversurface, u16 item);
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void clickObject(u8 button, v3s16 blockpos, s16 id, u16 item);
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void clickActiveObject(u8 button, u16 id, u16 item);
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void sendSignText(v3s16 blockpos, s16 id, std::string text);
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void sendSignNodeText(v3s16 p, std::string text);
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@ -22,6 +22,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "porting.h"
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#include "constants.h"
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#include "utility.h"
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#include "environment.h"
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core::map<u16, ClientActiveObject::Factory> ClientActiveObject::m_types;
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@ -148,7 +149,7 @@ void TestCAO::updateNodePos()
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//m_node->setRotation(v3f(0, 45, 0));
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}
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void TestCAO::step(float dtime)
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void TestCAO::step(float dtime, ClientEnvironment *env)
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{
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if(m_node)
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{
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@ -187,7 +188,7 @@ ItemCAO proto_ItemCAO;
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ItemCAO::ItemCAO():
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ClientActiveObject(0),
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m_selection_box(-BS*0.4,0.0,-BS*0.4, BS*0.4,BS*0.8,BS*0.4),
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m_selection_box(-BS/3.,0.0,-BS/3., BS/3.,BS*2./3.,BS/3.),
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m_node(NULL),
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m_position(v3f(0,10*BS,0))
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{
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@ -219,10 +220,10 @@ void ItemCAO::addToScene(scene::ISceneManager *smgr)
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video::S3DVertex(BS/2,-BS/4,0, 0,0,0, c, 1,1),
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video::S3DVertex(BS/2,BS/4,0, 0,0,0, c, 1,0),
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video::S3DVertex(-BS/2,BS/4,0, 0,0,0, c, 0,0),*/
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video::S3DVertex(BS/3,0,0, 0,0,0, c, 0,1),
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video::S3DVertex(-BS/3,0,0, 0,0,0, c, 1,1),
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video::S3DVertex(-BS/3,0+BS*2/3,0, 0,0,0, c, 1,0),
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video::S3DVertex(BS/3,0+BS*2/3,0, 0,0,0, c, 0,0),
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video::S3DVertex(BS/3.,0,0, 0,0,0, c, 0,1),
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video::S3DVertex(-BS/3.,0,0, 0,0,0, c, 1,1),
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video::S3DVertex(-BS/3.,0+BS*2./3.,0, 0,0,0, c, 1,0),
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video::S3DVertex(BS/3.,0+BS*2./3.,0, 0,0,0, c, 0,0),
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};
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u16 indices[] = {0,1,2,2,3,0};
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buf->append(vertices, 4, indices, 6);
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@ -272,12 +273,17 @@ void ItemCAO::updateNodePos()
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m_node->setPosition(m_position);
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}
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void ItemCAO::step(float dtime)
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void ItemCAO::step(float dtime, ClientEnvironment *env)
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{
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if(m_node)
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{
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v3f rot = m_node->getRotation();
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/*v3f rot = m_node->getRotation();
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rot.Y += dtime * 120;
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m_node->setRotation(rot);*/
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LocalPlayer *player = env->getLocalPlayer();
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assert(player);
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v3f rot = m_node->getRotation();
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rot.Y = 180.0 - (player->getYaw());
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m_node->setRotation(rot);
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}
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}
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@ -35,6 +35,8 @@ Some planning
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*/
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class ClientEnvironment;
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class ClientActiveObject : public ActiveObject
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{
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public:
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@ -51,11 +53,13 @@ public:
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virtual v3f getPosition(){return v3f(0,0,0);}
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// Step object in time
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virtual void step(float dtime){}
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virtual void step(float dtime, ClientEnvironment *env){}
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// Process a message sent by the server side object
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virtual void processMessage(const std::string &data){}
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virtual std::string infoText() {return "";}
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/*
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This takes the return value of
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ServerActiveObject::getClientInitializationData
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@ -66,9 +70,11 @@ public:
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static ClientActiveObject* create(u8 type);
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protected:
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// Used for creating objects based on type
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typedef ClientActiveObject* (*Factory)();
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static void registerType(u16 type, Factory f);
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private:
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// Used for creating objects based on type
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static core::map<u16, Factory> m_types;
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};
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@ -112,7 +118,7 @@ public:
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v3s16 getLightPosition();
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void updateNodePos();
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void step(float dtime);
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void step(float dtime, ClientEnvironment *env);
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void processMessage(const std::string &data);
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@ -144,7 +150,7 @@ public:
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v3s16 getLightPosition();
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void updateNodePos();
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void step(float dtime);
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void step(float dtime, ClientEnvironment *env);
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void processMessage(const std::string &data);
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@ -249,6 +249,15 @@ enum ToServerCommand
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textdata
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*/
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TOSERVER_CLICK_ACTIVEOBJECT = 0x34,
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/*
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length: 7
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[0] u16 command
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[2] u8 button (0=left, 1=right)
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[3] u16 id
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[5] u16 item
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*/
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};
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inline SharedBuffer<u8> makePacket_TOCLIENT_TIME_OF_DAY(u16 time)
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@ -189,7 +189,7 @@ u32 Environment::getDayNightRatio()
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ServerEnvironment::ServerEnvironment(ServerMap *map, Server *server):
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m_map(map),
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m_server(server),
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m_random_spawn_timer(0)
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m_random_spawn_timer(3)
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{
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}
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@ -422,7 +422,7 @@ void ServerEnvironment::step(float dtime)
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}
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}
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if(g_settings.getBool("enable_experimental"))
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//if(g_settings.getBool("enable_experimental"))
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{
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/*
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@ -438,7 +438,7 @@ void ServerEnvironment::step(float dtime)
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}
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/*
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Remove (m_removed && m_known_by_count==0) objects
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Remove objects that satisfy (m_removed && m_known_by_count==0)
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*/
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{
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core::list<u16> objects_to_remove;
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@ -457,16 +457,173 @@ void ServerEnvironment::step(float dtime)
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objects_to_remove.push_back(id);
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continue;
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}
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else
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// If not m_removed, don't remove.
