|
@ -1,2 +1,3 @@
|
|||
@@ -1,2 +0,0 @@
|
||||
# Auto detect text files and perform LF normalization
|
||||
* text=auto
|
||||
* text=auto
|
3
LICENSE
|
@ -1,3 +1,4 @@
|
|||
@@ -1,21 +0,0 @@
|
||||
MIT License
|
||||
|
||||
Copyright (c) 2021 danil275487
|
||||
|
@ -18,4 +19,4 @@ FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
SOFTWARE.
|
|
@ -1,2 +1,3 @@
|
|||
@@ -1,2 +0,0 @@
|
||||
# minecraftnt
|
||||
A attempt to recreate Minecraft Alpha 1.0.0 (inf-20100630-2) into Minetest.
|
||||
A attempt to recreate Minecraft Alpha 1.0.0 (inf-20100630-2) into Minetest.
|
|
@ -0,0 +1,4 @@
|
|||
name = Minecraftn't
|
||||
release = 1
|
||||
author = Danil_2461
|
||||
description = A attempt to recreate Minecraft Alpha 1.0.0 in Minetest.
|
|
@ -0,0 +1,3 @@
|
|||
dofile(minetest.get_modpath("minecraft") .. "/blocks.lua")
|
||||
dofile(minetest.get_modpath("minecraft") .. "/mapgen.lua")
|
||||
dofile(minetest.get_modpath("minecraft") .. "/items.lua")
|
|
@ -0,0 +1,44 @@
|
|||
if minetest.settings:get_bool("creative_mode") then
|
||||
local digtime = 42
|
||||
local caps = {times = {digtime, digtime, digtime}, uses = 0, maxlevel = 256}
|
||||
|
||||
minetest.register_item(":", {
|
||||
type = "none",
|
||||
wield_image = "hand.png",
|
||||
wield_scale = {x = 0.5, y = 1, z = 4},
|
||||
range = 10,
|
||||
tool_capabilities = {
|
||||
full_punch_interval = 0.5,
|
||||
max_drop_level = 3,
|
||||
groupcaps = {
|
||||
crumbly = caps,
|
||||
cracky = caps,
|
||||
snappy = caps,
|
||||
choppy = caps,
|
||||
oddly_breakable_by_hand = caps,
|
||||
-- dig_immediate group doesn't use value 1. Value 3 is instant dig
|
||||
dig_immediate =
|
||||
{times = {[2] = digtime, [3] = 0}, uses = 0, maxlevel = 256},
|
||||
},
|
||||
damage_groups = {fleshy = 10},
|
||||
}
|
||||
})
|
||||
else
|
||||
minetest.register_item(":", {
|
||||
type = "none",
|
||||
wield_image = "hand.png",
|
||||
wield_scale = {x = 0.5, y = 1, z = 4},
|
||||
tool_capabilities = {
|
||||
full_punch_interval = 0.9,
|
||||
max_drop_level = 0,
|
||||
groupcaps = {
|
||||
crumbly = {times = {[2] = 3.00, [3] = 0.70}, uses = 0, maxlevel = 1},
|
||||
snappy = {times = {[3] = 0.40}, uses = 0, maxlevel = 1},
|
||||
oddly_breakable_by_hand =
|
||||
{times = {[1] = 3.50, [2] = 2.00, [3] = 0.70}, uses = 0}
|
||||
},
|
||||
damage_groups = {fleshy = 1},
|
||||
}
|
||||
})
|
||||
end
|
||||
|
|
@ -0,0 +1,3 @@
|
|||
minetest.register_alias("mapgen_stone", "minecraft:stone")
|
||||
minetest.register_alias("mapgen_water_source", "minecraft:stone")
|
||||
minetest.register_alias("mapgen_river_water_source", "minecraft:stone")
|
|
@ -0,0 +1 @@
|
|||
name = minecraft
|
After Width: | Height: | Size: 1.0 KiB |
After Width: | Height: | Size: 733 B |
After Width: | Height: | Size: 282 B |
After Width: | Height: | Size: 175 B |
After Width: | Height: | Size: 176 B |
After Width: | Height: | Size: 9.1 KiB |
After Width: | Height: | Size: 1.6 KiB |
After Width: | Height: | Size: 1.5 KiB |
After Width: | Height: | Size: 28 KiB |
|
@ -0,0 +1,27 @@
|
|||
Minetest Game mod: player_api
|
||||
=============================
|
||||
See license.txt for license information.
|
||||
|
||||
Provides an API to allow multiple mods to set player models and textures.
