nanovg/src/fontstash.h

1135 lines
30 KiB
C

//
// Copyright (c) 2009-2013 Mikko Mononen memon@inside.org
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
// arising from the use of this software.
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
// 1. The origin of this software must not be misrepresented; you must not
// claim that you wrote the original software. If you use this software
// in a product, an acknowledgment in the product documentation would be
// appreciated but is not required.
// 2. Altered source versions must be plainly marked as such, and must not be
// misrepresented as being the original software.
// 3. This notice may not be removed or altered from any source distribution.
//
#ifndef FONS_H
#define FONS_H
#define FONS_INVALID -1
enum FONSflags {
FONS_ZERO_TOPLEFT = 1,
FONS_ZERO_BOTTOMLEFT = 2,
};
enum FONSaling {
// Horizontal align
FONS_ALIGN_LEFT = 1<<0, // Default
FONS_ALIGN_CENTER = 1<<1,
FONS_ALIGN_RIGHT = 1<<2,
// Vertical align
FONS_ALIGN_TOP = 1<<3,
FONS_ALIGN_MIDDLE = 1<<4,
FONS_ALIGN_BOTTOM = 1<<5,
FONS_ALIGN_BASELINE = 1<<6, // Default
};
struct FONSparams {
int width, height;
unsigned char flags;
void* userPtr;
int (*renderCreate)(void* uptr, int width, int height);
void (*renderUpdate)(void* uptr, int* rect, const unsigned char* data);
void (*renderDraw)(void* uptr, const float* verts, const float* tcoords, const unsigned int* colors, int nverts);
void (*renderDelete)(void* uptr);
};
struct FONSquad
{
float x0,y0,s0,t0;
float x1,y1,s1,t1;
};
struct FONStextIter {
float x, y, scale, spacing;
short isize, iblur;
struct FONSfont* font;
struct FONSglyph* prevGlyph;
const char* str;
unsigned int utf8state;
};
// Contructor and destructor.
struct FONScontext* fonsCreate(struct FONSparams* params);
void fonsDelete(struct FONScontext* s);
// Add fonts
int fonsAddFont(struct FONScontext* s, const char* name, const char* path);
int fonsAddFontMem(struct FONScontext* s, const char* name, unsigned char* data, int ndata, int freeData);
int fonsGetFontByName(struct FONScontext* s, const char* name);
// State handling
void fonsPushState(struct FONScontext* s);
void fonsPopState(struct FONScontext* s);
void fonsClearState(struct FONScontext* s);
// State setting
void fonsSetSize(struct FONScontext* s, float size);
void fonsSetColor(struct FONScontext* s, unsigned int color);
void fonsSetSpacing(struct FONScontext* s, float spacing);
void fonsSetBlur(struct FONScontext* s, float blur);
void fonsSetAlign(struct FONScontext* s, int align);
void fonsSetFont(struct FONScontext* s, int font);
// Draw text
void fonsDrawText(struct FONScontext* s, float x, float y, const char* string, float* dx);
// Measure text
void fonsTextBounds(struct FONScontext* s, const char* string, float* width, float* bounds);
void fonsVertMetrics(struct FONScontext* s, float* ascender, float* descender, float* lineh);
// Text iterator
int fonsTextIterInit(struct FONScontext* stash, struct FONStextIter* iter, float x, float y, const char* s);
int fonsTextIterNext(struct FONScontext* stash, struct FONStextIter* iter, struct FONSquad* quad);
// Pull texture data
const unsigned char* fonsGetTextureData(struct FONScontext* stash, int* width, int* height);
int fonsValidateTexture(struct FONScontext* s, int* dirty);
// Draws the stash texture for debugging
void fonsDrawDebug(struct FONScontext* s, float x, float y);
#endif // FONS_H
#ifdef FONTSTASH_IMPLEMENTATION
#define STB_TRUETYPE_IMPLEMENTATION
static void* fons__tmpalloc(size_t size, void* up);
static void fons__tmpfree(void* ptr, void* up);
#define STBTT_malloc(x,u) fons__tmpalloc(x,u)
#define STBTT_free(x,u) fons__tmpfree(x,u)
#include "stb_truetype.h"
#ifndef FONS_SCRATCH_BUF_SIZE
# define FONS_SCRATCH_BUF_SIZE 16000
#endif
#ifndef FONS_HASH_LUT_SIZE
# define FONS_HASH_LUT_SIZE 256
#endif
#ifndef FONS_INIT_FONTS
# define FONS_INIT_FONTS 4
#endif
#ifndef FONS_INIT_ROWS
# define FONS_INIT_ROWS 64
#endif
#ifndef FONS_INIT_GLYPHS