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if(obj->m_removed == false)
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continue;
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// Delete
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delete obj;
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// Id to be removed from m_active_objects
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objects_to_remove.push_back(id);
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}
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// Remove references from m_active_objects
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for(core::list<u16>::Iterator i = objects_to_remove.begin();
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i != objects_to_remove.end(); i++)
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{
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m_active_objects.remove(*i);
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}
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}
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const s16 to_active_max_blocks = 3;
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const f32 to_static_max_f = (to_active_max_blocks+1)*MAP_BLOCKSIZE*BS;
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/*
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Convert stored objects from blocks near the players to active.
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*/
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for(core::list<Player*>::Iterator i = m_players.begin();
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i != m_players.end(); i++)
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{
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Player *player = *i;
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v3f playerpos = player->getPosition();
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v3s16 blockpos0 = getNodeBlockPos(floatToInt(playerpos, BS));
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v3s16 bpmin = blockpos0 - v3s16(1,1,1)*to_active_max_blocks;
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v3s16 bpmax = blockpos0 + v3s16(1,1,1)*to_active_max_blocks;
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// Loop through all nearby blocks
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for(s16 x=bpmin.X; x<=bpmax.X; x++)
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for(s16 y=bpmin.Y; y<=bpmax.Y; y++)
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for(s16 z=bpmin.Z; z<=bpmax.Z; z++)
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{
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v3s16 blockpos(x,y,z);
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MapBlock *block = m_map->getBlockNoCreateNoEx(blockpos);
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if(block==NULL)
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continue;
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// Ignore if no stored objects (to not set changed flag)
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if(block->m_static_objects.m_stored.size() == 0)
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continue;
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// This will contain the leftovers of the stored list
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core::list<StaticObject> new_stored;
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// Loop through stored static objects
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for(core::list<StaticObject>::Iterator
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i = block->m_static_objects.m_stored.begin();
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i != block->m_static_objects.m_stored.end(); i++)
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{
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// If not m_removed, don't remove.
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if(obj->m_removed == false)
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dstream<<"INFO: Server: Creating an active object from "
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<<"static data"<<std::endl;
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StaticObject &s_obj = *i;
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// Create an active object from the data
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ServerActiveObject *obj = ServerActiveObject::create
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(s_obj.type, this, 0, s_obj.pos, s_obj.data);
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if(obj==NULL)
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{
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// This is necessary to preserve stuff during bugs
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// and errors
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new_stored.push_back(s_obj);
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continue;
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// Delete
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delete obj;
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// Id to be removed from m_active_objects
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objects_to_remove.push_back(id);
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}
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// This will also add the object to the active static list
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addActiveObject(obj);
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//u16 id = addActiveObject(obj);
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}
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// Clear stored list
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block->m_static_objects.m_stored.clear();
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// Add leftover stuff to stored list
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for(core::list<StaticObject>::Iterator
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i = new_stored.begin();
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i != new_stored.end(); i++)
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{
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StaticObject &s_obj = *i;
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block->m_static_objects.m_stored.push_back(s_obj);
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}
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block->setChangedFlag();
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}
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}
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/*
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Convert objects that are far away from all the players to static.
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*/
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{
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core::list<u16> objects_to_remove;
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for(core::map<u16, ServerActiveObject*>::Iterator
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i = m_active_objects.getIterator();
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i.atEnd()==false; i++)
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{
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ServerActiveObject* obj = i.getNode()->getValue();
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u16 id = i.getNode()->getKey();
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v3f objectpos = obj->getBasePosition();
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// This shouldn't happen but check it
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if(obj == NULL)
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{
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dstream<<"WARNING: NULL object found in ServerEnvironment"
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<<std::endl;
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continue;
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}
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// If known by some client, don't convert to static.
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if(obj->m_known_by_count > 0)
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continue;
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// If close to some player, don't convert to static.
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bool close_to_player = false;
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for(core::list<Player*>::Iterator i = m_players.begin();
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i != m_players.end(); i++)
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{
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Player *player = *i;
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v3f playerpos = player->getPosition();
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f32 d = playerpos.getDistanceFrom(objectpos);
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if(d < to_static_max_f)
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{
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close_to_player = true;
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break;
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}
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}
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if(close_to_player)
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continue;
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/*
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Update the static data and remove the active object.