|
||||
Also sets the default model, texture, and player flags.
|
||||
This mod is only for content related to the Player API and the player object.
|
||||
|
||||
Authors of source code
|
||||
----------------------
|
||||
Originally by celeron55, Perttu Ahola <celeron55@gmail.com> (LGPLv2.1+)
|
||||
Various Minetest developers and contributors (LGPLv2.1+)
|
||||
|
||||
Authors of media (textures, models and sounds)
|
||||
----------------------------------------------
|
||||
Original model by MirceaKitsune (CC BY-SA 3.0).
|
||||
Various alterations and fixes by kilbith, sofar, xunto, Rogier-5, TeTpaAka, Desour,
|
||||
stujones11, An0n3m0us (CC BY-SA 3.0):
|
||||
character.b3d
|
||||
character.blend
|
||||
|
||||
Jordach (CC BY-SA 3.0):
|
||||
character.png
|
||||
|
||||
celeron55, Perttu Ahola <celeron55@gmail.com> (CC BY-SA 3.0):
|
||||
player.png
|
||||
player_back.png
|
|
@ -0,0 +1,146 @@
|
|||
-- Minetest 0.4 mod: player
|
||||
-- See README.txt for licensing and other information.
|
||||
|
||||
player_api = {}
|
||||
|
||||
-- Player animation blending
|
||||
-- Note: This is currently broken due to a bug in Irrlicht, leave at 0
|
||||
local animation_blend = 0
|
||||
|
||||
player_api.registered_models = { }
|
||||
|
||||
-- Local for speed.
|
||||
local models = player_api.registered_models
|
||||
|
||||
function player_api.register_model(name, def)
|
||||
models[name] = def
|
||||
end
|
||||
|
||||
-- Player stats and animations
|
||||
local player_model = {}
|
||||
local player_textures = {}
|
||||
local player_anim = {}
|
||||
local player_sneak = {}
|
||||
player_api.player_attached = {}
|
||||
|
||||
function player_api.get_animation(player)
|
||||
local name = player:get_player_name()
|
||||
return {
|
||||
model = player_model[name],
|
||||
textures = player_textures[name],
|
||||
animation = player_anim[name],
|
||||
}
|
||||
end
|
||||
|
||||
-- Called when a player's appearance needs to be updated
|
||||
function player_api.set_model(player, model_name)
|
||||
local name = player:get_player_name()
|
||||
local model = models[model_name]
|
||||
if model then
|
||||
if player_model[name] == model_name then
|
||||
return
|
||||
end
|
||||
player:set_properties({
|
||||
mesh = model_name,
|
||||
textures = player_textures[name] or model.textures,
|
||||
visual = "mesh",
|
||||
visual_size = model.visual_size or {x = 1, y = 1},
|
||||
collisionbox = model.collisionbox or {-0.3, 0.0, -0.3, 0.3, 1.7, 0.3},
|
||||
stepheight = model.stepheight or 0.6,
|
||||
eye_height = model.eye_height or 1.47,
|
||||
})
|
||||
player_api.set_animation(player, "stand")
|
||||
else
|
||||
player:set_properties({
|
||||
textures = {"player.png", "player_back.png"},
|
||||
visual = "upright_sprite",
|
||||
visual_size = {x = 1, y = 2},
|
||||
collisionbox = {-0.3, 0.0, -0.3, 0.3, 1.75, 0.3},
|
||||
stepheight = 0.6,
|
||||
eye_height = 1.625,
|
||||
})
|
||||
end
|
||||
player_model[name] = model_name
|
||||
end
|
||||
|
||||
function player_api.set_textures(player, textures)
|
||||
local name = player:get_player_name()
|
||||
local model = models[player_model[name]]
|
||||
local model_textures = model and model.textures or nil
|
||||
player_textures[name] = textures or model_textures
|
||||
player:set_properties({textures = textures or model_textures})
|
||||
end
|
||||
|
||||
function player_api.set_animation(player, anim_name, speed)
|
||||
local name = player:get_player_name()
|
||||
if player_anim[name] == anim_name then
|
||||
return
|
||||
end
|
||||
local model = player_model[name] and models[player_model[name]]
|
||||
if not (model and model.animations[anim_name]) then
|
||||
return
|
||||
end
|
||||
local anim = model.animations[anim_name]
|
||||
player_anim[name] = anim_name
|
||||
player:set_animation(anim, speed or model.animation_speed, animation_blend)
|
||||
end
|
||||
|
||||
minetest.register_on_leaveplayer(function(player)
|
||||
local name = player:get_player_name()
|
||||
player_model[name] = nil
|
||||
player_anim[name] = nil
|
||||
player_textures[name] = nil
|
||||
player_sneak[name] = nil
|
||||
player_api.player_attached[name] = nil
|
||||
end)
|
||||
|
||||
-- Localize for better performance.
