minecraftnt/mods/minecraft/blocks/sponge.lua

37 lines
892 B
Lua

minetest.register_node("minecraft:sponge", {
description = "Sponge",
tiles = {"terrain.png^[sheet:16x16:0,3"},
groups = {crumbly=3},
on_construct = function(pos)
sponge_behavior(pos)
end,
sounds = block_sound('grass')
})
minetest.register_abm({
label = "Cool sponge thingies!",
nodenames = {"minecraft:sponge"},
interval = 0.5,
chance = 1,
catch_up = true,
action = function(pos, node, active_object_count, active_object_count_wider)
sponge_behavior(pos)
end
})
function sponge_behavior(pos)
range = 2
for x = -range,range,1 do
for y = -range,range,1 do
for z = -range,range,1 do
checkpos = { x = pos.x + x, y = pos.y + y, z = pos.z + z }
nodename = minetest.get_node(checkpos).name
if nodename == "minecraft:water_source" or nodename == "minecraft:water_flowing" then
minetest.remove_node(checkpos)
end
end
end
end
end