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*/
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// Delete old static object
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MapBlock *oldblock = NULL;
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if(obj->m_static_exists)
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{
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MapBlock *block = m_map->getBlockNoCreateNoEx(obj->m_static_block);
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if(block)
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{
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block->m_static_objects.remove(id);
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oldblock = block;
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}
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}
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// Add new static object
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std::string staticdata = obj->getStaticData();
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StaticObject s_obj(obj->getType(), objectpos, staticdata);
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// Add to the block where the object is located in
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v3s16 blockpos = getNodeBlockPos(floatToInt(objectpos, BS));
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MapBlock *block = m_map->getBlockNoCreateNoEx(blockpos);
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if(block)
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{
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block->m_static_objects.insert(0, s_obj);
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block->setChangedFlag();
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}
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// If not possible, add back to previous block
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else if(oldblock)
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{
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oldblock->m_static_objects.insert(0, s_obj);
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oldblock->setChangedFlag();
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}
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else{
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dstream<<"WARNING: Server: Could not find a block for "
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<<"storing static object"<<std::endl;
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continue;
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}
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// Delete active object
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dstream<<"INFO: Server: Stored static data. Deleting object."
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<<std::endl;
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delete obj;
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// Id to be removed from m_active_objects
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objects_to_remove.push_back(id);
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}
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// Remove references from m_active_objects
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for(core::list<u16>::Iterator i = objects_to_remove.begin();
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@ -479,11 +636,13 @@ void ServerEnvironment::step(float dtime)
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/*
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TEST CODE
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*/
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#if 1
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m_random_spawn_timer -= dtime;
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if(m_random_spawn_timer < 0)
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{
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//m_random_spawn_timer += myrand_range(2.0, 20.0);
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m_random_spawn_timer += 2.0;
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//m_random_spawn_timer += 2.0;
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m_random_spawn_timer += 200.0;
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/*
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Find some position
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@ -508,11 +667,10 @@ void ServerEnvironment::step(float dtime)
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*/
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//TestSAO *obj = new TestSAO(this, 0, pos);
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ServerActiveObject *obj = new ItemSAO(this, 0, pos, "CraftItem Stick 1");
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// Add the object to the environment
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addActiveObject(obj);
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//ServerActiveObject *obj = new ItemSAO(this, 0, pos, "CraftItem Stick 1");
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//addActiveObject(obj);
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}
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#endif
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} // enable_experimental
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}
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@ -582,7 +740,25 @@ u16 ServerEnvironment::addActiveObject(ServerActiveObject *object)
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}
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dstream<<"INGO: ServerEnvironment::addActiveObject(): "
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<<"added (id="<<object->getId()<<")"<<std::endl;
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m_active_objects.insert(object->getId(), object);
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// Add static object to active static list of the block
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v3f objectpos = object->getBasePosition();
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std::string staticdata = object->getStaticData();
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StaticObject s_obj(object->getType(), objectpos, staticdata);
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// Add to the block where the object is located in
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v3s16 blockpos = getNodeBlockPos(floatToInt(objectpos, BS));
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MapBlock *block = m_map->getBlockNoCreateNoEx(blockpos);
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if(block)
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{
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block->m_static_objects.m_active.insert(object->getId(), s_obj);
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}
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else{
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dstream<<"WARNING: Server: Could not find a block for "
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<<"storing newly added static active object"<<std::endl;
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}
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return object->getId();
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}
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@ -912,7 +1088,7 @@ void ClientEnvironment::step(float dtime)
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{
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ClientActiveObject* obj = i.getNode()->getValue();
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// Step object
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obj->step(dtime);
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obj->step(dtime, this);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
26
src/main.cpp
26
src/main.cpp
|
@ -2620,10 +2620,8 @@ int main(int argc, char *argv[])
|
|||
if(g_input->getLeftClicked())
|
||||
{
|
||||
std::cout<<DTIME<<"Left-clicked object"<<std::endl;
|
||||
#if 0
|
||||
client.clickObject(0, selected_object->getBlock()->getPos(),
|
||||
selected_object->getId(), g_selected_item);
|
||||
#endif
|
||||
client.clickActiveObject(0,
|
||||
selected_active_object->getId(), g_selected_item);
|
||||
}
|
||||
else if(g_input->getRightClicked())
|
||||
{
|
||||
|
@ -2634,26 +2632,6 @@ int main(int argc, char *argv[])
|
|||
*/
|
||||
if(selected_object->getTypeId() == MAPBLOCKOBJECT_TYPE_SIGN)
|
||||
{
|
||||
dstream<<"Sign object right-clicked"<<std::endl;
|
||||
|
||||
if(random_input == false)
|
||||
{
|
||||
// Get a new text for it
|
||||
|
||||
TextDest *dest = new TextDestSign(
|
||||
selected_object->getBlock()->getPos(),
|
||||
selected_object->getId(),
|
||||
&client);
|
||||
|
||||
SignObject *sign_object = (SignObject*)selected_object;
|
||||
|
||||
std::wstring wtext =
|
||||
narrow_to_wide(sign_object->getText());
|
||||
|
||||
(new GUITextInputMenu(guienv, guiroot, -1,
|
||||
&g_menumgr, dest,
|
||||
wtext))->drop();
|
||||
}
|
||||
}
|
||||
/*
|
||||
Otherwise pass the event to the server as-is
|
||||
|
|
16
src/map.cpp
16
src/map.cpp
|
@ -5239,6 +5239,14 @@ void ServerMap::saveBlock(MapBlock *block)
|
|||
block->serializeObjects(o, version);
|
||||
}
|
||||
|
||||
/*
|
||||
Versions up from 15 have static objects.