# define FONS_INIT_GLYPHS 256
#endif
#ifndef FONS_VERTEX_COUNT
# define FONS_VERTEX_COUNT 1024
#endif
#ifndef FONS_MAX_STATES
# define FONS_MAX_STATES 20
#endif
static unsigned int fons__hashint(unsigned int a)
{
a += ~(a<<15);
a ^= (a>>10);
a += (a<<3);
a ^= (a>>6);
a += ~(a<<11);
a ^= (a>>16);
return a;
}
static int fons__mini(int a, int b)
{
return a < b ? a : b;
}
static int fons__maxi(int a, int b)
{
return a > b ? a : b;
}
struct FONSrow
{
short x,y,h;
};
struct FONSglyph
{
unsigned int codepoint;
int index;
int next;
short size, blur;
short x0,y0,x1,y1;
short xadv,xoff,yoff;
};
struct FONSfont
{
stbtt_fontinfo font;
char name[64];
unsigned char* data;
int dataSize;
unsigned char freeData;
float ascender;
float descender;
float lineh;
struct FONSglyph* glyphs;
int cglyphs;
int nglyphs;
int lut[FONS_HASH_LUT_SIZE];
};
struct FONSstate
{
int font;
int align;
float size;
unsigned int color;
float blur;
float spacing;
};
struct FONScontext
{
struct FONSparams params;
float itw,ith;
unsigned char* texData;
int dirtyRect[4];
struct FONSrow* rows;
int crows;
int nrows;
struct FONSfont** fonts;
int cfonts;
int nfonts;
float verts[FONS_VERTEX_COUNT*2];
float tcoords[FONS_VERTEX_COUNT*2];
unsigned int colors[FONS_VERTEX_COUNT];
int nverts;
unsigned char scratch[FONS_SCRATCH_BUF_SIZE];
int nscratch;
struct FONSstate states[FONS_MAX_STATES];
int nstates;
};
static void* fons__tmpalloc(size_t size, void* up)
{
struct FONScontext* stash = (struct FONScontext*)up;
if (stash->nscratch+(int)size > FONS_SCRATCH_BUF_SIZE)
return NULL;
unsigned char* ptr = stash->scratch + stash->nscratch;
stash->nscratch += (int)size;
return ptr;
}
static void fons__tmpfree(void* ptr, void* up)
{
// empty
}
// Copyright (c) 2008-2010 Bjoern Hoehrmann <bjoern@hoehrmann.de>
// See http://bjoern.hoehrmann.de/utf-8/decoder/dfa/ for details.
#define FONS_UTF8_ACCEPT 0
#define FONS_UTF8_REJECT 12
static unsigned int fons__decutf8(unsigned int* state, unsigned int* codep, unsigned int byte)
{
static const unsigned char utf8d[] = {
// The first part of the table maps bytes to character classes that
// to reduce the size of the transition table and create bitmasks.
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1, 9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,
7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7, 7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,
8,8,2,2,2,2,2,2,2,2,2,2,2,2,2,2, 2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,
10,3,3,3,3,3,3,3,3,3,3,3,3,4,3,3, 11,6,6,6,5,8,8,8,8,8,8,8,8,8,8,8,
// The second part is a transition table that maps a combination
// of a state of the automaton and a character class to a state.
0,12,24,36,60,96,84,12,12,12,48,72, 12,12,12,12,12,12,12,12,12,12,12,12,
12, 0,12,12,12,12,12, 0,12, 0,12,12, 12,24,12,12,12,12,12,24,12,24,12,12,
12,12,12,12,12,12,12,24,12,12,12,12, 12,24,12,12,12,12,12,12,12,24,12,12,
12,12,12,12,12,12,12,36,12,36,12,12, 12,36,12,12,12,12,12,36,12,36,12,12,
12,36,12,12,12,12,12,12,12,12,12,12,
};
unsigned int type = utf8d[byte];
*codep = (*state != FONS_UTF8_ACCEPT) ?
(byte & 0x3fu) | (*codep << 6) :
(0xff >> type) & (byte);
*state = utf8d[256 + *state + type];
return *state;
}
struct FONScontext* fonsCreate(struct FONSparams* params)
{
struct FONScontext* stash = NULL;
// Allocate memory for the font stash.
stash = (struct FONScontext*)malloc(sizeof(struct FONScontext));
if (stash == NULL) goto error;
memset(stash, 0, sizeof(struct FONScontext));
stash->params = *params;
if (stash->params.renderCreate != NULL)
if (stash->params.renderCreate(stash->params.userPtr, stash->params.width, stash->params.height) == 0) goto error;
// Allocate space for rows
stash->rows = (struct FONSrow*)malloc(sizeof(struct FONSrow) * FONS_INIT_ROWS);
if (stash->rows == NULL) goto error;
memset(stash->rows, 0, sizeof(struct FONSrow) * FONS_INIT_ROWS);
stash->crows = FONS_INIT_ROWS;
stash->nrows = 0;
// Allocate space for fonts.
