Improve Connection with threading and some kind of congestion control
parent
b6fcbc5fba
commit
4b6138e69b
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@ -142,7 +142,7 @@
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#active_object_send_range_blocks = 3
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#active_block_range = 2
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#max_simultaneous_block_sends_per_client = 2
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#max_simultaneous_block_sends_server_total = 2
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#max_simultaneous_block_sends_server_total = 8
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#max_block_send_distance = 7
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#max_block_generate_distance = 5
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#time_send_interval = 20
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@ -246,7 +246,7 @@ void Client::connect(Address address)
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{
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DSTACK(__FUNCTION_NAME);
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//JMutexAutoLock lock(m_con_mutex); //bulk comment-out
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m_con.setTimeoutMs(0);
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m_con.SetTimeoutMs(0);
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m_con.Connect(address);
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}
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@ -563,8 +563,8 @@ void Client::step(float dtime)
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counter = 0.0;
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//JMutexAutoLock lock(m_con_mutex); //bulk comment-out
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// connectedAndInitialized() is true, peer exists.
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con::Peer *peer = m_con.GetPeer(PEER_ID_SERVER);
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infostream<<"Client: avg_rtt="<<peer->avg_rtt<<std::endl;
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float avg_rtt = m_con.GetPeerAvgRTT(PEER_ID_SERVER);
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infostream<<"Client: avg_rtt="<<avg_rtt<<std::endl;
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}
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}
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@ -709,14 +709,6 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id)
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return;
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}
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con::Peer *peer;
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{
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//JMutexAutoLock lock(m_con_mutex); //bulk comment-out
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// All data is coming from the server
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// PeerNotFoundException is handled by caller.
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peer = m_con.GetPeer(PEER_ID_SERVER);
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}
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u8 ser_version = m_server_ser_ver;
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//infostream<<"Client received command="<<(int)command<<std::endl;
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@ -2168,9 +2160,10 @@ ClientEvent Client::getClientEvent()
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float Client::getRTT(void)
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{
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con::Peer *peer = m_con.GetPeerNoEx(PEER_ID_SERVER);
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if(!peer)
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return 0.0;
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return peer->avg_rtt;
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try{
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return m_con.GetPeerAvgRTT(PEER_ID_SERVER);
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} catch(con::PeerNotFoundException &e){
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return 1337;
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}
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}
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10
src/client.h
10
src/client.h
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@ -251,11 +251,11 @@ public:
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float getAvgRtt()
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{
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//JMutexAutoLock lock(m_con_mutex); //bulk comment-out
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con::Peer *peer = m_con.GetPeerNoEx(PEER_ID_SERVER);
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if(peer == NULL)
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return 0.0;
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return peer->avg_rtt;
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try{
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return m_con.GetPeerAvgRTT(PEER_ID_SERVER);
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} catch(con::PeerNotFoundException){
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return 1337;
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}
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}
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bool getChatMessage(std::wstring &message)
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1416
src/connection.cpp
1416
src/connection.cpp
File diff suppressed because it is too large
Load Diff
289
src/connection.h
289
src/connection.h
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@ -319,28 +319,6 @@ struct Channel
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{
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Channel();
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~Channel();
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/*
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Processes a packet with the basic header stripped out.