|
||||
*/
|
||||
if(version >= 15)
|
||||
{
|
||||
block->m_static_objects.serialize(o);
|
||||
}
|
||||
|
||||
// We just wrote it to the disk
|
||||
block->resetChangedFlag();
|
||||
}
|
||||
|
@ -5296,6 +5304,14 @@ void ServerMap::loadBlock(std::string sectordir, std::string blockfile, MapSecto
|
|||
block->updateObjects(is, version, NULL, 0);
|
||||
}
|
||||
|
||||
/*
|
||||
Versions up from 15 have static objects.
|
||||
*/
|
||||
if(version >= 15)
|
||||
{
|
||||
block->m_static_objects.deSerialize(is);
|
||||
}
|
||||
|
||||
if(created_new)
|
||||
sector->insertBlock(block);
|
||||
|
||||
|
|
|
@ -32,6 +32,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
|||
#include "mapblockobject.h"
|
||||
#include "voxel.h"
|
||||
#include "nodemetadata.h"
|
||||
#include "staticobject.h"
|
||||
|
||||
|
||||
// Named by looking towards z+
|
||||
|
@ -681,6 +682,7 @@ public:
|
|||
#endif
|
||||
|
||||
NodeMetadataList m_node_metadata;
|
||||
StaticObjectList m_static_objects;
|
||||
|
||||
private:
|
||||
/*
|
||||
|
|
|
@ -54,7 +54,7 @@ public:
|
|||
virtual u16 typeId() const = 0;
|
||||
virtual NodeMetadata* clone() = 0;
|
||||
virtual void serializeBody(std::ostream &os) = 0;
|
||||
virtual std::string infoText() {return "<todo: remove this text>";}
|
||||
virtual std::string infoText() {return "";}
|
||||
virtual Inventory* getInventory() {return NULL;}
|
||||
// This is called always after the inventory is modified, before
|
||||
// the changes are copied elsewhere
|
||||
|
|
|
@ -47,11 +47,12 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
|||
12: (dev) UnlimitedHeightmap now uses interpolated areas
|
||||
13: (dev) Mapgen v2
|
||||
14: (dev) NodeMetadata
|
||||
15: (dev) StaticObjects
|
||||
*/
|
||||
// This represents an uninitialized or invalid format
|
||||
#define SER_FMT_VER_INVALID 255
|
||||
// Highest supported serialization version
|
||||
#define SER_FMT_VER_HIGHEST 14
|
||||
#define SER_FMT_VER_HIGHEST 15
|
||||
// Lowest supported serialization version
|
||||
#define SER_FMT_VER_LOWEST 2
|
||||
|
||||
|
|
190
src/server.cpp
190
src/server.cpp
|
@ -1228,7 +1228,7 @@ void Server::AsyncRunStep()
|
|||
}
|
||||
}
|
||||
|
||||
if(g_settings.getBool("enable_experimental"))
|
||||
//if(g_settings.getBool("enable_experimental"))
|
||||
{
|
||||
|
||||
/*
|
||||
|
@ -1345,6 +1345,33 @@ void Server::AsyncRunStep()
|
|||
<<added_objects.size()<<" added, "
|
||||
<<"packet size is "<<reply.getSize()<<std::endl;
|
||||
}
|
||||
|
||||
#if 0
|
||||
/*
|
||||
Collect a list of all the objects known by the clients
|
||||
and report it back to the environment.
