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@ -642,7 +642,7 @@ static int glnvg__renderCreateTexture(void* uptr, int type, int w, int h, int im
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#ifdef NANOVG_GLES2
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// Check for non-power of 2.
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if (glnvg__nearestPow2(w) != (unsigned int)w || glnvg__nearestPow2(h) == (unsigned int)h) {
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if (glnvg__nearestPow2(w) != (unsigned int)w || glnvg__nearestPow2(h) != (unsigned int)h) {
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// No repeat
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if ((imageFlags & NVG_IMAGE_REPEATX) != 0 || (imageFlags & NVG_IMAGE_REPEATY) != 0) {
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printf("Repeat X/Y is not supported for non power-of-two textures (%d x %d)\n", w, h);
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