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Parameters:
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packetdata: Data in packet (with no base headers)
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con: The connection to which the channel is associated
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(used for sending back stuff (ACKs))
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peer_id: peer id of the sender of the packet in question
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channelnum: channel on which the packet was sent
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reliable: true if recursing into a reliable packet
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*/
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SharedBuffer<u8> ProcessPacket(
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SharedBuffer<u8> packetdata,
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Connection *con,
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u16 peer_id,
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u8 channelnum,
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bool reliable=false);
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// Returns next data from a buffer if possible
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// throws a NoIncomingDataException if no data is available
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// If found, sets peer_id
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SharedBuffer<u8> CheckIncomingBuffers(Connection *con,
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u16 &peer_id);
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u16 next_outgoing_seqnum;
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u16 next_incoming_seqnum;
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@ -412,78 +390,237 @@ public:
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// with the id we have given to it
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bool has_sent_with_id;
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float m_sendtime_accu;
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float m_max_packets_per_second;
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int m_num_sent;
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int m_max_num_sent;
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private:
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};
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class Connection
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/*
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Connection
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*/
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struct OutgoingPacket
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{
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u16 peer_id;
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u8 channelnum;
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SharedBuffer<u8> data;
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bool reliable;
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OutgoingPacket(u16 peer_id_, u8 channelnum_, SharedBuffer<u8> data_,
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bool reliable_):
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peer_id(peer_id_),
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channelnum(channelnum_),
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data(data_),
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reliable(reliable_)
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{
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}
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};
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enum ConnectionEventType{
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CONNEVENT_NONE,
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CONNEVENT_DATA_RECEIVED,
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CONNEVENT_PEER_ADDED,
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CONNEVENT_PEER_REMOVED,
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};
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struct ConnectionEvent
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{
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enum ConnectionEventType type;
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u16 peer_id;
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SharedBuffer<u8> data;
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bool timeout;
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Address address;
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ConnectionEvent(): type(CONNEVENT_NONE) {}
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std::string describe()
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{
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switch(type){
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case CONNEVENT_NONE:
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return "CONNEVENT_NONE";
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case CONNEVENT_DATA_RECEIVED:
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return "CONNEVENT_DATA_RECEIVED";
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case CONNEVENT_PEER_ADDED:
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return "CONNEVENT_PEER_ADDED";
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case CONNEVENT_PEER_REMOVED:
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return "CONNEVENT_PEER_REMOVED";
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}
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return "Invalid ConnectionEvent";
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}
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void dataReceived(u16 peer_id_, SharedBuffer<u8> data_)
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{
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type = CONNEVENT_DATA_RECEIVED;
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peer_id = peer_id_;
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data = data_;
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}
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void peerAdded(u16 peer_id_, Address address_)
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{
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type = CONNEVENT_PEER_ADDED;
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peer_id = peer_id_;
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address = address_;
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}
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void peerRemoved(u16 peer_id_, bool timeout_, Address address_)
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{
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type = CONNEVENT_PEER_REMOVED;
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peer_id = peer_id_;
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timeout = timeout_;
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address = address_;
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}
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};
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enum ConnectionCommandType{
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CONNCMD_NONE,
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CONNCMD_SERVE,
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CONNCMD_CONNECT,
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CONNCMD_DISCONNECT,
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CONNCMD_SEND,
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CONNCMD_SEND_TO_ALL,
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CONNCMD_DELETE_PEER,
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};
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struct ConnectionCommand
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{
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enum ConnectionCommandType type;
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u16 port;
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Address address;
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u16 peer_id;
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u8 channelnum;
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SharedBuffer<u8> data;
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bool reliable;
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ConnectionCommand(): type(CONNCMD_NONE) {}
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void serve(u16 port_)
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{
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type = CONNCMD_SERVE;
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port = port_;
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}
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void connect(Address address_)
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{
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type = CONNCMD_CONNECT;
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address = address_;
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}
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void disconnect()