|
||||
*/
|
||||
|
||||
core::map<u16, bool> all_known_objects;
|
||||
|
||||
for(core::map<u16, RemoteClient*>::Iterator
|
||||
i = m_clients.getIterator();
|
||||
i.atEnd() == false; i++)
|
||||
{
|
||||
RemoteClient *client = i.getNode()->getValue();
|
||||
// Go through all known objects of client
|
||||
for(core::map<u16, bool>::Iterator
|
||||
i = client->m_known_objects.getIterator();
|
||||
i.atEnd()==false; i++)
|
||||
{
|
||||
u16 id = i.getNode()->getKey();
|
||||
all_known_objects[id] = true;
|
||||
}
|
||||
}
|
||||
|
||||
m_env.setKnownActiveObjects(whatever);
|
||||
#endif
|
||||
|
||||
}
|
||||
|
||||
/*
|
||||
|
@ -1978,6 +2005,70 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
|
|||
block->removeObject(id);
|
||||
}
|
||||
}
|
||||
else if(command == TOSERVER_CLICK_ACTIVEOBJECT)
|
||||
{
|
||||
if(datasize < 7)
|
||||
return;
|
||||
|
||||
/*
|
||||
length: 7
|
||||
[0] u16 command
|
||||
[2] u8 button (0=left, 1=right)
|
||||
[3] u16 id
|
||||
[5] u16 item
|
||||
*/
|
||||
u8 button = readU8(&data[2]);
|
||||
u16 id = readS16(&data[3]);
|
||||
//u16 item_i = readU16(&data[11]);
|
||||
|
||||
ServerActiveObject *obj = m_env.getActiveObject(id);
|
||||
|
||||
if(obj == NULL)
|
||||
{
|
||||
derr_server<<"Server: CLICK_ACTIVEOBJECT: object not found"
|
||||
<<std::endl;
|
||||
return;
|
||||
}
|
||||
|
||||
//TODO: Check that object is reasonably close
|
||||
|
||||
// Left click, pick object up (usually)
|
||||
if(button == 0)
|
||||
{
|
||||
InventoryList *ilist = player->inventory.getList("main");
|
||||
if(g_settings.getBool("creative_mode") == false && ilist != NULL)
|
||||
{
|
||||
|
||||
// Skip if inventory has no free space
|
||||
if(ilist->getUsedSlots() == ilist->getSize())
|
||||
{
|
||||
dout_server<<"Player inventory has no free space"<<std::endl;
|
||||
return;
|
||||
}
|
||||
|
||||
/*
|
||||
Create the inventory item
|
||||
*/
|
||||
InventoryItem *item = NULL;
|
||||
// If it is an item-object, take the item from it
|
||||
if(obj->getType() == ACTIVEOBJECT_TYPE_ITEM
|
||||
&& obj->m_removed == false)
|
||||
{
|
||||
item = ((ItemSAO*)obj)->createInventoryItem();
|
||||
}
|
||||
|
||||
if(item)
|
||||
{
|
||||
// Add to inventory and send inventory
|
||||
ilist->addItem(item);
|
||||
SendInventory(player->peer_id);
|
||||
}
|
||||
}
|
||||
|
||||
// Remove object from environment
|
||||
obj->m_removed = true;
|
||||
}
|
||||
}
|
||||
else if(command == TOSERVER_GROUND_ACTION)
|
||||
{
|
||||
if(datasize < 17)
|
||||
|
@ -2327,68 +2418,40 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
|
|||
}*/
|
||||
}
|
||||
/*
|
||||
Handle other items
|
||||
Place other item (not a block)
|
||||
*/
|
||||
else
|
||||
{
|
||||
v3s16 blockpos = getNodeBlockPos(p_over);
|
||||
|
||||
MapBlock *block = NULL;
|
||||
try
|
||||
{
|
||||
block = m_env.getMap().getBlockNoCreate(blockpos);
|
||||
}
|
||||
catch(InvalidPositionException &e)
|
||||
|
||||
/*
|
||||
Check that the block is loaded so that the item
|
||||
can properly be added to the static list too
|
||||
*/
|
||||
MapBlock *block = m_env.getMap().getBlockNoCreateNoEx(blockpos);
|
||||
if(block==NULL)
|
||||
{
|
||||
derr_server<<"Error while placing object: "
|
||||
"block not found"<<std::endl;
|
||||
return;
|
||||
}
|
||||
|
||||
v3s16 block_pos_i_on_map = block->getPosRelative();
|
||||
v3f block_pos_f_on_map = intToFloat(block_pos_i_on_map, BS);
|
||||
|
||||
v3f pos = intToFloat(p_over, BS);
|
||||
pos -= block_pos_f_on_map;
|
||||
|
||||
/*dout_server<<"pos="
|
||||
<<"("<<pos.X<<","<<pos.Y<<","<<pos.Z<<")"
|
||||
<<std::endl;*/
|
||||
|
||||
MapBlockObject *obj = NULL;
|
||||
pos.Y -= BS*0.45;
|
||||
|
||||
dout_server<<"Placing a miscellaneous item on map"
|
||||
<<std::endl;
|
||||
|
||||
/*
|
||||
Handle block object items
|
||||
Create an ItemSAO
|
||||
*/
|
||||
if(std::string("MBOItem") == item->getName())
|
||||
{
|
||||
MapBlockObjectItem *oitem = (MapBlockObjectItem*)item;
|
||||
|
||||
/*dout_server<<"Trying to place a MapBlockObjectItem: "
|
||||
"inventorystring=\""
|
||||
<<oitem->getInventoryString()
|
||||
<<"\""<<std::endl;*/
|
||||
|
||||
obj = oitem->createObject
|
||||
(pos, player->getYaw(), player->getPitch());
|
||||
}
|
||||
/*
|
||||
Handle other items
|
||||
*/
|
||||
else
|
||||
{
|
||||
dout_server<<"Placing a miscellaneous item on map"
|
||||
<<std::endl;
|
||||
/*
|
||||
Create an ItemObject that contains the item.
