switch some mods to plain rather than submodule
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|
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Subproject commit 1ae80ba3f1616b9fe2096459503a84ed087d0a77
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@ -0,0 +1,2 @@
|
|||
*~
|
||||
|
|
@ -0,0 +1,502 @@
|
|||
GNU LESSER GENERAL PUBLIC LICENSE
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Version 2.1, February 1999
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|
||||
14. If you wish to incorporate parts of the Library into other free
|
||||
programs whose distribution conditions are incompatible with these,
|
||||
write to the author to ask for permission. For software which is
|
||||
copyrighted by the Free Software Foundation, write to the Free
|
||||
Software Foundation; we sometimes make exceptions for this. Our
|
||||
decision will be guided by the two goals of preserving the free status
|
||||
of all derivatives of our free software and of promoting the sharing
|
||||
and reuse of software generally.
|
||||
|
||||
NO WARRANTY
|
||||
|
||||
15. BECAUSE THE LIBRARY IS LICENSED FREE OF CHARGE, THERE IS NO
|
||||
WARRANTY FOR THE LIBRARY, TO THE EXTENT PERMITTED BY APPLICABLE LAW.
|
||||
EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR
|
||||
OTHER PARTIES PROVIDE THE LIBRARY "AS IS" WITHOUT WARRANTY OF ANY
|
||||
KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE
|
||||
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE
|
||||
LIBRARY IS WITH YOU. SHOULD THE LIBRARY PROVE DEFECTIVE, YOU ASSUME
|
||||
THE COST OF ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
||||
|
||||
16. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN
|
||||
WRITING WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY
|
||||
AND/OR REDISTRIBUTE THE LIBRARY AS PERMITTED ABOVE, BE LIABLE TO YOU
|
||||
FOR DAMAGES, INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR
|
||||
CONSEQUENTIAL DAMAGES ARISING OUT OF THE USE OR INABILITY TO USE THE
|
||||
LIBRARY (INCLUDING BUT NOT LIMITED TO LOSS OF DATA OR DATA BEING
|
||||
RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD PARTIES OR A
|
||||
FAILURE OF THE LIBRARY TO OPERATE WITH ANY OTHER SOFTWARE), EVEN IF
|
||||
SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH
|
||||
DAMAGES.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
||||
|
||||
How to Apply These Terms to Your New Libraries
|
||||
|
||||
If you develop a new library, and you want it to be of the greatest
|
||||
possible use to the public, we recommend making it free software that
|
||||
everyone can redistribute and change. You can do so by permitting
|
||||
redistribution under these terms (or, alternatively, under the terms of the
|
||||
ordinary General Public License).
|
||||
|
||||
To apply these terms, attach the following notices to the library. It is
|
||||
safest to attach them to the start of each source file to most effectively
|
||||
convey the exclusion of warranty; and each file should have at least the
|
||||
"copyright" line and a pointer to where the full notice is found.
|
||||
|
||||
<one line to give the library's name and a brief idea of what it does.>
|
||||
Copyright (C) <year> <name of author>
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|
||||
Also add information on how to contact you by electronic and paper mail.
|
||||
|
||||
You should also get your employer (if you work as a programmer) or your
|
||||
school, if any, to sign a "copyright disclaimer" for the library, if
|
||||
necessary. Here is a sample; alter the names:
|
||||
|
||||
Yoyodyne, Inc., hereby disclaims all copyright interest in the
|
||||
library `Frob' (a library for tweaking knobs) written by James Random Hacker.
|
||||
|
||||
<signature of Ty Coon>, 1 April 1990
|
||||
Ty Coon, President of Vice
|
||||
|
||||
That's all there is to it!
|
|
@ -0,0 +1,104 @@
|
|||
Areas mod for Minetest 0.4.8+
|
||||
=============================
|
||||
|
||||
|
||||
Configuration
|
||||
-------------
|
||||
|
||||
If you wish to specify configuration options, such as whether players are
|
||||
allowed to protect their own areas with the `protect` command (disabled by
|
||||
default), you should check config.lua and set the appropriate settings in your
|
||||
server's configuration file (probably `minetest.conf`).
|
||||
|
||||
|
||||
Tutorial
|
||||
--------
|
||||
|
||||
To protect an area you must first set the corner positions of the area.
|
||||
In order to set the corner positions you can run:
|
||||
* `/area_pos set` and punch the two corner nodes to set them.
|
||||
* `/area_pos set1/set2` and punch only the first or second corner node to
|
||||
set them one at a time.
|
||||
* `/area_pos1/2` to set one of the positions to your current position.
|
||||
* `/area_pos1/2 X Y Z` to set one of the positions to the specified
|
||||
coordinates.
|
||||
|
||||
Once you have set the border positions you can protect the area by running one
|
||||
of the following commands:
|
||||
* `/set_owner <OwnerName> <AreaName>` -- If you have the `areas` privilege.
|
||||
* `/protect <AreaName>` -- If you have the `areas` privilege or the server
|
||||
administrator has enabled area self-protection.
|
||||
|
||||
The area name is used only for informational purposes (so that you know what
|
||||
an area is for). It is not used for any other purpose.
|
||||
For example: `/set_owner SomePlayer Mese city`
|
||||
|
||||
Now that you own an area you may want to add sub-owners to it. You can do this
|
||||
with the `add_owner` command. Anyone with an area can use the `add_owner`
|
||||
command on their areas. Before using the `add_owner` command you have to
|
||||
select the corners of the sub-area as you did for `set_owner`. If your markers
|
||||
are still around your original area and you want to grant access to your
|
||||
entire area you will not have to re-set them. You can also use `select_area` to
|
||||
place the markers at the corners of an existing area if you've reset your
|
||||
markers and want to grant access to a full area.
|
||||
The `add_owner` command expects three arguments:
|
||||
1. The ID number of the parent area (the area that you want to add a
|
||||
sub-area to).
|
||||
2. The name of the player that will own the sub-area.
|
||||
3. The name of the sub-area. (can contain spaces)
|
||||
|
||||
For example: `/add_owner 123 BobTheBuilder Diamond lighthouse`
|
||||
|
||||
|
||||
Commands
|
||||
--------
|
||||
|
||||
* `/protect <AreaName>` -- Protects an area for yourself. (if
|
||||
self-protection is enabled)
|
||||
|
||||
* `/set_owner <OwnerName> <AreaName>` -- Protects an area for a specified
|
||||
player. (requires the `areas` privilege)
|
||||
|
||||
* `/add_owner <ParentID> <OwnerName> <ChildName>` -- Grants another player
|
||||
control over part (or all) of an area.
|
||||
|
||||
* `/rename_area <ID> <NewName>` -- Renames an existing area.
|
||||
|
||||
* `/list_areas` -- Lists all of the areas that you own, or all areas if you
|
||||
have the `areas` privilege.
|
||||
|
||||
* `/find_areas <Regex>` -- Finds areas using a Lua regular expresion.
|
||||
For example, to find castles:
|
||||
|
||||
/find_areas [Cc]astle
|
||||
|
||||
* `/remove_area <ID>` -- Removes an area that you own. Any sub-areas of that
|
||||
area are made sub-areas of the removed area's parent, if it exists.
|
||||
If the removed area has no parent it's sub-areas will have no parent.
|
||||
|
||||
* `/recursive_remove_areas <ID>` -- Removes an area and all sub-areas of it.
|
||||
|
||||
* `/change_owner <ID> <NewOwner>` -- Change the owner of an area.
|
||||
|
||||
* `/area_info` -- Returns information about area configuration and usage.
|
||||
|
||||
* `/select_area <ID>` -- Sets the area positions to those of an existing
|
||||
area.
|
||||
|
||||
* `/area_pos {set,set1,set2,get}` -- Sets the area positions by punching
|
||||
nodes or shows the current area positions.
|
||||
|
||||
* `/area_pos1 [X,Y,Z|X Y Z]` -- Sets area position one to your position or
|
||||
the one supplied.
|
||||
|
||||
* `/area_pos2 [X,Y,Z|X Y Z]` -- Sets area position two to your position or
|
||||
the one supplied.
|
||||
|
||||
License
|
||||
-------
|
||||
|
||||
Copyright (C) 2013 ShadowNinja
|
||||
|
||||
Licensed under the GNU LGPL version 2.1 or later.
|
||||
See LICENSE.txt and http://www.gnu.org/licenses/lgpl-2.1.txt
|
||||
|
|
@ -0,0 +1,107 @@
|
|||
|
||||
-- Returns a list of areas that include the provided position
|
||||
function areas:getAreasAtPos(pos)
|
||||
local a = {}
|
||||
local px, py, pz = pos.x, pos.y, pos.z
|
||||
if self.store then
|
||||
local areas = self.store:get_areas_for_pos(pos, false, true)
|
||||
for store_id, store_area in pairs(areas) do
|
||||
local id = tonumber(store_area.data)
|
||||
a[id] = self.areas[id]
|
||||
end
|
||||
else
|
||||
for id, area in pairs(self.areas) do
|
||||
local ap1, ap2 = area.pos1, area.pos2
|
||||
if px >= ap1.x and px <= ap2.x and
|
||||
py >= ap1.y and py <= ap2.y and
|
||||
pz >= ap1.z and pz <= ap2.z then
|
||||
a[id] = area
|
||||
end
|
||||
end
|
||||
end
|
||||
return a
|
||||
end
|
||||
|
||||
function areas:getAreasForArea(pos1, pos2)
|
||||
local res = {}
|
||||
if self.store then
|
||||
local areas = self.store:get_areas_in_area({min = pos1,
|
||||
max = pos2}, true, false, true)
|
||||
for store_id, store_area in pairs(areas) do
|
||||
local id = tonumber(store_area.data)
|
||||
res[id] = self.areas[id]
|
||||
end
|
||||
else
|
||||
for id, area in pairs(self.areas) do
|
||||
local p1, p2 = area.pos1, area.pos2
|
||||
if (p1.x <= pos2.x and p2.x >= pos1.x) and
|
||||
(p1.y <= pos2.y and p2.y >= pos1.y) and
|
||||
(p1.z <= pos2.z and p2.z >= pos1.z) then
|
||||
-- Found an intersecting area.
|
||||
res[id] = area
|
||||
end
|
||||
end
|
||||
end
|
||||
return res
|
||||
end
|
||||
|
||||
-- Checks if the area is unprotected or owned by you
|
||||
function areas:canInteract(pos, name)
|
||||
if minetest.check_player_privs(name, self.adminPrivs) then
|
||||
return true
|
||||
end
|
||||
local owned = false
|
||||
for _, area in pairs(self:getAreasAtPos(pos)) do
|
||||
if area.owner == name or area.open then
|
||||
return true
|
||||
else
|
||||
owned = true
|
||||
end
|
||||
end
|
||||
return not owned
|
||||
end
|
||||
|
||||
-- Returns a table (list) of all players that own an area
|
||||
function areas:getNodeOwners(pos)
|
||||
local owners = {}
|
||||
for _, area in pairs(self:getAreasAtPos(pos)) do
|
||||
table.insert(owners, area.owner)
|
||||
end
|
||||
return owners
|
||||
end
|
||||
|
||||
--- Checks if the area intersects with an area that the player can't interact in.
|
||||
-- Note that this fails and returns false when the specified area is fully
|
||||
-- owned by the player, but with multiple protection zones, none of which
|
||||
-- cover the entire checked area.
|
||||
-- @param name (optional) player name. If not specified checks for any intersecting areas.
|
||||
-- @param allow_open Whether open areas should be counted as is they didn't exist.
|
||||
-- @return Boolean indicating whether the player can interact in that area.
|
||||
-- @return Un-owned intersecting area id, if found.
|
||||
function areas:canInteractInArea(pos1, pos2, name, allow_open)
|
||||
if name and minetest.check_player_privs(name, self.adminPrivs) then
|
||||
return true
|
||||
end
|
||||
areas:sortPos(pos1, pos2)
|
||||
|
||||
local areas = self:getAreasForArea(pos1, pos2)
|
||||
for id, area in pairs(areas) do
|
||||
-- First check for a fully enclosing owned area.
|
||||
-- A little optimization: isAreaOwner isn't necessary
|
||||
-- here since we're iterating through all relevant areas.
|
||||
if area.owner == name and
|
||||
self:isSubarea(pos1, pos2, id) then
|
||||
return true
|
||||
end
|
||||
|
||||
-- Then check for intersecting (non-owned) areas.
|
||||
-- Return if the area is closed or open areas aren't
|
||||
-- allowed, and the area isn't owned.
|
||||
if (not allow_open or not area.open) and
|
||||
(not name or not self:isAreaOwner(id, name)) then
|
||||
return false, id
|
||||
end
|
||||
end
|
||||
return true
|
||||
end
|
||||
|
|
@ -0,0 +1,404 @@
|
|||
|
||||
minetest.register_chatcommand("protect", {
|
||||
params = "<AreaName>",
|
||||
description = "Protect your own area",
|
||||
privs = {[areas.config.self_protection_privilege]=true},
|
||||
func = function(name, param)
|
||||
if param == "" then
|
||||
return false, "Invalid usage, see /help protect."
|
||||
end
|
||||
local pos1, pos2 = areas:getPos(name)
|
||||
if not (pos1 and pos2) then
|
||||
return false, "You need to select an area first."
|
||||
end
|
||||
|
||||
minetest.log("action", "/protect invoked, owner="..name..
|
||||
" AreaName="..param..
|
||||
" StartPos="..minetest.pos_to_string(pos1)..
