Handle LuaErrors in Lua -> C++ calls on LuaJIT

stable-0.4
ShadowNinja 2013-12-18 16:35:55 -05:00
parent 38d112033b
commit 49cec3f782
18 changed files with 113 additions and 134 deletions

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@ -12,6 +12,7 @@
#define CMAKE_USE_FREETYPE @USE_FREETYPE@
#define CMAKE_STATIC_SHAREDIR "@SHAREDIR@"
#define CMAKE_USE_LEVELDB @USE_LEVELDB@
#define CMAKE_USE_LUAJIT @USE_LUAJIT@
#ifdef NDEBUG
#define CMAKE_BUILD_TYPE "Release"

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@ -14,6 +14,7 @@
#define USE_FREETYPE 0
#define STATIC_SHAREDIR ""
#define USE_LEVELDB 0
#define USE_LUAJIT 0
#ifdef USE_CMAKE_CONFIG_H
#include "cmake_config.h"
@ -33,6 +34,8 @@
#define STATIC_SHAREDIR CMAKE_STATIC_SHAREDIR
#undef USE_LEVELDB
#define USE_LEVELDB CMAKE_USE_LEVELDB
#undef USE_LUAJIT
#define USE_LUAJIT CMAKE_USE_LUAJIT
#endif
#endif

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@ -21,132 +21,99 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#define EXCEPTIONS_HEADER
#include <exception>
#include <string>
class BaseException : public std::exception
{
public:
BaseException(const char *s)
BaseException(const std::string s) throw()
{
m_s = s;
}
~BaseException() throw() {}
virtual const char * what() const throw()
{
return m_s;
return m_s.c_str();
}
const char *m_s;
protected:
std::string m_s;
};
class AsyncQueuedException : public BaseException
{
class AsyncQueuedException : public BaseException {
public:
AsyncQueuedException(const char *s):
BaseException(s)
{}
AsyncQueuedException(std::string s): BaseException(s) {}
};
class NotImplementedException : public BaseException
{
class NotImplementedException : public BaseException {
public:
NotImplementedException(const char *s):
BaseException(s)
{}
NotImplementedException(std::string s): BaseException(s) {}
};
class AlreadyExistsException : public BaseException
{
class AlreadyExistsException : public BaseException {
public:
AlreadyExistsException(const char *s):
BaseException(s)
{}
AlreadyExistsException(std::string s): BaseException(s) {}
};
class VersionMismatchException : public BaseException
{
class VersionMismatchException : public BaseException {
public:
VersionMismatchException(const char *s):
BaseException(s)
{}
VersionMismatchException(std::string s): BaseException(s) {}
};
class FileNotGoodException : public BaseException
{
class FileNotGoodException : public BaseException {
public:
FileNotGoodException(const char *s):
BaseException(s)
{}
FileNotGoodException(std::string s): BaseException(s) {}
};
class SerializationError : public BaseException
{
class SerializationError : public BaseException {
public:
SerializationError(const char *s):
BaseException(s)
{}
SerializationError(std::string s): BaseException(s) {}
};
class LoadError : public BaseException
{
class LoadError : public BaseException {
public:
LoadError(const char *s):
BaseException(s)
{}
LoadError(std::string s): BaseException(s) {}
};
class ContainerFullException : public BaseException
{
class ContainerFullException : public BaseException {
public:
ContainerFullException(const char *s):
BaseException(s)
{}
ContainerFullException(std::string s): BaseException(s) {}
};
class SettingNotFoundException : public BaseException
{
class SettingNotFoundException : public BaseException {
public:
SettingNotFoundException(const char *s):
BaseException(s)
{}
SettingNotFoundException(std::string s): BaseException(s) {}
};
class InvalidFilenameException : public BaseException
{
class InvalidFilenameException : public BaseException {
public:
InvalidFilenameException(const char *s):
BaseException(s)
{}
InvalidFilenameException(std::string s): BaseException(s) {}
};
class ProcessingLimitException : public BaseException
{
class ProcessingLimitException : public BaseException {
public:
ProcessingLimitException(const char *s):
BaseException(s)
{}
ProcessingLimitException(std::string s): BaseException(s) {}
};
class CommandLineError : public BaseException
{
class CommandLineError : public BaseException {
public:
CommandLineError(const char *s):
BaseException(s)
{}
CommandLineError(std::string s): BaseException(s) {}
};
class ItemNotFoundException : public BaseException
{
class ItemNotFoundException : public BaseException {
public:
ItemNotFoundException(const char *s):
BaseException(s)
{}
ItemNotFoundException(std::string s): BaseException(s) {}
};
class ServerError : public BaseException {
public:
ServerError(std::string s): BaseException(s) {}
};
// Only used on Windows (SEH)
class FatalSystemException : public BaseException
{
class FatalSystemException : public BaseException {
public:
FatalSystemException(const char *s):
BaseException(s)
{}
FatalSystemException(std::string s): BaseException(s) {}
};
/*
@ -159,7 +126,7 @@ public:
InvalidPositionException():
BaseException("Somebody tried to get/set something in a nonexistent position.")
{}
InvalidPositionException(const char *s):
InvalidPositionException(std::string s):
BaseException(s)
{}
};