|
||||
local player_set_animation = player_api.set_animation
|
||||
local player_attached = player_api.player_attached
|
||||
|
||||
-- Prevent knockback for attached players
|
||||
local old_calculate_knockback = minetest.calculate_knockback
|
||||
function minetest.calculate_knockback(player, ...)
|
||||
if player_attached[player:get_player_name()] then
|
||||
return 0
|
||||
end
|
||||
return old_calculate_knockback(player, ...)
|
||||
end
|
||||
|
||||
-- Check each player and apply animations
|
||||
minetest.register_globalstep(function()
|
||||
for _, player in pairs(minetest.get_connected_players()) do
|
||||
local name = player:get_player_name()
|
||||
local model_name = player_model[name]
|
||||
local model = model_name and models[model_name]
|
||||
if model and not player_attached[name] then
|
||||
local controls = player:get_player_control()
|
||||
local animation_speed_mod = model.animation_speed or 30
|
||||
|
||||
-- Determine if the player is sneaking, and reduce animation speed if so
|
||||
if controls.sneak then
|
||||
animation_speed_mod = animation_speed_mod / 2
|
||||
end
|
||||
|
||||
-- Apply animations based on what the player is doing
|
||||
if player:get_hp() == 0 then
|
||||
player_set_animation(player, "lay")
|
||||
-- Determine if the player is walking
|
||||
elseif controls.up or controls.down or controls.left or controls.right then
|
||||
if player_sneak[name] ~= controls.sneak then
|
||||
player_anim[name] = nil
|
||||
player_sneak[name] = controls.sneak
|
||||
end
|
||||
if controls.LMB or controls.RMB then
|
||||
player_set_animation(player, "walk_mine", animation_speed_mod)
|
||||
else
|
||||
player_set_animation(player, "walk", animation_speed_mod)
|
||||
end
|
||||
elseif controls.LMB or controls.RMB then
|
||||
player_set_animation(player, "mine", animation_speed_mod)
|
||||
else
|
||||
player_set_animation(player, "stand", animation_speed_mod)
|
||||
end
|
||||
end
|
||||
end
|
||||
end)
|
|
@ -0,0 +1,34 @@
|
|||
-- player/init.lua
|
||||
|
||||
dofile(minetest.get_modpath("player_api") .. "/api.lua")
|
||||
|
||||
-- Default player appearance
|
||||
player_api.register_model("character.b3d", {
|
||||
animation_speed = 30,
|
||||
textures = {"character.png"},
|
||||
animations = {
|
||||
-- Standard animations.
|
||||
stand = {x = 0, y = 79},
|
||||
lay = {x = 162, y = 166},
|
||||
walk = {x = 168, y = 187},
|
||||
mine = {x = 189, y = 198},
|
||||
walk_mine = {x = 200, y = 219},
|
||||
sit = {x = 81, y = 160},
|
||||
},
|
||||
collisionbox = {-0.3, 0.0, -0.3, 0.3, 1.7, 0.3},
|
||||
stepheight = 0.6,
|
||||
eye_height = 1.47,
|
||||
})
|
||||
|
||||
-- Update appearance when the player joins
|
||||
minetest.register_on_joinplayer(function(player)
|
||||
player_api.player_attached[player:get_player_name()] = false
|
||||
player_api.set_model(player, "character.b3d")
|
||||
player:set_local_animation(
|
||||
{x = 0, y = 79},
|
||||
{x = 168, y = 187},
|
||||
{x = 189, y = 198},
|
||||
{x = 200, y = 219},
|
||||
30
|
||||
)
|
||||
end)
|
|
@ -0,0 +1,60 @@
|
|||
License of source code
|
||||
----------------------
|
||||
|
||||
GNU Lesser General Public License, version 2.1
|
||||
Copyright (C) 2011 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||
Copyright (C) 2011 Various Minetest developers and contributors
|
||||
|
||||
This program is free software; you can redistribute it and/or modify it under the terms
|
||||
of the GNU Lesser General Public License as published by the Free Software Foundation;
|
||||
either version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
|
||||
without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
See the GNU Lesser General Public License for more details:
|
||||
https://www.gnu.org/licenses/old-licenses/lgpl-2.1.html
|
||||
|
||||
|
||||
Licenses of media (textures, models and sounds)
|
||||
-----------------------------------------------
|
||||
|
||||
Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0)
|
||||
Copyright (C) 2011 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||
Copyright (C) 2012 MirceaKitsune
|
||||
Copyright (C) 2012 Jordach
|
||||
Copyright (C) 2015 kilbith
|
||||
Copyright (C) 2016 sofar
|
||||
Copyright (C) 2016 xunto
|
||||
Copyright (C) 2016 Rogier-5
|
||||
Copyright (C) 2017 TeTpaAka
|
||||
Copyright (C) 2017 Desour
|
||||
Copyright (C) 2018 stujones11
|
||||
Copyright (C) 2019 An0n3m0us
|
||||
|
||||
You are free to:
|
||||
Share — copy and redistribute the material in any medium or format.