|
||||
" EndPos=" ..minetest.pos_to_string(pos2))
|
||||
|
||||
local canAdd, errMsg = areas:canPlayerAddArea(pos1, pos2, name)
|
||||
if not canAdd then
|
||||
return false, "You can't protect that area: "..errMsg
|
||||
end
|
||||
|
||||
local id = areas:add(name, param, pos1, pos2, nil)
|
||||
areas:save()
|
||||
|
||||
return true, "Area protected. ID: "..id
|
||||
end
|
||||
})
|
||||
|
||||
|
||||
minetest.register_chatcommand("set_owner", {
|
||||
params = "<PlayerName> <AreaName>",
|
||||
description = "Protect an area beetween two positions and give"
|
||||
.." a player access to it without setting the parent of the"
|
||||
.." area to any existing area",
|
||||
privs = areas.adminPrivs,
|
||||
func = function(name, param)
|
||||
local ownerName, areaName = param:match('^(%S+)%s(.+)$')
|
||||
|
||||
if not ownerName then
|
||||
return false, "Incorrect usage, see /help set_owner."
|
||||
end
|
||||
|
||||
local pos1, pos2 = areas:getPos(name)
|
||||
if not (pos1 and pos2) then
|
||||
return false, "You need to select an area first."
|
||||
end
|
||||
|
||||
if not areas:player_exists(ownerName) then
|
||||
return false, "The player \""
|
||||
..ownerName.."\" does not exist."
|
||||
end
|
||||
|
||||
minetest.log("action", name.." runs /set_owner. Owner = "..ownerName..
|
||||
" AreaName = "..areaName..
|
||||
" StartPos = "..minetest.pos_to_string(pos1)..
|
||||
" EndPos = " ..minetest.pos_to_string(pos2))
|
||||
|
||||
local id = areas:add(ownerName, areaName, pos1, pos2, nil)
|
||||
areas:save()
|
||||
|
||||
minetest.chat_send_player(ownerName,
|
||||
"You have been granted control over area #"..
|
||||
id..". Type /list_areas to show your areas.")
|
||||
return true, "Area protected. ID: "..id
|
||||
end
|
||||
})
|
||||
|
||||
|
||||
minetest.register_chatcommand("add_owner", {
|
||||
params = "<ParentID> <Player> <AreaName>",
|
||||
description = "Give a player access to a sub-area beetween two"
|
||||
.." positions that have already been protected,"
|
||||
.." Use set_owner if you don't want the parent to be set.",
|
||||
func = function(name, param)
|
||||
local pid, ownerName, areaName
|
||||
= param:match('^(%d+) ([^ ]+) (.+)$')
|
||||
|
||||
if not pid then
|
||||
minetest.chat_send_player(name, "Incorrect usage, see /help add_owner")
|
||||
return
|
||||
end
|
||||
|
||||
local pos1, pos2 = areas:getPos(name)
|
||||
if not (pos1 and pos2) then
|
||||
return false, "You need to select an area first."
|
||||
end
|
||||
|
||||
if not areas:player_exists(ownerName) then
|
||||
return false, "The player \""..ownerName.."\" does not exist."
|
||||
end
|
||||
|
||||
minetest.log("action", name.." runs /add_owner. Owner = "..ownerName..
|
||||
" AreaName = "..areaName.." ParentID = "..pid..
|
||||
" StartPos = "..pos1.x..","..pos1.y..","..pos1.z..
|
||||
" EndPos = " ..pos2.x..","..pos2.y..","..pos2.z)
|
||||
|
||||
-- Check if this new area is inside an area owned by the player
|
||||
pid = tonumber(pid)
|
||||
if (not areas:isAreaOwner(pid, name)) or
|
||||
(not areas:isSubarea(pos1, pos2, pid)) then
|
||||
return false, "You can't protect that area."
|
||||
end
|
||||
|
||||
local id = areas:add(ownerName, areaName, pos1, pos2, pid)
|
||||
areas:save()
|
||||
|
||||
minetest.chat_send_player(ownerName,
|
||||
"You have been granted control over area #"..
|
||||
id..". Type /list_areas to show your areas.")
|
||||
return true, "Area protected. ID: "..id
|
||||
end
|
||||
})
|
||||
|
||||
|
||||
minetest.register_chatcommand("rename_area", {
|
||||
params = "<ID> <newName>",
|
||||
description = "Rename a area that you own",
|
||||
func = function(name, param)
|
||||
local id, newName = param:match("^(%d+)%s(.+)$")
|
||||
if not id then
|
||||
return false, "Invalid usage, see /help rename_area."
|
||||
end
|
||||
|
||||
id = tonumber(id)
|
||||
if not id then
|
||||
return false, "That area doesn't exist."
|
||||
end
|
||||
|
||||
if not areas:isAreaOwner(id, name) then
|
||||
return true, "You don't own that area."
|
||||
end
|
||||
|
||||
areas.areas[id].name = newName
|
||||
areas:save()
|
||||
return true, "Area renamed."
|
||||
end
|
||||
})
|
||||
|
||||
|
||||
minetest.register_chatcommand("find_areas", {
|
||||
params = "<regexp>",
|
||||
description = "Find areas using a Lua regular expression",
|
||||
privs = areas.adminPrivs,
|
||||
func = function(name, param)
|
||||
if param == "" then
|
||||
return false, "A regular expression is required."
|
||||
end
|
||||
|
||||
-- Check expression for validity
|
||||
local function testRegExp()
|
||||
("Test [1]: Player (0,0,0) (0,0,0)"):find(param)
|
||||
end
|
||||
if not pcall(testRegExp) then
|
||||
return false, "Invalid regular expression."
|
||||
end
|
||||
|
||||
local matches = {}
|
||||
for id, area in pairs(areas.areas) do
|
||||
local str = areas:toString(id)
|
||||
if str:find(param) then
|
||||
table.insert(matches, str)
|
||||
end
|
||||
end
|
||||
if #matches > 0 then
|
||||
return true, table.concat(matches, "\n")
|
||||
else
|
||||
return true, "No matches found."
|
||||
end
|
||||
end
|
||||
})
|
||||
|
||||
|
||||
minetest.register_chatcommand("list_areas", {
|
||||
description = "List your areas, or all areas if you are an admin.",
|
||||
func = function(name, param)
|
||||
local admin = minetest.check_player_privs(name, areas.adminPrivs)
|
||||
local areaStrings = {}
|
||||
for id, area in pairs(areas.areas) do
|
||||
if admin or areas:isAreaOwner(id, name) then
|
||||
table.insert(areaStrings, areas:toString(id))
|
||||
end
|
||||
end
|
||||
if #areaStrings == 0 then
|
||||
return true, "No visible areas."
|
||||
end
|
||||
return true, table.concat(areaStrings, "\n")
|
||||
end
|
||||
})
|
||||
|
||||
|
||||
minetest.register_chatcommand("recursive_remove_areas", {
|
||||
params = "<id>",
|
||||
description = "Recursively remove areas using an id",
|
||||
func = function(name, param)
|
||||
local id = tonumber(param)
|
||||
if not id then
|
||||
return false, "Invalid usage, see"
|
||||
.." /help recursive_remove_areas"
|
||||
end
|
||||
|
||||
if not areas:isAreaOwner(id, name) then
|
||||
return false, "Area "..id.." does not exist or is"
|
||||
.." not owned by you."
|
||||
end
|
||||
|
||||
areas:remove(id, true)
|
||||
areas:save()
|
||||
return true, "Removed area "..id.." and it's sub areas."
|
||||
end
|
||||
})
|
||||
|
||||
|
||||
minetest.register_chatcommand("remove_area", {
|
||||
params = "<id>",
|
||||
description = "Remove an area using an id",
|
||||
func = function(name, param)
|
||||
local id = tonumber(param)
|
||||
if not id then
|
||||
return false, "Invalid usage, see /help remove_area"
|
||||
end
|
||||
|
||||
if not areas:isAreaOwner(id, name) then
|
||||
return false, "Area "..id.." does not exist or"
|
||||
.." is not owned by you."
|
||||
end
|
||||
|
||||
areas:remove(id)
|
||||
areas:save()
|
||||
return true, "Removed area "..id
|
||||
end
|
||||
})
|
||||
|
||||
|
||||
minetest.register_chatcommand("change_owner", {
|
||||
params = "<ID> <NewOwner>",
|
||||
description = "Change the owner of an area using it's ID",
|
||||
func = function(name, param)
|
||||
local id, newOwner = param:match("^(%d+)%s(%S+)$")
|
||||
if not id then
|
||||
return false, "Invalid usage, see"
|
||||
.." /help change_owner."
|
||||
end
|
||||
|
||||
if not areas:player_exists(newOwner) then
|
||||
return false, "The player \""..newOwner
|
||||
.."\" does not exist."
|
||||
end
|
||||
|
||||
id = tonumber(id)
|
||||
if not areas:isAreaOwner(id, name) then
|
||||
return false, "Area "..id.." does not exist"
|
||||
.." or is not owned by you."
|
||||
end
|
||||
areas.areas[id].owner = newOwner
|
||||
areas:save()
|
||||
minetest.chat_send_player(newOwner,
|
||||
("%s has given you control over the area %q (ID %d).")
|
||||
:format(name, areas.areas[id].name, id))
|
||||
return true, "Owner changed."
|
||||
end
|
||||
})
|
||||
|
||||
|
||||
minetest.register_chatcommand("area_open", {
|
||||
params = "<ID>",
|
||||
description = "Toggle an area open (anyone can interact) or closed",
|
||||
func = function(name, param)
|
||||
local id = tonumber(param)
|
||||
if not id then
|
||||
return false, "Invalid usage, see /help area_open."
|
||||
end
|
||||
|
||||
if not areas:isAreaOwner(id, name) then
|
||||
return false, "Area "..id.." does not exist"
|
||||
.." or is not owned by you."
|
||||
end
|
||||
local open = not areas.areas[id].open
|
||||
-- Save false as nil to avoid inflating the DB.
|
||||
areas.areas[id].open = open or nil
|
||||
areas:save()
|
||||
return true, ("Area %s."):format(open and "opened" or "closed")
|
||||
end
|
||||
})
|
||||
|
||||
|
||||
minetest.register_chatcommand("move_area", {
|
||||
params = "<ID>",
|
||||
description = "Move (or resize) an area to the current positions.",
|
||||
privs = areas.adminPrivs,
|
||||
func = function(name, param)
|
||||
local id = tonumber(param)
|
||||
if not id then
|
||||
return false, "Invalid usage, see /help move_area."
|
||||
end
|
||||
|
||||
local area = areas.areas[id]
|
||||
if not area then
|
||||
return false, "Area does not exist."
|
||||
end
|
||||
|
||||
local pos1, pos2 = areas:getPos(name)
|
||||
if not pos1 then
|
||||
return false, "You need to select an area first."
|
||||
end
|
||||
|
||||
area.pos1 = pos1
|
||||
area.pos2 = pos2
|
||||
areas:save()
|
||||
return true, "Area successfully moved."
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_chatcommand("area_info", {
|
||||
description = "Get information about area configuration and usage.",
|
||||
func = function(name, param)
|
||||
local lines = {}
|
||||
local privs = minetest.get_player_privs(name)
|
||||
|
||||
-- Short (and fast to access) names
|
||||
local cfg = areas.config
|
||||
local self_prot = cfg.self_protection
|
||||
local prot_priv = cfg.self_protection_privilege
|
||||
local limit = cfg.self_protection_max_areas
|
||||
local limit_high = cfg.self_protection_max_areas_high
|
||||
local size_limit = cfg.self_protection_max_size
|
||||
local size_limit_high = cfg.self_protection_max_size_high
|
||||
|
||||
local has_high_limit = privs.areas_high_limit
|
||||
local has_prot_priv = not prot_priv or privs[prot_priv]
|
||||
local can_prot = privs.areas or (self_prot and has_prot_priv)
|
||||
local max_count = can_prot and
|
||||
(has_high_limit and limit_high or limit) or 0
|
||||
local max_size = has_high_limit and
|
||||
size_limit_high or size_limit
|
||||
|
||||
-- Privilege information
|
||||
local self_prot_line = ("Self protection is %sabled"):format(
|
||||
self_prot and "en" or "dis")
|
||||
if self_prot and prot_priv then
|
||||
self_prot_line = self_prot_line..
|
||||
(" %s have the neccessary privilege (%q).")
|
||||
:format(
|
||||
has_prot_priv and "and you" or
|
||||
"but you don't",
|
||||
prot_priv)
|
||||
else
|
||||
self_prot_line = self_prot_line.."."
|
||||
end
|
||||
table.insert(lines, self_prot_line)
|
||||
if privs.areas then
|
||||
table.insert(lines, "You are an area"..
|
||||
" administrator (\"areas\" privilege).")
|
||||
elseif has_high_limit then
|
||||
table.insert(lines,
|
||||
"You have extended area protection"..
|
||||
" limits (\"areas_high_limit\" privilege).")
|
||||
end
|
||||
|
||||
-- Area count
|
||||
local area_num = 0
|
||||
for id, area in pairs(areas.areas) do
|
||||
if area.owner == name then
|
||||
area_num = area_num + 1
|
||||
end
|
||||
end
|
||||
local count_line = ("You have %d area%s"):format(
|
||||
area_num, area_num == 1 and "" or "s")
|
||||
if privs.areas then
|
||||
count_line = count_line..
|
||||
" and have no area protection limits."
|
||||
elseif can_prot then
|
||||
count_line = count_line..(", out of a maximum of %d.")
|
||||
:format(max_count)
|
||||
end
|
||||
table.insert(lines, count_line)
|
||||
|
||||
-- Area size limits
|
||||
local function size_info(str, size)
|
||||
table.insert(lines, ("%s spanning up to %dx%dx%d.")
