All textures are are now searched first from the directory specified by the texture_path setting.
parent
a8acf3c391
commit
969fbb189d
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@ -23,6 +23,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "constants.h"
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#include "utility.h"
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#include "environment.h"
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#include "tile.h"
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/*
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ClientActiveObject
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@ -114,7 +115,7 @@ void TestCAO::addToScene(scene::ISceneManager *smgr)
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buf->getMaterial().setFlag(video::EMF_LIGHTING, false);
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buf->getMaterial().setFlag(video::EMF_BACK_FACE_CULLING, false);
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buf->getMaterial().setTexture
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(0, driver->getTexture(porting::getDataPath("rat.png").c_str()));
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(0, driver->getTexture(getTexturePath("rat.png").c_str()));
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buf->getMaterial().setFlag(video::EMF_BILINEAR_FILTER, false);
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buf->getMaterial().setFlag(video::EMF_FOG_ENABLE, true);
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buf->getMaterial().MaterialType = video::EMT_TRANSPARENT_ALPHA_CHANNEL;
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@ -237,7 +238,7 @@ void ItemCAO::addToScene(scene::ISceneManager *smgr)
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//buf->getMaterial().setTexture(0, NULL);
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// Initialize with the stick texture
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buf->getMaterial().setTexture
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(0, driver->getTexture(porting::getDataPath("stick.png").c_str()));
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(0, driver->getTexture(getTexturePath("stick.png").c_str()));
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buf->getMaterial().setFlag(video::EMF_BILINEAR_FILTER, false);
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buf->getMaterial().setFlag(video::EMF_FOG_ENABLE, true);
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buf->getMaterial().MaterialType = video::EMT_TRANSPARENT_ALPHA_CHANNEL;
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@ -443,7 +444,7 @@ void RatCAO::addToScene(scene::ISceneManager *smgr)
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buf->getMaterial().setFlag(video::EMF_BACK_FACE_CULLING, false);
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//buf->getMaterial().setTexture(0, NULL);
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buf->getMaterial().setTexture
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(0, driver->getTexture(porting::getDataPath("rat.png").c_str()));
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(0, driver->getTexture(getTexturePath("rat.png").c_str()));
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buf->getMaterial().setFlag(video::EMF_BILINEAR_FILTER, false);
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buf->getMaterial().setFlag(video::EMF_FOG_ENABLE, true);
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buf->getMaterial().MaterialType = video::EMT_TRANSPARENT_ALPHA_CHANNEL;
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@ -604,7 +605,7 @@ void Oerkki1CAO::addToScene(scene::ISceneManager *smgr)
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buf->getMaterial().setFlag(video::EMF_BACK_FACE_CULLING, false);
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//buf->getMaterial().setTexture(0, NULL);
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buf->getMaterial().setTexture
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(0, driver->getTexture(porting::getDataPath("oerkki1.png").c_str()));
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(0, driver->getTexture(getTexturePath("oerkki1.png").c_str()));
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buf->getMaterial().setFlag(video::EMF_BILINEAR_FILTER, false);
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buf->getMaterial().setFlag(video::EMF_FOG_ENABLE, true);
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buf->getMaterial().MaterialType = video::EMT_TRANSPARENT_ALPHA_CHANNEL;
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38
src/game.cpp
38
src/game.cpp
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@ -345,7 +345,7 @@ void draw_hotbar(video::IVideoDriver *driver, gui::IGUIFont *font,
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*/
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{
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video::ITexture *heart_texture =
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driver->getTexture(porting::getDataPath("heart.png").c_str());
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driver->getTexture(getTexturePath("heart.png").c_str());
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v2s32 p = pos + v2s32(0, -20);
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for(s32 i=0; i<halfheartcount/2; i++)
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{
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@ -597,32 +597,32 @@ void update_skybox(video::IVideoDriver* driver,
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if(brightness >= 0.5)
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{
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skybox = smgr->addSkyBoxSceneNode(
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driver->getTexture(porting::getDataPath("skybox2.png").c_str()),
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driver->getTexture(porting::getDataPath("skybox3.png").c_str()),
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driver->getTexture(porting::getDataPath("skybox1.png").c_str()),
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driver->getTexture(porting::getDataPath("skybox1.png").c_str()),
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driver->getTexture(porting::getDataPath("skybox1.png").c_str()),
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driver->getTexture(porting::getDataPath("skybox1.png").c_str()));
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driver->getTexture(getTexturePath("skybox2.png").c_str()),
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driver->getTexture(getTexturePath("skybox3.png").c_str()),
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driver->getTexture(getTexturePath("skybox1.png").c_str()),
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driver->getTexture(getTexturePath("skybox1.png").c_str()),
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driver->getTexture(getTexturePath("skybox1.png").c_str()),
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driver->getTexture(getTexturePath("skybox1.png").c_str()));
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}
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else if(brightness >= 0.2)
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{
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skybox = smgr->addSkyBoxSceneNode(
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driver->getTexture(porting::getDataPath("skybox2_dawn.png").c_str()),
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driver->getTexture(porting::getDataPath("skybox3_dawn.png").c_str()),
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driver->getTexture(porting::getDataPath("skybox1_dawn.png").c_str()),