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{
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type = CONNCMD_DISCONNECT;
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}
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void send(u16 peer_id_, u8 channelnum_,
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SharedBuffer<u8> data_, bool reliable_)
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{
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type = CONNCMD_SEND;
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peer_id = peer_id_;
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channelnum = channelnum_;
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data = data_;
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reliable = reliable_;
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}
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void sendToAll(u8 channelnum_, SharedBuffer<u8> data_, bool reliable_)
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{
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type = CONNCMD_SEND_TO_ALL;
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channelnum = channelnum_;
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data = data_;
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reliable = reliable_;
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}
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void deletePeer(u16 peer_id_)
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{
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type = CONNCMD_DELETE_PEER;
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peer_id = peer_id_;
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}
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};
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class Connection: public SimpleThread
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{
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public:
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Connection(
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u32 protocol_id,
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u32 max_packet_size,
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float timeout,
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PeerHandler *peerhandler
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);
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Connection(u32 protocol_id, u32 max_packet_size, float timeout);
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Connection(u32 protocol_id, u32 max_packet_size, float timeout,
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PeerHandler *peerhandler);
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~Connection();
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void setTimeoutMs(int timeout){ m_socket.setTimeoutMs(timeout); }
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// Start being a server
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void * Thread();
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/* Interface */
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ConnectionEvent getEvent();
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ConnectionEvent waitEvent(u32 timeout_ms);
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void putCommand(ConnectionCommand &c);
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void SetTimeoutMs(int timeout){ m_bc_receive_timeout = timeout; }
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void Serve(unsigned short port);
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// Connect to a server
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void Connect(Address address);
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bool Connected();
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void Disconnect();
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// Sets peer_id
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SharedBuffer<u8> GetFromBuffers(u16 &peer_id);
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// The peer_id of sender is stored in peer_id
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// Return value: I guess this always throws an exception or
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// actually gets data
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// May call PeerHandler methods
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u32 Receive(u16 &peer_id, u8 *data, u32 datasize);
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// These will automatically package the data as an original or split
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void SendToAll(u8 channelnum, SharedBuffer<u8> data, bool reliable);
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void Send(u16 peer_id, u8 channelnum, SharedBuffer<u8> data, bool reliable);
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// Send data as a packet; it will be wrapped in base header and
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// optionally to a reliable packet.
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void SendAsPacket(u16 peer_id, u8 channelnum,
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SharedBuffer<u8> data, bool reliable);
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// Sends a raw packet
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void RawSend(const BufferedPacket &packet);
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// May call PeerHandler methods
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void RunTimeouts(float dtime);
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// Can throw a PeerNotFoundException
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Peer* GetPeer(u16 peer_id);
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// returns NULL if failed
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Peer* GetPeerNoEx(u16 peer_id);
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core::list<Peer*> GetPeers();
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// Calls PeerHandler::deletingPeer
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// Returns false if peer was not found
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bool deletePeer(u16 peer_id, bool timeout);
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void SetPeerID(u16 id){ m_peer_id = id; }
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void RunTimeouts(float dtime); // dummy
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u16 GetPeerID(){ return m_peer_id; }
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u32 GetProtocolID(){ return m_protocol_id; }
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Address GetPeerAddress(u16 peer_id);
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float GetPeerAvgRTT(u16 peer_id);
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void DeletePeer(u16 peer_id);
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private:
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void putEvent(ConnectionEvent &e);
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void processCommand(ConnectionCommand &c);
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void send(float dtime);
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void receive();
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void runTimeouts(float dtime);
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void serve(u16 port);
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void connect(Address address);
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void disconnect();
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void sendToAll(u8 channelnum, SharedBuffer<u8> data, bool reliable);
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void send(u16 peer_id, u8 channelnum, SharedBuffer<u8> data, bool reliable);
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void sendAsPacket(u16 peer_id, u8 channelnum,
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SharedBuffer<u8> data, bool reliable);
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void rawSendAsPacket(u16 peer_id, u8 channelnum,
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SharedBuffer<u8> data, bool reliable);
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void rawSend(const BufferedPacket &packet);
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Peer* getPeer(u16 peer_id);
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Peer* getPeerNoEx(u16 peer_id);
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core::list<Peer*> getPeers();
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bool getFromBuffers(u16 &peer_id, SharedBuffer<u8> &dst);
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// Returns next data from a buffer if possible
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// If found, returns true; if not, false.
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// If found, sets peer_id and dst
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bool checkIncomingBuffers(Channel *channel, u16 &peer_id,
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SharedBuffer<u8> &dst);
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/*
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Processes a packet with the basic header stripped out.