|
||||
:format(str, size.x, size.y, size.z))
|
||||
end
|
||||
local function priv_limit_info(priv, max_count, max_size)
|
||||
size_info(("Players with the %q privilege"..
|
||||
" can protect up to %d areas"):format(
|
||||
priv, max_count), max_size)
|
||||
end
|
||||
if self_prot then
|
||||
if privs.areas then
|
||||
priv_limit_info(prot_priv,
|
||||
limit, size_limit)
|
||||
priv_limit_info("areas_high_limit",
|
||||
limit_high, size_limit_high)
|
||||
elseif has_prot_priv then
|
||||
size_info("You can protect areas", max_size)
|
||||
end
|
||||
end
|
||||
|
||||
return true, table.concat(lines, "\n")
|
||||
end,
|
||||
})
|
||||
|
|
@ -0,0 +1,46 @@
|
|||
-- This is inspired by the landrush mod by Bremaweb
|
||||
|
||||
areas.hud = {}
|
||||
|
||||
minetest.register_globalstep(function(dtime)
|
||||
for _, player in pairs(minetest.get_connected_players()) do
|
||||
local name = player:get_player_name()
|
||||
local pos = vector.round(player:getpos())
|
||||
local areaStrings = {}
|
||||
for id, area in pairs(areas:getAreasAtPos(pos)) do
|
||||
table.insert(areaStrings, ("%s [%u] (%s%s)")
|
||||
:format(area.name, id, area.owner,
|
||||
area.open and ":open" or ""))
|
||||
end
|
||||
local areaString = "Areas:"
|
||||
if #areaStrings > 0 then
|
||||
areaString = areaString.."\n"..
|
||||
table.concat(areaStrings, "\n")
|
||||
end
|
||||
local hud = areas.hud[name]
|
||||
if not hud then
|
||||
hud = {}
|
||||
areas.hud[name] = hud
|
||||
hud.areasId = player:hud_add({
|
||||
hud_elem_type = "text",
|
||||
name = "Areas",
|
||||
number = 0xFFFFFF,
|
||||
position = {x=0, y=1},
|
||||
offset = {x=8, y=-8},
|
||||
text = areaString,
|
||||
scale = {x=200, y=60},
|
||||
alignment = {x=1, y=-1},
|
||||
})
|
||||
hud.oldAreas = areaString
|
||||
return
|
||||
elseif hud.oldAreas ~= areaString then
|
||||
player:hud_change(hud.areasId, "text", areaString)
|
||||
hud.oldAreas = areaString
|
||||
end
|
||||
end
|
||||
end)
|
||||
|
||||
minetest.register_on_leaveplayer(function(player)
|
||||
areas.hud[player:get_player_name()] = nil
|
||||
end)
|
||||
|
|
@ -0,0 +1,39 @@
|
|||
-- Areas mod by ShadowNinja
|
||||
-- Based on node_ownership
|
||||
-- License: LGPLv2+
|
||||
|
||||
areas = {}
|
||||
|
||||
areas.adminPrivs = {areas=true}
|
||||
areas.startTime = os.clock()
|
||||
|
||||
areas.modpath = minetest.get_modpath("areas")
|
||||
dofile(areas.modpath.."/settings.lua")
|
||||
dofile(areas.modpath.."/api.lua")
|
||||
dofile(areas.modpath.."/internal.lua")
|
||||
dofile(areas.modpath.."/chatcommands.lua")
|
||||
dofile(areas.modpath.."/pos.lua")
|
||||
dofile(areas.modpath.."/interact.lua")
|
||||
dofile(areas.modpath.."/legacy.lua")
|
||||
dofile(areas.modpath.."/hud.lua")
|
||||
|
||||
areas:load()
|
||||
|
||||
minetest.register_privilege("areas", {
|
||||
description = "Can administer areas."
|
||||
})
|
||||
minetest.register_privilege("areas_high_limit", {
|
||||
description = "Can can more, bigger areas."
|
||||
})
|
||||
|
||||
if not minetest.registered_privileges[areas.config.self_protection_privilege] then
|
||||
minetest.register_privilege(areas.config.self_protection_privilege, {
|
||||
description = "Can protect areas.",
|
||||
})
|
||||
end
|
||||
|
||||
if minetest.setting_getbool("log_mod") then
|
||||
local diffTime = os.clock() - areas.startTime
|
||||
minetest.log("action", "areas loaded in "..diffTime.."s.")
|
||||
end
|
||||
|
|
@ -0,0 +1,19 @@
|
|||
|
||||
local old_is_protected = minetest.is_protected
|
||||
function minetest.is_protected(pos, name)
|
||||
if not areas:canInteract(pos, name) then
|
||||
return true
|
||||
end
|
||||
return old_is_protected(pos, name)
|
||||
end
|
||||
|
||||
minetest.register_on_protection_violation(function(pos, name)
|
||||
if not areas:canInteract(pos, name) then
|
||||
local owners = areas:getNodeOwners(pos)
|
||||
minetest.chat_send_player(name,
|
||||
("%s is protected by %s."):format(
|
||||
minetest.pos_to_string(pos),
|
||||
table.concat(owners, ", ")))
|
||||
end
|
||||
end)
|
||||
|
|
@ -0,0 +1,242 @@
|
|||
|
||||
function areas:player_exists(name)
|
||||
return minetest.auth_table[name] ~= nil
|
||||
end
|
||||
|
||||
-- Save the areas table to a file
|
||||
function areas:save()
|
||||
local datastr = minetest.serialize(self.areas)
|
||||
if not datastr then
|
||||
minetest.log("error", "[areas] Failed to serialize area data!")
|
||||
return
|
||||
end
|
||||
local file, err = io.open(self.config.filename, "w")
|
||||
if err then
|
||||
return err
|
||||
end
|
||||
file:write(datastr)
|
||||
file:close()
|
||||
end
|
||||
|
||||
local function populateStore(self)
|
||||
if not minetest.get_areastore_typenames then
|
||||
return
|
||||
end
|
||||
local store = AreaStore()
|
||||
local store_ids = {}
|
||||
store:reserve(#self.areas)
|
||||
for id, area in pairs(areas.areas) do
|
||||
local sid = store:insert_area({min = area.pos1,
|
||||
max = area.pos2, data = dump(id)})
|
||||
store_ids[id] = sid
|
||||
end
|
||||
self.store = store
|
||||
self.store_ids = store_ids
|
||||
end
|
||||
|
||||
-- Load the areas table from the save file
|
||||
function areas:load()
|
||||
local file, err = io.open(self.config.filename, "r")
|
||||
if err then
|
||||
self.areas = self.areas or {}
|
||||
return err
|
||||
end
|
||||
self.areas = minetest.deserialize(file:read("*a"))
|
||||
if type(self.areas) ~= "table" then
|
||||
self.areas = {}
|
||||
end
|
||||
populateStore(self)
|
||||
file:close()
|
||||
end
|
||||
|
||||
-- Finds the first usable index in a table
|
||||
-- Eg: {[1]=false,[4]=true} -> 2
|
||||
local function findFirstUnusedIndex(t)
|
||||
local i = 0
|
||||
repeat i = i + 1
|
||||
until t[i] == nil
|
||||
return i
|
||||
end
|
||||
|
||||
-- Add a area, returning the new area's id.
|
||||
function areas:add(owner, name, pos1, pos2, parent)
|
||||
local id = findFirstUnusedIndex(self.areas)
|
||||
self.areas[id] = {name=name, pos1=pos1, pos2=pos2, owner=owner,
|
||||
parent=parent}
|
||||
-- add to AreaStore
|
||||
if self.store then
|
||||
local sid = self.store:insert_area({min = pos1, max = pos2,
|
||||
data = dump(id)})
|
||||
self.store_ids[id] = sid
|
||||
end
|
||||
return id
|
||||
end
|
||||
|
||||
-- Remove a area, and optionally it's children recursively.
|
||||
-- If a area is deleted non-recursively the children will
|
||||
-- have the removed area's parent as their new parent.
|
||||
function areas:remove(id, recurse)
|
||||
if recurse then
|
||||
-- Recursively find child entries and remove them
|
||||
local cids = self:getChildren(id)
|
||||
for _, cid in pairs(cids) do
|
||||
self:remove(cid, true)
|
||||
end
|
||||
else
|
||||
-- Update parents
|
||||
local parent = self.areas[id].parent
|
||||
local children = self:getChildren(id)
|
||||
for _, cid in pairs(children) do
|
||||
-- The subarea parent will be niled out if the
|
||||
-- removed area does not have a parent
|
||||
self.areas[cid].parent = parent
|
||||
|
||||
end
|
||||
end
|
||||
|
||||
-- Remove main entry
|
||||
self.areas[id] = nil
|
||||
|
||||
-- remove from AreaStore
|
||||
if self.store then
|
||||
local sid = self.store_ids[id]
|
||||
self.store_ids[id] = nil
|
||||
self.store:remove_area(sid)
|
||||
end
|
||||
end
|
||||
|
||||
-- Checks if a area between two points is entirely contained by another area
|
||||
function areas:isSubarea(pos1, pos2, id)
|
||||
local area = self.areas[id]
|
||||
if not area then
|
||||
return false
|
||||
end
|
||||
local p1, p2 = area.pos1, area.pos2
|
||||
if (pos1.x >= p1.x and pos1.x <= p2.x) and
|
||||
(pos2.x >= p1.x and pos2.x <= p2.x) and
|
||||
(pos1.y >= p1.y and pos1.y <= p2.y) and
|
||||
(pos2.y >= p1.y and pos2.y <= p2.y) and
|
||||
(pos1.z >= p1.z and pos1.z <= p2.z) and
|
||||
(pos2.z >= p1.z and pos2.z <= p2.z) then
|
||||
return true
|
||||
end
|
||||
end
|
||||
|
||||
-- Returns a table (list) of children of an area given it's identifier
|
||||
function areas:getChildren(id)
|
||||
local children = {}
|
||||
for cid, area in pairs(self.areas) do
|
||||
if area.parent and area.parent == id then
|
||||
table.insert(children, cid)
|
||||
end
|
||||
end
|
||||
return children
|
||||
end
|
||||
|
||||
-- Checks if the user has sufficient privileges.
|
||||
-- If the player is not a administrator it also checks
|
||||
-- if the area intersects other areas that they do not own.
|
||||
-- Also checks the size of the area and if the user already
|
||||
-- has more than max_areas.
|
||||
function areas:canPlayerAddArea(pos1, pos2, name)
|
||||
local privs = minetest.get_player_privs(name)
|
||||
if privs.areas then
|
||||
return true
|
||||
end
|
||||
|
||||
-- Check self protection privilege, if it is enabled,
|
||||
-- and if the area is too big.
|
||||
if not self.config.self_protection or
|
||||
not privs[areas.config.self_protection_privilege] then
|
||||
return false, "Self protection is disabled or you do not have"
|
||||
.." the necessary privilege."
|
||||
end
|
||||
|
||||
local max_size = privs.areas_high_limit and
|
||||
self.config.self_protection_max_size_high or
|
||||
self.config.self_protection_max_size
|
||||
if
|
||||
(pos2.x - pos1.x) > max_size.x or
|
||||
(pos2.y - pos1.y) > max_size.y or
|
||||
(pos2.z - pos1.z) > max_size.z then
|
||||
return false, "Area is too big."
|
||||
end
|
||||
|
||||
-- Check number of areas the user has and make sure it not above the max
|
||||
local count = 0
|
||||
for _, area in pairs(self.areas) do
|
||||
if area.owner == name then
|
||||
count = count + 1
|
||||
end
|
||||
end
|
||||
local max_areas = privs.areas_high_limit and
|
||||
self.config.self_protection_max_areas_high or
|
||||
self.config.self_protection_max_areas
|
||||
if count >= max_areas then
|
||||
return false, "You have reached the maximum amount of"
|
||||
.." areas that you are allowed to protect."
|
||||
end
|
||||
|
||||
-- Check intersecting areas
|
||||
local can, id = self:canInteractInArea(pos1, pos2, name)
|
||||
if not can then
|
||||
local area = self.areas[id]
|
||||
return false, ("The area intersects with %s [%u] (%s).")
|
||||
:format(area.name, id, area.owner)
|
||||
end
|
||||
|
||||
return true
|
||||
end
|
||||
|
||||
-- Given a id returns a string in the format:
|
||||
-- "name [id]: owner (x1, y1, z1) (x2, y2, z2) -> children"
|
||||
function areas:toString(id)
|
||||
local area = self.areas[id]
|
||||
local message = ("%s [%d]: %s %s %s"):format(
|
||||
area.name, id, area.owner,
|
||||
minetest.pos_to_string(area.pos1),
|
||||
minetest.pos_to_string(area.pos2))
|
||||
|
||||
local children = areas:getChildren(id)
|
||||
if #children > 0 then
|
||||
message = message.." -> "..table.concat(children, ", ")
|
||||
end
|
||||
return message
|
||||
end
|
||||
|
||||
-- Re-order areas in table by their identifiers
|
||||
function areas:sort()
|
||||
local sa = {}
|
||||
for k, area in pairs(self.areas) do
|
||||
if not area.parent then
|
||||
table.insert(sa, area)
|
||||
local newid = #sa
|
||||
for _, subarea in pairs(self.areas) do
|
||||
if subarea.parent == k then
|
||||
subarea.parent = newid
|
||||
table.insert(sa, subarea)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
self.areas = sa
|
||||
end
|
||||
|
||||
-- Checks if a player owns an area or a parent of it
|
||||
function areas:isAreaOwner(id, name)
|
||||
local cur = self.areas[id]
|
||||
if cur and minetest.check_player_privs(name, self.adminPrivs) then
|
||||
return true
|
||||
end
|
||||
while cur do
|
||||
if cur.owner == name then
|
||||
return true
|
||||
elseif cur.parent then
|
||||
cur = self.areas[cur.parent]
|
||||
else
|
||||
return false
|
||||
end
|
||||
end
|
||||
return false
|
||||
end
|
||||
|
|
@ -0,0 +1,138 @@
|
|||
-- This file contains functions to convert from
|
||||
-- the old areas format and other compatability code.