|
||||
*/
|
||||
ItemObject *iobj = new ItemObject(NULL, -1, pos);
|
||||
std::ostringstream os(std::ios_base::binary);
|
||||
item->serialize(os);
|
||||
dout_server<<"Item string is \""<<os.str()<<"\""<<std::endl;
|
||||
iobj->setItemString(os.str());
|
||||
obj = iobj;
|
||||
}
|
||||
// Get item string
|
||||
std::ostringstream os(std::ios_base::binary);
|
||||
item->serialize(os);
|
||||
dout_server<<"Item string is \""<<os.str()<<"\""<<std::endl;
|
||||
// Create object
|
||||
ServerActiveObject *obj = new ItemSAO
|
||||
(&m_env, 0, pos, os.str());
|
||||
|
||||
if(obj == NULL)
|
||||
{
|
||||
|
@ -2398,8 +2461,9 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
|
|||
}
|
||||
else
|
||||
{
|
||||
block->addObject(obj);
|
||||
|
||||
// Add the object to the environment
|
||||
m_env.addActiveObject(obj);
|
||||
|
||||
dout_server<<"Placed object"<<std::endl;
|
||||
|
||||
InventoryList *ilist = player->inventory.getList("main");
|
||||
|
@ -3874,30 +3938,6 @@ Player *Server::emergePlayer(const char *name, const char *password,
|
|||
} // create new player
|
||||
}
|
||||
|
||||
#if 0
|
||||
void Server::UpdateBlockWaterPressure(MapBlock *block,
|
||||
core::map<v3s16, MapBlock*> &modified_blocks)
|
||||
{
|
||||
MapVoxelManipulator v(&m_env.getMap());
|
||||
v.m_disable_water_climb =
|
||||
g_settings.getBool("disable_water_climb");
|
||||
|
||||
VoxelArea area(block->getPosRelative(),
|
||||
block->getPosRelative() + v3s16(1,1,1)*(MAP_BLOCKSIZE-1));
|
||||
|
||||
try
|
||||
{
|
||||
v.updateAreaWaterPressure(area, m_flow_active_nodes);
|
||||
}
|
||||
catch(ProcessingLimitException &e)
|
||||
{
|
||||
dstream<<"Processing limit reached (1)"<<std::endl;
|
||||
}
|
||||
|
||||
v.blitBack(modified_blocks);
|
||||
}
|
||||
#endif
|
||||
|
||||
void Server::handlePeerChange(PeerChange &c)
|
||||
{
|
||||
JMutexAutoLock envlock(m_env_mutex);
|
||||
|
|
|
@ -20,11 +20,16 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
|||
#include "serverobject.h"
|
||||
#include <fstream>
|
||||
#include "environment.h"
|
||||
#include "inventory.h"
|
||||
|
||||
core::map<u16, ServerActiveObject::Factory> ServerActiveObject::m_types;
|
||||
|
||||
ServerActiveObject::ServerActiveObject(ServerEnvironment *env, u16 id, v3f pos):
|
||||
ActiveObject(id),
|
||||
m_known_by_count(0),
|
||||
m_removed(false),
|
||||
m_static_exists(false),
|
||||
m_static_block(1337,1337,1337),
|
||||
m_env(env),
|
||||
m_base_position(pos)
|
||||
{
|
||||
|
@ -34,15 +39,55 @@ ServerActiveObject::~ServerActiveObject()
|
|||
{
|
||||
}
|
||||
|
||||
ServerActiveObject* ServerActiveObject::create(u8 type,
|
||||
ServerEnvironment *env, u16 id, v3f pos,
|
||||
const std::string &data)
|
||||
{
|
||||
// Find factory function
|
||||
core::map<u16, Factory>::Node *n;
|
||||
n = m_types.find(type);
|
||||
if(n == NULL)
|
||||
{
|
||||
// If factory is not found, just return.