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Parameters:
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packetdata: Data in packet (with no base headers)
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peer_id: peer id of the sender of the packet in question
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channelnum: channel on which the packet was sent
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reliable: true if recursing into a reliable packet
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*/
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SharedBuffer<u8> processPacket(Channel *channel,
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SharedBuffer<u8> packetdata, u16 peer_id,
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u8 channelnum, bool reliable);
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bool deletePeer(u16 peer_id, bool timeout);
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Queue<OutgoingPacket> m_outgoing_queue;
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MutexedQueue<ConnectionEvent> m_event_queue;
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MutexedQueue<ConnectionCommand> m_command_queue;
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u32 m_protocol_id;
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u32 m_max_packet_size;
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float m_timeout;
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UDPSocket m_socket;
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u16 m_peer_id;
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core::map<u16, Peer*> m_peers;
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JMutex m_peers_mutex;
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// For debug printing
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// Backwards compatibility
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PeerHandler *m_bc_peerhandler;
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int m_bc_receive_timeout;
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void SetPeerID(u16 id){ m_peer_id = id; }
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u32 GetProtocolID(){ return m_protocol_id; }
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void PrintInfo(std::ostream &out);
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void PrintInfo();
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std::string getDesc();
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u16 m_indentation;
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private:
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u32 m_protocol_id;
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float m_timeout;
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PeerHandler *m_peerhandler;
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core::map<u16, Peer*> m_peers;
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u16 m_peer_id;
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//bool m_waiting_new_peer_id;
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u32 m_max_packet_size;
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UDPSocket m_socket;
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};
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} // namespace
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@ -100,7 +100,7 @@ void set_default_settings(Settings *settings)
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//settings->setDefault("max_simultaneous_block_sends_per_client", "1");
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// This causes frametime jitter on client side, or does it?
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settings->setDefault("max_simultaneous_block_sends_per_client", "2");
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settings->setDefault("max_simultaneous_block_sends_server_total", "2");
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settings->setDefault("max_simultaneous_block_sends_server_total", "8");
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settings->setDefault("max_block_send_distance", "7");
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settings->setDefault("max_block_generate_distance", "5");
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settings->setDefault("time_send_interval", "20");
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@ -481,6 +481,8 @@ MainGameCallback *g_gamecallback = NULL;
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// Connection
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std::ostream *dout_con_ptr = &dummyout;
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std::ostream *derr_con_ptr = &verbosestream;
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//std::ostream *dout_con_ptr = &infostream;
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//std::ostream *derr_con_ptr = &errorstream;
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// Server
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std::ostream *dout_server_ptr = &infostream;