|
||||
Adapt — remix, transform, and build upon the material for any purpose, even commercially.
|
||||
The licensor cannot revoke these freedoms as long as you follow the license terms.
|
||||
|
||||
Under the following terms:
|
||||
|
||||
Attribution — You must give appropriate credit, provide a link to the license, and
|
||||
indicate if changes were made. You may do so in any reasonable manner, but not in any way
|
||||
that suggests the licensor endorses you or your use.
|
||||
|
||||
ShareAlike — If you remix, transform, or build upon the material, you must distribute
|
||||
your contributions under the same license as the original.
|
||||
|
||||
No additional restrictions — You may not apply legal terms or technological measures that
|
||||
legally restrict others from doing anything the license permits.
|
||||
|
||||
Notices:
|
||||
|
||||
You do not have to comply with the license for elements of the material in the public
|
||||
domain or where your use is permitted by an applicable exception or limitation.
|
||||
No warranties are given. The license may not give you all of the permissions necessary
|
||||
for your intended use. For example, other rights such as publicity, privacy, or moral
|
||||
rights may limit how you use the material.
|
||||
|
||||
For more details:
|
||||
http://creativecommons.org/licenses/by-sa/3.0/
|
|
@ -0,0 +1,2 @@
|
|||
name = player_api
|
||||
description = Minetest Game mod: player_api
|
After Width: | Height: | Size: 1.3 KiB |
After Width: | Height: | Size: 142 B |
After Width: | Height: | Size: 140 B |
|
@ -0,0 +1,111 @@
|
|||
|
||||
# Created by https://www.gitignore.io/api/lua,linux,macos,windows
|
||||
|
||||
### Linux ###
|
||||
*~
|
||||
|
||||
# temporary files which can be created if a process still has a handle open of a deleted file
|
||||
.fuse_hidden*
|
||||
|
||||
# KDE directory preferences
|
||||
.directory
|
||||
|
||||
# Linux trash folder which might appear on any partition or disk
|
||||
.Trash-*
|
||||
|
||||
# .nfs files are created when an open file is removed but is still being accessed
|
||||
.nfs*
|
||||
|
||||
### Lua ###
|
||||
# Compiled Lua sources
|
||||
luac.out
|
||||
|
||||
# luarocks build files
|
||||
*.src.rock
|
||||
*.zip
|
||||
*.tar.gz
|
||||
|
||||
# Object files
|
||||
*.o
|
||||
*.os
|
||||
*.ko
|
||||
*.obj
|
||||
*.elf
|
||||
|
||||
# Precompiled Headers
|
||||
*.gch
|
||||
*.pch
|
||||
|
||||
# Libraries
|
||||
*.lib
|
||||
*.a
|
||||
*.la
|
||||
*.lo
|
||||
*.def
|
||||
*.exp
|
||||
|
||||
# Shared objects (inc. Windows DLLs)
|
||||
*.dll
|
||||
*.so
|
||||
*.so.*
|
||||
*.dylib
|
||||
|
||||
# Executables
|
||||
*.exe
|
||||
*.out
|
||||
*.app
|
||||
*.i*86
|
||||
*.x86_64
|
||||
*.hex
|
||||
|
||||
|
||||
### macOS ###
|
||||
*.DS_Store
|
||||
.AppleDouble
|
||||
.LSOverride
|
||||
|
||||
# Icon must end with two \r
|
||||
Icon
|
||||
|
||||
# Thumbnails
|
||||
._*
|
||||
|
||||
# Files that might appear in the root of a volume
|
||||
.DocumentRevisions-V100
|
||||
.fseventsd
|
||||
.Spotlight-V100
|
||||
.TemporaryItems
|
||||
.Trashes
|
||||
.VolumeIcon.icns
|
||||
.com.apple.timemachine.donotpresent
|
||||
|
||||
# Directories potentially created on remote AFP share
|
||||
.AppleDB
|
||||
.AppleDesktop
|
||||
Network Trash Folder
|
||||
Temporary Items
|
||||
.apdisk
|
||||
|
||||
### Windows ###
|
||||
# Windows thumbnail cache files
|
||||
Thumbs.db
|
||||
ehthumbs.db
|