|
||||
dstream<<"WARNING: ServerActiveObject: No factory for type="
|
||||
<<type<<std::endl;
|
||||
return NULL;
|
||||
}
|
||||
|
||||
Factory f = n->getValue();
|
||||
ServerActiveObject *object = (*f)(env, id, pos, data);
|
||||
return object;
|
||||
}
|
||||
|
||||
void ServerActiveObject::registerType(u16 type, Factory f)
|
||||
{
|
||||
core::map<u16, Factory>::Node *n;
|
||||
n = m_types.find(type);
|
||||
if(n)
|
||||
return;
|
||||
m_types.insert(type, f);
|
||||
}
|
||||
|
||||
|
||||
/*
|
||||
TestSAO
|
||||
*/
|
||||
|
||||
// Prototype
|
||||
TestSAO proto_TestSAO(NULL, 0, v3f(0,0,0));
|
||||
|
||||
TestSAO::TestSAO(ServerEnvironment *env, u16 id, v3f pos):
|
||||
ServerActiveObject(env, id, pos),
|
||||
m_timer1(0),
|
||||
m_age(0)
|
||||
{
|
||||
ServerActiveObject::registerType(getType(), create);
|
||||
}
|
||||
|
||||
ServerActiveObject* TestSAO::create(ServerEnvironment *env, u16 id, v3f pos,
|
||||
const std::string &data)
|
||||
{
|
||||
return new TestSAO(env, id, pos);
|
||||
}
|
||||
|
||||
void TestSAO::step(float dtime, Queue<ActiveObjectMessage> &messages)
|
||||
|
@ -84,6 +129,9 @@ void TestSAO::step(float dtime, Queue<ActiveObjectMessage> &messages)
|
|||
ItemSAO
|
||||
*/
|
||||
|
||||
// Prototype
|
||||
ItemSAO proto_ItemSAO(NULL, 0, v3f(0,0,0), "");
|
||||
|
||||
ItemSAO::ItemSAO(ServerEnvironment *env, u16 id, v3f pos,
|
||||
const std::string inventorystring):
|
||||
ServerActiveObject(env, id, pos),
|
||||
|
@ -91,6 +139,19 @@ ItemSAO::ItemSAO(ServerEnvironment *env, u16 id, v3f pos,
|
|||
{
|
||||
dstream<<"Server: ItemSAO created with inventorystring=\""
|
||||
<<m_inventorystring<<"\""<<std::endl;
|
||||
ServerActiveObject::registerType(getType(), create);
|
||||
}
|
||||
|
||||
ServerActiveObject* ItemSAO::create(ServerEnvironment *env, u16 id, v3f pos,
|
||||
const std::string &data)
|
||||
{
|
||||
std::istringstream is(data, std::ios::binary);
|
||||
char buf[1];
|
||||
is.read(buf, 1); // read version
|
||||
std::string inventorystring = deSerializeString(is);
|
||||
dstream<<"ItemSAO::create(): Creating item \""
|
||||
<<inventorystring<<"\""<<std::endl;
|
||||
return new ItemSAO(env, id, pos, inventorystring);
|
||||
}
|
||||
|
||||
void ItemSAO::step(float dtime, Queue<ActiveObjectMessage> &messages)
|
||||
|
@ -111,4 +172,34 @@ std::string ItemSAO::getClientInitializationData()
|
|||
return data;
|
||||
}
|
||||
|
||||
std::string ItemSAO::getStaticData()
|
||||
{
|
||||
dstream<<__FUNCTION_NAME<<std::endl;
|
||||
std::ostringstream os(std::ios::binary);
|
||||
char buf[1];
|
||||
buf[0] = 0; //version
|
||||
os.write(buf, 1);
|
||||
os<<serializeString(m_inventorystring);
|
||||
return os.str();
|
||||
}
|
||||
|
||||
InventoryItem * ItemSAO::createInventoryItem()
|
||||
{
|
||||
try{
|
||||
std::istringstream is(m_inventorystring, std::ios_base::binary);
|
||||
InventoryItem *item = InventoryItem::deSerialize(is);
|
||||
dstream<<__FUNCTION_NAME<<": m_inventorystring=\""
|
||||
<<m_inventorystring<<"\" -> item="<<item
|
||||
<<std::endl;
|
||||
return item;
|
||||
}
|
||||
catch(SerializationError &e)
|
||||
{
|
||||
dstream<<__FUNCTION_NAME<<": serialization error: "
|
||||
<<"m_inventorystring=\""<<m_inventorystring<<"\""<<std::endl;
|
||||
return NULL;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
|
|
@ -39,27 +39,28 @@ Some planning
|
|||
*/
|
||||
|
||||
class ServerEnvironment;
|
||||
class InventoryItem;
|
||||
|
||||
class ServerActiveObject : public ActiveObject
|
||||
{
|
||||
public:
|
||||
ServerActiveObject(ServerEnvironment *env, u16 id, v3f pos=v3f(0,0,0));
|
||||
ServerActiveObject(ServerEnvironment *env, u16 id, v3f pos);
|
||||
virtual ~ServerActiveObject();
|
||||
|
||||
v3f getBasePosition()
|
||||
{
|
||||
return m_base_position;
|
||||
}
|
||||
// Create a certain type of ServerActiveObject
|
||||
static ServerActiveObject* create(u8 type,
|
||||
ServerEnvironment *env, u16 id, v3f pos,
|
||||
const std::string &data);
|
||||
|
||||
/*
|
||||
Some simple getters/setters
|
||||
*/
|
||||
v3f getBasePosition()
|
||||
{return m_base_position;}
|
||||
void setBasePosition(v3f pos)
|
||||
{
|
||||
m_base_position = pos;
|
||||
}
|
||||
|
||||
{m_base_position = pos;}
|
||||
ServerEnvironment* getEnv()
|
||||
{
|
||||
return m_env;
|
||||
}
|
||||
{return m_env;}
|
||||
|
||||
/*
|
||||
Step object in time.