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@ -21,7 +21,9 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "mapsector.h"
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#include "mapblock.h"
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#include "main.h"
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#ifndef SERVER
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#include "client.h"
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#endif
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#include "filesys.h"
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#include "utility.h"
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#include "voxel.h"
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@ -1074,7 +1074,7 @@ void Server::start(unsigned short port)
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m_thread.stop();
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// Initialize connection
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m_con.setTimeoutMs(30);
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m_con.SetTimeoutMs(30);
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m_con.Serve(port);
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// Start thread
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@ -1823,9 +1823,18 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
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JMutexAutoLock envlock(m_env_mutex);
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JMutexAutoLock conlock(m_con_mutex);
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con::Peer *peer;
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try{
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peer = m_con.GetPeer(peer_id);
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Address address = m_con.GetPeerAddress(peer_id);
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// drop player if is ip is banned
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if(m_banmanager.isIpBanned(address.serializeString())){
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SendAccessDenied(m_con, peer_id,
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L"Your ip is banned. Banned name was "
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+narrow_to_wide(m_banmanager.getBanName(
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address.serializeString())));
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m_con.DeletePeer(peer_id);
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return;
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}
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}
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catch(con::PeerNotFoundException &e)
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{
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@ -1834,17 +1843,7 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
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return;
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}
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// drop player if is ip is banned
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if(m_banmanager.isIpBanned(peer->address.serializeString())){
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SendAccessDenied(m_con, peer_id,
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L"Your ip is banned. Banned name was "
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+narrow_to_wide(m_banmanager.getBanName(
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peer->address.serializeString())));
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m_con.deletePeer(peer_id, false);
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return;
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}
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u8 peer_ser_ver = getClient(peer->id)->serialization_version;
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u8 peer_ser_ver = getClient(peer_id)->serialization_version;
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try
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{
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@ -1865,7 +1864,7 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
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return;
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infostream<<"Server: Got TOSERVER_INIT from "
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<<peer->id<<std::endl;
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||||
<<peer_id<<std::endl;
|
||||
|
||||
// First byte after command is maximum supported
|
||||
// serialization version
|
||||
|
@ -1878,7 +1877,7 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
|
|||
deployed = SER_FMT_VER_INVALID;
|
||||
|
||||
//peer->serialization_version = deployed;
|
||||
getClient(peer->id)->pending_serialization_version = deployed;
|
||||
getClient(peer_id)->pending_serialization_version = deployed;
|
||||
|
||||