||||
ehthumbs_vista.db
|
||||
|
||||
# Folder config file
|
||||
Desktop.ini
|
||||
|
||||
# Recycle Bin used on file shares
|
||||
$RECYCLE.BIN/
|
||||
|
||||
# Windows Installer files
|
||||
*.cab
|
||||
*.msi
|
||||
*.msm
|
||||
*.msp
|
||||
|
||||
# Windows shortcuts
|
||||
*.lnk
|
||||
|
||||
|
||||
# End of https://www.gitignore.io/api/lua,linux,macos,windows
|
|
@ -0,0 +1,7 @@
|
|||
Copyright (C) 2016 rubenwardy <rw@rubenwardy.com>
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
|
@ -0,0 +1,116 @@
|
|||
# Simple Fast Inventory
|
||||
|
||||
![SFINV Screeny](screenshot.png)
|
||||
|
||||
A cleaner, simpler solution to having an advanced inventory in Minetest.
|
||||
|
||||
Written by rubenwardy.\\
|
||||
License: MIT
|
||||
|
||||
* sfinv_crafting_arrow.png - by paramat, derived from a texture by BlockMen (CC BY-SA 3.0).
|
||||
|
||||
## API
|
||||
|
||||
It is recommended that you read this link for a good introduction to the sfinv API
|
||||
by its author: https://rubenwardy.com/minetest_modding_book/en/chapters/sfinv.html
|
||||
|
||||
### sfinv Methods
|
||||
|
||||
**Pages**
|
||||
|
||||
* sfinv.set_page(player, pagename) - changes the page
|
||||
* sfinv.get_homepage_name(player) - get the page name of the first page to show to a player
|
||||
* sfinv.register_page(name, def) - register a page, see section below
|
||||
* sfinv.override_page(name, def) - overrides fields of an page registered with register_page.
|
||||
* Note: Page must already be defined, (opt)depend on the mod defining it.
|
||||
* sfinv.set_player_inventory_formspec(player) - (re)builds page formspec
|
||||
and calls set_inventory_formspec().
|
||||
* sfinv.get_formspec(player, context) - builds current page's formspec
|
||||
|
||||
**Contexts**
|
||||
|
||||
* sfinv.get_or_create_context(player) - gets the player's context
|
||||
* sfinv.set_context(player, context)
|
||||
|
||||
**Theming**
|
||||
|
||||
* sfinv.make_formspec(player, context, content, show_inv, size) - adds a theme to a formspec
|
||||
* show_inv, defaults to false. Whether to show the player's main inventory
|
||||
* size, defaults to `size[8,8.6]` if not specified
|
||||
* sfinv.get_nav_fs(player, context, nav, current_idx) - creates tabheader or ""
|
||||
|
||||
### sfinv Members
|
||||
|
||||
* pages - table of pages[pagename] = def
|
||||
* pages_unordered - array table of pages in order of addition (used to build navigation tabs).
|
||||
* contexts - contexts[playername] = player_context
|
||||
* enabled - set to false to disable. Good for inventory rehaul mods like unified inventory
|
||||
|
||||
### Context
|
||||
|
||||
A table with these keys:
|
||||
|
||||
* page - current page name
|
||||
* nav - a list of page names
|
||||
* nav_titles - a list of page titles
|
||||
* nav_idx - current nav index (in nav and nav_titles)
|
||||
* any thing you want to store
|
||||
* sfinv will clear the stored data on log out / log in
|
||||
|
||||
### sfinv.register_page
|
||||
|
||||
sfinv.register_page(name, def)
|
||||
|
||||
def is a table containing:
|
||||
|
||||
* `title` - human readable page name (required)
|
||||
* `get(self, player, context)` - returns a formspec string. See formspec variables. (required)
|
||||
* `is_in_nav(self, player, context)` - return true to show in the navigation (the tab header, by default)
|
||||
* `on_player_receive_fields(self, player, context, fields)` - on formspec submit.