stash->fonts = (struct FONSfont**)malloc(sizeof(struct FONSfont*) * FONS_INIT_FONTS);
if (stash->fonts == NULL) goto error;
memset(stash->fonts, 0, sizeof(struct FONSfont*) * FONS_INIT_FONTS);
stash->cfonts = FONS_INIT_FONTS;
stash->nfonts = 0;
// Create texture for the cache.
stash->itw = 1.0f/stash->params.width;
stash->ith = 1.0f/stash->params.height;
stash->texData = (unsigned char*)malloc(stash->params.width * stash->params.height);
if (stash->texData == NULL) goto error;
memset(stash->texData, 0, stash->params.width * stash->params.height);
stash->dirtyRect[0] = stash->params.width;
stash->dirtyRect[1] = stash->params.height;
stash->dirtyRect[2] = 0;
stash->dirtyRect[3] = 0;
fonsPushState(stash);
fonsClearState(stash);
return stash;
error:
fonsDelete(stash);
return NULL;
}
static struct FONSstate* fons__getState(struct FONScontext* stash)
{
return &stash->states[stash->nstates-1];
}
void fonsSetSize(struct FONScontext* stash, float size)
{
fons__getState(stash)->size = size;
}
void fonsSetColor(struct FONScontext* stash, unsigned int color)
{
fons__getState(stash)->color = color;
}
void fonsSetSpacing(struct FONScontext* stash, float spacing)
{
fons__getState(stash)->spacing = spacing;
}
void fonsSetBlur(struct FONScontext* stash, float blur)
{
fons__getState(stash)->blur = blur;
}
void fonsSetAlign(struct FONScontext* stash, int align)
{
fons__getState(stash)->align = align;
}
void fonsSetFont(struct FONScontext* stash, int font)
{
fons__getState(stash)->font = font;
}
void fonsPushState(struct FONScontext* stash)
{
if (stash->nstates >= FONS_MAX_STATES)
return;
if (stash->nstates > 0)
memcpy(&stash->states[stash->nstates], &stash->states[stash->nstates-1], sizeof(struct FONSstate));
stash->nstates++;
}
void fonsPopState(struct FONScontext* stash)
{
if (stash->nstates <= 1)
return;
stash->nstates--;
}
void fonsClearState(struct FONScontext* stash)
{
struct FONSstate* state = fons__getState(stash);
state->size = 12.0f;
state->color = 0xffffffff;
state->font = 0;
state->blur = 0;
state->spacing = 0;
state->align = FONS_ALIGN_LEFT | FONS_ALIGN_BASELINE;
}
int fonsAddFont(struct FONScontext* stash, const char* name, const char* path)
{
FILE* fp = 0;
int dataSize = 0;
unsigned char* data = NULL;
// Read in the font data.
fp = fopen(path, "rb");
if (!fp) goto error;
fseek(fp,0,SEEK_END);
dataSize = (int)ftell(fp);
fseek(fp,0,SEEK_SET);
data = (unsigned char*)malloc(dataSize);
if (data == NULL) goto error;
fread(data, 1, dataSize, fp);
fclose(fp);
fp = 0;
return fonsAddFontMem(stash, name, data, dataSize, 1);
error:
if (data) free(data);
if (fp) fclose(fp);
return 0;
}
static void fons__freeFont(struct FONSfont* font)
{
if (font == NULL) return;
if (font->glyphs) free(font->glyphs);
if (font->freeData && font->data) free(font->data);
free(font);
}
static int fons__allocFont(struct FONScontext* stash)
{
struct FONSfont** fonts = NULL;
struct FONSfont* font = NULL;
if (stash->nfonts+1 > stash->cfonts) {
stash->cfonts *= 2;
fonts = (struct FONSfont**)malloc(sizeof(struct FONSfont*) * stash->cfonts);
if (fonts == NULL) goto error;
memset(fonts, 0, sizeof(struct FONSfont*) * stash->cfonts);
if (stash->nfonts > 0)
memcpy(fonts, stash->fonts, sizeof(struct FONSfont*));
free(stash->fonts);
stash->fonts = fonts;
}
font = (struct FONSfont*)malloc(sizeof(struct FONSfont));
if (font == NULL) goto error;
memset(font, 0, sizeof(struct FONSfont));
font->glyphs = (struct FONSglyph*)malloc(sizeof(struct FONSglyph) * FONS_INIT_GLYPHS);
if (font->glyphs == NULL) goto error;
font->cglyphs = FONS_INIT_GLYPHS;
font->nglyphs = 0;
stash->fonts[stash->nfonts++] = font;
return stash->nfonts-1;
error:
fons__freeFont(font);
return FONS_INVALID;
}
int fonsAddFontMem(struct FONScontext* stash, const char* name, unsigned char* data, int dataSize, int freeData)
{
int i, ascent, descent, fh, lineGap;
struct FONSfont* font;
int idx = fons__allocFont(stash);
if (idx == FONS_INVALID)
return FONS_INVALID;
font = stash->fonts[idx];
strncpy(font->name, name, sizeof(font->name));
font->name[sizeof(font->name)-1] = '\0';
// Init hash lookup.
