Added initial stuff events

master
Austin Shenk 2013-01-20 15:55:52 -05:00
parent 88d320e923
commit 0b6023d574
1 changed files with 4 additions and 2 deletions

View File

@ -62,7 +62,6 @@ local function storeFullyProtectedNodes(data)
for x=0,data[8]-1,1 do
adventures.unbuildable[adventures.positionToString({x=start.x+x,y=start.y+y,z=start.z+z})] = true
adventures.unbreakable[adventures.positionToString({x=start.x+x,y=start.y+y,z=start.z+z})] = true
print("X: "..start.x+x.." Y: "..start.y+y.." Z: "..start.z+z)
end
end
end
@ -105,10 +104,13 @@ local function storeCheckpointPositions(data)
end
end
local function giveInitialStuff(player)
player:get_inventory():set_list("main", minetest.get_inventory({type="detached",name="initialstuff"}):get_list("main"))
end
minetest.register_on_newplayer(function(obj)
adventures.playerCheckPoints[obj:get_player_name()] = 0
adventures.requestSpawnPosition(obj)
--giveInitialStuff(obj)
giveInitialStuff(obj)
end)
minetest.register_on_joinplayer(function(obj)