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@ -3438,14 +3438,12 @@ void the_game(
L" running a different version of Minetest.";
errorstream<<wide_to_narrow(error_message)<<std::endl;
}
catch(ServerError &e)
{
catch(ServerError &e) {
error_message = narrow_to_wide(e.what());
errorstream<<wide_to_narrow(error_message)<<std::endl;
errorstream << "ServerError: " << e.what() << std::endl;
}
catch(ModError &e)
{
errorstream<<e.what()<<std::endl;
catch(ModError &e) {
errorstream << "ModError: " << e.what() << std::endl;
error_message = narrow_to_wide(e.what()) + wgettext("\nCheck debug.txt for details.");
}

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@ -653,7 +653,7 @@ ItemStack read_item(lua_State* L, int index,Server* srv)
}
else
{
throw LuaError(L, "Expecting itemstack, itemstring, table or nil");
throw LuaError(NULL, "Expecting itemstack, itemstring, table or nil");
}
}

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@ -55,6 +55,18 @@ int script_error_handler(lua_State *L) {
return 1;
}
int script_exception_wrapper(lua_State *L, lua_CFunction f)
{
try {
return f(L); // Call wrapped function and return result.
} catch (const char *s) { // Catch and convert exceptions.
lua_pushstring(L, s);
} catch (LuaError& e) {
lua_pushstring(L, e.what());
}
return lua_error(L); // Rethrow as a Lua error.
}
void script_error(lua_State *L)
{
const char *s = lua_tostring(L, -1);

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@ -66,6 +66,7 @@ enum RunCallbacksMode
std::string script_get_backtrace(lua_State *L);
int script_error_handler(lua_State *L);
int script_exception_wrapper(lua_State *L, lua_CFunction f);
void script_error(lua_State *L);
void script_run_callbacks(lua_State *L, int nargs,
RunCallbacksMode mode);

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@ -23,10 +23,12 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "common/c_internal.h"
#include "itemdef.h"
LuaError::LuaError(lua_State *L, const std::string &s)
LuaError::LuaError(lua_State *L, const std::string &s) :
ServerError(s)
{
m_s = "LuaError: " + s;
if (L) m_s += '\n' + script_get_backtrace(L);
if (L) {
m_s += '\n' + script_get_backtrace(L);
}
}
struct EnumString es_ItemType[] =

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@ -26,6 +26,8 @@ extern "C" {
#include <iostream>
#include "exceptions.h"
struct EnumString
{
int num;
@ -50,7 +52,7 @@ public:
}
};
class LuaError : public std::exception
class LuaError : public ServerError
{
public:
LuaError(lua_State *L, const std::string &s);
@ -61,7 +63,6 @@ public:
{
return m_s.c_str();
}
std::string m_s;
};

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@ -29,6 +29,9 @@ with this program; if not, write to the Free Software Foundation, Inc.,
extern "C" {
#include "lualib.h"
#if USE_LUAJIT
#include "luajit.h"
#endif
}
#include <stdio.h>
@ -73,6 +76,14 @@ ScriptApiBase::ScriptApiBase()
lua_pushlightuserdata(m_luastack, this);
lua_setfield(m_luastack, LUA_REGISTRYINDEX, "scriptapi");
// If we are using LuaJIT add a C++ wrapper function to catch
// exceptions thrown in Lua -> C++ calls
#if USE_LUAJIT
lua_pushlightuserdata(m_luastack, (void*) script_exception_wrapper);
luaJIT_setmode(m_luastack, -1, LUAJIT_MODE_WRAPCFUNC | LUAJIT_MODE_ON);
lua_pop(m_luastack, 1);
#endif
m_server = 0;
m_environment = 0;
m_guiengine = 0;