for (i = 0; i < FONS_HASH_LUT_SIZE; ++i)
font->lut[i] = -1;
// Read in the font data.
font->dataSize = dataSize;
font->data = data;
font->freeData = freeData;
// Init stb_truetype
stash->nscratch = 0;
font->font.userdata = stash;
if (!stbtt_InitFont(&font->font, font->data, 0)) goto error;
// Store normalized line height. The real line height is got
// by multiplying the lineh by font size.
stbtt_GetFontVMetrics(&font->font, &ascent, &descent, &lineGap);
fh = ascent - descent;
font->ascender = (float)ascent / (float)fh;
font->descender = (float)descent / (float)fh;
font->lineh = (float)(fh + lineGap) / (float)fh;
return idx;
error:
fons__freeFont(font);
stash->nfonts--;
return FONS_INVALID;
}
int fonsGetFontByName(struct FONScontext* s, const char* name)
{
int i;
for (i = 0; i < s->nfonts; i++) {
if (strcmp(s->fonts[i]->name, name) == 0)
return i;
}
return FONS_INVALID;
}
const unsigned char* fonsGetTextureData(struct FONScontext* stash, int* width, int* height)
{
if (width != NULL)
*width = stash->params.width;
if (height != NULL)
*height = stash->params.height;
return stash->texData;
}
int fonsValidateTexture(struct FONScontext* stash, int* dirty)
{
if (stash->dirtyRect[0] < stash->dirtyRect[2] && stash->dirtyRect[1] < stash->dirtyRect[3]) {
dirty[0] = stash->dirtyRect[0];
dirty[1] = stash->dirtyRect[1];
dirty[2] = stash->dirtyRect[2];
dirty[3] = stash->dirtyRect[3];
// Reset dirty rect
stash->dirtyRect[0] = stash->params.width;
stash->dirtyRect[1] = stash->params.height;
stash->dirtyRect[2] = 0;
stash->dirtyRect[3] = 0;
return 1;
}
return 0;
}
static struct FONSrow* fons__allocRow(struct FONScontext* stash)
{
struct FONSrow* rows = NULL;
if (stash->nrows+1 > stash->crows) {
stash->crows *= 2;
rows = (struct FONSrow*)malloc(sizeof(struct FONSrow) * stash->crows);
if (rows == NULL) return NULL;
memset(rows, 0, sizeof(struct FONSrow) * stash->crows);
if (stash->nrows > 0)
memcpy(rows, stash->rows, sizeof(struct FONSrow) * stash->nrows);
free(stash->rows);
stash->rows = rows;
}
stash->nrows++;
return &stash->rows[stash->nrows-1];
}
static struct FONSglyph* fons__allocGlyph(struct FONSfont* font)
{
struct FONSglyph* glyphs = NULL;
if (font->nglyphs+1 > font->cglyphs) {
font->cglyphs *= 2;
glyphs = (struct FONSglyph*)malloc(sizeof(struct FONSglyph) * font->cglyphs);
if (glyphs == NULL) return NULL;
memset(glyphs, 0, sizeof(struct FONSglyph) * font->cglyphs);
if (font->nglyphs > 0)
memcpy(glyphs, font->glyphs, sizeof(struct FONSglyph) * font->nglyphs);
free(font->glyphs);
font->glyphs = glyphs;
}
font->nglyphs++;
return &font->glyphs[font->nglyphs-1];
}
static int fons__clamp(int a, int amin, int amax) { return a < amin ? amin : (a > amax ? amax : a); }
static void fons__hblur(unsigned char* dst, int dstStride, unsigned char* src, int srcStride,
int w, int h, int blur, unsigned short* idx)
{
int x,y,acc;
int d = 1 + 2*blur;
int w1 = w-1;
idx += blur;
for (x = -blur; x <= w+blur; x++) {
idx[x] = fons__clamp(x,0,w1);
}
for (y = 0; y < h; y++) {
// warm up accumulator
acc = 0;
for (x = -blur; x < blur; x++)
acc += src[idx[x]];
for (x = 0; x < w; x++) {
acc += src[idx[x+blur]];
dst[x] = (unsigned char)(acc / d);
acc -= src[idx[x-blur]];
}
src += srcStride;
dst += dstStride;
}
}
static void fons__vblur(unsigned char* dst, int dstStride, unsigned char* src, int srcStride,
int w, int h, int blur, unsigned short* idx)
{
int x,y,acc;
int d = 1 + 2*blur;
int h1 = h-1;
idx += blur;
for (y = -blur; y <= h+blur; y++)
idx[y] = fons__clamp(y,0,h1) * srcStride;
for (x = 0; x < w; x++) {
// warm up accumulator
acc = 0;
for (y = -blur; y < blur; y++)
acc += src[idx[y]];
for (y = 0; y < h; y++) {
acc += src[idx[y+blur]];
dst[y*dstStride] = (unsigned char)(acc / d);
acc -= src[idx[y-blur]];
}
src++;
dst++;
}
}
static void fons__blur(struct FONScontext* stash, unsigned char* dst, int w, int h, int dstStride, int blur)
{
// It is possible that our scratch is too small for blurring (16k scratch can handle about 120x120 blur).
