444 lines
12 KiB
Lua
444 lines
12 KiB
Lua
minetest.register_node("minecraft:stone", {
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description = "Stone",
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tiles = {"terrain.png^[sheet:16x16:1,0"},
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groups = {cracky=3},
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drop = "minecraft:cobble",
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sounds = block_sound('stone'),
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})
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minetest.register_node("minecraft:grass", {
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description = "Grass",
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drop = "minecraft:dirt",
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tiles ={"terrain.png^[sheet:16x16:0,0", "terrain.png^[sheet:16x16:2,0",
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{name = "terrain.png^[sheet:16x16:3,0",
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tileable_vertical = false}},
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groups = {crumbly=3, soil=1, cultivatable=1},
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sounds = block_sound('grass'),
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})
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minetest.register_node("minecraft:dirt", {
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description = "Dirt",
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tiles ={"terrain.png^[sheet:16x16:2,0"},
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groups = {crumbly=3, soil=1, cultivatable=1},
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sounds = block_sound('gravel'),
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})
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minetest.register_node("minecraft:oak", {
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description = "Wood",
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tiles = {
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"terrain.png^[sheet:16x16:5,1",
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"terrain.png^[sheet:16x16:5,1",
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"terrain.png^[sheet:16x16:4,1"
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},
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is_ground_content = false,
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groups = {choppy=2,oddly_breakable_by_hand=2},
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sounds = block_sound('wood'),
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})
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minetest.register_node("minecraft:leaves", {
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description = "Leaves",
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drawtype = "allfaces_optional",
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tiles = {"terrain.png^[sheet:16x16:4,3"},
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paramtype = "light",
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is_ground_content = false,
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groups = {snappy=1,dig_immediate=3},
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waving = 2,
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drop = {
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max_items = 1,
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items = {
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{
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items = {"minecraft:sapling"},
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rarity = 10, -- a1.0.0 has 1/10 chance of leaves dropping sapling
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},
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}
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},
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sounds = block_sound('grass'),
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})
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minetest.register_node("minecraft:plank", {
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description = "Wooden Planks",
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tiles = {"terrain.png^[sheet:16x16:4,0"},
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is_ground_content = false,
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groups = {choppy=2,oddly_breakable_by_hand=2},
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sounds = block_sound('wood'),
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})
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minetest.register_node("minecraft:glass", {
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description = "Glass",
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drawtype = "glasslike",
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drop = "",
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tiles = {"terrain.png^[sheet:16x16:1,3"},
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paramtype = "light",
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is_ground_content = false,
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sunlight_propagates = true,
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groups = {cracky=3,oddly_breakable_by_hand=3},
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sounds = block_sound('glass'),
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})
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minetest.register_node("minecraft:sand", {
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description = "Sand",
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tiles ={"terrain.png^[sheet:16x16:2,1"},
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groups = {falling_node=1,crumbly=3},
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sounds = block_sound('sand'),
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})
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minetest.register_node("minecraft:gravel", {
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description = "Gravel",
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tiles ={"terrain.png^[sheet:16x16:3,1"},
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groups = {falling_node=1,crumbly=3},
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sounds = block_sound('gravel'),
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})
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minetest.register_node("minecraft:cobble", {
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description = "Cobblestone",
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tiles ={"terrain.png^[sheet:16x16:0,1"},
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is_ground_content = false,
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groups = {cracky=3},
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sounds = block_sound('stone'),
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})
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minetest.register_node("minecraft:mossycobble", {
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description = "Moss Stone",
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tiles ={"terrain.png^[sheet:16x16:4,2"},
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is_ground_content = false,
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groups = {cracky=3},
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sounds = block_sound('stone'),
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})
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minetest.register_node("minecraft:bedrock", {
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description = "Bedrock",
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tiles ={"terrain.png^[sheet:16x16:1,1"},
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is_ground_content = false,
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groups = {unbreakable=1},
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sounds = block_sound('stone'),
