Add core.mkdir
parent
3a8c788880
commit
05ab9973f9
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@ -1674,15 +1674,12 @@ Helper functions
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* Useful for storing custom data
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* `minetest.is_singleplayer()`
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* `minetest.features`
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* table containing API feature flags: `{foo=true, bar=true}`
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* Table containing API feature flags: `{foo=true, bar=true}`
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* `minetest.has_feature(arg)`: returns `boolean, missing_features`
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* `arg`: string or table in format `{foo=true, bar=true}`
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* `missing_features`: `{foo=true, bar=true}`
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* `minetest.get_player_information(playername)`
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* table containing information about player peer.
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Example of `minetest.get_player_information` return value:
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* `minetest.get_player_information(player_name)`: returns a table containing
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information about player. Example return value:
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{
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address = "127.0.0.1", -- IP address of client
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ip_version = 4, -- IPv4 / IPv6
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@ -1704,6 +1701,9 @@ Example of `minetest.get_player_information` return value:
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--vers_string = "0.4.9-git", -- full version string
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--state = "Active" -- current client state
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}
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* `minetest.mkdir(path)`: returns success.
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* Creates a directory specified by `path`, creating parent directories
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if they don't exist.
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### Logging
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* `minetest.debug(line)`
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@ -2282,9 +2282,6 @@ These functions return the leftover itemstack.
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the floor or ceiling
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* The first four options are mutually-exclusive; the last in the list takes
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precedence over the first.
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* `minetest.rotate_node(itemstack, placer, pointed_thing)`
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* calls `rotate_and_place()` with infinitestacks set according to the state of
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the creative mode setting, and checks for "sneak" to set the `invert_wall`
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@ -24,6 +24,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "cpp_api/s_async.h"
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#include "serialization.h"
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#include "json/json.h"
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#include "cpp_api/s_security.h"
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#include "debug.h"
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#include "porting.h"
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#include "log.h"
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@ -327,6 +328,17 @@ int ModApiUtil::l_decompress(lua_State *L)
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return 1;
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}
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// mkdir(path)
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int ModApiUtil::l_mkdir(lua_State *L)
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{
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NO_MAP_LOCK_REQUIRED;
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const char *path = luaL_checkstring(L, 1);
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CHECK_SECURE_PATH_OPTIONAL(L, path);
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lua_pushboolean(L, fs::CreateAllDirs(path));
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return 1;
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}
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void ModApiUtil::Initialize(lua_State *L, int top)
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{
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API_FCT(debug);
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@ -352,6 +364,8 @@ void ModApiUtil::Initialize(lua_State *L, int top)
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API_FCT(compress);
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API_FCT(decompress);
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API_FCT(mkdir);
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}
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void ModApiUtil::InitializeAsync(AsyncEngine& engine)
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@ -374,5 +388,7 @@ void ModApiUtil::InitializeAsync(AsyncEngine& engine)
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ASYNC_API_FCT(compress);
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ASYNC_API_FCT(decompress);
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ASYNC_API_FCT(mkdir);
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}
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@ -78,7 +78,7 @@ private:
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// is_yes(arg)
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static int l_is_yes(lua_State *L);
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// get_scriptdir()
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// get_builtin_path()
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static int l_get_builtin_path(lua_State *L);
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// compress(data, method, ...)
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@ -87,6 +87,9 @@ private:
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// decompress(data, method, ...)
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static int l_decompress(lua_State *L);
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// mkdir(path)
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static int l_mkdir(lua_State *L);
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public:
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static void Initialize(lua_State *L, int top);
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