New elements in formspec, item_image and item_image_button.
Fixed also game bug drawing dragged item behind fields, buttons etc.stable-0.4
parent
fa50341a71
commit
f4b7e1a570
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@ -697,6 +697,10 @@ image[<X>,<Y>;<W>,<H>;<texture name>]
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^ Show an image
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^ Position and size units are inventory slots
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item_image[<X>,<Y>;<W>,<H>;<item name>]
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^ Show an inventory image of registered item/node
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^ Position and size units are inventory slots
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background[<X>,<Y>;<W>,<H>;<texture name>]
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^ Use a background. Inventory rectangles are not drawn then.
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^ Position and size units are inventory slots
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@ -738,6 +742,12 @@ image_button[<X>,<Y>;<W>,<H>;<texture name>;<name>;<label>]
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^ image is the filename of an image
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^ Position and size units are inventory slots
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item_image_button[<X>,<Y>;<W>,<H>;<item name>;<name>;<label>]
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^ x, y, w, h, name and label work as per button
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^ item name is the registered name of an item/node,
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tooltip will be made out of its descritption
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^ Position and size units are inventory slots
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button_exit[<X>,<Y>;<W>,<H>;<name>;<label>]
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^ When clicked, fields will be sent and the form will quit.
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@ -201,6 +201,7 @@ void GUIFormSpecMenu::regenerateGui(v2u32 screensize)
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m_inventorylists.clear();
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m_images.clear();
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m_backgrounds.clear();
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m_itemimages.clear();
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m_fields.clear();
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Strfnd f(m_formspec_string);
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@ -283,6 +284,23 @@ void GUIFormSpecMenu::regenerateGui(v2u32 screensize)
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errorstream<<"WARNING: invalid use of image without a size[] element"<<std::endl;
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m_images.push_back(ImageDrawSpec(name, pos, geom));
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}
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else if(type == "item_image")
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{
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v2s32 pos = basepos;
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pos.X += stof(f.next(",")) * (float)spacing.X;
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pos.Y += stof(f.next(";")) * (float)spacing.Y;
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v2s32 geom;
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geom.X = stof(f.next(",")) * (float)imgsize.X;
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geom.Y = stof(f.next(";")) * (float)imgsize.Y;
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std::string name = f.next("]");
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errorstream<<"item name="<<name
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<<", pos=("<<pos.X<<","<<pos.Y<<")"
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<<", geom=("<<geom.X<<","<<geom.Y<<")"
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<<std::endl;
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if(bp_set != 2)
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errorstream<<"WARNING: invalid use of item_image without a size[] element"<<std::endl;
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m_itemimages.push_back(ImageDrawSpec(name, pos, geom));
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}
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else if(type == "background")
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{
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v2s32 pos = basepos;
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@ -484,6 +502,43 @@ void GUIFormSpecMenu::regenerateGui(v2u32 screensize)
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m_fields.push_back(spec);
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}
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else if(type == "item_image_button")
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{
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v2s32 pos = padding;
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pos.X += stof(f.next(",")) * (float)spacing.X;
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pos.Y += stof(f.next(";")) * (float)spacing.Y;
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v2s32 geom;
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geom.X = (stof(f.next(",")) * (float)spacing.X)-(spacing.X-imgsize.X);
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geom.Y = (stof(f.next(";")) * (float)spacing.Y)-(spacing.Y-imgsize.Y);
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rect = core::rect<s32>(pos.X, pos.Y, pos.X+geom.X, pos.Y+geom.Y);
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std::string fimage = f.next(";");
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std::string fname = f.next(";");
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std::string flabel = f.next("]");
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if(bp_set != 2)
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errorstream<<"WARNING: invalid use of item_image_button without a size[] element"<<std::endl;
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IItemDefManager *idef = m_gamedef->idef();
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ItemStack item;
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item.deSerialize(fimage, idef);
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video::ITexture *texture = item.getDefinition(idef).inventory_texture;
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std::string tooltip = item.getDefinition(idef).description;
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FieldSpec spec = FieldSpec(
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narrow_to_wide(fname.c_str()),
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narrow_to_wide(flabel.c_str()),
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narrow_to_wide(fimage.c_str()),
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258+m_fields.size()
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);
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gui::IGUIButton *e = Environment->addButton(rect, this, spec.fid, spec.flabel.c_str());
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e->setUseAlphaChannel(true);
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e->setImage(texture);
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e->setPressedImage(texture);
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e->setScaleImage(true);
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spec.is_button = true;
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rect+=basepos-padding;
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spec.rect=rect;
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if (tooltip!="")
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spec.tooltip=tooltip;
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m_fields.push_back(spec);
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}
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else
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{
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// Ignore others
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@ -767,15 +822,40 @@ void GUIFormSpecMenu::drawMenu()
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drawList(m_inventorylists[i], phase);
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}
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/*
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Draw dragged item stack
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*/
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drawSelectedItem();
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/*
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Call base class
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*/
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gui::IGUIElement::draw();
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/*
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Draw fields/buttons tooltips
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*/
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for(u32 i=0; i<m_fields.size(); i++)
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{
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const FieldSpec &spec = m_fields[i];
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if (spec.tooltip != "")
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{
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core::rect<s32> rect = spec.rect;
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if (rect.isPointInside(m_pointer))
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{
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m_tooltip_element->setVisible(true);
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this->bringToFront(m_tooltip_element);
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m_tooltip_element->setText(narrow_to_wide(spec.tooltip).c_str());
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s32 tooltip_x = m_pointer.X + 15;
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s32 tooltip_y = m_pointer.Y + 15;
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s32 tooltip_width = m_tooltip_element->getTextWidth() + 15;
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s32 tooltip_height = m_tooltip_element->getTextHeight() + 5;
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m_tooltip_element->setRelativePosition(core::rect<s32>(
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core::position2d<s32>(tooltip_x, tooltip_y),
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core::dimension2d<s32>(tooltip_width, tooltip_height)));
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}
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}
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}
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/*
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Draw dragged item stack
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*/
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drawSelectedItem();
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}
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void GUIFormSpecMenu::updateSelectedItem()
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@ -133,6 +133,7 @@ class GUIFormSpecMenu : public GUIModalMenu
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send = false;
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is_button = false;
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is_exit = false;
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tooltip="";
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}
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std::wstring fname;
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std::wstring flabel;
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@ -141,6 +142,8 @@ class GUIFormSpecMenu : public GUIModalMenu
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bool send;
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bool is_button;
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bool is_exit;
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core::rect<s32> rect;
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std::string tooltip;
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};
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public:
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@ -209,6 +212,7 @@ protected:
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core::array<ListDrawSpec> m_inventorylists;
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core::array<ImageDrawSpec> m_backgrounds;
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core::array<ImageDrawSpec> m_images;
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core::array<ImageDrawSpec> m_itemimages;
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core::array<FieldSpec> m_fields;
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ItemSpec *m_selected_item;
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