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})
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minetest.register_node("minecraft:bricks", {
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description = "Bricks",
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tiles ={"terrain.png^[sheet:16x16:7,0"},
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is_ground_content = false,
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groups = {cracky=3},
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sounds = block_sound('stone'),
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})
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minetest.register_node("minecraft:bookshelf", {
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description = "Bookshelf",
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tiles = {"terrain.png^[sheet:16x16:4,0", "terrain.png^[sheet:16x16:4,0", "terrain.png^[sheet:16x16:3,2"},
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is_ground_content = false,
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groups = {choppy=2,oddly_breakable_by_hand=2},
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sounds = block_sound('wood'),
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})
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minetest.register_node("minecraft:coal_ore", {
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description = "Coal Ore",
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tiles = {"terrain.png^[sheet:16x16:2,2"},
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groups = {cracky = 3},
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drop = "minecraft:coal",
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sounds = block_sound('stone'),
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})
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minetest.register_node("minecraft:iron_ore", {
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description = "Iron Ore",
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tiles = {"terrain.png^[sheet:16x16:1,2"},
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groups = {cracky=2,level=1},
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sounds = block_sound('stone'),
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})
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minetest.register_node("minecraft:gold_ore", {
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description = "Gold Ore",
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tiles = {"terrain.png^[sheet:16x16:0,2"},
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groups = {cracky=2,level=1},
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sounds = block_sound('stone'),
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})
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minetest.register_node("minecraft:diamond_ore", {
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description = "Diamond Ore",
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tiles = {"terrain.png^[sheet:16x16:2,3"},
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groups = {cracky=1,level=2},
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drop = "minecraft:diamond",
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sounds = block_sound('stone'),
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})
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minetest.register_node("minecraft:plank_stairs", {
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description = "Wooden Stairs",
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tiles = {"terrain.png^[sheet:16x16:4,0"},
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is_ground_content = false,
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groups = {cracky=3},
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drawtype = "nodebox",
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paramtype = "light",
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paramtype2 = "facedir",
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node_box = {
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type = "fixed",
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fixed = {
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{-0.5, -0.5, -0.5, 0.5, 0, 0.5}, -- NodeBox1
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{-0.5, -0.5, 0, 0.5, 0.5, 0.5}, -- NodeBox2
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}
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},
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sounds = block_sound('wood'),
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})
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minetest.register_node("minecraft:cobble_stairs", {
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description = "Stone Stairs",
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tiles ={"terrain.png^[sheet:16x16:0,1"},
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is_ground_content = false,
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groups = {cracky=3},
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drawtype = "nodebox",
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paramtype = "light",
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paramtype2 = "facedir",
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node_box = {
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type = "fixed",
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fixed = {
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{-0.5, -0.5, -0.5, 0.5, 0, 0.5}, -- NodeBox1
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{-0.5, -0.5, 0, 0.5, 0.5, 0.5}, -- NodeBox2
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}
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},
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sounds = block_sound('stone'),
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})
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minetest.register_node("minecraft:plank_slab", {
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description = "Wooden Slab",
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tiles = {"terrain.png^[sheet:16x16:4,0"},
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is_ground_content = false,
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groups = {cracky=3},
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drawtype = "nodebox",
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paramtype = "light",
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node_box = {
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type = "fixed",
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fixed = {
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{-0.5, -0.5, -0.5, 0.5, 0, 0.5}, -- NodeBox1
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}
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},
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sounds = block_sound('wood'),
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})
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minetest.register_node("minecraft:cobble_slab", {
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description = "Stone Slab",
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tiles ={"terrain.png^[sheet:16x16:0,1"},
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is_ground_content = false,
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groups = {cracky=3},
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drawtype = "nodebox",
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paramtype = "light",
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node_box = {
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type = "fixed",
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fixed = {
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{-0.5, -0.5, -0.5, 0.5, 0, 0.5}, -- NodeBox1
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}
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},
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sounds = block_sound('stone'),
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})