|
||||
|
||||
minetest.register_chatcommand("legacy_load_areas", {
|
||||
params = "<version>",
|
||||
description = "Loads, converts, and saves the areas from"
|
||||
.." a legacy save file.",
|
||||
privs = {areas=true, server=true},
|
||||
func = function(name, param)
|
||||
minetest.chat_send_player(name, "Converting areas...")
|
||||
local version = tonumber(param)
|
||||
if version == 0 then
|
||||
err = areas:node_ownership_load()
|
||||
if err then
|
||||
minetest.chat_send_player(name, "Error loading legacy file: "..err)
|
||||
return
|
||||
end
|
||||
else
|
||||
minetest.chat_send_player(name, "Invalid version number. (0 allowed)")
|
||||
return
|
||||
end
|
||||
minetest.chat_send_player(name, "Legacy file loaded.")
|
||||
|
||||
for k, area in pairs(areas.areas) do
|
||||
-- New position format
|
||||
area.pos1 = {x=area.x1, y=area.y1, z=area.z1}
|
||||
area.pos2 = {x=area.x2, y=area.y2, z=area.z2}
|
||||
|
||||
area.x1, area.y1, area.z1,
|
||||
area.x2, area.y2, area.z2 =
|
||||
nil, nil, nil, nil, nil, nil
|
||||
|
||||
-- Area positions sorting
|
||||
areas:sortPos(area.pos1, area.pos2)
|
||||
|
||||
-- Add name
|
||||
area.name = "unnamed"
|
||||
|
||||
-- Remove ID
|
||||
area.id = nil
|
||||
end
|
||||
minetest.chat_send_player(name, "Table format updated.")
|
||||
|
||||
areas:save()
|
||||
minetest.chat_send_player(name, "Converted areas saved. Done.")
|
||||
end
|
||||
})
|
||||
|
||||
function areas:node_ownership_load()
|
||||
local filename = minetest.get_worldpath().."/owners.tbl"
|
||||
tables, err = loadfile(filename)
|
||||
if err then
|
||||
return err
|
||||
end
|
||||
|
||||
tables = tables()
|
||||
for idx = 1, #tables do
|
||||
local tolinkv, tolinki = {}, {}
|
||||
for i, v in pairs(tables[idx]) do
|
||||
if type(v) == "table" and tables[v[1]] then
|
||||
table.insert(tolinkv, {i, tables[v[1]]})
|
||||
end
|
||||
if type(i) == "table" and tables[i[1]] then
|
||||
table.insert(tolinki, {i, tables[i[1]]})
|
||||
end
|
||||
end
|
||||
-- link values, first due to possible changes of indices
|
||||
for _, v in ipairs(tolinkv) do
|
||||
tables[idx][v[1]] = v[2]
|
||||
end
|
||||
-- link indices
|
||||
for _, v in ipairs(tolinki) do
|
||||
tables[idx][v[2]], tables[idx][v[1]] = tables[idx][v[1]], nil
|
||||
end
|
||||
end
|
||||
self.areas = tables[1]
|
||||
end
|
||||
|
||||
-- Returns the name of the first player that owns an area
|
||||
function areas.getNodeOwnerName(pos)
|
||||
for id, area in pairs(areas:getAreasAtPos(pos)) do
|
||||
return area.owner
|
||||
end
|
||||
return false
|
||||
end
|
||||
|
||||
-- Checks if a node is owned by you
|
||||
function areas.isNodeOwner(pos, name)
|
||||
if minetest.check_player_privs(name, areas.adminPrivs) then
|
||||
return true
|
||||
end
|
||||
for id, area in pairs(areas:getAreasAtPos(pos)) do
|
||||
if name == area.owner then
|
||||
return true
|
||||
end
|
||||
end
|
||||
return false
|
||||
end
|
||||
|
||||
-- Checks if an area has an owner
|
||||
function areas.hasOwner(pos)
|
||||
for id, area in pairs(areas:getAreasAtPos(pos)) do
|
||||
return true
|
||||
end
|
||||
return false
|
||||
end
|
||||
|
||||
IsPlayerNodeOwner = areas.isNodeOwner
|
||||
GetNodeOwnerName = areas.getNodeOwnerName
|
||||
HasOwner = areas.hasOwner
|
||||
|
||||
-- This is entirely untested and may break in strange and new ways.
|
||||
if areas.config.legacy_table then
|
||||
owner_defs = setmetatable({}, {
|
||||
__index = function(table, key)
|
||||
local a = rawget(areas.areas, key)
|
||||
if not a then return a end
|
||||
local b = {}
|
||||
for k, v in pairs(a) do b[k] = v end
|
||||
b.x1, b.y1, b.z1 = b.pos1.x, b.pos1.y, b.pos1.z
|
||||
b.x2, b.y1, b.z2 = b.pos2.x, b.pos2.y, b.pos2.z
|
||||
b.pos1, b.pos2 = nil, nil
|
||||
b.id = key
|
||||
return b
|
||||
end,
|
||||
__newindex = function(table, key, value)
|
||||
local a = value
|
||||
a.pos1, a.pos2 = {x=a.x1, y=a.y1, z=a.z1},
|
||||
{x=a.x2, y=a.y2, z=a.z2}
|
||||
a.x1, a.y1, a.z1, a.x2, a.y2, a.z2 =
|
||||
nil, nil, nil, nil, nil, nil
|
||||
a.name = a.name or "unnamed"
|
||||
a.id = nil
|
||||
return rawset(areas.areas, key, a)
|
||||
end
|
||||
})
|
||||
end
|
||||
|
|
@ -0,0 +1,255 @@
|
|||
|
||||
-- I could depend on WorldEdit for this, but you need to have the 'worldedit'
|
||||
-- permission to use those commands and you don't have
|
||||
-- /area_pos{1,2} [X Y Z|X,Y,Z].
|
||||
-- Since this is mostly copied from WorldEdit it is mostly
|
||||
-- licensed under the AGPL. (select_area is a exception)
|
||||
|
||||
areas.marker1 = {}
|
||||
areas.marker2 = {}
|
||||
areas.set_pos = {}
|
||||
areas.pos1 = {}
|
||||
areas.pos2 = {}
|
||||
|
||||
minetest.register_chatcommand("select_area", {
|
||||
params = "<ID>",
|
||||
description = "Select a area by id.",
|
||||
func = function(name, param)
|
||||
local id = tonumber(param)
|
||||
if not id then
|
||||
return false, "Invalid usage, see /help select_area."
|
||||
end
|
||||
if not areas.areas[id] then
|
||||
return false, "The area "..id.." does not exist."
|
||||
end
|
||||
|
||||
areas:setPos1(name, areas.areas[id].pos1)
|
||||
areas:setPos2(name, areas.areas[id].pos2)
|
||||
return true, "Area "..id.." selected."
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_chatcommand("area_pos1", {
|
||||
params = "[X Y Z|X,Y,Z]",
|
||||
description = "Set area protection region position 1 to your"
|
||||
.." location or the one specified",
|
||||
privs = {},
|
||||
func = function(name, param)
|
||||
local pos = nil
|
||||
local found, _, x, y, z = param:find(
|
||||
"^(-?%d+)[, ](-?%d+)[, ](-?%d+)$")
|
||||
if found then
|
||||
pos = {x=tonumber(x), y=tonumber(y), z=tonumber(z)}
|
||||
elseif param == "" then
|
||||
local player = minetest.get_player_by_name(name)
|
||||
if player then
|
||||
pos = player:getpos()
|
||||
else
|
||||
return false, "Unable to get position."
|
||||
end
|
||||
else
|
||||
return false, "Invalid usage, see /help area_pos1."
|
||||
end
|
||||
pos = vector.round(pos)
|
||||
areas:setPos1(name, pos)
|
||||
return true, "Area position 1 set to "
|
||||
..minetest.pos_to_string(pos)
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_chatcommand("area_pos2", {
|
||||
params = "[X Y Z|X,Y,Z]",
|
||||
description = "Set area protection region position 2 to your"
|
||||
.." location or the one specified",
|
||||
func = function(name, param)
|
||||
local pos = nil
|
||||
local found, _, x, y, z = param:find(
|
||||
"^(-?%d+)[, ](-?%d+)[, ](-?%d+)$")
|
||||
if found then
|
||||
pos = {x=tonumber(x), y=tonumber(y), z=tonumber(z)}
|
||||
elseif param == "" then
|
||||
local player = minetest.get_player_by_name(name)
|
||||
if player then
|
||||
pos = player:getpos()
|
||||
else
|
||||
return false, "Unable to get position."
|
||||
end
|
||||
else
|
||||
return false, "Invalid usage, see /help area_pos2."
|
||||
end
|
||||
pos = vector.round(pos)
|
||||
areas:setPos2(name, pos)
|
||||
return true, "Area position 2 set to "
|
||||
..minetest.pos_to_string(pos)
|
||||
end,
|
||||
})
|
||||
|
||||
|
||||
minetest.register_chatcommand("area_pos", {
|
||||
params = "set/set1/set2/get",
|
||||
description = "Set area protection region, position 1, or position 2"
|
||||
.." by punching nodes, or display the region",
|
||||
func = function(name, param)
|
||||
if param == "set" then -- Set both area positions
|
||||
areas.set_pos[name] = "pos1"
|
||||
return true, "Select positions by punching two nodes."
|
||||
elseif param == "set1" then -- Set area position 1
|
||||
areas.set_pos[name] = "pos1only"
|
||||
return true, "Select position 1 by punching a node."
|
||||
elseif param == "set2" then -- Set area position 2
|
||||
areas.set_pos[name] = "pos2"
|
||||
return true, "Select position 2 by punching a node."
|
||||
elseif param == "get" then -- Display current area positions
|
||||
local pos1str, pos2str = "Position 1: ", "Position 2: "
|
||||
if areas.pos1[name] then
|
||||
pos1str = pos1str..minetest.pos_to_string(areas.pos1[name])
|
||||
else
|
||||
pos1str = pos1str.."<not set>"
|
||||
end
|
||||
if areas.pos2[name] then
|
||||
pos2str = pos2str..minetest.pos_to_string(areas.pos2[name])
|
||||
else
|
||||
pos2str = pos2str.."<not set>"
|
||||
end
|
||||
return true, pos1str.."\n"..pos2str
|
||||
else
|
||||
return false, "Unknown subcommand: "..param
|
||||
end
|
||||
end,
|
||||
})
|
||||
|
||||
function areas:getPos(playerName)
|
||||
local pos1, pos2 = areas.pos1[playerName], areas.pos2[playerName]
|
||||
if not (pos1 and pos2) then
|
||||
return nil
|
||||
end
|
||||
-- Copy positions so that the area table doesn't contain multiple
|
||||
-- references to the same position.
|
||||
pos1, pos2 = vector.new(pos1), vector.new(pos2)
|
||||
return areas:sortPos(pos1, pos2)
|
||||
end
|
||||
|
||||
function areas:setPos1(playerName, pos)
|
||||
areas.pos1[playerName] = pos
|
||||
areas.markPos1(playerName)
|
||||
end
|
||||
|
||||
function areas:setPos2(playerName, pos)
|
||||
areas.pos2[playerName] = pos
|
||||
areas.markPos2(playerName)
|
||||
end
|
||||
|
||||
|
||||
minetest.register_on_punchnode(function(pos, node, puncher)
|
||||
local name = puncher:get_player_name()
|
||||
-- Currently setting position
|
||||
if name ~= "" and areas.set_pos[name] then
|
||||
if areas.set_pos[name] == "pos1" then
|
||||
areas.pos1[name] = pos
|
||||
areas.markPos1(name)
|
||||
areas.set_pos[name] = "pos2"
|
||||
minetest.chat_send_player(name,
|
||||
"Position 1 set to "
|
||||
..minetest.pos_to_string(pos))
|
||||
elseif areas.set_pos[name] == "pos1only" then
|
||||
areas.pos1[name] = pos
|
||||
areas.markPos1(name)
|
||||
areas.set_pos[name] = nil
|
||||
minetest.chat_send_player(name,
|
||||
"Position 1 set to "
|
||||
..minetest.pos_to_string(pos))
|
||||
elseif areas.set_pos[name] == "pos2" then
|
||||
areas.pos2[name] = pos
|
||||
areas.markPos2(name)
|
||||
areas.set_pos[name] = nil
|
||||
minetest.chat_send_player(name,
|
||||
"Position 2 set to "
|
||||
..minetest.pos_to_string(pos))
|
||||
end
|
||||
end
|
||||
end)
|
||||
|
||||
-- Modifies positions `pos1` and `pos2` so that each component of `pos1`
|
||||
-- is less than or equal to its corresponding component of `pos2`,
|
||||
-- returning the two positions.
