Fix warnings reported by clang
parent
5f9962e1cc
commit
37b7f094e3
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@ -61,8 +61,8 @@ public:
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virtual scene::IMeshSceneNode *getMeshSceneNode(){return NULL;}
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virtual scene::IMeshSceneNode *getMeshSceneNode(){return NULL;}
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virtual scene::IAnimatedMeshSceneNode *getAnimatedMeshSceneNode(){return NULL;}
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virtual scene::IAnimatedMeshSceneNode *getAnimatedMeshSceneNode(){return NULL;}
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virtual scene::IBillboardSceneNode *getSpriteSceneNode(){return NULL;}
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virtual scene::IBillboardSceneNode *getSpriteSceneNode(){return NULL;}
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virtual bool isPlayer(){return false;}
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virtual bool isPlayer() const {return false;}
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virtual bool isLocalPlayer(){return false;}
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virtual bool isLocalPlayer() const {return false;}
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virtual void setAttachments(){}
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virtual void setAttachments(){}
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virtual bool doShowSelectionBox(){return true;}
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virtual bool doShowSelectionBox(){return true;}
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virtual void updateCameraOffset(v3s16 camera_offset){};
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virtual void updateCameraOffset(v3s16 camera_offset){};
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@ -120,4 +120,3 @@ struct DistanceSortedActiveObject
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};
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};
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#endif
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#endif
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@ -197,4 +197,3 @@ public:
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#endif
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#endif
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@ -54,10 +54,10 @@ private:
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HANDLE m_hSemaphore;
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HANDLE m_hSemaphore;
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#elif __MACH__
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#elif __MACH__
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semaphore_t m_semaphore;
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semaphore_t m_semaphore;
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int semcount;
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#else
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#else
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sem_t m_semaphore;
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sem_t m_semaphore;
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#endif
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#endif
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int semcount;
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};
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};
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@ -381,8 +381,6 @@ public:
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#endif
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#endif
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private:
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private:
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IrrlichtDevice *m_device;
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// The current state of keys
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// The current state of keys
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KeyList keyIsDown;
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KeyList keyIsDown;
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// Whether a key has been pressed or not
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// Whether a key has been pressed or not
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@ -211,8 +211,7 @@ public:
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class MainShaderConstantSetter : public IShaderConstantSetter
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class MainShaderConstantSetter : public IShaderConstantSetter
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{
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{
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public:
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public:
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MainShaderConstantSetter(IrrlichtDevice *device):
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MainShaderConstantSetter(IrrlichtDevice *device)
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m_device(device)
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{}
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{}
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~MainShaderConstantSetter() {}
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~MainShaderConstantSetter() {}
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@ -256,9 +255,6 @@ public:
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services->setVertexShaderConstant(world.pointer(), 8, 4);
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services->setVertexShaderConstant(world.pointer(), 8, 4);
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}
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}
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private:
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IrrlichtDevice *m_device;
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};
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};
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/*
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/*
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