int bufStride = w;
unsigned short* idx;
unsigned char* buf;
buf = (unsigned char*)fons__tmpalloc(w*h, stash);
if (buf == NULL) {
return;
}
idx = (unsigned short*)fons__tmpalloc((1+2*blur+fons__maxi(w,h))*sizeof(unsigned short), stash);
if (idx == NULL) {
return;
}
// Tent.
int b1 = (blur+1)/2, b2 = blur-b1;
fons__hblur(buf,bufStride, dst,dstStride, w,h, b1, idx);
fons__vblur(dst,dstStride, buf,bufStride, w,h, b1, idx);
if (b2 > 0) {
fons__hblur(buf,bufStride, dst,dstStride, w,h, b2, idx);
fons__vblur(dst,dstStride, buf,bufStride, w,h, b2, idx);
}
}
static struct FONSglyph* fons__getGlyph(struct FONScontext* stash, struct FONSfont* font, unsigned int codepoint,
short isize, short iblur)
{
int i, g, advance, lsb, x0, y0, x1, y1, gw, gh;
float scale;
struct FONSglyph* glyph = NULL;
unsigned int h;
float size = isize/10.0f;
int rh, pad, x, y;
struct FONSrow* br;
unsigned char* dst;
if (isize < 2) return NULL;
if (iblur > 20) iblur = 20;
pad = iblur+2;
// Reset allocator.
stash->nscratch = 0;
// Find code point and size.
h = fons__hashint(codepoint) & (FONS_HASH_LUT_SIZE-1);
i = font->lut[h];
while (i != -1) {
if (font->glyphs[i].codepoint == codepoint && font->glyphs[i].size == isize && font->glyphs[i].blur == iblur)
return &font->glyphs[i];
i = font->glyphs[i].next;
}
// Could not find glyph, create it.
scale = stbtt_ScaleForPixelHeight(&font->font, size);
g = stbtt_FindGlyphIndex(&font->font, codepoint);
stbtt_GetGlyphHMetrics(&font->font, g, &advance, &lsb);
stbtt_GetGlyphBitmapBox(&font->font, g, scale,scale, &x0,&y0,&x1,&y1);
gw = x1-x0 + pad*2;
gh = y1-y0 + pad*2;
// Find row where the glyph can be fit.
br = NULL;
rh = (gh+7) & ~7;
for (i = 0; i < stash->nrows; ++i) {
int rmax = stash->rows[i].h, rmin = rmax - rmax/4;
if (rh >= rmin && rh <= rmax && (stash->rows[i].x+gw) <= stash->params.width) {
br = &stash->rows[i];
break;
}
}
// If no row found, add new.
if (br == NULL) {
short py = 0;
// Check that there is enough space.
if (stash->nrows > 0) {
py = stash->rows[stash->nrows-1].y + stash->rows[stash->nrows-1].h;
if (py+rh > stash->params.height)
return NULL;
}
// Init and add row
br = fons__allocRow(stash);
if (br == NULL)
return NULL;
br->x = 0;
br->y = py;
br->h = rh;
}
// Init glyph.
glyph = fons__allocGlyph(font);
glyph->codepoint = codepoint;
glyph->size = isize;
glyph->blur = iblur;
glyph->index = g;
glyph->x0 = br->x;
glyph->y0 = br->y;
glyph->x1 = glyph->x0+gw;
glyph->y1 = glyph->y0+gh;
glyph->xadv = (short)(scale * advance * 10.0f);
glyph->xoff = x0 - pad;
glyph->yoff = y0 - pad;
glyph->next = 0;
// Advance row location.
br->x += gw+1;
// Insert char to hash lookup.