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driver->getTexture(porting::getDataPath("skybox1_dawn.png").c_str()),
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driver->getTexture(porting::getDataPath("skybox1_dawn.png").c_str()),
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driver->getTexture(porting::getDataPath("skybox1_dawn.png").c_str()));
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driver->getTexture(getTexturePath("skybox2_dawn.png").c_str()),
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driver->getTexture(getTexturePath("skybox3_dawn.png").c_str()),
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driver->getTexture(getTexturePath("skybox1_dawn.png").c_str()),
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driver->getTexture(getTexturePath("skybox1_dawn.png").c_str()),
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driver->getTexture(getTexturePath("skybox1_dawn.png").c_str()),
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driver->getTexture(getTexturePath("skybox1_dawn.png").c_str()));
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}
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else
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{
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skybox = smgr->addSkyBoxSceneNode(
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driver->getTexture(porting::getDataPath("skybox2_night.png").c_str()),
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driver->getTexture(porting::getDataPath("skybox3_night.png").c_str()),
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driver->getTexture(porting::getDataPath("skybox1_night.png").c_str()),
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driver->getTexture(porting::getDataPath("skybox1_night.png").c_str()),
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driver->getTexture(porting::getDataPath("skybox1_night.png").c_str()),
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driver->getTexture(porting::getDataPath("skybox1_night.png").c_str()));
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driver->getTexture(getTexturePath("skybox2_night.png").c_str()),
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driver->getTexture(getTexturePath("skybox3_night.png").c_str()),
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driver->getTexture(getTexturePath("skybox1_night.png").c_str()),
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driver->getTexture(getTexturePath("skybox1_night.png").c_str()),
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driver->getTexture(getTexturePath("skybox1_night.png").c_str()),
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driver->getTexture(getTexturePath("skybox1_night.png").c_str()));
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}
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}
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@ -913,7 +913,7 @@ void drawMenuBackground(video::IVideoDriver* driver)
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core::dimension2d<u32> screensize = driver->getScreenSize();
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video::ITexture *bgtexture =
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driver->getTexture(porting::getDataPath("mud.png").c_str());
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driver->getTexture(getTexturePath("mud.png").c_str());
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if(bgtexture)
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{
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s32 texturesize = 128;
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@ -933,7 +933,7 @@ void drawMenuBackground(video::IVideoDriver* driver)
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}
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video::ITexture *logotexture =
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driver->getTexture(porting::getDataPath("menulogo.png").c_str());
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driver->getTexture(getTexturePath("menulogo.png").c_str());
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if(logotexture)
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{
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v2s32 logosize(logotexture->getOriginalSize().Width,
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@ -1288,7 +1288,7 @@ int main(int argc, char *argv[])
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guienv = device->getGUIEnvironment();
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gui::IGUISkin* skin = guienv->getSkin();
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gui::IGUIFont* font = guienv->getFont(porting::getDataPath("fontlucida.png").c_str());
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gui::IGUIFont* font = guienv->getFont(getTexturePath("fontlucida.png").c_str());
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if(font)
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skin->setFont(font);
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else
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@ -283,7 +283,7 @@ void RatObject::addToScene(scene::ISceneManager *smgr)
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buf->getMaterial().setFlag(video::EMF_LIGHTING, false);
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buf->getMaterial().setFlag(video::EMF_BACK_FACE_CULLING, false);
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buf->getMaterial().setTexture
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(0, driver->getTexture(porting::getDataPath("rat.png").c_str()));
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(0, driver->getTexture(getTexturePath("rat.png").c_str()));
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buf->getMaterial().setFlag(video::EMF_BILINEAR_FILTER, false);
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buf->getMaterial().setFlag(video::EMF_FOG_ENABLE, true);
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buf->getMaterial().MaterialType = video::EMT_TRANSPARENT_ALPHA_CHANNEL;
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@ -413,7 +413,7 @@ void PlayerObject::addToScene(scene::ISceneManager *smgr)
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// Set material
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buf->getMaterial().setFlag(video::EMF_LIGHTING, false);
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//buf->getMaterial().setFlag(video::EMF_BACK_FACE_CULLING, false);
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buf->getMaterial().setTexture(0, driver->getTexture(porting::getDataPath("player.png").c_str()));
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buf->getMaterial().setTexture(0, driver->getTexture(getTexturePath("player.png").c_str()));
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buf->getMaterial().setFlag(video::EMF_BILINEAR_FILTER, false);
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buf->getMaterial().setFlag(video::EMF_FOG_ENABLE, true);
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//buf->getMaterial().MaterialType = video::EMT_TRANSPARENT_ALPHA_CHANNEL;
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@ -437,7 +437,7 @@ void PlayerObject::addToScene(scene::ISceneManager *smgr)
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// Set material
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buf->getMaterial().setFlag(video::EMF_LIGHTING, false);
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//buf->getMaterial().setFlag(video::EMF_BACK_FACE_CULLING, false);
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buf->getMaterial().setTexture(0, driver->getTexture(porting::getDataPath("player_back.png").c_str()));