|
||||
* `on_enter(self, player, context)` - called when the player changes pages, usually using the tabs.
|
||||
* `on_leave(self, player, context)` - when leaving this page to go to another, called before other's on_enter
|
||||
|
||||
### get formspec
|
||||
|
||||
Use sfinv.make_formspec to apply a layout:
|
||||
|
||||
return sfinv.make_formspec(player, context, [[
|
||||
list[current_player;craft;1.75,0.5;3,3;]
|
||||
list[current_player;craftpreview;5.75,1.5;1,1;]
|
||||
image[4.75,1.5;1,1;gui_furnace_arrow_bg.png^[transformR270]
|
||||
listring[current_player;main]
|
||||
listring[current_player;craft]
|
||||
image[0,4.25;1,1;gui_hb_bg.png]
|
||||
image[1,4.25;1,1;gui_hb_bg.png]
|
||||
image[2,4.25;1,1;gui_hb_bg.png]
|
||||
image[3,4.25;1,1;gui_hb_bg.png]
|
||||
image[4,4.25;1,1;gui_hb_bg.png]
|
||||
image[5,4.25;1,1;gui_hb_bg.png]
|
||||
image[6,4.25;1,1;gui_hb_bg.png]
|
||||
image[7,4.25;1,1;gui_hb_bg.png]
|
||||
]], true)
|
||||
|
||||
See above (methods section) for more options.
|
||||
|
||||
### Customising themes
|
||||
|
||||
Simply override this function to change the navigation:
|
||||
|
||||
function sfinv.get_nav_fs(player, context, nav, current_idx)
|
||||
return "navformspec"
|
||||
end
|
||||
|
||||
And override this function to change the layout:
|
||||
|
||||
function sfinv.make_formspec(player, context, content, show_inv, size)
|
||||
local tmp = {
|
||||
size or "size[8,8.6]",
|
||||
theme_main,
|
||||
sfinv.get_nav_fs(player, context, context.nav_titles, context.nav_idx),
|
||||
content
|
||||
}
|
||||
if show_inv then
|
||||
tmp[4] = theme_inv
|
||||
end
|
||||
return table.concat(tmp, "")
|
||||
end
|
|
@ -0,0 +1,189 @@
|
|||
sfinv = {
|
||||
pages = {},
|
||||
pages_unordered = {},
|
||||
contexts = {},
|
||||
enabled = true
|
||||
}
|
||||
|
||||
function sfinv.register_page(name, def)
|
||||
assert(name, "Invalid sfinv page. Requires a name")
|
||||
assert(def, "Invalid sfinv page. Requires a def[inition] table")
|
||||
assert(def.get, "Invalid sfinv page. Def requires a get function.")
|
||||
assert(not sfinv.pages[name], "Attempt to register already registered sfinv page " .. dump(name))
|
||||
|
||||
sfinv.pages[name] = def
|
||||
def.name = name
|
||||
table.insert(sfinv.pages_unordered, def)
|
||||
end
|
||||
|
||||
function sfinv.override_page(name, def)
|
||||
assert(name, "Invalid sfinv page override. Requires a name")
|
||||
assert(def, "Invalid sfinv page override. Requires a def[inition] table")
|
||||
local page = sfinv.pages[name]
|
||||
assert(page, "Attempt to override sfinv page " .. dump(name) .. " which does not exist.")
|
||||
for key, value in pairs(def) do
|
||||
page[key] = value
|
||||
end
|
||||
end
|
||||
|
||||
function sfinv.get_nav_fs(player, context, nav, current_idx)
|
||||
-- Only show tabs if there is more than one page
|
||||
if #nav > 1 then
|
||||
return "tabheader[0,0;sfinv_nav_tabs;" .. table.concat(nav, ",") ..
