Temporarily disable "testStartStopWait" Threading unit test on mac

The "testStartStopWait" unit test is unreliably failing on mac,
for some time already. See bug #3786.

Having the unittest fail unreliably doesn't help anybody but mostly
inhibits the main feature of travis builds: to test PRs for regressions.

Therefore, disable the specific unit test for until bug #3786
is fixed.
pr
est31 2016-07-04 21:32:32 +02:00
parent 1dfd977ec4
commit c1bdb552bc
1 changed files with 2 additions and 0 deletions

View File

@ -39,7 +39,9 @@ static TestThreading g_test_instance;
void TestThreading::runTests(IGameDef *gamedef)
{
#if !(defined(__MACH__) && defined(__APPLE__))
TEST(testStartStopWait);
#endif
TEST(testThreadKill);
TEST(testAtomicSemaphoreThread);
}