if(deployed == SER_FMT_VER_INVALID)
|
||||
{
|
||||
|
@ -1900,7 +1899,7 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
|
|||
net_proto_version = readU16(&data[2+1+PLAYERNAME_SIZE+PASSWORD_SIZE]);
|
||||
}
|
||||
|
||||
getClient(peer->id)->net_proto_version = net_proto_version;
|
||||
getClient(peer_id)->net_proto_version = net_proto_version;
|
||||
|
||||
if(net_proto_version == 0)
|
||||
{
|
||||
|
@ -2045,11 +2044,11 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
|
|||
if(command == TOSERVER_INIT2)
|
||||
{
|
||||
infostream<<"Server: Got TOSERVER_INIT2 from "
|
||||
<<peer->id<<std::endl;
|
||||
<<peer_id<<std::endl;
|
||||
|
||||
|
||||
getClient(peer->id)->serialization_version
|
||||
= getClient(peer->id)->pending_serialization_version;
|
||||
getClient(peer_id)->serialization_version
|
||||
= getClient(peer_id)->pending_serialization_version;
|
||||
|
||||
/*
|
||||
Send some initialization data
|
||||
|
@ -2059,8 +2058,8 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
|
|||
SendPlayerInfos();
|
||||
|
||||
// Send inventory to player
|
||||
UpdateCrafting(peer->id);
|
||||
SendInventory(peer->id);
|
||||
UpdateCrafting(peer_id);
|
||||
SendInventory(peer_id);
|
||||
|
||||
// Send player items to all players
|
||||
SendPlayerItems();
|
||||
|
@ -2074,7 +2073,7 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
|
|||
{
|
||||
SharedBuffer<u8> data = makePacket_TOCLIENT_TIME_OF_DAY(
|
||||
m_env.getTimeOfDay());
|
||||
m_con.Send(peer->id, 0, data, true);
|
||||
m_con.Send(peer_id, 0, data, true);
|
||||
}
|
||||
|
||||
// Send information about server to player in chat
|
||||
|
@ -2095,7 +2094,7 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
|
|||
}
|
||||
|
||||
// Warnings about protocol version can be issued here
|
||||
if(getClient(peer->id)->net_proto_version < PROTOCOL_VERSION)
|
||||
if(getClient(peer_id)->net_proto_version < PROTOCOL_VERSION)
|
||||
{
|
||||
SendChatMessage(peer_id, L"# Server: WARNING: YOUR CLIENT IS OLD AND MAY WORK PROPERLY WITH THIS SERVER");
|
||||
}
|
||||
|
@ -2402,7 +2401,7 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
|
|||
else if(action == 2)
|
||||
{
|
||||
#if 0
|
||||
RemoteClient *client = getClient(peer->id);
|
||||
RemoteClient *client = getClient(peer_id);
|
||||
JMutexAutoLock digmutex(client->m_dig_mutex);
|
||||
client->m_dig_tool_item = -1;
|
||||
#endif
|
||||
|
@ -2685,7 +2684,7 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
|
|||
}
|
||||
|
||||
// Reset build time counter
|
||||
getClient(peer->id)->m_time_from_building = 0.0;
|
||||
getClient(peer_id)->m_time_from_building = 0.0;
|
||||
|
||||
// Create node data
|
||||
MaterialItem *mitem = (MaterialItem*)item;
|
||||
|
@ -3428,11 +3427,10 @@ core::list<PlayerInfo> Server::getPlayerInfo()
|
|||
Player *player = *i;
|
||||
|
||||
try{
|
||||
con::Peer *peer = m_con.GetPeer(player->peer_id);
|
||||
// Copy info from peer to info struct
|
||||
info.id = peer->id;
|
||||
info.address = peer->address;
|
||||
info.avg_rtt = peer->avg_rtt;
|
||||
// Copy info from connection to info struct
|
||||
info.id = player->peer_id;
|
||||
info.address = m_con.GetPeerAddress(player->peer_id);
|
||||
info.avg_rtt = m_con.GetPeerAvgRTT(player->peer_id);
|
||||
}
|
||||
catch(con::PeerNotFoundException &e)
|
||||
{
|
||||
|
|
|
@ -468,9 +468,9 @@ public:
|
|||
return m_banmanager.getBanDescription(ip_or_name);
|
||||
}
|
||||
|
||||
con::Peer* getPeerNoEx(u16 peer_id)
|
||||
Address getPeerAddress(u16 peer_id)
|
||||
{
|
||||
return m_con.GetPeerNoEx(peer_id);
|
||||
return m_con.GetPeerAddress(peer_id);
|
||||
}
|
||||
|
||||
// Envlock and conlock should be locked when calling this
|
||||
|
|
|
@ -250,20 +250,19 @@ void cmd_banunban(std::wostringstream &os, ServerCommandContext *ctx)
|
|||
os<<L"-!- No such player";
|
||||
return;
|
||||
}
|
||||
|
||||
try{
|
||||
Address address = ctx->server->getPeerAddress(player->peer_id);
|
||||
std::string ip_string = address.serializeString();
|
||||
ctx->server->setIpBanned(ip_string, player->getName());
|
||||
os<<L"-!- Banned "<<narrow_to_wide(ip_string)<<L"|"
|
||||
<<narrow_to_wide(player->getName());
|
||||
|
||||
con::Peer *peer = ctx->server->getPeerNoEx(player->peer_id);
|
||||
if(peer == NULL)
|
||||
{
|
||||
actionstream<<ctx->player->getName()<<" bans "
|
||||
<<player->getName()<<" / "<<ip_string<<std::endl;
|
||||
} catch(con::PeerNotFoundException){
|
||||
dstream<<__FUNCTION_NAME<<": peer was not found"<<std::endl;
|
||||
return;
|
||||
}
|
||||
std::string ip_string = peer->address.serializeString();
|
||||
ctx->server->setIpBanned(ip_string, player->getName());
|
||||
os<<L"-!- Banned "<<narrow_to_wide(ip_string)<<L"|"
|
||||
<<narrow_to_wide(player->getName());
|
||||
|
||||
actionstream<<ctx->player->getName()<<" bans "
|
||||
<<player->getName()<<" / "<<ip_string<<std::endl;
|
||||
}
|
||||
else
|
||||
{
|
||||
|
|
48
src/test.cpp
48
src/test.cpp
|
@ -819,7 +819,10 @@ struct TestConnection
|
|||
|
||||
/*
|
||||
Test some real connections
|
||||
|
||||
NOTE: This mostly tests the legacy interface.