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buf->getMaterial().setTexture(0, driver->getTexture(getTexturePath("player_back.png").c_str()));
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buf->getMaterial().setFlag(video::EMF_BILINEAR_FILTER, false);
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buf->getMaterial().setFlag(video::EMF_FOG_ENABLE, true);
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buf->getMaterial().MaterialType = video::EMT_TRANSPARENT_ALPHA_CHANNEL_REF;
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@ -432,7 +432,7 @@ public:
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buf->getMaterial().setFlag(video::EMF_LIGHTING, false);
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//buf->getMaterial().setFlag(video::EMF_BACK_FACE_CULLING, false);
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buf->getMaterial().setTexture
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(0, driver->getTexture(porting::getDataPath("sign.png").c_str()));
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(0, driver->getTexture(getTexturePath("sign.png").c_str()));
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buf->getMaterial().setFlag(video::EMF_BILINEAR_FILTER, false);
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buf->getMaterial().setFlag(video::EMF_FOG_ENABLE, true);
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buf->getMaterial().MaterialType = video::EMT_TRANSPARENT_ALPHA_CHANNEL_REF;
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@ -456,7 +456,7 @@ public:
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buf->getMaterial().setFlag(video::EMF_LIGHTING, false);
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//buf->getMaterial().setFlag(video::EMF_BACK_FACE_CULLING, false);
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buf->getMaterial().setTexture
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(0, driver->getTexture(porting::getDataPath("sign_back.png").c_str()));
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(0, driver->getTexture(getTexturePath("sign_back.png").c_str()));
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buf->getMaterial().setFlag(video::EMF_BILINEAR_FILTER, false);
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buf->getMaterial().setFlag(video::EMF_FOG_ENABLE, true);
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buf->getMaterial().MaterialType = video::EMT_TRANSPARENT_ALPHA_CHANNEL_REF;
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@ -27,7 +27,6 @@ const char *mineral_filenames[MINERAL_COUNT] =
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"mineral_iron.png"
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};
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//textureid_t mineral_textures[MINERAL_COUNT] = {0};
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std::string mineral_textures[MINERAL_COUNT];
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void init_mineral()
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@ -40,7 +39,6 @@ void init_mineral()
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}
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}
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//textureid_t mineral_block_texture(u8 mineral)
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std::string mineral_block_texture(u8 mineral)
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{
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if(mineral >= MINERAL_COUNT)
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@ -21,7 +21,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#define MINERAL_HEADER
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#include "inventory.h"
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#include "texture.h"
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#include "tile.h"
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/*
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Minerals
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@ -39,7 +39,6 @@ void init_mineral();
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#define MINERAL_COUNT 3
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//textureid_t mineral_block_texture(u8 mineral);
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std::string mineral_block_texture(u8 mineral);
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inline CraftItem * getDiggedMineralItem(u8 mineral)
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@ -261,7 +261,7 @@ RemotePlayer::RemotePlayer(
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// Set material
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buf->getMaterial().setFlag(video::EMF_LIGHTING, false);
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//buf->getMaterial().setFlag(video::EMF_BACK_FACE_CULLING, false);
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buf->getMaterial().setTexture(0, driver->getTexture(porting::getDataPath("player.png").c_str()));
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buf->getMaterial().setTexture(0, driver->getTexture(getTexturePath("player.png").c_str()));
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buf->getMaterial().setFlag(video::EMF_BILINEAR_FILTER, false);
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buf->getMaterial().setFlag(video::EMF_FOG_ENABLE, true);
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//buf->getMaterial().MaterialType = video::EMT_TRANSPARENT_ALPHA_CHANNEL;
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@ -285,7 +285,7 @@ RemotePlayer::RemotePlayer(
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// Set material
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buf->getMaterial().setFlag(video::EMF_LIGHTING, false);
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//buf->getMaterial().setFlag(video::EMF_BACK_FACE_CULLING, false);
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buf->getMaterial().setTexture(0, driver->getTexture(porting::getDataPath("player_back.png").c_str()));
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buf->getMaterial().setTexture(0, driver->getTexture(getTexturePath("player_back.png").c_str()));
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buf->getMaterial().setFlag(video::EMF_BILINEAR_FILTER, false);
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buf->getMaterial().setFlag(video::EMF_FOG_ENABLE, true);
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buf->getMaterial().MaterialType = video::EMT_TRANSPARENT_ALPHA_CHANNEL_REF;
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134
src/texture.h
134
src/texture.h
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@ -1,134 +0,0 @@
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/*
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Minetest-c55
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Copyright (C) 2010 celeron55, Perttu Ahola <celeron55@gmail.com>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#ifndef TEXTURE_HEADER
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#define TEXTURE_HEADER
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// This file now contains all that was here
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#include "tile.h"
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// TODO: Remove this
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typedef u16 textureid_t;
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#if 0
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#include "common_irrlicht.h"
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//#include "utility.h"
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#include "debug.h"
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/*