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@ -54,7 +54,7 @@ int ScriptApiDetached::detached_inventory_AllowMove(
if(lua_pcall(L, 7, 1, errorhandler))
scriptError();
if(!lua_isnumber(L, -1))
throw LuaError(L, "allow_move should return a number");
throw LuaError(NULL, "allow_move should return a number");
int ret = luaL_checkinteger(L, -1);
lua_pop(L, 2); // Pop integer and error handler
return ret;
@ -86,7 +86,7 @@ int ScriptApiDetached::detached_inventory_AllowPut(
if(lua_pcall(L, 5, 1, errorhandler))
scriptError();
if(!lua_isnumber(L, -1))
throw LuaError(L, "allow_put should return a number");
throw LuaError(NULL, "allow_put should return a number");
int ret = luaL_checkinteger(L, -1);
lua_pop(L, 2); // Pop integer and error handler
return ret;
@ -118,7 +118,7 @@ int ScriptApiDetached::detached_inventory_AllowTake(
if(lua_pcall(L, 5, 1, errorhandler))
scriptError();
if(!lua_isnumber(L, -1))
throw LuaError(L, "allow_take should return a number");
throw LuaError(NULL, "allow_take should return a number");
int ret = luaL_checkinteger(L, -1);
lua_pop(L, 2); // Pop integer and error handler
return ret;

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@ -61,7 +61,7 @@ int ScriptApiNodemeta::nodemeta_inventory_AllowMove(v3s16 p,
scriptError();
lua_remove(L, errorhandler); // Remove error handler
if(!lua_isnumber(L, -1))
throw LuaError(L, "allow_metadata_inventory_move should return a number");
throw LuaError(NULL, "allow_metadata_inventory_move should return a number");
int num = luaL_checkinteger(L, -1);
lua_pop(L, 1); // Pop integer
return num;
@ -99,7 +99,7 @@ int ScriptApiNodemeta::nodemeta_inventory_AllowPut(v3s16 p,
scriptError();
lua_remove(L, errorhandler); // Remove error handler
if(!lua_isnumber(L, -1))
throw LuaError(L, "allow_metadata_inventory_put should return a number");
throw LuaError(NULL, "allow_metadata_inventory_put should return a number");
int num = luaL_checkinteger(L, -1);
lua_pop(L, 1); // Pop integer
return num;
@ -137,7 +137,7 @@ int ScriptApiNodemeta::nodemeta_inventory_AllowTake(v3s16 p,
scriptError();
lua_remove(L, errorhandler); // Remove error handler
if(!lua_isnumber(L, -1))
throw LuaError(L, "allow_metadata_inventory_take should return a number");
throw LuaError(NULL, "allow_metadata_inventory_take should return a number");
int num = luaL_checkinteger(L, -1);
lua_pop(L, 1); // Pop integer
return num;