|
||||
function areas:sortPos(pos1, pos2)
|
||||
if pos1.x > pos2.x then
|
||||
pos2.x, pos1.x = pos1.x, pos2.x
|
||||
end
|
||||
if pos1.y > pos2.y then
|
||||
pos2.y, pos1.y = pos1.y, pos2.y
|
||||
end
|
||||
if pos1.z > pos2.z then
|
||||
pos2.z, pos1.z = pos1.z, pos2.z
|
||||
end
|
||||
return pos1, pos2
|
||||
end
|
||||
|
||||
-- Marks area position 1
|
||||
areas.markPos1 = function(name)
|
||||
local pos = areas.pos1[name]
|
||||
if areas.marker1[name] ~= nil then -- Marker already exists
|
||||
areas.marker1[name]:remove() -- Remove marker
|
||||
areas.marker1[name] = nil
|
||||
end
|
||||
if pos ~= nil then -- Add marker
|
||||
areas.marker1[name] = minetest.add_entity(pos, "areas:pos1")
|
||||
areas.marker1[name]:get_luaentity().active = true
|
||||
end
|
||||
end
|
||||
|
||||
-- Marks area position 2
|
||||
areas.markPos2 = function(name)
|
||||
local pos = areas.pos2[name]
|
||||
if areas.marker2[name] ~= nil then -- Marker already exists
|
||||
areas.marker2[name]:remove() -- Remove marker
|
||||
areas.marker2[name] = nil
|
||||
end
|
||||
if pos ~= nil then -- Add marker
|
||||
areas.marker2[name] = minetest.add_entity(pos, "areas:pos2")
|
||||
areas.marker2[name]:get_luaentity().active = true
|
||||
end
|
||||
end
|
||||
|
||||
minetest.register_entity("areas:pos1", {
|
||||
initial_properties = {
|
||||
visual = "cube",
|
||||
visual_size = {x=1.1, y=1.1},
|
||||
textures = {"areas_pos1.png", "areas_pos1.png",
|
||||
"areas_pos1.png", "areas_pos1.png",
|
||||
"areas_pos1.png", "areas_pos1.png"},
|
||||
collisionbox = {-0.55, -0.55, -0.55, 0.55, 0.55, 0.55},
|
||||
},
|
||||
on_step = function(self, dtime)
|
||||
if self.active == nil then
|
||||
self.object:remove()
|
||||
end
|
||||
end,
|
||||
on_punch = function(self, hitter)
|
||||
self.object:remove()
|
||||
local name = hitter:get_player_name()
|
||||
areas.marker1[name] = nil
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_entity("areas:pos2", {
|
||||
initial_properties = {
|
||||
visual = "cube",
|
||||
visual_size = {x=1.1, y=1.1},
|
||||
textures = {"areas_pos2.png", "areas_pos2.png",
|
||||
"areas_pos2.png", "areas_pos2.png",
|
||||
"areas_pos2.png", "areas_pos2.png"},
|
||||
collisionbox = {-0.55, -0.55, -0.55, 0.55, 0.55, 0.55},
|
||||
},
|
||||
on_step = function(self, dtime)
|
||||
if self.active == nil then
|
||||
self.object:remove()
|
||||
end
|
||||
end,
|
||||
on_punch = function(self, hitter)
|
||||
self.object:remove()
|
||||
local name = hitter:get_player_name()
|
||||
areas.marker2[name] = nil
|
||||
end,
|
||||
})
|
||||
|
|
@ -0,0 +1,43 @@
|
|||
local world_path = minetest.get_worldpath()
|
||||
|
||||
areas.config = {}
|
||||
|
||||
local function setting(tp, name, default)
|
||||
local full_name = "areas."..name
|
||||
local value
|
||||
if tp == "boolean" then
|
||||
value = minetest.setting_getbool(full_name)
|
||||
elseif tp == "string" then
|
||||
value = minetest.setting_get(full_name)
|
||||
elseif tp == "position" then
|
||||
value = minetest.setting_get_pos(full_name)
|
||||
elseif tp == "number" then
|
||||
value = tonumber(minetest.setting_get(full_name))
|
||||
else
|
||||
error("Invalid setting type!")
|
||||
end
|
||||
if value == nil then
|
||||
value = default
|
||||
end
|
||||
areas.config[name] = value
|
||||
end
|
||||
|
||||
--------------
|
||||
-- Settings --
|
||||
--------------
|
||||
|
||||
setting("string", "filename", world_path.."/areas.dat")
|
||||
|
||||
-- Allow players with a privilege create their own areas
|
||||
-- within the maximum size and number.
|
||||
setting("boolean", "self_protection", false)
|
||||
setting("string", "self_protection_privilege", "interact")
|
||||
setting("position", "self_protection_max_size", {x=64, y=128, z=64})
|
||||
setting("number", "self_protection_max_areas", 4)
|
||||
-- For players with the areas_high_limit privilege.
|
||||
setting("position", "self_protection_max_size_high", {x=512, y=512, z=512})
|
||||
setting("number", "self_protection_max_areas_high", 32)
|
||||
|
||||
-- legacy_table (owner_defs) compatibility. Untested and has known issues.
|
||||
setting("boolean", "legacy_table", false)
|
||||
|
After Width: | Height: | Size: 142 B |
After Width: | Height: | Size: 157 B |
|
@ -1 +0,0 @@
|
|||
Subproject commit 95f6f17cc83e319752725d4a46414a521b29830f
|
|
@ -0,0 +1,25 @@
|
|||
Minetest 0.4 mod: carts
|
||||
=======================
|
||||
by PilzAdam
|
||||
|
||||
License of source code:
|
||||
-----------------------
|
||||
WTFPL
|
||||
|
||||
License of media (textures, sounds and models):
|
||||
-----------------------------------------------
|
||||
CC-0
|
||||
|
||||
Authors of media files:
|
||||
-----------------------
|
||||
kddekadenz:
|
||||
cart_bottom.png
|
||||
cart_side.png
|
||||
cart_top.png
|
||||
|
||||
Zeg9:
|
||||
cart.x
|
||||
cart.png
|
||||
|
||||
rarkenin:
|
||||
cart_rail_*.png
|
|
@ -0,0 +1 @@
|
|||
default
|
|
@ -0,0 +1,56 @@
|
|||
|
||||
--
|
||||
-- Helper functions
|
||||
--
|
||||
|
||||
cart_func = {}
|
||||
|
||||
function cart_func:get_sign(z)
|
||||
if z == 0 then
|
||||
return 0
|
||||
else
|
||||
return z/math.abs(z)
|
||||
end
|
||||
end
|
||||
|
||||
-- Returns the velocity as a unit vector
|
||||
-- The smaller part of the vector will be turned to 0
|
||||
function cart_func:velocity_to_dir(v)
|
||||
if math.abs(v.x) > math.abs(v.z) then
|
||||
return {x=cart_func:get_sign(v.x), y=cart_func:get_sign(v.y), z=0}
|
||||
else
|
||||
return {x=0, y=cart_func:get_sign(v.y), z=cart_func:get_sign(v.z)}
|
||||
end
|
||||
end
|
||||
|
||||
function cart_func:is_rail(p)
|
||||
local nn = minetest.get_node(p).name
|
||||
return minetest.get_item_group(nn, "rail") ~= 0
|
||||
end
|
||||
|
||||
function cart_func:is_int(z)
|
||||
z = math.abs(z)
|
||||
return math.abs(math.floor(z+0.5)-z) <= 0.1
|
||||
end
|
||||
|
||||
cart_func.v3 = {}
|
||||
|
||||
function cart_func.v3:add(v1, v2)
|
||||
return {x=v1.x+v2.x, y=v1.y+v2.y, z=v1.z+v2.z}
|
||||
end
|
||||
|
||||
function cart_func.v3:copy(v)
|
||||
return {x=v.x, y=v.y, z=v.z}
|
||||
end
|
||||
|
||||
function cart_func.v3:round(v)
|
||||
return {
|
||||
x = math.floor(v.x+0.5),
|
||||
y = math.floor(v.y+0.5),
|
||||
z = math.floor(v.z+0.5),
|
||||
}
|
||||
end
|
||||
|
||||
function cart_func.v3:equal(v1, v2)
|
||||
return v1.x == v2.x and v1.y == v2.y and v1.z == v2.z
|
||||
end
|
|
@ -0,0 +1,595 @@
|
|||
|
||||
dofile(minetest.get_modpath("carts").."/functions.lua")
|
||||
|
||||
--
|
||||
-- Cart entity
|
||||
--
|
||||
|
||||
local cart = {
|
||||
physical = false,
|
||||
collisionbox = {-0.5,-0.5,-0.5, 0.5,0.5,0.5},
|
||||
visual = "mesh",
|
||||
mesh = "cart.x",
|
||||
visual_size = {x=1, y=1},
|
||||
textures = {"cart.png"},
|
||||
|
||||
driver = nil,
|
||||
velocity = {x=0, y=0, z=0},
|
||||
old_pos = nil,
|
||||
old_velocity = nil,
|
||||
pre_stop_dir = nil,
|
||||
MAX_V = 8, -- Limit of the velocity
|
||||
}
|
||||
|
||||
function cart:on_rightclick(clicker)
|
||||
if not clicker or not clicker:is_player() then
|
||||
return
|
||||
end
|
||||
if self.driver and clicker == self.driver then
|
||||
self.driver = nil
|
||||
clicker:set_detach()
|
||||
elseif not self.driver then
|
||||
self.driver = clicker
|
||||
clicker:set_attach(self.object, "", {x=0,y=5,z=0}, {x=0,y=0,z=0})
|
||||
end
|
||||
end
|
||||
|
||||
function cart:on_activate(staticdata, dtime_s)
|
||||
self.object:set_armor_groups({immortal=1})
|
||||
if staticdata then
|
||||
local tmp = minetest.deserialize(staticdata)
|
||||
if tmp then
|
||||
self.velocity = tmp.velocity
|
||||
end
|
||||
if tmp and tmp.pre_stop_dir then
|
||||
self.pre_stop_dir = tmp.pre_stop_dir
|
||||
end
|
||||
end
|
||||
self.old_pos = self.object:getpos()
|
||||
self.old_velocity = self.velocity
|
||||
end
|
||||
|
||||
function cart:get_staticdata()
|
||||
return minetest.serialize({
|
||||
velocity = self.velocity,
|
||||
pre_stop_dir = self.pre_stop_dir,
|
||||
})
|
||||
end
|
||||
|
||||
-- Remove the cart if holding a tool or accelerate it
|
||||
function cart:on_punch(puncher, time_from_last_punch, tool_capabilities, direction)
|
||||
if not puncher or not puncher:is_player() then
|
||||
return
|
||||
end
|
||||
|
||||
if puncher:get_player_control().sneak then
|
||||
self.object:remove()
|
||||
local inv = puncher:get_inventory()
|
||||
if minetest.setting_getbool("creative_mode") then
|
||||
if not inv:contains_item("main", "carts:cart") then
|
||||
inv:add_item("main", "carts:cart")
|
||||
end
|
||||
else
|
||||
inv:add_item("main", "carts:cart")
|
||||
end
|
||||
return
|
||||
end
|
||||
|
||||
if puncher == self.driver then
|
||||
return
|
||||
end
|
||||
|
||||
local d = cart_func:velocity_to_dir(direction)
|
||||
local s = self.velocity
|
||||
if time_from_last_punch > tool_capabilities.full_punch_interval then
|
||||
time_from_last_punch = tool_capabilities.full_punch_interval
|
||||
end
|
||||
local f = 4*(time_from_last_punch/tool_capabilities.full_punch_interval)
|
||||
local v = {x=s.x+d.x*f, y=s.y, z=s.z+d.z*f}
|
||||
if math.abs(v.x) < 6 and math.abs(v.z) < 6 then
|
||||
self.velocity = v
|
||||
else
|
||||
if math.abs(self.velocity.x) < 6 and math.abs(v.x) >= 6 then
|
||||
self.velocity.x = 6*cart_func:get_sign(self.velocity.x)
|
||||
end
|
||||
if math.abs(self.velocity.z) < 6 and math.abs(v.z) >= 6 then
|
||||
self.velocity.z = 6*cart_func:get_sign(self.velocity.z)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- Returns the direction as a unit vector
|
||||
function cart:get_rail_direction(pos, dir)
|
||||
local d = cart_func.v3:copy(dir)
|
||||
|
||||
-- Check front
|
||||
d.y = 0
|
||||
local p = cart_func.v3:add(cart_func.v3:copy(pos), d)
|
||||
if cart_func:is_rail(p) then
|
||||
return d
|
||||
end
|
||||
|
||||
-- Check downhill
|
||||
d.y = -1
|
||||
p = cart_func.v3:add(cart_func.v3:copy(pos), d)
|
||||
if cart_func:is_rail(p) then
|
||||
return d
|
||||
end
|
||||
|
||||
-- Check uphill
|
||||
d.y = 1
|
||||
p = cart_func.v3:add(cart_func.v3:copy(pos), d)
|
||||
if cart_func:is_rail(p) then
|
||||
return d
|
||||
end
|
||||
d.y = 0
|
||||
|
||||
-- Check left and right
|
||||
local view_dir
|
||||
local other_dir
|
||||
local a
|
||||
|
||||
if d.x == 0 and d.z ~= 0 then
|
||||
view_dir = "z"
|
||||
other_dir = "x"
|
||||
if d.z < 0 then
|
||||
a = {1, -1}
|
||||
else
|
||||
a = {-1, 1}
|
||||
end
|
||||
elseif d.z == 0 and d.x ~= 0 then
|
||||
view_dir = "x"
|
||||
other_dir = "z"
|
||||
if d.x > 0 then
|
||||
a = {1, -1}
|
||||
else
|
||||
a = {-1, 1}
|
||||
end
|
||||
else
|
||||
return {x=0, y=0, z=0}
|
||||
end
|
||||
|
||||
d[view_dir] = 0
|
||||
d[other_dir] = a[1]
|
||||
p = cart_func.v3:add(cart_func.v3:copy(pos), d)
|
||||
if cart_func:is_rail(p) then
|
||||
return d
|
||||
end
|
||||
d.y = -1
|
||||
p = cart_func.v3:add(cart_func.v3:copy(pos), d)
|
||||
if cart_func:is_rail(p) then
|
||||
return d
|
||||
end
|
||||
d.y = 0
|
||||
d[other_dir] = a[2]
|
||||
p = cart_func.v3:add(cart_func.v3:copy(pos), d)
|
||||
if cart_func:is_rail(p) then
|
||||
return d
|
||||
end
|
||||
d.y = -1
|
||||
p = cart_func.v3:add(cart_func.v3:copy(pos), d)
|
||||
if cart_func:is_rail(p) then
|
||||
return d