glyph->next = font->lut[h];
font->lut[h] = font->nglyphs-1;
// Rasterize
dst = &stash->texData[(glyph->x0+pad) + (glyph->y0+pad) * stash->params.width];
stbtt_MakeGlyphBitmap(&font->font, dst, gw-pad*2,gh-pad*2, stash->params.width, scale,scale, g);
// Make sure there is one pixel empty border.
dst = &stash->texData[glyph->x0 + glyph->y0 * stash->params.width];
for (y = 0; y < gh; y++) {
dst[y*stash->params.width] = 0;
dst[gw-1 + y*stash->params.width] = 0;
}
for (x = 0; x < gw; x++) {
dst[x] = 0;
dst[x + (gh-1)*stash->params.width] = 0;
}
// Debug code to color the glyph background
/* dst = &stash->texData[glyph->x0 + glyph->y0 * stash->params.width];
for (y = 0; y < gh; y++) {
for (x = 0; x < gw; x++) {
int a = (int)dst[x+y*stash->params.width] + 20;
if (a > 255) a = 255;
dst[x+y*stash->params.width] = a;
}
}*/
// Blur
if (iblur > 0) {
stash->nscratch = 0;
dst = &stash->texData[glyph->x0 + glyph->y0 * stash->params.width];
fons__blur(stash, dst, gw,gh, stash->params.width, iblur);
}
stash->dirtyRect[0] = fons__mini(stash->dirtyRect[0], fons__maxi(0, glyph->x0-1));
stash->dirtyRect[1] = fons__mini(stash->dirtyRect[1], fons__maxi(0, glyph->y0-1));
stash->dirtyRect[2] = fons__maxi(stash->dirtyRect[2], fons__mini(glyph->x1+1, stash->params.width));
stash->dirtyRect[3] = fons__maxi(stash->dirtyRect[3], fons__mini(glyph->y1+1, stash->params.height));
return glyph;
}
static void fons__getQuad(struct FONScontext* stash, struct FONSfont* font,
struct FONSglyph* prevGlyph, struct FONSglyph* glyph,
float scale, float spacing, float* x, float* y, struct FONSquad* q)
{
int rx,ry,xoff,yoff,x0,y0,x1,y1;
if (prevGlyph) {
float adv = stbtt_GetGlyphKernAdvance(&font->font, prevGlyph->index, glyph->index) * scale;
*x += (int)(adv+0.5f);
}
// Each glyph has 2px border to allow good interpolation,
// one pixel to prevent leaking, and one to allow good interpolation for rendering.
// Inset the texture region by one pixel for corret interpolation.
xoff = glyph->xoff+1;
yoff = glyph->yoff+1;
x0 = glyph->x0+1;
y0 = glyph->y0+1;
x1 = glyph->x1-1;
y1 = glyph->y1-1;
if (stash->params.flags & FONS_ZERO_TOPLEFT) {
rx = (int)(*x + xoff);
ry = (int)(*y + yoff);
q->x0 = rx;
q->y0 = ry;
q->x1 = rx + x1 - x0;
q->y1 = ry + y1 - y0;
q->s0 = x0 * stash->itw;
q->t0 = y0 * stash->ith;
q->s1 = x1 * stash->itw;
q->t1 = y1 * stash->ith;
} else {
rx = (int)(*x + xoff);
ry = (int)(*y - yoff);
q->x0 = rx;
q->y0 = ry;
q->x1 = rx + x1 - x0;
q->y1 = ry - y1 + y0;
q->s0 = x0 * stash->itw;
q->t0 = y0 * stash->ith;
q->s1 = x1 * stash->itw;
q->t1 = y1 * stash->ith;
}
*x += (int)(glyph->xadv / 10.0f + spacing + 0.5f);
}
static void fons__flush(struct FONScontext* stash)
{
// Flush texture
if (stash->dirtyRect[0] < stash->dirtyRect[2] && stash->dirtyRect[1] < stash->dirtyRect[3]) {
if (stash->params.renderUpdate != NULL)
stash->params.renderUpdate(stash->params.userPtr, stash->dirtyRect, stash->texData);
// Reset dirty rect
stash->dirtyRect[0] = stash->params.width;
stash->dirtyRect[1] = stash->params.height;
stash->dirtyRect[2] = 0;
stash->dirtyRect[3] = 0;
}
// Flush triangles
if (stash->nverts > 0) {
if (stash->params.renderDraw != NULL)
stash->params.renderDraw(stash->params.userPtr, stash->verts, stash->tcoords, stash->colors, stash->nverts);
stash->nverts = 0;
}
}
static inline void fons__vertex(struct FONScontext* stash, float x, float y, float s, float t, unsigned int c)
{
stash->verts[stash->nverts*2+0] = x;
stash->verts[stash->nverts*2+1] = y;
stash->tcoords[stash->nverts*2+0] = s;
