Add usermods/ to mod search paths and print out the paths at server startup

stable-0.4
Perttu Ahola 2011-12-03 03:43:20 +02:00
parent 6b2023dc3e
commit c6dd75ccfb
2 changed files with 29 additions and 4 deletions

View File

@ -2,6 +2,23 @@
-- dump2(obj, name="_", dumped={})
-- dump(obj, dumped={})
--
-- Mod load path
-- -------------
-- Generic:
-- $path_data/mods/
-- $path_userdata/usermods/
-- $mapdir/worldmods/
--
-- On a run-in-place version (eg. the distributed windows version):
-- minetest-0.4.x/mods/
-- minetest-0.4.x/usermods/
-- minetest-0.4.x/world/worldmods/
--
-- On an installed version on linux:
-- /usr/share/minetest/mods/
-- ~/.minetest/usermods
-- ~/.minetest/world/worldmods
--
-- Naming convention for registered textual names
-- ----------------------------------------------
-- "modname_<whatever>"

View File

@ -875,15 +875,23 @@ Server::Server(
JMutexAutoLock envlock(m_env_mutex);
JMutexAutoLock conlock(m_con_mutex);
infostream<<"m_nodedef="<<m_nodedef<<std::endl;
// Path to builtin.lua
std::string builtinpath = porting::path_data + DIR_DELIM + "builtin.lua";
// Add default global mod search path
m_modspaths.push_front(porting::path_data + DIR_DELIM + "mods");
// Add world mod search path
m_modspaths.push_front(mapsavedir + DIR_DELIM + "mods");
m_modspaths.push_front(mapsavedir + DIR_DELIM + "worldmods");
// Add user mod search path
m_modspaths.push_front(porting::path_userdata + DIR_DELIM + "usermods");
// Print out mod search paths
infostream<<"Mod search paths:"<<std::endl;
for(core::list<std::string>::Iterator i = m_modspaths.begin();
i != m_modspaths.end(); i++){
std::string modspath = *i;
infostream<<" "<<modspath<<std::endl;
}
// Initialize scripting