|
||||
end
|
||||
d.y = 0
|
||||
|
||||
return {x=0, y=0, z=0}
|
||||
end
|
||||
|
||||
function cart:calc_rail_direction(pos, vel)
|
||||
local velocity = cart_func.v3:copy(vel)
|
||||
local p = cart_func.v3:copy(pos)
|
||||
if cart_func:is_int(p.x) and cart_func:is_int(p.z) then
|
||||
|
||||
local dir = cart_func:velocity_to_dir(velocity)
|
||||
local dir_old = cart_func.v3:copy(dir)
|
||||
|
||||
dir = self:get_rail_direction(cart_func.v3:round(p), dir)
|
||||
|
||||
local v = math.max(math.abs(velocity.x), math.abs(velocity.z))
|
||||
velocity = {
|
||||
x = v * dir.x,
|
||||
y = v * dir.y,
|
||||
z = v * dir.z,
|
||||
}
|
||||
|
||||
if cart_func.v3:equal(velocity, {x=0, y=0, z=0}) and not cart_func:is_rail(p) then
|
||||
|
||||
-- First try this HACK
|
||||
-- Move the cart on the rail if above or under it
|
||||
if cart_func:is_rail(cart_func.v3:add(p, {x=0, y=1, z=0})) and vel.y >= 0 then
|
||||
p = cart_func.v3:add(p, {x=0, y=1, z=0})
|
||||
return self:calc_rail_direction(p, vel)
|
||||
end
|
||||
if cart_func:is_rail(cart_func.v3:add(p, {x=0, y=-1, z=0})) and vel.y <= 0 then
|
||||
p = cart_func.v3:add(p, {x=0, y=-1, z=0})
|
||||
return self:calc_rail_direction(p, vel)
|
||||
end
|
||||
-- Now the HACK gets really dirty
|
||||
if cart_func:is_rail(cart_func.v3:add(p, {x=0, y=2, z=0})) and vel.y >= 0 then
|
||||
p = cart_func.v3:add(p, {x=0, y=1, z=0})
|
||||
return self:calc_rail_direction(p, vel)
|
||||
end
|
||||
if cart_func:is_rail(cart_func.v3:add(p, {x=0, y=-2, z=0})) and vel.y <= 0 then
|
||||
p = cart_func.v3:add(p, {x=0, y=-1, z=0})
|
||||
return self:calc_rail_direction(p, vel)
|
||||
end
|
||||
|
||||
return {x=0, y=0, z=0}, p
|
||||
end
|
||||
|
||||
if not cart_func.v3:equal(dir, dir_old) then
|
||||
return velocity, cart_func.v3:round(p)
|
||||
end
|
||||
|
||||
end
|
||||
return velocity, p
|
||||
end
|
||||
|
||||
function cart:on_step(dtime)
|
||||
|
||||
local pos = self.object:getpos()
|
||||
local dir = cart_func:velocity_to_dir(self.velocity)
|
||||
|
||||
if not cart_func.v3:equal(self.velocity, {x=0,y=0,z=0}) then
|
||||
self.pre_stop_dir = cart_func:velocity_to_dir(self.velocity)
|
||||
end
|
||||
|
||||
-- Stop the cart if the velocity is nearly 0
|
||||
-- Only if on a flat railway
|
||||
if dir.y == 0 then
|
||||
if math.abs(self.velocity.x) < 0.1 and math.abs(self.velocity.z) < 0.1 then
|
||||
-- Start the cart if powered from mesecons
|
||||
local a = tonumber(minetest.get_meta(pos):get_string("cart_acceleration"))
|
||||
if a and a ~= 0 then
|
||||
if self.pre_stop_dir and cart_func.v3:equal(self:get_rail_direction(self.object:getpos(), self.pre_stop_dir), self.pre_stop_dir) then
|
||||
self.velocity = {
|
||||
x = self.pre_stop_dir.x * 0.2,
|
||||
y = self.pre_stop_dir.y * 0.2,
|
||||
z = self.pre_stop_dir.z * 0.2,
|
||||
}
|
||||
self.old_velocity = self.velocity
|
||||
return
|
||||
end
|
||||
for _,y in ipairs({0,-1,1}) do
|
||||
for _,z in ipairs({1,-1}) do
|
||||
if cart_func.v3:equal(self:get_rail_direction(self.object:getpos(), {x=0, y=y, z=z}), {x=0, y=y, z=z}) then
|
||||
self.velocity = {
|
||||
x = 0,
|
||||
y = 0.2*y,
|
||||
z = 0.2*z,
|
||||
}
|
||||
self.old_velocity = self.velocity
|
||||
return
|
||||
end
|
||||
end
|
||||
for _,x in ipairs({1,-1}) do
|
||||
if cart_func.v3:equal(self:get_rail_direction(self.object:getpos(), {x=x, y=y, z=0}), {x=x, y=y, z=0}) then
|
||||
self.velocity = {
|
||||
x = 0.2*x,
|
||||
y = 0.2*y,
|
||||
z = 0,
|
||||
}
|
||||
self.old_velocity = self.velocity
|
||||
return
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
self.velocity = {x=0, y=0, z=0}
|
||||
self.object:setvelocity(self.velocity)
|
||||
self.old_velocity = self.velocity
|
||||
self.old_pos = self.object:getpos()
|
||||
return
|
||||
end
|
||||
end
|
||||
|
||||
--
|
||||
-- Set the new moving direction
|
||||
--
|
||||
|
||||
-- Recalcualte the rails that are passed since the last server step
|
||||
local old_dir = cart_func:velocity_to_dir(self.old_velocity)
|
||||
if old_dir.x ~= 0 then
|
||||
local sign = cart_func:get_sign(pos.x-self.old_pos.x)
|
||||
while true do
|
||||
if sign ~= cart_func:get_sign(pos.x-self.old_pos.x) or pos.x == self.old_pos.x then
|
||||
break
|
||||
end
|
||||
self.old_pos.x = self.old_pos.x + cart_func:get_sign(pos.x-self.old_pos.x)*0.1
|
||||
self.old_pos.y = self.old_pos.y + cart_func:get_sign(pos.x-self.old_pos.x)*0.1*old_dir.y
|
||||
self.old_velocity, self.old_pos = self:calc_rail_direction(self.old_pos, self.old_velocity)
|
||||
old_dir = cart_func:velocity_to_dir(self.old_velocity)
|
||||
if not cart_func.v3:equal(cart_func:velocity_to_dir(self.old_velocity), dir) then
|
||||
self.velocity = self.old_velocity
|
||||
pos = self.old_pos
|
||||
self.object:setpos(self.old_pos)
|
||||
break
|
||||
end
|
||||
end
|
||||
elseif old_dir.z ~= 0 then
|
||||
local sign = cart_func:get_sign(pos.z-self.old_pos.z)
|
||||
while true do
|
||||
if sign ~= cart_func:get_sign(pos.z-self.old_pos.z) or pos.z == self.old_pos.z then
|
||||
break
|
||||
end
|
||||
self.old_pos.z = self.old_pos.z + cart_func:get_sign(pos.z-self.old_pos.z)*0.1
|
||||
self.old_pos.y = self.old_pos.y + cart_func:get_sign(pos.z-self.old_pos.z)*0.1*old_dir.y
|
||||
self.old_velocity, self.old_pos = self:calc_rail_direction(self.old_pos, self.old_velocity)
|
||||
old_dir = cart_func:velocity_to_dir(self.old_velocity)
|
||||
if not cart_func.v3:equal(cart_func:velocity_to_dir(self.old_velocity), dir) then
|
||||
self.velocity = self.old_velocity
|
||||
pos = self.old_pos
|
||||
self.object:setpos(self.old_pos)
|
||||
break
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- Calculate the new step
|
||||
self.velocity, pos = self:calc_rail_direction(pos, self.velocity)
|
||||
self.object:setpos(pos)
|
||||
dir = cart_func:velocity_to_dir(self.velocity)
|
||||
|
||||
-- Accelerate or decelerate the cart according to the pitch and acceleration of the rail node
|
||||
local a = tonumber(minetest.get_meta(pos):get_string("cart_acceleration"))
|
||||
if not a then
|
||||
a = 0
|
||||
end
|
||||
if self.velocity.y < 0 then
|
||||
self.velocity = {
|
||||
x = self.velocity.x + (a+0.13)*cart_func:get_sign(self.velocity.x),
|
||||
y = self.velocity.y + (a+0.13)*cart_func:get_sign(self.velocity.y),
|
||||
z = self.velocity.z + (a+0.13)*cart_func:get_sign(self.velocity.z),
|
||||
}
|
||||
elseif self.velocity.y > 0 then
|
||||
self.velocity = {
|
||||
x = self.velocity.x + (a-0.1)*cart_func:get_sign(self.velocity.x),
|
||||
y = self.velocity.y + (a-0.1)*cart_func:get_sign(self.velocity.y),
|
||||
z = self.velocity.z + (a-0.1)*cart_func:get_sign(self.velocity.z),
|
||||
}
|
||||
else
|
||||
self.velocity = {
|
||||
x = self.velocity.x + (a-0.03)*cart_func:get_sign(self.velocity.x),
|
||||
y = self.velocity.y + (a-0.03)*cart_func:get_sign(self.velocity.y),
|
||||
z = self.velocity.z + (a-0.03)*cart_func:get_sign(self.velocity.z),
|
||||
}
|
||||
|
||||
-- Place the cart exactly on top of the rail
|
||||
if cart_func:is_rail(cart_func.v3:round(pos)) then
|
||||
self.object:setpos({x=pos.x, y=math.floor(pos.y+0.5), z=pos.z})
|
||||
pos = self.object:getpos()
|
||||
end
|
||||
end
|
||||
|
||||
-- Dont switch moving direction
|
||||
-- Only if on flat railway
|
||||
if dir.y == 0 then
|
||||
if cart_func:get_sign(dir.x) ~= cart_func:get_sign(self.velocity.x) then
|
||||
self.velocity.x = 0
|
||||
end
|
||||
if cart_func:get_sign(dir.y) ~= cart_func:get_sign(self.velocity.y) then
|
||||
self.velocity.y = 0
|
||||
end
|
||||
if cart_func:get_sign(dir.z) ~= cart_func:get_sign(self.velocity.z) then
|
||||
self.velocity.z = 0
|
||||
end
|
||||
end
|
||||
|
||||
-- Allow only one moving direction (multiply the other one with 0)
|
||||
dir = cart_func:velocity_to_dir(self.velocity)
|
||||
self.velocity = {
|
||||
x = math.abs(self.velocity.x) * dir.x,
|
||||
y = self.velocity.y,
|
||||
z = math.abs(self.velocity.z) * dir.z,
|
||||
}
|
||||
|
||||
-- Move cart exactly on the rail
|
||||
if dir.x ~= 0 and not cart_func:is_int(pos.z) then
|
||||
pos.z = math.floor(0.5+pos.z)
|
||||
self.object:setpos(pos)
|
||||
elseif dir.z ~= 0 and not cart_func:is_int(pos.x) then
|
||||
pos.x = math.floor(0.5+pos.x)
|
||||
self.object:setpos(pos)
|
||||
end
|
||||
|
||||
-- Limit the velocity
|
||||
if math.abs(self.velocity.x) > self.MAX_V then
|
||||
self.velocity.x = self.MAX_V*cart_func:get_sign(self.velocity.x)
|
||||
end
|
||||
if math.abs(self.velocity.y) > self.MAX_V then
|
||||
self.velocity.y = self.MAX_V*cart_func:get_sign(self.velocity.y)
|
||||
end
|
||||
if math.abs(self.velocity.z) > self.MAX_V then
|
||||
self.velocity.z = self.MAX_V*cart_func:get_sign(self.velocity.z)
|
||||
end
|
||||
|
||||
self.object:setvelocity(self.velocity)
|
||||
|
||||
self.old_pos = self.object:getpos()
|
||||
self.old_velocity = cart_func.v3:copy(self.velocity)
|
||||
|
||||
if dir.x < 0 then
|
||||
self.object:setyaw(math.pi/2)
|
||||
elseif dir.x > 0 then
|
||||
self.object:setyaw(3*math.pi/2)
|
||||
elseif dir.z < 0 then
|
||||
self.object:setyaw(math.pi)
|
||||
elseif dir.z > 0 then
|
||||
self.object:setyaw(0)
|
||||
end
|
||||
|
||||
if dir.y == -1 then
|
||||
self.object:set_animation({x=1, y=1}, 1, 0)
|
||||
elseif dir.y == 1 then
|
||||
self.object:set_animation({x=2, y=2}, 1, 0)
|
||||
else
|
||||
self.object:set_animation({x=0, y=0}, 1, 0)
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
minetest.register_entity("carts:cart", cart)
|
||||
|
||||
|
||||
minetest.register_craftitem("carts:cart", {
|
||||
description = "Minecart",
|
||||
inventory_image = minetest.inventorycube("cart_top.png", "cart_side.png", "cart_side.png"),
|
||||
wield_image = "cart_side.png",
|
||||
|
||||
on_place = function(itemstack, placer, pointed_thing)
|
||||
if not pointed_thing.type == "node" then
|
||||
return
|
||||
end
|
||||
if cart_func:is_rail(pointed_thing.under) then
|
||||
minetest.add_entity(pointed_thing.under, "carts:cart")
|
||||
if not minetest.setting_getbool("creative_mode") then
|
||||
itemstack:take_item()
|
||||
end
|
||||
return itemstack
|
||||
elseif cart_func:is_rail(pointed_thing.above) then
|
||||
minetest.add_entity(pointed_thing.above, "carts:cart")
|
||||
if not minetest.setting_getbool("creative_mode") then
|
||||
itemstack:take_item()
|
||||
end
|
||||
return itemstack
|
||||
end
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "carts:cart",
|
||||
recipe = {
|
||||
{"", "", ""},
|
||||
{"default:steel_ingot", "", "default:steel_ingot"},
|
||||
{"default:steel_ingot", "default:steel_ingot", "default:steel_ingot"},
|
||||
},
|
||||
})
|
||||
|
||||
--
|
||||
-- Mesecon support
|
||||
--
|
||||
|
||||
minetest.register_node(":default:rail", {
|
||||
description = "Rail",
|
||||
drawtype = "raillike",
|
||||
tiles = {"default_rail.png", "default_rail_curved.png", "default_rail_t_junction.png", "default_rail_crossing.png"},
|
||||
inventory_image = "default_rail.png",
|
||||
wield_image = "default_rail.png",
|
||||
paramtype = "light",
|
||||
is_ground_content = true,
|
||||
walkable = false,
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
-- but how to specify the dimensions for curved and sideways rails?