stash->tcoords[stash->nverts*2+1] = t;
stash->colors[stash->nverts] = c;
stash->nverts++;
}
static float fons__getVertAlign(struct FONScontext* stash, struct FONSfont* font, int align, short isize)
{
if (stash->params.flags & FONS_ZERO_TOPLEFT) {
if (align & FONS_ALIGN_TOP) {
return font->ascender * (float)isize/10.0f;
} else if (align & FONS_ALIGN_MIDDLE) {
return (font->ascender + font->descender) / 2.0f * (float)isize/10.0f;
} else if (align & FONS_ALIGN_BASELINE) {
return 0.0f;
} else if (align & FONS_ALIGN_BOTTOM) {
return font->descender * (float)isize/10.0f;
}
} else {
if (align & FONS_ALIGN_TOP) {
return -font->ascender * (float)isize/10.0f;
} else if (align & FONS_ALIGN_MIDDLE) {
return -(font->ascender + font->descender) / 2.0f * (float)isize/10.0f;
} else if (align & FONS_ALIGN_BASELINE) {
return 0.0f;
} else if (align & FONS_ALIGN_BOTTOM) {
return -font->descender * (float)isize/10.0f;
}
}
return 0.0;
}
void fonsDrawText(struct FONScontext* stash,
float x, float y,
const char* s, float* dx)
{
struct FONSstate* state = fons__getState(stash);
unsigned int codepoint;
unsigned int utf8state = 0;
struct FONSglyph* glyph = NULL;
struct FONSglyph* prevGlyph = NULL;
struct FONSquad q;
short isize = (short)(state->size*10.0f);
short iblur = (short)state->blur;
float scale;
struct FONSfont* font;
if (stash == NULL) return;
if (state->font < 0 || state->font >= stash->nfonts) return;
font = stash->fonts[state->font];
if (!font->data) return;
scale = stbtt_ScaleForPixelHeight(&font->font, (float)isize/10.0f);
float width;
// Align horizontally
if (state->align & FONS_ALIGN_LEFT) {
// empty
} else if (state->align & FONS_ALIGN_RIGHT) {
fonsTextBounds(stash, s, &width, NULL);
x -= width;
} else if (state->align & FONS_ALIGN_CENTER) {
fonsTextBounds(stash, s, &width, NULL);
x -= width * 0.5f;
}
// Align vertically.
y += fons__getVertAlign(stash, font, state->align, isize);
for (; *s; ++s) {
if (fons__decutf8(&utf8state, &codepoint, *(const unsigned char*)s))
continue;
glyph = fons__getGlyph(stash, font, codepoint, isize, iblur);
if (glyph != NULL) {
fons__getQuad(stash, font, prevGlyph, glyph, scale, state->spacing, &x, &y, &q);
if (stash->nverts+6 > FONS_VERTEX_COUNT)
fons__flush(stash);
fons__vertex(stash, q.x0, q.y0, q.s0, q.t0, state->color);
fons__vertex(stash, q.x1, q.y1, q.s1, q.t1, state->color);
fons__vertex(stash, q.x1, q.y0, q.s1, q.t0, state->color);
fons__vertex(stash, q.x0, q.y0, q.s0, q.t0, state->color);
fons__vertex(stash, q.x0, q.y1, q.s0, q.t1, state->color);
fons__vertex(stash, q.x1, q.y1, q.s1, q.t1, state->color);
}
prevGlyph = glyph;
}
fons__flush(stash);
if (dx) *dx = x;
}
int fonsTextIterInit(struct FONScontext* stash, struct FONStextIter* iter,
float x, float y, const char* s)
{
struct FONSstate* state = fons__getState(stash);
float width;
memset(iter, 0, sizeof(*iter));
if (stash == NULL) return 0;
if (state->font < 0 || state->font >= stash->nfonts) return 0;
iter->font = stash->fonts[state->font];
if (!iter->font->data) return 0;
iter->isize = (short)(state->size*10.0f);
iter->iblur = (short)state->blur;
iter->scale = stbtt_ScaleForPixelHeight(&iter->font->font, (float)iter->isize/10.0f);
// Align horizontally
if (state->align & FONS_ALIGN_LEFT) {
// empty
} else if (state->align & FONS_ALIGN_RIGHT) {
fonsTextBounds(stash, s, &width, NULL);
x -= width;
} else if (state->align & FONS_ALIGN_CENTER) {
fonsTextBounds(stash, s, &width, NULL);
x -= width * 0.5f;
}
// Align vertically.