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minetest.register_node("minecraft:stone_slab", {
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description = "Stone Slab",
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tiles = {
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"terrain.png^[sheet:16x16:6,0", -- y+
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"terrain.png^[sheet:16x16:6,0", -- y-
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"terrain.png^[sheet:16x16:5,0", -- x+
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"terrain.png^[sheet:16x16:5,0", -- x-
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"terrain.png^[sheet:16x16:5,0", -- z+
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"terrain.png^[sheet:16x16:5,0", -- z-
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},
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is_ground_content = false,
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groups = {cracky=3},
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drawtype = "nodebox",
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paramtype = "light",
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node_box = {
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type = "fixed",
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fixed = {
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{-0.5, -0.5, -0.5, 0.5, 0, 0.5}, -- NodeBox1
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}
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},
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sounds = block_sound('stone'),
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})
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minetest.register_node("minecraft:stone_slab_block", {
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description = "tile.stoneSlab",
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tiles = {
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"terrain.png^[sheet:16x16:6,0", -- y+
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"terrain.png^[sheet:16x16:6,0", -- y-
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"terrain.png^[sheet:16x16:5,0", -- x+
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"terrain.png^[sheet:16x16:5,0", -- x-
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"terrain.png^[sheet:16x16:5,0", -- z+
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"terrain.png^[sheet:16x16:5,0", -- z-
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},
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is_ground_content = false,
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groups = {cracky=3},
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drop = "minecraft:stone_slab",
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sounds = block_sound('stone'),
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})
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minetest.register_node("minecraft:iron_block", {
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description = "Block of Iron",
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tiles = {
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"terrain.png^[sheet:16x16:6,1", -- y+
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"terrain.png^[sheet:16x16:6,3", -- y-
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"terrain.png^[sheet:16x16:6,2", -- x+
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"terrain.png^[sheet:16x16:6,2", -- x-
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"terrain.png^[sheet:16x16:6,2", -- z+
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"terrain.png^[sheet:16x16:6,2", -- z-
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},
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groups = {cracky=2,level=1},
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sounds = block_sound('metal'),
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})
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minetest.register_node("minecraft:gold_block", {
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description = "Block of Gold",
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tiles = {
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"terrain.png^[sheet:16x16:7,1", -- y+
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"terrain.png^[sheet:16x16:7,3", -- y-
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"terrain.png^[sheet:16x16:7,2", -- x+
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"terrain.png^[sheet:16x16:7,2", -- x-
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"terrain.png^[sheet:16x16:7,2", -- z+
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"terrain.png^[sheet:16x16:7,2", -- z-
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},
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groups = {cracky=2,level=1},
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sounds = block_sound('metal'),
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})
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minetest.register_node("minecraft:diamond_block", {
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description = "Block of Diamond",
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tiles = {
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"terrain.png^[sheet:16x16:8,1", -- y+
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"terrain.png^[sheet:16x16:8,3", -- y-
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"terrain.png^[sheet:16x16:8,2", -- x+
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"terrain.png^[sheet:16x16:8,2", -- x-
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"terrain.png^[sheet:16x16:8,2", -- z+
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"terrain.png^[sheet:16x16:8,2", -- z-
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},
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groups = {cracky=1,level=2},
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sounds = block_sound('metal'),
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})
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minetest.register_node("minecraft:crafting_table", {
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description = "Crafting Table",
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tiles = {"terrain.png^[sheet:16x16:11,2",
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"terrain.png^[sheet:16x16:4,0",
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"terrain.png^[sheet:16x16:11,3",
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"terrain.png^[sheet:16x16:11,3",
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"terrain.png^[sheet:16x16:12,3",
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"terrain.png^[sheet:16x16:12,3",},
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is_ground_content = false,
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groups = {choppy=2,oddly_breakable_by_hand=2},
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on_rightclick = function(pos, node, player, itemstack)
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player:get_inventory():set_width("craft", 3)
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player:get_inventory():set_size("craft", 9)
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local form = [[
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size[9.5,9]
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real_coordinates[true]
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bgcolor[blue;true]
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listcolors[#ffffff00;#ffffff80]
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style_type[list;spacing=0.125,0.125;size=0.85,0.85]
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image[0,0;9.5,9;crafting.png]
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model[1.25,0.25;3,4;playermodel;character.b3d;character.png;0,180;false;false;walk,stand]
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list[current_player;craft;1.65,0.95;3,3;0]
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list[current_player;craftpreview;6.70,1.92;1,1;0]
