Add ServerActiveObject::removingFromEnvironment()
parent
0e113a4c81
commit
e6e3eef0ef
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@ -741,8 +741,12 @@ void ServerEnvironment::clearAllObjects()
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obj->m_removed = true;
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obj->m_removed = true;
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continue;
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continue;
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}
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}
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// Tell the object about removal
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obj->removingFromEnvironment();
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// Deregister in scripting api
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// Deregister in scripting api
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scriptapi_rm_object_reference(m_lua, obj);
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scriptapi_rm_object_reference(m_lua, obj);
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// Delete active object
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// Delete active object
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delete obj;
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delete obj;
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// Id to be removed from m_active_objects
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// Id to be removed from m_active_objects
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@ -1395,6 +1399,8 @@ void ServerEnvironment::removeRemovedObjects()
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if(obj->m_known_by_count > 0)
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if(obj->m_known_by_count > 0)
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continue;
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continue;
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// Tell the object about removal
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obj->removingFromEnvironment();
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// Deregister in scripting api
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// Deregister in scripting api
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scriptapi_rm_object_reference(m_lua, obj);
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scriptapi_rm_object_reference(m_lua, obj);
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@ -1680,6 +1686,8 @@ void ServerEnvironment::deactivateFarObjects(bool force_delete)
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<<"object id="<<id<<" is not known by clients"
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<<"object id="<<id<<" is not known by clients"
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<<"; deleting"<<std::endl;
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<<"; deleting"<<std::endl;
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// Tell the object about removal
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obj->removingFromEnvironment();
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// Deregister in scripting api
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// Deregister in scripting api
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scriptapi_rm_object_reference(m_lua, obj);
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scriptapi_rm_object_reference(m_lua, obj);
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@ -37,10 +37,6 @@ ServerActiveObject::~ServerActiveObject()
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{
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{
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}
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}
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void ServerActiveObject::addedToEnvironment()
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{
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}
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ServerActiveObject* ServerActiveObject::create(u8 type,
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ServerActiveObject* ServerActiveObject::create(u8 type,
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ServerEnvironment *env, u16 id, v3f pos,
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ServerEnvironment *env, u16 id, v3f pos,
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const std::string &data)
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const std::string &data)
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@ -54,8 +54,10 @@ public:
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ServerActiveObject(ServerEnvironment *env, v3f pos);
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ServerActiveObject(ServerEnvironment *env, v3f pos);
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virtual ~ServerActiveObject();
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virtual ~ServerActiveObject();
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// Call after id has been set and has been inserted in environment
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// Called after id has been set and has been inserted in environment
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virtual void addedToEnvironment();
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virtual void addedToEnvironment(){};
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// Called before removing from environment
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virtual void removingFromEnvironment(){};
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// Create a certain type of ServerActiveObject
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// Create a certain type of ServerActiveObject
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static ServerActiveObject* create(u8 type,
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static ServerActiveObject* create(u8 type,
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@ -111,6 +113,11 @@ public:
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the data is the static form)
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the data is the static form)
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*/
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*/
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virtual std::string getStaticData(){return "";}
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virtual std::string getStaticData(){return "";}
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/*
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Return false in here to never save and instead remove object
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on unload. getStaticData() will not be called in that case.
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*/
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virtual bool isStaticAllowed(){return true;}
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virtual void punch(ServerActiveObject *puncher){}
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virtual void punch(ServerActiveObject *puncher){}
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virtual void rightClick(ServerActiveObject *clicker){}
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virtual void rightClick(ServerActiveObject *clicker){}
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