|
||||
|
@ -75,14 +76,10 @@ public:
|
|||
|
||||
/*
|
||||
The return value of this is passed to the server-side object
|
||||
when it is loaded from disk or from a static object
|
||||
when it is created (converted from static to active - actually
|
||||
the data is the static form)
|
||||
*/
|
||||
virtual std::string getServerInitializationData(){return "";}
|
||||
|
||||
/*
|
||||
This takes the return value of getServerInitializationData
|
||||
*/
|
||||
virtual void initialize(const std::string &data){}
|
||||
virtual std::string getStaticData(){return "";}
|
||||
|
||||
// Number of players which know about this object
|
||||
u16 m_known_by_count;
|
||||
|
@ -93,12 +90,33 @@ public:
|
|||
it could be confused to some other object by some client.
|
||||
- This is set to true by the step() method when the object wants
|
||||
to be deleted.
|
||||
- This can be set to true by anything else too.
|
||||
*/
|
||||
bool m_removed;
|
||||
|
||||
/*
|
||||
Whether the object's static data has been stored to a block
|
||||
*/
|
||||
bool m_static_exists;
|
||||
/*
|
||||
The block from which the object was loaded from, and in which
|
||||
a copy of the static data resides.
|
||||
*/
|
||||
v3s16 m_static_block;
|
||||
|
||||
protected:
|
||||
// Used for creating objects based on type
|
||||
typedef ServerActiveObject* (*Factory)
|
||||
(ServerEnvironment *env, u16 id, v3f pos,
|
||||
const std::string &data);
|
||||
static void registerType(u16 type, Factory f);
|
||||
|
||||
ServerEnvironment *m_env;
|
||||
v3f m_base_position;
|
||||
|
||||
private:
|
||||
// Used for creating objects based on type
|
||||
static core::map<u16, Factory> m_types;
|
||||
};
|
||||
|
||||
class TestSAO : public ServerActiveObject
|
||||
|
@ -106,9 +124,9 @@ class TestSAO : public ServerActiveObject
|
|||
public:
|
||||
TestSAO(ServerEnvironment *env, u16 id, v3f pos);
|
||||
u8 getType() const
|
||||
{
|
||||
return ACTIVEOBJECT_TYPE_TEST;
|
||||
}
|
||||
{return ACTIVEOBJECT_TYPE_TEST;}
|
||||
static ServerActiveObject* create(ServerEnvironment *env, u16 id, v3f pos,
|
||||
const std::string &data);
|
||||
void step(float dtime, Queue<ActiveObjectMessage> &messages);
|
||||
private:
|
||||
float m_timer1;
|
||||
|
@ -121,11 +139,13 @@ public:
|
|||
ItemSAO(ServerEnvironment *env, u16 id, v3f pos,
|
||||
const std::string inventorystring);
|
||||
u8 getType() const
|
||||
{
|
||||
return ACTIVEOBJECT_TYPE_ITEM;
|
||||
}
|
||||
{return ACTIVEOBJECT_TYPE_ITEM;}
|
||||
static ServerActiveObject* create(ServerEnvironment *env, u16 id, v3f pos,
|
||||
const std::string &data);
|
||||
void step(float dtime, Queue<ActiveObjectMessage> &messages);
|
||||
std::string getClientInitializationData();
|
||||
std::string getStaticData();
|
||||
InventoryItem* createInventoryItem();
|
||||
private:
|
||||
std::string m_inventorystring;
|
||||
};
|
||||
|
|
|
@ -1839,15 +1839,17 @@ inline std::string serializeString(const std::string plain)
|
|||
return s;
|
||||
}
|
||||
|
||||
// Reads a string with the length as the first two bytes
|
||||
/*// Reads a string with the length as the first two bytes
|
||||
inline std::string deSerializeString(const std::string encoded)
|
||||
{
|
||||
u16 s_size = readU16((u8*)&encoded.c_str()[0]);
|
||||
if(s_size > encoded.length() - 2)
|
||||
return "";
|
||||
std::string s;
|
||||
s.reserve(s_size);
|
||||
s.append(&encoded.c_str()[2], s_size);
|
||||
return s;
|
||||
}
|
||||
}*/
|
||||
|
||||
// Reads a string with the length as the first two bytes
|
||||
inline std::string deSerializeString(std::istream &is)
|
||||
|
@ -1878,15 +1880,17 @@ inline std::string serializeLongString(const std::string plain)
|
|||
return s;
|
||||
}
|
||||
|
||||
// Reads a string with the length as the first four bytes
|
||||
/*// Reads a string with the length as the first four bytes
|
||||
inline std::string deSerializeLongString(const std::string encoded)
|
||||
{
|
||||
u32 s_size = readU32((u8*)&encoded.c_str()[0]);
|
||||
if(s_size > encoded.length() - 4)
|
||||
return "";
|
||||
std::string s;
|
||||
s.reserve(s_size);
|
||||
s.append(&encoded.c_str()[2], s_size);
|
||||
s.append(&encoded.c_str()[4], s_size);
|
||||
return s;
|
||||
}
|
||||
}*/
|
||||
|
||||
// Reads a string with the length as the first four bytes
|
||||
inline std::string deSerializeLongString(std::istream &is)
|
||||
|
|
Loading…
Reference in New Issue