|
||||
";" .. current_idx .. ";true;false]"
|
||||
else
|
||||
return ""
|
||||
end
|
||||
end
|
||||
|
||||
local theme_inv = [[
|
||||
image[0,5.2;1,1;gui_hb_bg.png]
|
||||
image[1,5.2;1,1;gui_hb_bg.png]
|
||||
image[2,5.2;1,1;gui_hb_bg.png]
|
||||
image[3,5.2;1,1;gui_hb_bg.png]
|
||||
image[4,5.2;1,1;gui_hb_bg.png]
|
||||
image[5,5.2;1,1;gui_hb_bg.png]
|
||||
image[6,5.2;1,1;gui_hb_bg.png]
|
||||
image[7,5.2;1,1;gui_hb_bg.png]
|
||||
list[current_player;main;0,5.2;8,1;]
|
||||
list[current_player;main;0,6.35;8,3;8]
|
||||
]]
|
||||
|
||||
function sfinv.make_formspec(player, context, content, show_inv, size)
|
||||
local tmp = {
|
||||
size or "size[8,9.1]",
|
||||
sfinv.get_nav_fs(player, context, context.nav_titles, context.nav_idx),
|
||||
show_inv and theme_inv or "",
|
||||
content
|
||||
}
|
||||
return table.concat(tmp, "")
|
||||
end
|
||||
|
||||
function sfinv.get_homepage_name(player)
|
||||
return "sfinv:main"
|
||||
end
|
||||
|
||||
function sfinv.get_formspec(player, context)
|
||||
-- Generate navigation tabs
|
||||
local nav = {}
|
||||
local nav_ids = {}
|
||||
local current_idx = 1
|
||||
for i, pdef in pairs(sfinv.pages_unordered) do
|
||||
if not pdef.is_in_nav or pdef:is_in_nav(player, context) then
|
||||
nav[#nav + 1] = pdef.title
|
||||
nav_ids[#nav_ids + 1] = pdef.name
|
||||
if pdef.name == context.page then
|
||||
current_idx = #nav_ids
|
||||
end
|
||||
end
|
||||
end
|
||||
context.nav = nav_ids
|
||||
context.nav_titles = nav
|
||||
context.nav_idx = current_idx
|
||||
|
||||
-- Generate formspec
|
||||
local page = sfinv.pages[context.page] or sfinv.pages["404"]
|
||||
if page then
|
||||
return page:get(player, context)
|
||||
else
|
||||
local old_page = context.page
|
||||
local home_page = sfinv.get_homepage_name(player)
|
||||
|
||||
if old_page == home_page then
|
||||
minetest.log("error", "[sfinv] Couldn't find " .. dump(old_page) ..
|
||||
", which is also the old page")
|
||||
|
||||
return ""
|
||||
end
|
||||
|
||||
context.page = home_page
|
||||
assert(sfinv.pages[context.page], "[sfinv] Invalid homepage")
|
||||
minetest.log("warning", "[sfinv] Couldn't find " .. dump(old_page) ..
|
||||
" so switching to homepage")
|
||||
|
||||
return sfinv.get_formspec(player, context)
|
||||
end
|
||||
end
|
||||
|
||||
function sfinv.get_or_create_context(player)
|
||||
local name = player:get_player_name()
|
||||
local context = sfinv.contexts[name]
|
||||
if not context then
|
||||
context = {
|
||||
page = sfinv.get_homepage_name(player)
|
||||
}
|
||||
sfinv.contexts[name] = context
|
||||
end
|
||||
return context
|
||||
end
|
||||
|
||||
function sfinv.set_context(player, context)
|
||||
sfinv.contexts[player:get_player_name()] = context
|
||||
end
|
||||
|
||||
function sfinv.set_player_inventory_formspec(player, context)
|
||||
local fs = sfinv.get_formspec(player,
|
||||
context or sfinv.get_or_create_context(player))
|
||||
player:set_inventory_formspec(fs)
|
||||
end
|
||||
|
||||
function sfinv.set_page(player, pagename)
|
||||
local context = sfinv.get_or_create_context(player)
|
||||
local oldpage = sfinv.pages[context.page]
|
||||
if oldpage and oldpage.on_leave then
|
||||
oldpage:on_leave(player, context)
|
||||
end
|
||||
context.page = pagename
|
||||
local page = sfinv.pages[pagename]
|
||||
if page.on_enter then
|
||||
page:on_enter(player, context)
|
||||
end
|
||||
sfinv.set_player_inventory_formspec(player, context)
|
||||
end
|
||||
|
||||
function sfinv.get_page(player)
|
||||
local context = sfinv.contexts[player:get_player_name()]
|
||||
return context and context.page or sfinv.get_homepage_name(player)
|
||||
end
|
||||
|
||||
minetest.register_on_joinplayer(function(player)
|
||||
if sfinv.enabled then
|
||||
sfinv.set_player_inventory_formspec(player)
|
||||
end
|
||||
end)
|
||||
|
||||
minetest.register_on_leaveplayer(function(player)
|
||||
sfinv.contexts[player:get_player_name()] = nil
|
||||
end)
|
||||
|
||||
minetest.register_on_player_receive_fields(function(player, formname, fields)
|
||||
if formname ~= "" or not sfinv.enabled then
|
||||
return false
|
||||
end
|
||||
|
||||
-- Get Context
|
||||
local name = player:get_player_name()
|
||||
local context = sfinv.contexts[name]
|
||||
if not context then
|
||||
sfinv.set_player_inventory_formspec(player)
|
||||
return false
|
||||
end
|
||||
|
||||
-- Was a tab selected?