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list[current_player;main;0.45,7.70;9,1;0]
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list[current_player;main;0.45,4.57;9,3;9]
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]]
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minetest.show_formspec(player:get_player_name(), "main", form)
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end,
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sounds = block_sound('wood'),
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})
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minetest.register_node("minecraft:obsidian", {
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description = "Obsidian",
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tiles = {"terrain.png^[sheet:16x16:5,2"},
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groups = {cracky=1, level=3},
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sounds = block_sound('stone'),
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})
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minetest.register_node("minecraft:tnt", {
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description = "TNT",
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tiles = {"terrain.png^[sheet:16x16:9,0",
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"terrain.png^[sheet:16x16:10,0",
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"terrain.png^[sheet:16x16:8,0"},
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is_ground_content = false,
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groups = {dig_immediate=2},
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sounds = block_sound('grass'),
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})
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minetest.register_node("minecraft:flower", {
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description = "Flower",
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drawtype = "plantlike",
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paramtype = "light",
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walkable = false,
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sunlight_propagates = true,
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tiles = {"terrain.png^[sheet:16x16:13,0"},
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groups = {dig_immediate=3,snappy=3,attached_node = 1},
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inventory_image = "terrain.png^[sheet:16x16:13,0",
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waving = 1,
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sounds = block_sound('grass'),
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})
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minetest.register_node("minecraft:rose", {
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description = "Rose",
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drawtype = "plantlike",
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paramtype = "light",
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walkable = false,
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sunlight_propagates = true,
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tiles = {"terrain.png^[sheet:16x16:12,0"},
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groups = {dig_immediate=3,snappy=3,attached_node = 1},
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inventory_image = "terrain.png^[sheet:16x16:12,0",
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waving = 1,
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sounds = block_sound('grass'),
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})
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minetest.register_node("minecraft:mushroom", {
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description = "Mushroom",
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drawtype = "plantlike",
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paramtype = "light",
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walkable = false,
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sunlight_propagates = true,
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tiles = {"terrain.png^[sheet:16x16:12,1"},
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groups = {dig_immediate=3,attached_node = 1},
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inventory_image = "terrain.png^[sheet:16x16:12,1",
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waving = 1,
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sounds = block_sound('grass'),
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})
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minetest.register_node("minecraft:mushroom2", {
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description = "Mushroom",
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drawtype = "plantlike",
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paramtype = "light",
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walkable = false,
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sunlight_propagates = true,
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tiles = {"terrain.png^[sheet:16x16:13,1"},
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groups = {dig_immediate=3,attached_node = 1},
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inventory_image = "terrain.png^[sheet:16x16:13,1",
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waving = 1,
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sounds = block_sound('grass'),
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})
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minetest.register_node("minecraft:wool", {
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description = "Wool",
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tiles = {"terrain.png^[sheet:16x16:0,4"},
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groups = {snappy=1,choppy=2,oddly_breakable_by_hand=3},
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sounds = block_sound('cloth'),
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})
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minetest.register_node("minecraft:spawner", {
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description = "Mob Spawner",
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drawtype = "allfaces",
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tiles = {"terrain.png^[sheet:16x16:1,4"},
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paramtype = "light",
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is_ground_content = false,
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groups = {choppy=1},
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drop = "",
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sounds = block_sound('metal'),
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})
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-- More blocks that are in their separate code file.
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dofile(minetest.get_modpath("minecraft") .. "/blocks/chest.lua")
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dofile(minetest.get_modpath("minecraft") .. "/blocks/farmland.lua")
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dofile(minetest.get_modpath("minecraft") .. "/blocks/furnace.lua")
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dofile(minetest.get_modpath("minecraft") .. "/blocks/ladder.lua")
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dofile(minetest.get_modpath("minecraft") .. "/blocks/liquids.lua")
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dofile(minetest.get_modpath("minecraft") .. "/blocks/sponge.lua")
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dofile(minetest.get_modpath("minecraft") .. "/blocks/torch.lua")
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dofile(minetest.get_modpath("minecraft") .. "/blocks/wheat.lua")
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dofile(minetest.get_modpath("minecraft") .. "/blocks/doors.lua")
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