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@ -33,7 +33,7 @@ bool ScriptApiServer::getAuth(const std::string &playername,
getAuthHandler();
lua_getfield(L, -1, "get_auth");
if(lua_type(L, -1) != LUA_TFUNCTION)
throw LuaError(L, "Authentication handler missing get_auth");
throw LuaError(NULL, "Authentication handler missing get_auth");
lua_pushstring(L, playername.c_str());
if(lua_pcall(L, 1, 1, errorhandler))
scriptError();
@ -48,13 +48,13 @@ bool ScriptApiServer::getAuth(const std::string &playername,
std::string password;
bool found = getstringfield(L, -1, "password", password);
if(!found)
throw LuaError(L, "Authentication handler didn't return password");
throw LuaError(NULL, "Authentication handler didn't return password");
if(dst_password)
*dst_password = password;
lua_getfield(L, -1, "privileges");
if(!lua_istable(L, -1))
throw LuaError(L, "Authentication handler didn't return privilege table");
throw LuaError(NULL, "Authentication handler didn't return privilege table");
if(dst_privs)
readPrivileges(-1, *dst_privs);
lua_pop(L, 1);
@ -74,7 +74,7 @@ void ScriptApiServer::getAuthHandler()
}
lua_remove(L, -2); // Remove minetest
if(lua_type(L, -1) != LUA_TTABLE)
throw LuaError(L, "Authentication handler table not valid");
throw LuaError(NULL, "Authentication handler table not valid");
}
void ScriptApiServer::readPrivileges(int index, std::set<std::string> &result)
@ -108,7 +108,7 @@ void ScriptApiServer::createAuth(const std::string &playername,
lua_getfield(L, -1, "create_auth");
lua_remove(L, -2); // Remove auth handler
if(lua_type(L, -1) != LUA_TFUNCTION)
throw LuaError(L, "Authentication handler missing create_auth");
throw LuaError(NULL, "Authentication handler missing create_auth");
lua_pushstring(L, playername.c_str());
lua_pushstring(L, password.c_str());
if(lua_pcall(L, 2, 0, errorhandler))
@ -128,7 +128,7 @@ bool ScriptApiServer::setPassword(const std::string &playername,
lua_getfield(L, -1, "set_password");
lua_remove(L, -2); // Remove auth handler
if(lua_type(L, -1) != LUA_TFUNCTION)
throw LuaError(L, "Authentication handler missing set_password");
throw LuaError(NULL, "Authentication handler missing set_password");
lua_pushstring(L, playername.c_str());
lua_pushstring(L, password.c_str());
if(lua_pcall(L, 2, 1, errorhandler))

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@ -48,7 +48,7 @@ protected:
ScriptApiBase *scriptIface = getScriptApiBase(L);
T *scriptIfaceDowncast = dynamic_cast<T*>(scriptIface);
if (!scriptIfaceDowncast) {
throw LuaError(L, "Requested unavailable ScriptApi - core engine bug!");
throw LuaError(NULL, "Requested unavailable ScriptApi - core engine bug!");
}
return scriptIfaceDowncast;
}