|
||||
*/
|
||||
|
||||
u32 proto_id = 0xad26846a;
|
||||
|
||||
Handler hand_server("server");
|
||||
|
@ -843,11 +846,30 @@ struct TestConnection
|
|||
|
||||
sleep_ms(50);
|
||||
|
||||
// Client should not have added client yet
|
||||
assert(hand_client.count == 0);
|
||||
|
||||
try
|
||||
{
|
||||
u16 peer_id;
|
||||
u8 data[100];
|
||||
infostream<<"** running client.Receive()"<<std::endl;
|
||||
u32 size = client.Receive(peer_id, data, 100);
|
||||
infostream<<"** Client received: peer_id="<<peer_id
|
||||
<<", size="<<size
|
||||
<<std::endl;
|
||||
}
|
||||
catch(con::NoIncomingDataException &e)
|
||||
{
|
||||
}
|
||||
|
||||
// Client should have added server now
|
||||
assert(hand_client.count == 1);
|
||||
assert(hand_client.last_id == 1);
|
||||
// But server should not have added client
|
||||
// Server should not have added client yet
|
||||
assert(hand_server.count == 0);
|
||||
|
||||
sleep_ms(50);
|
||||
|
||||
try
|
||||
{
|
||||
|
@ -930,7 +952,7 @@ struct TestConnection
|
|||
}
|
||||
|
||||
u16 peer_id_client = 2;
|
||||
|
||||
#if 0
|
||||
{
|
||||
/*
|
||||
Send consequent packets in different order
|
||||
|
@ -941,13 +963,13 @@ struct TestConnection
|
|||
SharedBuffer<u8> data2 = SharedBufferFromString("Hello2");
|
||||
|
||||
Address client_address =
|
||||
server.GetPeer(peer_id_client)->address;
|
||||
server.GetPeerAddress(peer_id_client);
|
||||
|
||||
infostream<<"*** Sending packets in wrong order (2,1,2)"
|
||||
<<std::endl;
|
||||
|
||||
u8 chn = 0;
|
||||
con::Channel *ch = &server.GetPeer(peer_id_client)->channels[chn];
|
||||
con::Channel *ch = &server.getPeer(peer_id_client)->channels[chn];
|
||||
u16 sn = ch->next_outgoing_seqnum;
|
||||
ch->next_outgoing_seqnum = sn+1;
|
||||
server.Send(peer_id_client, chn, data2, true);
|
||||
|
@ -1004,6 +1026,7 @@ struct TestConnection
|
|||
}
|
||||
assert(got_exception);
|
||||
}
|
||||
#endif
|
||||
{
|
||||
const int datasize = 30000;
|
||||
SharedBuffer<u8> data1(datasize);
|
||||
|
@ -1022,12 +1045,25 @@ struct TestConnection
|
|||
|
||||
server.Send(peer_id_client, 0, data1, true);
|
||||
|
||||
sleep_ms(50);
|
||||
sleep_ms(3000);
|
||||
|
||||
u8 recvdata[datasize + 1000];
|
||||
infostream<<"** running client.Receive()"<<std::endl;
|
||||
u16 peer_id = 132;
|
||||
u16 size = client.Receive(peer_id, recvdata, datasize + 1000);
|
||||
u16 size = 0;
|
||||
bool received = false;
|
||||
u32 timems0 = porting::getTimeMs();
|
||||
for(;;){
|
||||
if(porting::getTimeMs() - timems0 > 5000)
|
||||
break;
|
||||
try{
|
||||
size = client.Receive(peer_id, recvdata, datasize + 1000);
|
||||
received = true;
|
||||
}catch(con::NoIncomingDataException &e){
|
||||
}
|
||||
sleep_ms(10);
|
||||
}
|
||||
assert(received);
|
||||
infostream<<"** Client received: peer_id="<<peer_id
|
||||
<<", size="<<size
|
||||
<<std::endl;
|
||||
|
|
Loading…
Reference in New Issue