|
||||
fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2},
|
||||
},
|
||||
groups = {bendy=2,snappy=1,dig_immediate=2,attached_node=1,rail=1,connect_to_raillike=1},
|
||||
})
|
||||
|
||||
minetest.register_node("carts:powerrail", {
|
||||
description = "Powered Rail",
|
||||
drawtype = "raillike",
|
||||
tiles = {"carts_rail_pwr.png", "carts_rail_curved_pwr.png", "carts_rail_t_junction_pwr.png", "carts_rail_crossing_pwr.png"},
|
||||
inventory_image = "carts_rail_pwr.png",
|
||||
wield_image = "carts_rail_pwr.png",
|
||||
paramtype = "light",
|
||||
is_ground_content = true,
|
||||
walkable = false,
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
-- but how to specify the dimensions for curved and sideways rails?
|
||||
fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2},
|
||||
},
|
||||
groups = {bendy=2,snappy=1,dig_immediate=2,attached_node=1,rail=1,connect_to_raillike=1},
|
||||
|
||||
after_place_node = function(pos, placer, itemstack)
|
||||
if not mesecon then
|
||||
minetest.get_meta(pos):set_string("cart_acceleration", "0.5")
|
||||
end
|
||||
end,
|
||||
|
||||
mesecons = {
|
||||
effector = {
|
||||
action_on = function(pos, node)
|
||||
minetest.get_meta(pos):set_string("cart_acceleration", "0.5")
|
||||
end,
|
||||
|
||||
action_off = function(pos, node)
|
||||
minetest.get_meta(pos):set_string("cart_acceleration", "0")
|
||||
end,
|
||||
},
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_node("carts:brakerail", {
|
||||
description = "Brake Rail",
|
||||
drawtype = "raillike",
|
||||
tiles = {"carts_rail_brk.png", "carts_rail_curved_brk.png", "carts_rail_t_junction_brk.png", "carts_rail_crossing_brk.png"},
|
||||
inventory_image = "carts_rail_brk.png",
|
||||
wield_image = "carts_rail_brk.png",
|
||||
paramtype = "light",
|
||||
is_ground_content = true,
|
||||
walkable = false,
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
-- but how to specify the dimensions for curved and sideways rails?
|
||||
fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2},
|
||||
},
|
||||
groups = {bendy=2,snappy=1,dig_immediate=2,attached_node=1,rail=1,connect_to_raillike=1},
|
||||
|
||||
after_place_node = function(pos, placer, itemstack)
|
||||
if not mesecon then
|
||||
minetest.get_meta(pos):set_string("cart_acceleration", "-0.2")
|
||||
end
|
||||
end,
|
||||
|
||||
mesecons = {
|
||||
effector = {
|
||||
action_on = function(pos, node)
|
||||
minetest.get_meta(pos):set_string("cart_acceleration", "-0.2")
|
||||
end,
|
||||
|
||||
action_off = function(pos, node)
|
||||
minetest.get_meta(pos):set_string("cart_acceleration", "0")
|
||||
end,
|
||||
},
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "carts:powerrail 2",
|
||||
recipe = {
|
||||
{"default:steel_ingot", "default:mese_crystal_fragment", "default:steel_ingot"},
|
||||
{"default:steel_ingot", "default:stick", "default:steel_ingot"},
|
||||
{"default:steel_ingot", "", "default:steel_ingot"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "carts:powerrail 2",
|
||||
recipe = {
|
||||
{"default:steel_ingot", "", "default:steel_ingot"},
|
||||
{"default:steel_ingot", "default:stick", "default:steel_ingot"},
|
||||
{"default:steel_ingot", "default:mese_crystal_fragment", "default:steel_ingot"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "carts:brakerail 2",
|
||||
recipe = {
|
||||
{"default:steel_ingot", "default:coal_lump", "default:steel_ingot"},
|
||||
{"default:steel_ingot", "default:stick", "default:steel_ingot"},
|
||||
{"default:steel_ingot", "", "default:steel_ingot"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "carts:brakerail 2",
|
||||
recipe = {
|
||||
{"default:steel_ingot", "", "default:steel_ingot"},
|
||||
{"default:steel_ingot", "default:stick", "default:steel_ingot"},
|
||||
{"default:steel_ingot", "default:coal_lump", "default:steel_ingot"},
|
||||
}
|
||||
})
|
After Width: | Height: | Size: 422 B |
|
@ -0,0 +1,339 @@
|
|||
xof 0303txt 0032
|
||||
|
||||
Frame Root {
|
||||
FrameTransformMatrix {
|
||||
1.000000, 0.000000, 0.000000, 0.000000,
|
||||
0.000000, 0.000000, 1.000000, 0.000000,
|
||||
0.000000, 1.000000,-0.000000, 0.000000,
|
||||
0.000000, 0.000000, 0.000000, 1.000000;;
|
||||
}
|
||||
Frame Cube {
|
||||
FrameTransformMatrix {
|
||||
5.000000, 0.000000,-0.000000, 0.000000,
|
||||
-0.000000, 3.535534, 3.535534, 0.000000,
|
||||
0.000000,-3.535534, 3.535534, 0.000000,
|
||||
0.000000,-3.000000, 3.000000, 1.000000;;
|
||||
}
|
||||
Mesh { //Cube_001 Mesh
|
||||
72;
|
||||
-1.000000; 1.000000;-1.000000;,
|
||||
-1.000000;-1.000000;-1.000000;,
|
||||
1.000000;-1.000000;-1.000000;,
|
||||
1.000000; 1.000000;-1.000000;,
|
||||
-0.833334;-1.000000; 1.000000;,
|
||||
-1.000000;-1.000000; 1.000000;,
|
||||
-1.000000;-0.833333; 1.000000;,
|
||||
-0.833334;-0.833333; 1.000000;,
|
||||
-1.000000;-1.000000;-1.000000;,
|
||||
-1.000000;-1.000000; 1.000000;,
|
||||
0.999999;-1.000001; 1.000000;,
|
||||
1.000000;-1.000000;-1.000000;,
|
||||
0.999999;-1.000001; 1.000000;,
|
||||
0.833332;-1.000000; 1.000000;,
|
||||
0.833333;-0.833334; 1.000000;,
|
||||
1.000000;-0.833334; 1.000000;,
|
||||
0.833332;-1.000000; 1.000000;,
|
||||
-0.833334;-1.000000; 1.000000;,
|
||||
-0.833334;-0.833333; 1.000000;,
|
||||
0.833333;-0.833334; 1.000000;,
|
||||
1.000000; 0.833333; 1.000000;,
|
||||
0.833334; 0.833333; 1.000000;,
|
||||
0.833334; 1.000000; 1.000000;,
|
||||
1.000000; 0.999999; 1.000000;,
|
||||
1.000000;-0.833334; 1.000000;,
|
||||
0.833333;-0.833334; 1.000000;,
|
||||
0.833334; 0.833333; 1.000000;,
|
||||
1.000000; 0.833333; 1.000000;,
|
||||
0.833334; 0.833333; 1.000000;,
|
||||
-0.833333; 0.833333; 1.000000;,
|
||||
-0.833333; 1.000000; 1.000000;,
|
||||
0.833334; 1.000000; 1.000000;,
|
||||
0.833334; 0.833333;-0.800000;,
|
||||
-0.833333; 0.833333;-0.800000;,
|
||||
-0.833333; 0.833333; 1.000000;,
|
||||
0.833334; 0.833333; 1.000000;,
|
||||
-0.833333; 0.833333; 1.000000;,
|
||||
-1.000000; 0.833333; 1.000000;,
|
||||
-1.000000; 1.000000; 1.000000;,
|
||||
-0.833333; 1.000000; 1.000000;,
|
||||
-0.833334;-0.833333; 1.000000;,
|
||||
-1.000000;-0.833333; 1.000000;,
|
||||
-1.000000; 0.833333; 1.000000;,
|
||||
-0.833333; 0.833333; 1.000000;,
|
||||
0.833333;-0.833334;-0.800000;,
|
||||
-0.833334;-0.833333;-0.800000;,
|
||||
-0.833333; 0.833333;-0.800000;,
|
||||
0.833334; 0.833333;-0.800000;,
|
||||
-0.833333; 0.833333;-0.800000;,
|
||||
-0.833334;-0.833333;-0.800000;,
|
||||
-0.833334;-0.833333; 1.000000;,
|
||||
-0.833333; 0.833333; 1.000000;,
|
||||
-0.833334;-0.833333;-0.800000;,
|
||||
0.833333;-0.833334;-0.800000;,
|
||||
0.833333;-0.833334; 1.000000;,
|
||||
-0.833334;-0.833333; 1.000000;,
|
||||
0.833333;-0.833334;-0.800000;,
|
||||
0.833334; 0.833333;-0.800000;,
|
||||
0.833334; 0.833333; 1.000000;,
|
||||
0.833333;-0.833334; 1.000000;,
|
||||
-1.000000; 1.000000;-1.000000;,
|
||||
-1.000000; 1.000000; 1.000000;,
|
||||
-1.000000;-1.000000; 1.000000;,
|
||||
-1.000000;-1.000000;-1.000000;,
|
||||
-1.000000; 1.000000; 1.000000;,
|
||||
-1.000000; 1.000000;-1.000000;,
|
||||
1.000000; 1.000000;-1.000000;,
|
||||
1.000000; 0.999999; 1.000000;,
|
||||
1.000000;-1.000000;-1.000000;,
|
||||
0.999999;-1.000001; 1.000000;,
|
||||
1.000000; 0.999999; 1.000000;,
|
||||
1.000000; 1.000000;-1.000000;;
|
||||
18;
|
||||
4;0;1;2;3;,
|
||||
4;4;5;6;7;,
|
||||
4;8;9;10;11;,
|
||||
4;12;13;14;15;,
|
||||
4;16;17;18;19;,
|
||||
4;20;21;22;23;,
|
||||
4;24;25;26;27;,
|
||||
4;28;29;30;31;,
|
||||
4;32;33;34;35;,
|
||||
4;36;37;38;39;,
|
||||
4;40;41;42;43;,
|
||||
4;44;45;46;47;,
|
||||
4;48;49;50;51;,
|
||||
4;52;53;54;55;,
|
||||
4;56;57;58;59;,
|
||||
4;60;61;62;63;,
|
||||
4;64;65;66;67;,
|
||||
4;68;69;70;71;;
|
||||
MeshNormals { //Cube_001 Normals
|
||||
72;
|
||||
0.000000; 0.000000;-1.000000;,
|
||||
0.000000; 0.000000;-1.000000;,
|
||||
0.000000; 0.000000;-1.000000;,
|
||||
0.000000; 0.000000;-1.000000;,
|
||||
0.000000;-0.000000; 1.000000;,
|
||||
0.000000;-0.000000; 1.000000;,
|
||||
0.000000;-0.000000; 1.000000;,
|
||||
0.000000;-0.000000; 1.000000;,
|
||||
-0.000000;-1.000000;-0.000000;,
|
||||
-0.000000;-1.000000;-0.000000;,
|
||||
-0.000000;-1.000000;-0.000000;,
|
||||
-0.000000;-1.000000;-0.000000;,
|
||||
0.000000;-0.000000; 1.000000;,
|
||||
0.000000;-0.000000; 1.000000;,
|
||||
0.000000;-0.000000; 1.000000;,
|
||||
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|
||||
0.000000;-0.000000; 1.000000;,
|
||||
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|
||||
0.000000;-0.000000; 1.000000;,
|
||||
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|
||||
0.000000;-0.000000; 1.000000;,
|
||||
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|
||||
0.000000;-0.000000; 1.000000;,
|
||||
0.000000;-0.000000; 1.000000;,
|
||||
0.000000;-0.000000; 1.000000;,
|
||||
0.000000;-0.000000; 1.000000;,
|
||||
0.000000;-0.000000; 1.000000;,
|
||||
0.000000;-0.000000; 1.000000;,
|
||||
0.000000;-0.000000; 1.000000;,
|
||||
0.000000;-0.000000; 1.000000;,
|
||||
0.000000;-0.000000; 1.000000;,
|
||||
0.000000;-0.000000; 1.000000;,
|
||||
-0.000000;-1.000000; 0.000000;,
|
||||
-0.000000;-1.000000; 0.000000;,
|
||||
-0.000000;-1.000000; 0.000000;,
|
||||
-0.000000;-1.000000; 0.000000;,
|
||||
0.000000;-0.000000; 1.000000;,
|
||||
0.000000;-0.000000; 1.000000;,
|
||||
0.000000;-0.000000; 1.000000;,
|
||||
0.000000;-0.000000; 1.000000;,
|
||||
0.000000;-0.000000; 1.000000;,
|
||||
0.000000;-0.000000; 1.000000;,
|
||||
0.000000;-0.000000; 1.000000;,
|
||||
0.000000;-0.000000; 1.000000;,
|
||||
0.000000;-0.000000; 1.000000;,
|
||||
0.000000;-0.000000; 1.000000;,
|
||||
0.000000;-0.000000; 1.000000;,
|
||||
0.000000;-0.000000; 1.000000;,
|
||||
1.000000;-0.000000; 0.000000;,
|
||||
1.000000;-0.000000; 0.000000;,
|
||||
1.000000;-0.000000; 0.000000;,
|
||||
1.000000;-0.000000; 0.000000;,
|
||||
0.000000; 1.000000; 0.000000;,
|
||||
0.000000; 1.000000; 0.000000;,
|
||||
0.000000; 1.000000; 0.000000;,
|
||||
0.000000; 1.000000; 0.000000;,
|
||||
-1.000000; 0.000000; 0.000000;,
|
||||
-1.000000; 0.000000; 0.000000;,
|
||||
-1.000000; 0.000000; 0.000000;,
|
||||
-1.000000; 0.000000; 0.000000;,
|
||||
-1.000000; 0.000000;-0.000000;,
|
||||
-1.000000; 0.000000;-0.000000;,
|