y += fons__getVertAlign(stash, iter->font, state->align, iter->isize);
iter->x = x;
iter->y = y;
iter->spacing = state->spacing;
iter->str = s;
return 1;
}
int fonsTextIterNext(struct FONScontext* stash, struct FONStextIter* iter, struct FONSquad* quad)
{
struct FONSglyph* glyph = NULL;
unsigned int codepoint = 0;
const char* s = iter->str;
if (*s == '\0')
return 0;
for (; *s; s++) {
if (fons__decutf8(&iter->utf8state, &codepoint, *(const unsigned char*)s))
continue;
s++;
// printf("%c", codepoint);
// Get glyph and quad
glyph = fons__getGlyph(stash, iter->font, codepoint, iter->isize, iter->iblur);
if (glyph != NULL)
fons__getQuad(stash, iter->font, iter->prevGlyph, glyph, iter->scale, iter->spacing, &iter->x, &iter->y, quad);
iter->prevGlyph = glyph;
break;
}
iter->str = s;
return 1;
}
void fonsDrawDebug(struct FONScontext* stash, float x, float y)
{
int w = stash->params.width;
int h = stash->params.height;
if (stash->nverts+6 > FONS_VERTEX_COUNT)
fons__flush(stash);
fons__vertex(stash, x+0, y+0, 0, 0, 0xffffffff);
fons__vertex(stash, x+w, y+h, 1, 1, 0xffffffff);
fons__vertex(stash, x+w, y+0, 1, 0, 0xffffffff);
fons__vertex(stash, x+0, y+0, 0, 0, 0xffffffff);
fons__vertex(stash, x+0, y+h, 0, 1, 0xffffffff);
fons__vertex(stash, x+w, y+h, 1, 1, 0xffffffff);
fons__flush(stash);
}
void fonsTextBounds(struct FONScontext* stash,
const char* s,
float* width, float* bounds)
{
struct FONSstate* state = fons__getState(stash);
unsigned int codepoint;
unsigned int utf8state = 0;
struct FONSquad q;
struct FONSglyph* glyph = NULL;
struct FONSglyph* prevGlyph = NULL;
short isize = (short)(state->size*10.0f);
short iblur = (short)state->blur;
float scale;
struct FONSfont* font;
float x = 0, y = 0, minx, miny, maxx, maxy;
if (stash == NULL) return;
if (state->font < 0 || state->font >= stash->nfonts) return;
font = stash->fonts[state->font];
if (!font->data) return;
scale = stbtt_ScaleForPixelHeight(&font->font, (float)isize/10.0f);
// Align vertically.
y += fons__getVertAlign(stash, font, state->align, isize);
minx = maxx = x;
miny = maxy = y;
for (; *s; ++s) {
if (fons__decutf8(&utf8state, &codepoint, *(const unsigned char*)s))
continue;
glyph = fons__getGlyph(stash, font, codepoint, isize, iblur);
if (glyph) {
fons__getQuad(stash, font, prevGlyph, glyph, scale, state->spacing, &x, &y, &q);
if (q.x0 < minx) minx = q.x0;
if (q.x1 > maxx) maxx = q.x1;
if (q.y1 < miny) miny = q.y1;
if (q.y0 > maxy) maxy = q.y0;
}
prevGlyph = glyph;
}
if (width) {
*width = x;
}
// Align horizontally
if (state->align & FONS_ALIGN_LEFT) {
// empty
} else if (state->align & FONS_ALIGN_RIGHT) {
minx -= x;
maxx -= x;
} else if (state->align & FONS_ALIGN_CENTER) {
minx -= x * 0.5f;
maxx -= x * 0.5f;
}
if (bounds) {
bounds[0] = minx;
bounds[1] = miny;
bounds[2] = maxx;
bounds[3] = maxy;
}
}
void fonsVertMetrics(struct FONScontext* stash,
float* ascender, float* descender, float* lineh)
{
struct FONSstate* state = fons__getState(stash);
if (stash == NULL) return;
if (state->font < 0 || state->font >= stash->nfonts) return;
struct FONSfont* font = stash->fonts[state->font];
short isize = (short)(state->size*10.0f);
if (!font->data) return;
if (ascender)
*ascender = font->ascender*isize/10.0f;
if (descender)
*descender = font->descender*isize/10.0f;
if (lineh)
*lineh = font->lineh*isize/10.0f;
}
void fonsDelete(struct FONScontext* stash)
{
int i;
if (stash == NULL) return;
if (stash->params.renderDelete != NULL)
stash->params.renderDelete(stash->params.userPtr);
for (i = 0; i < stash->nfonts; ++i)
fons__freeFont(stash->fonts[i]);
if (stash->fonts) free(stash->fonts);
if (stash->rows) free(stash->rows);
if (stash->texData) free(stash->texData);
free(stash);
}
#endif