Make cloud height user-configurable
parent
9b3287b865
commit
8e50e256e6
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@ -45,8 +45,7 @@ Clouds::Clouds(
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//m_material.MaterialType = video::EMT_TRANSPARENT_VERTEX_ALPHA;
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//m_material.MaterialType = video::EMT_TRANSPARENT_VERTEX_ALPHA;
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m_material.MaterialType = video::EMT_TRANSPARENT_ALPHA_CHANNEL;
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m_material.MaterialType = video::EMT_TRANSPARENT_ALPHA_CHANNEL;
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m_cloud_y = BS*100;
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m_cloud_y = BS * g_settings->getS16("cloud_height");
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//m_cloud_y = BS*50;
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m_box = core::aabbox3d<f32>(-BS*1000000,m_cloud_y-BS,-BS*1000000,
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m_box = core::aabbox3d<f32>(-BS*1000000,m_cloud_y-BS,-BS*1000000,
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BS*1000000,m_cloud_y+BS,BS*1000000);
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BS*1000000,m_cloud_y+BS,BS*1000000);
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@ -107,6 +107,7 @@ void set_default_settings(Settings *settings)
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settings->setDefault("screenshot_path", ".");
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settings->setDefault("screenshot_path", ".");
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settings->setDefault("view_bobbing_amount", "1.0");
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settings->setDefault("view_bobbing_amount", "1.0");
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settings->setDefault("enable_3d_clouds", "true");
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settings->setDefault("enable_3d_clouds", "true");
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settings->setDefault("cloud_height", "120");
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settings->setDefault("opaque_water", "false");
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settings->setDefault("opaque_water", "false");
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settings->setDefault("console_color", "(0,0,0)");
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settings->setDefault("console_color", "(0,0,0)");
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settings->setDefault("console_alpha", "200");
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settings->setDefault("console_alpha", "200");
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