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All textures are given a "texture id".
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0 = nothing (a NULL pointer texture)
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*/
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typedef u16 textureid_t;
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/*
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Every texture in the game can be specified by this.
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It exists instead of specification strings because arbitary
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texture combinations for map nodes are handled using this,
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and strings are too slow for that purpose.
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Plain texture pointers are not used because they don't contain
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content information by themselves. A texture can be completely
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reconstructed by just looking at this, while this also is a
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fast unique key to containers.
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*/
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#define TEXTURE_SPEC_TEXTURE_COUNT 4
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struct TextureSpec
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{
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TextureSpec()
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{
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clear();
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}
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TextureSpec(textureid_t id0)
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{
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clear();
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tids[0] = id0;
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}
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TextureSpec(textureid_t id0, textureid_t id1)
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{
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clear();
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tids[0] = id0;
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tids[1] = id1;
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}
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void clear()
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{
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for(u32 i=0; i<TEXTURE_SPEC_TEXTURE_COUNT; i++)
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{
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tids[i] = 0;
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}
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}
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bool empty() const
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{
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for(u32 i=0; i<TEXTURE_SPEC_TEXTURE_COUNT; i++)
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{
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if(tids[i] != 0)
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return false;
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}
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return true;
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}
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void addTid(textureid_t tid)
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{
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for(u32 i=0; i<TEXTURE_SPEC_TEXTURE_COUNT; i++)
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{
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if(tids[i] == 0)
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{
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tids[i] = tid;
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return;
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}
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}
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// Too many textures
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assert(0);
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}
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bool operator==(const TextureSpec &other) const
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{
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for(u32 i=0; i<TEXTURE_SPEC_TEXTURE_COUNT; i++)
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{
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if(tids[i] != other.tids[i])
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return false;
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}
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return true;
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}
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bool operator<(const TextureSpec &other) const
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{
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for(u32 i=0; i<TEXTURE_SPEC_TEXTURE_COUNT; i++)
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{
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if(tids[i] >= other.tids[i])
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return false;
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}
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return true;
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}
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// Ids of textures. They are blit on each other.
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textureid_t tids[TEXTURE_SPEC_TEXTURE_COUNT];
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};
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#endif
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#endif
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62
src/tile.cpp
62
src/tile.cpp
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@ -1,6 +1,6 @@
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/*
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Minetest-c55
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Copyright (C) 2010 celeron55, Perttu Ahola <celeron55@gmail.com>
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Copyright (C) 2010-2011 celeron55, Perttu Ahola <celeron55@gmail.com>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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|
@ -21,6 +21,12 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "debug.h"
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#include "main.h" // for g_settings
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#include "filesys.h"
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#include "utility.h"
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/*
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A cache from texture name to texture path
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*/
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MutexedMap<std::string, std::string> g_texturename_to_path_cache;
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/*
|
||||
Replaces the filename extension.
|
||||
|
@ -30,7 +36,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
|||
-> image = "a/image.jpg"
|
||||
Returns true on success.
|
||||
*/
|
||||
inline bool replace_ext(std::string &path, const char *ext)
|
||||
static bool replace_ext(std::string &path, const char *ext)
|
||||
{
|
||||
if(ext == NULL)
|
||||
return false;
|
||||
|
@ -61,7 +67,7 @@ inline bool replace_ext(std::string &path, const char *ext)
|
|||
|
||||
If failed, return "".