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@ -150,16 +150,16 @@ int ModApiCraft::l_register_craft(lua_State *L)
if(type == "shaped"){
std::string output = getstringfield_default(L, table, "output", "");
if(output == "")
throw LuaError(L, "Crafting definition is missing an output");
throw LuaError(NULL, "Crafting definition is missing an output");
int width = 0;
std::vector<std::string> recipe;
lua_getfield(L, table, "recipe");
if(lua_isnil(L, -1))
throw LuaError(L, "Crafting definition is missing a recipe"
throw LuaError(NULL, "Crafting definition is missing a recipe"
" (output=\"" + output + "\")");
if(!readCraftRecipeShaped(L, -1, width, recipe))
throw LuaError(L, "Invalid crafting recipe"
throw LuaError(NULL, "Invalid crafting recipe"
" (output=\"" + output + "\")");
CraftReplacements replacements;
@ -167,7 +167,7 @@ int ModApiCraft::l_register_craft(lua_State *L)
if(!lua_isnil(L, -1))
{
if(!readCraftReplacements(L, -1, replacements))
throw LuaError(L, "Invalid replacements"
throw LuaError(NULL, "Invalid replacements"
" (output=\"" + output + "\")");
}
@ -181,17 +181,17 @@ int ModApiCraft::l_register_craft(lua_State *L)
else if(type == "shapeless"){
std::string output = getstringfield_default(L, table, "output", "");
if(output == "")
throw LuaError(L, "Crafting definition (shapeless)"
throw LuaError(NULL, "Crafting definition (shapeless)"
" is missing an output");
std::vector<std::string> recipe;
lua_getfield(L, table, "recipe");
if(lua_isnil(L, -1))
throw LuaError(L, "Crafting definition (shapeless)"
throw LuaError(NULL, "Crafting definition (shapeless)"
" is missing a recipe"
" (output=\"" + output + "\")");
if(!readCraftRecipeShapeless(L, -1, recipe))
throw LuaError(L, "Invalid crafting recipe"
throw LuaError(NULL, "Invalid crafting recipe"
" (output=\"" + output + "\")");
CraftReplacements replacements;
@ -199,7 +199,7 @@ int ModApiCraft::l_register_craft(lua_State *L)
if(!lua_isnil(L, -1))
{
if(!readCraftReplacements(L, -1, replacements))
throw LuaError(L, "Invalid replacements"
throw LuaError(NULL, "Invalid replacements"
" (output=\"" + output + "\")");
}
@ -224,12 +224,12 @@ int ModApiCraft::l_register_craft(lua_State *L)
else if(type == "cooking"){
std::string output = getstringfield_default(L, table, "output", "");
if(output == "")
throw LuaError(L, "Crafting definition (cooking)"
throw LuaError(NULL, "Crafting definition (cooking)"
" is missing an output");
std::string recipe = getstringfield_default(L, table, "recipe", "");
if(recipe == "")
throw LuaError(L, "Crafting definition (cooking)"
throw LuaError(NULL, "Crafting definition (cooking)"
" is missing a recipe"
" (output=\"" + output + "\")");
@ -240,7 +240,7 @@ int ModApiCraft::l_register_craft(lua_State *L)
if(!lua_isnil(L, -1))
{
if(!readCraftReplacements(L, -1, replacements))
throw LuaError(L, "Invalid replacements"
throw LuaError(NULL, "Invalid replacements"
" (cooking output=\"" + output + "\")");
}
@ -254,7 +254,7 @@ int ModApiCraft::l_register_craft(lua_State *L)
else if(type == "fuel"){
std::string recipe = getstringfield_default(L, table, "recipe", "");
if(recipe == "")
throw LuaError(L, "Crafting definition (fuel)"
throw LuaError(NULL, "Crafting definition (fuel)"
" is missing a recipe");
float burntime = getfloatfield_default(L, table, "burntime", 1.0);
@ -264,7 +264,7 @@ int ModApiCraft::l_register_craft(lua_State *L)
if(!lua_isnil(L, -1))
{
if(!readCraftReplacements(L, -1, replacements))
throw LuaError(L, "Invalid replacements"
throw LuaError(NULL, "Invalid replacements"
" (fuel recipe=\"" + recipe + "\")");
}
@ -274,7 +274,7 @@ int ModApiCraft::l_register_craft(lua_State *L)
}
else
{
throw LuaError(L, "Unknown crafting definition type: \"" + type + "\"");
throw LuaError(NULL, "Unknown crafting definition type: \"" + type + "\"");
}
lua_pop(L, 1);

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@ -470,7 +470,7 @@ int ModApiItemMod::l_register_item_raw(lua_State *L)
name = lua_tostring(L, -1);
verbosestream<<"register_item_raw: "<<name<<std::endl;
} else {
throw LuaError(L, "register_item_raw: name is not defined or not a string");
throw LuaError(NULL, "register_item_raw: name is not defined or not a string");
}
// Check if on_use is defined
@ -500,7 +500,7 @@ int ModApiItemMod::l_register_item_raw(lua_State *L)
content_t id = ndef->set(f.name, f);
if(id > MAX_REGISTERED_CONTENT){
throw LuaError(L, "Number of registerable nodes ("
throw LuaError(NULL, "Number of registerable nodes ("
+ itos(MAX_REGISTERED_CONTENT+1)
+ ") exceeded (" + name + ")");
}

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@ -330,10 +330,10 @@ int LuaPseudoRandom::l_next(lua_State *L)
max = luaL_checkinteger(L, 3);
if(max < min){
errorstream<<"PseudoRandom.next(): max="<<max<<" min="<<min<<std::endl;
throw LuaError(L, "PseudoRandom.next(): max < min");
throw LuaError(NULL, "PseudoRandom.next(): max < min");
}
if(max - min != 32767 && max - min > 32767/5)
throw LuaError(L, "PseudoRandom.next() max-min is not 32767"
throw LuaError(NULL, "PseudoRandom.next() max-min is not 32767"
" and is > 32768/5. This is disallowed due to"
" the bad random distribution the"
" implementation would otherwise make.");

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@ -55,23 +55,6 @@ class ServerEnvironment;
struct SimpleSoundSpec;
class ServerError : public std::exception
{
public:
ServerError(const std::string &s)
{
m_s = "ServerError: ";
m_s += s;
}
virtual ~ServerError() throw()
{}
virtual const char * what() const throw()
{
return m_s.c_str();
}
std::string m_s;
};
/*
Some random functions
*/