Commit Graph

15 Commits (master)

Author SHA1 Message Date
Austin Shenk 021ec9d982 Fixed story display for books 2013-01-25 23:59:11 -05:00
Austin Shenk 4567f03c21 Added new /books command
New books command opens a menu which lists all available books. From
there you can delete the, edit them and save them.
2013-01-24 23:28:20 -05:00
Austin Shenk 5537a814f6 Moved a lot of code around 2013-01-21 19:53:04 -05:00
Austin Shenk 8c3db6baf7 Added prototype for quest node 2013-01-20 15:57:45 -05:00
Austin Shenk 4a7b375da9 Fixed detached inventory issue 2013-01-19 12:10:08 -05:00
Austin Shenk 383d48dd49 Added initial stuff and bug fixes
Added check to make sure an area was found to remove.
Added infotext to ID blocks so you can see ID without clicking.
Added new node to edit initial stuff.
2013-01-18 17:54:03 -05:00
Austin Shenk ab103135d1 Added general definitions for simple nodes 2013-01-17 20:26:31 -05:00
Austin Shenk 12127520c5 Fixed startup process from normal to creative
Fixed table access to new string value and added visual size to be set
on node construct.
2013-01-10 21:46:23 -05:00
Austin Shenk 8cae862d83 Modified creation to work with new key storage 2013-01-09 22:36:14 -05:00
Austin Shenk 853495cb93 Removed after implementation
Found the solution to the problem and it wasn't related to time. Instead
it was incorrect or null data stored in table. Minetest couldn't place a
nil node so it wasn't placing both nodes.
2013-01-08 22:16:42 -05:00
Austin Shenk 7662bf4caa Trying to fix node addition problem
Problem still isn't fixed when waiting a couple seconds. It seems the
environment still isn't initalized on player join. But it still adds the
one node after the other.
2013-01-07 21:08:31 -05:00
Austin Shenk 32d5a0e086 Cleaned some useless code
Cleaned up joining code and added initialized variable to identify
adventures has been initialized
2013-01-06 22:41:52 -05:00
Austin Shenk eb2892d0fe Fixed some encoding and decoding issues
Still working on why node data is not stored in the sources table when a
player joins in creative.
2013-01-06 00:10:57 -05:00
Austin Shenk 17db6429ee Fixed initial node creation
Nodes that are encoded and then decoded in creative mode are now added
to the environment during a player join event. Previously they were
added before the environment had been initialized.
2013-01-04 20:55:15 -05:00
Austin Shenk e3c5394818 Add WIP files so far 2013-01-03 22:31:49 -05:00