|
||||
*/
|
||||
inline std::string getImagePath(std::string path)
|
||||
static std::string getImagePath(std::string path)
|
||||
{
|
||||
// A NULL-ended list of possible image extensions
|
||||
const char *extensions[] = {
|
||||
|
@ -86,25 +92,55 @@ inline std::string getImagePath(std::string path)
|
|||
/*
|
||||
Gets the path to a texture by first checking if the texture exists
|
||||
in texture_path and if not, using the data path.
|
||||
|
||||
Checks all supported extensions by replacing the original extension.
|
||||
|
||||
If not found, returns "".
|
||||
|
||||
Utilizes a thread-safe cache.
|
||||
*/
|
||||
inline std::string getTexturePath(std::string filename)
|
||||
std::string getTexturePath(const std::string &filename)
|
||||
{
|
||||
std::string fullpath = "";
|
||||
/*
|
||||
Check from cache
|
||||
*/
|
||||
bool incache = g_texturename_to_path_cache.get(filename, &fullpath);
|
||||
if(incache)
|
||||
return fullpath;
|
||||
|
||||
/*
|
||||
Check from texture_path
|
||||
*/
|
||||
std::string texture_path = g_settings.get("texture_path");
|
||||
if(texture_path != "")
|
||||
{
|
||||
std::string fullpath = texture_path + '/' + filename;
|
||||
// Check all filename extensions
|
||||
fullpath = getImagePath(fullpath);
|
||||
// If found, return it
|
||||
if(fullpath != "")
|
||||
return fullpath;
|
||||
std::string testpath = texture_path + '/' + filename;
|
||||
// Check all filename extensions. Returns "" if not found.
|
||||
fullpath = getImagePath(testpath);
|
||||
}
|
||||
std::string fullpath = porting::getDataPath(filename.c_str());
|
||||
// Check all filename extensions
|
||||
fullpath = getImagePath(fullpath);
|
||||
|
||||
/*
|
||||
Check from default data directory
|
||||
*/
|
||||
if(fullpath == "")
|
||||
{
|
||||
std::string testpath = porting::getDataPath(filename.c_str());
|
||||
// Check all filename extensions. Returns "" if not found.
|
||||
fullpath = getImagePath(testpath);
|
||||
}
|
||||
|
||||
// Add to cache (also an empty result is cached)
|
||||
g_texturename_to_path_cache.set(filename, fullpath);
|
||||
|
||||
// Finally return it
|
||||
return fullpath;
|
||||
}
|
||||
|
||||
/*
|
||||
TextureSource
|
||||
*/
|
||||
|
||||
TextureSource::TextureSource(IrrlichtDevice *device):
|
||||
m_device(device),
|
||||
m_main_atlas_image(NULL),
|
||||
|
|
18
src/tile.h
18
src/tile.h
|
@ -1,6 +1,6 @@
|
|||
/*
|
||||
Minetest-c55
|
||||
Copyright (C) 2010 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||
Copyright (C) 2010-2011 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
|
@ -25,6 +25,22 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
|||
#include "utility.h"
|
||||
#include <string>
|
||||
|
||||
/*
|
||||
tile.{h,cpp}: Texture handling stuff.
|
||||
*/
|
||||
|
||||
/*
|
||||
Gets the path to a texture by first checking if the texture exists
|
||||
in texture_path and if not, using the data path.
|
||||
|
||||
Checks all supported extensions by replacing the original extension.
|
||||
|
||||
If not found, returns "".
|
||||
|
||||
Utilizes a thread-safe cache.
|
||||
*/
|
||||
std::string getTexturePath(const std::string &filename);
|
||||
|
||||
/*
|
||||
Specifies a texture in an atlas.
|
||||
|
||||
|
|
|
@ -1766,12 +1766,12 @@ private:
|
|||
core::list<Value> m_list;
|
||||
};
|
||||
|
||||
#if 0
|
||||
#if 1
|
||||
template<typename Key, typename Value>
|
||||
class MutexedCache
|
||||
class MutexedMap
|
||||
{
|
||||
public:
|
||||
MutexedCache()
|
||||
MutexedMap()
|
||||
{
|
||||
m_mutex.Init();
|
||||
assert(m_mutex.IsInitialized());
|
||||
|
@ -1794,7 +1794,9 @@ public:
|
|||
if(n == NULL)
|
||||
return false;
|
||||
|
||||
*result = n->getValue();
|
||||
if(result != NULL)
|
||||
*result = n->getValue();
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in New Issue