|
||||
if fields.sfinv_nav_tabs and context.nav then
|
||||
local tid = tonumber(fields.sfinv_nav_tabs)
|
||||
if tid and tid > 0 then
|
||||
local id = context.nav[tid]
|
||||
local page = sfinv.pages[id]
|
||||
if id and page then
|
||||
sfinv.set_page(player, id)
|
||||
end
|
||||
end
|
||||
else
|
||||
-- Pass event to page
|
||||
local page = sfinv.pages[context.page]
|
||||
if page and page.on_player_receive_fields then
|
||||
return page:on_player_receive_fields(player, context, fields)
|
||||
end
|
||||
end
|
||||
end)
|
|
@ -0,0 +1,31 @@
|
|||
-- sfinv/init.lua
|
||||
|
||||
dofile(minetest.get_modpath("sfinv") .. "/api.lua")
|
||||
|
||||
-- Load support for MT game translation.
|
||||
local S = minetest.get_translator("sfinv")
|
||||
|
||||
sfinv.register_page("sfinv:main", {
|
||||
title = S("Main"),
|
||||
get = function(self, player, context)
|
||||
return sfinv.make_formspec(player, context, [[
|
||||
size[10.25,10.75,true]
|
||||
real_coordinates[true]
|
||||
list[current_player;main;0.25,9.5;8,1;0]
|
||||
list[current_player;main;0.25,5.5;8,3;8]
|
||||
list[current_player;armor;0.25,0.25;1,4;0]
|
||||
box[1.5,0.25;3,4.75;black]
|
||||
model[1.5,0.25;3,4.75;playermodel;character.b3d;character.png;0,180;false;false;walk,stand]
|
||||
list[current_player;craft;5,1.5.25;2,2;0]
|
||||
list[current_player;craftresult;8.75,2.12;2,2;0]
|
||||
image[7.5,2.12;1,1;sfinv_crafting_arrow.png]
|
||||
]])
|
||||
end
|
||||
})
|
||||
|
||||
minetest.register_on_joinplayer(function(ObjectRef)
|
||||
local InvRef = ObjectRef:get_inventory()
|
||||
|
||||
InvRef:set_list("armor", armor)
|
||||
InvRef:set_size("armor", 4)
|
||||
end)
|
|
@ -0,0 +1,2 @@
|
|||
# textdomain: sfinv
|
||||
Crafting=Fertigung
|
|
@ -0,0 +1,2 @@
|
|||
# textdomain: sfinv
|
||||
Crafting=Creación
|
|
@ -0,0 +1,2 @@
|
|||
# textdomain: sfinv
|
||||
Crafting=Artisanat
|
|
@ -0,0 +1,2 @@
|
|||
# textdomain: sfinv
|
||||
Crafting=Kerajinan
|
|
@ -0,0 +1,2 @@
|
|||
# textdomain: sfinv
|
||||
Crafting=Assemblaggio
|
|
@ -0,0 +1,2 @@
|
|||
# textdomain: sfinv
|
||||
Crafting=Pertukangan
|
|
@ -0,0 +1,2 @@
|
|||
# textdomain: sfinv
|
||||
Crafting=Крафтинг
|
|
@ -0,0 +1,2 @@
|
|||
# textdomain: sfinv
|
||||
Crafting=Tillverkning
|
|
@ -0,0 +1,2 @@
|
|||
# textdomain: sfinv
|
||||
Crafting=Vytváranie
|
|
@ -0,0 +1,2 @@
|
|||
# textdomain: sfinv
|
||||
Crafting=合成
|
|
@ -0,0 +1,2 @@
|
|||
# textdomain: sfinv
|
||||
Crafting=合成
|
|
@ -0,0 +1,2 @@
|
|||
# textdomain: sfinv
|
||||
Crafting=
|
|
@ -0,0 +1,6 @@
|
|||
name = sfinv
|
||||
description = A cleaner, simpler solution to having an advanced inventory in Minetest.
|
||||
author = rubenwardy
|
||||
title = sfinv
|
||||
release = 6537
|
||||
depends = player_api
|
After Width: | Height: | Size: 32 KiB |
After Width: | Height: | Size: 469 B |