Add CMake build script to the project

Also add short description into readme
master
tamasmeszaros 2022-05-03 16:43:23 +02:00
parent 214cf85efc
commit b21ebe01b8
5 changed files with 91 additions and 0 deletions

71
CMakeLists.txt Normal file
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@ -0,0 +1,71 @@
cmake_minimum_required(VERSION 3.10)
project(NanoSVG C)
# CMake needs *.c files to do something useful
configure_file(src/nanosvg.h ${CMAKE_CURRENT_BINARY_DIR}/nanosvg.c)
configure_file(src/nanosvgrast.h ${CMAKE_CURRENT_BINARY_DIR}/nanosvgrast.c)
add_library(nanosvg ${CMAKE_CURRENT_BINARY_DIR}/nanosvg.c)
target_link_libraries(nanosvg PRIVATE m)
target_include_directories(nanosvg PUBLIC $<INSTALL_INTERFACE:include/nanosvg>)
target_compile_definitions(nanosvg PRIVATE NANOSVG_IMPLEMENTATION)
# Same for nanosvgrast
add_library(nanosvgrast ${CMAKE_CURRENT_BINARY_DIR}/nanosvgrast.c)
set_target_properties(nanosvgrast PROPERTIES LINKER_LANGUAGE C)
target_link_libraries(nanosvgrast PUBLIC nanosvg)
target_include_directories(nanosvgrast PRIVATE src)
target_compile_definitions(nanosvgrast PRIVATE NANOSVGRAST_IMPLEMENTATION)
# Installation and export:
include(CMakePackageConfigHelpers)
write_basic_package_version_file(
"${CMAKE_CURRENT_BINARY_DIR}/${PROJECT_NAME}ConfigVersion.cmake"
VERSION 1.0
COMPATIBILITY AnyNewerVersion
)
install(TARGETS nanosvg nanosvgrast
EXPORT ${PROJECT_NAME}Targets
)
export(EXPORT ${PROJECT_NAME}Targets
FILE "${CMAKE_CURRENT_BINARY_DIR}/${PROJECT_NAME}Targets.cmake"
NAMESPACE ${PROJECT_NAME}::
)
set(ConfigPackageLocation lib/cmake/${PROJECT_NAME})
configure_package_config_file(${CMAKE_CURRENT_SOURCE_DIR}/Config.cmake.in
"${CMAKE_CURRENT_BINARY_DIR}/${PROJECT_NAME}Config.cmake"
INSTALL_DESTINATION ${ConfigPackageLocation}
NO_CHECK_REQUIRED_COMPONENTS_MACRO
)
install(
FILES
src/nanosvg.h
src/nanosvgrast.h
DESTINATION
include/nanosvg
)
install(EXPORT ${PROJECT_NAME}Targets
FILE
${PROJECT_NAME}Targets.cmake
NAMESPACE
${PROJECT_NAME}::
DESTINATION
${ConfigPackageLocation}
)
install(
FILES
"${CMAKE_CURRENT_BINARY_DIR}/${PROJECT_NAME}Config.cmake"
"${CMAKE_CURRENT_BINARY_DIR}/${PROJECT_NAME}ConfigVersion.cmake"
DESTINATION
${ConfigPackageLocation}
)

5
Config.cmake.in Normal file
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@ -0,0 +1,5 @@
@PACKAGE_INIT@
if (EXISTS ${CMAKE_CURRENT_LIST_DIR}/NanoSVGTargets.cmake)
include("${CMAKE_CURRENT_LIST_DIR}/NanoSVGTargets.cmake")
endif ()

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@ -78,6 +78,16 @@ By default, NanoSVG parses only the most common colors. In order to get support
#include "nanosvg.h"
```
Alternatively, you can install the library using CMake and import it into your project using the standard CMake `find_package` command.
```CMake
add_executable(myexe main.c)
find_package(NanoSVG REQUIRED)
target_link_libraries(myexe NanoSVG::nanosvg NanoSVG::nanosvgrast)
```
## Compiling Example Project
In order to compile the demo project, your will need to install [GLFW](http://www.glfw.org/) to compile.

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@ -187,6 +187,7 @@ void nsvgDelete(NSVGimage* image);
#include <string.h>
#include <stdlib.h>
#include <stdio.h>
#include <math.h>
#define NSVG_PI (3.14159265358979323846264338327f)

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@ -25,6 +25,8 @@
#ifndef NANOSVGRAST_H
#define NANOSVGRAST_H
#include "nanosvg.h"
#ifndef NANOSVGRAST_CPLUSPLUS
#ifdef __cplusplus
extern "C" {
@ -77,6 +79,8 @@ void nsvgDeleteRasterizer(NSVGrasterizer*);
#ifdef NANOSVGRAST_IMPLEMENTATION
#include <math.h>
#include <stdlib.h>
#include <string.h>
#define NSVG__SUBSAMPLES 5
#define NSVG__FIXSHIFT 10