||||
-1.000000; 0.000000;-0.000000;,
|
||||
-1.000000; 0.000000;-0.000000;,
|
||||
0.000000; 1.000000; 0.000000;,
|
||||
0.000000; 1.000000; 0.000000;,
|
||||
0.000000; 1.000000; 0.000000;,
|
||||
0.000000; 1.000000; 0.000000;,
|
||||
1.000000;-0.000000; 0.000000;,
|
||||
1.000000;-0.000000; 0.000000;,
|
||||
1.000000;-0.000000; 0.000000;,
|
||||
1.000000;-0.000000; 0.000000;;
|
||||
18;
|
||||
4;0;1;2;3;,
|
||||
4;4;5;6;7;,
|
||||
4;8;9;10;11;,
|
||||
4;12;13;14;15;,
|
||||
4;16;17;18;19;,
|
||||
4;20;21;22;23;,
|
||||
4;24;25;26;27;,
|
||||
4;28;29;30;31;,
|
||||
4;32;33;34;35;,
|
||||
4;36;37;38;39;,
|
||||
4;40;41;42;43;,
|
||||
4;44;45;46;47;,
|
||||
4;48;49;50;51;,
|
||||
4;52;53;54;55;,
|
||||
4;56;57;58;59;,
|
||||
4;60;61;62;63;,
|
||||
4;64;65;66;67;,
|
||||
4;68;69;70;71;;
|
||||
} //End of Cube_001 Normals
|
||||
MeshMaterialList { //Cube_001 Material List
|
||||
1;
|
||||
18;
|
||||
0,
|
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0,
|
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|
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|
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|
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|
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|
||||
Material Material {
|
||||
0.640000; 0.640000; 0.640000; 1.000000;;
|
||||
96.078431;
|
||||
0.500000; 0.500000; 0.500000;;
|
||||
0.000000; 0.000000; 0.000000;;
|
||||
TextureFilename {"cart.png";}
|
||||
}
|
||||
} //End of Cube_001 Material List
|
||||
MeshTextureCoords { //Cube_001 UV Coordinates
|
||||
72;
|
||||
0.000000; 0.500000;,
|
||||
0.500000; 0.500000;,
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||||
0.500000; 1.000000;,
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0.000000; 1.000000;,
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||||
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||||
-0.000000; 0.468750;,
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||||
0.031250; 0.500000;,
|
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0.468750; 0.000000;,
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0.500000; 0.000000;,
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||||
0.500000; 0.031250;,
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||||
0.468750; 0.031250;,
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0.468750; 0.031250;,
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0.468750; 0.468750;,
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0.031250; 0.031250;,
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0.031250; 0.000000;,
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||||
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|
||||
1.000000; 0.000000;,
|
||||
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|
||||
} //End of Cube_001 UV Coordinates
|
||||
} //End of Cube_001 Mesh
|
||||
} //End of Cube
|
||||
} //End of Root Frame
|
||||
AnimationSet {
|
||||
Animation {
|
||||
{Cube}
|
||||
AnimationKey { //Position
|
||||
2;
|
||||
4;
|
||||
0;3; 0.000000, 0.000000, 0.000000;;,
|
||||
1;3; 0.000000, 3.000000, 3.000000;;,
|
||||
2;3; 0.000000,-3.000000, 3.000000;;,
|
||||
3;3; 0.000000,-3.000000, 3.000000;;;
|
||||
}
|
||||
AnimationKey { //Rotation
|
||||
0;
|
||||
4;
|
||||
0;4; -1.000000, 0.000000, 0.000000, 0.000000;;,
|
||||
1;4; -0.923880,-0.382683,-0.000000, 0.000000;;,
|
||||
2;4; -0.923880, 0.382683, 0.000000, 0.000000;;,
|
||||
3;4; -0.923880, 0.382683, 0.000000, 0.000000;;;
|
||||
}
|
||||
AnimationKey { //Scale
|
||||
1;
|
||||
4;
|
||||
0;3; 5.000000, 5.000000, 5.000000;;,
|
||||
1;3; 5.000000, 5.000000, 5.000000;;,
|
||||
2;3; 5.000000, 5.000000, 5.000000;;,
|
||||
3;3; 5.000000, 5.000000, 5.000000;;;
|
||||
}
|
||||
}
|
||||
} //End of AnimationSet
|
After Width: | Height: | Size: 154 B |
After Width: | Height: | Size: 192 B |
After Width: | Height: | Size: 262 B |
After Width: | Height: | Size: 524 B |
After Width: | Height: | Size: 498 B |
After Width: | Height: | Size: 604 B |
After Width: | Height: | Size: 555 B |
After Width: | Height: | Size: 577 B |
After Width: | Height: | Size: 533 B |
After Width: | Height: | Size: 548 B |
After Width: | Height: | Size: 584 B |
|
@ -1 +0,0 @@
|
|||
Subproject commit 61f68c924e6e91d80aa7ac2fc2b41dedce1d77f3
|
|
@ -0,0 +1,23 @@
|
|||
===FARMING_PLUS MOD for MINETEST===
|
||||
by PilzAdam
|
||||
|
||||
License:
|
||||
Sourcecode: WTFPL (see below)
|
||||
Graphics: WTFPL (see below)
|
||||
|
||||
See also:
|
||||
http://minetest.net/
|
||||
|
||||
DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE
|
||||
Version 2, December 2004
|
||||
|
||||
Copyright (C) 2004 Sam Hocevar <sam@hocevar.net>
|
||||
|
||||
Everyone is permitted to copy and distribute verbatim or modified
|
||||
copies of this license document, and changing it is allowed as long
|
||||
as the name is changed.
|
||||
|
||||
DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE
|
||||
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
|
||||
|
||||
0. You just DO WHAT THE FUCK YOU WANT TO.
|
|
@ -0,0 +1,63 @@
|
|||
minetest.register_node("farming_plus:banana_sapling", {
|
||||
description = "Banana Tree Sapling",
|
||||
drawtype = "plantlike",
|
||||
tiles = {"farming_banana_sapling.png"},
|
||||
inventory_image = "farming_banana_sapling.png",
|
||||
wield_image = "farming_banana_sapling.png",
|
||||
paramtype = "light",
|
||||
walkable = false,
|
||||
groups = {dig_immediate=3,flammable=2},
|
||||
sounds = default.node_sound_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_node("farming_plus:banana_leaves", {
|
||||
drawtype = "allfaces_optional",
|
||||
tiles = {"farming_banana_leaves.png"},
|
||||
paramtype = "light",
|
||||
groups = {snappy=3, leafdecay=3, flammable=2, not_in_creative_inventory=1},
|
||||
drop = {
|
||||
max_items = 1,
|
||||
items = {
|
||||
{
|
||||
items = {'farming_plus:banana_sapling'},
|
||||
rarity = 20,
|
||||
},
|
||||
}
|
||||
},
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_abm({
|
||||
nodenames = {"farming_plus:banana_sapling"},
|
||||
interval = 60,
|
||||
chance = 20,
|
||||
action = function(pos, node)
|
||||
farming:generate_tree(pos, "default:tree", "farming_plus:banana_leaves", {"default:dirt", "default:dirt_with_grass"}, {["farming_plus:banana"]=20})
|
||||
end
|
||||
})
|
||||
|
||||
minetest.register_on_generated(function(minp, maxp, blockseed)
|
||||
if math.random(1, 100) > 5 then
|
||||
return
|
||||
end
|
||||
local tmp = {x=(maxp.x-minp.x)/2+minp.x, y=(maxp.y-minp.y)/2+minp.y, z=(maxp.z-minp.z)/2+minp.z}
|
||||
local pos = minetest.env:find_node_near(tmp, maxp.x-minp.x, {"default:dirt_with_grass"})
|
||||
if pos ~= nil then
|
||||
farming:generate_tree({x=pos.x, y=pos.y+1, z=pos.z}, "default:tree", "farming_plus:banana_leaves", {"default:dirt", "default:dirt_with_grass"}, {["farming_plus:banana"]=10})
|
||||
end
|
||||
end)
|
||||
|
||||
minetest.register_node("farming_plus:banana", {
|
||||
description = "Banana",
|
||||
tiles = {"farming_banana.png"},
|
||||
inventory_image = "farming_banana.png",
|
||||
wield_image = "farming_banana.png",
|
||||
drawtype = "torchlike",
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
walkable = false,
|
||||
groups = {fleshy=3,dig_immediate=3,flammable=2},
|
||||
sounds = default.node_sound_defaults(),
|
||||
|
||||
on_use = minetest.item_eat(6),
|
||||
})
|
|
@ -0,0 +1,89 @@
|
|||
minetest.register_craftitem("farming_plus:carrot_seed", {
|
||||
description = "Carrot Seeds",
|
||||
inventory_image = "farming_carrot_seed.png",
|
||||
on_place = function(itemstack, placer, pointed_thing)
|
||||
local above = minetest.env:get_node(pointed_thing.above)
|
||||
if above.name == "air" then
|
||||
above.name = "farming_plus:carrot_1"
|
||||
minetest.env:set_node(pointed_thing.above, above)
|
||||
itemstack:take_item(1)
|
||||
return itemstack
|
||||
end
|
||||
end
|
||||
})
|
||||
|
||||
minetest.register_node("farming_plus:carrot_1", {
|
||||
paramtype = "light",
|
||||
walkable = false,
|
||||
drawtype = "plantlike",
|
||||
drop = "",
|
||||
tiles = {"farming_carrot_1.png"},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.5, -0.5, -0.5, 0.5, -0.5+3/16, 0.5}
|
||||
},
|
||||
},
|
||||
groups = {snappy=3, flammable=2, not_in_creative_inventory=1, plant=1},
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_node("farming_plus:carrot_2", {
|
||||
paramtype = "light",
|
||||
walkable = false,
|
||||
drawtype = "plantlike",
|
||||
drop = "",
|
||||
tiles = {"farming_carrot_2.png"},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.5, -0.5, -0.5, 0.5, -0.5+5/16, 0.5}
|
||||
},
|
||||
},
|
||||
groups = {snappy=3, flammable=2, not_in_creative_inventory=1, plant=1},
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_node("farming_plus:carrot_3", {
|
||||
paramtype = "light",
|
||||
walkable = false,
|
||||
drawtype = "plantlike",
|
||||
drop = "",
|
||||
tiles = {"farming_carrot_3.png"},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.5, -0.5, -0.5, 0.5, -0.5+12/16, 0.5}
|
||||
},
|
||||
},
|
||||
groups = {snappy=3, flammable=2, not_in_creative_inventory=1, plant=1},
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_node("farming_plus:carrot", {
|
||||
paramtype = "light",
|
||||
walkable = false,
|
||||
drawtype = "plantlike",
|
||||
tiles = {"farming_carrot_4.png"},
|
||||
drop = {
|
||||
max_items = 6,
|
||||
items = {
|
||||
{ items = {'farming_plus:carrot_seed'} },
|
||||
{ items = {'farming_plus:carrot_seed'}, rarity = 2},
|
||||
{ items = {'farming_plus:carrot_seed'}, rarity = 5},
|
||||
{ items = {'farming_plus:carrot_item'} },
|
||||
{ items = {'farming_plus:carrot_item'}, rarity = 2 },
|
||||
{ items = {'farming_plus:carrot_item'}, rarity = 5 }
|
||||
}
|
||||
},
|
||||
groups = {snappy=3, flammable=2, not_in_creative_inventory=1, plant=1},
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_craftitem("farming_plus:carrot_item", {
|
||||
description = "Carrot",
|
||||
inventory_image = "farming_carrot.png",
|
||||
on_use = minetest.item_eat(3),
|
||||
})
|
||||
|
||||
farming:add_plant("farming_plus:carrot", {"farming_plus:carrot_1", "farming_plus:carrot_2", "farming_plus:carrot_3"}, 50, 20)
|
|
@ -0,0 +1,73 @@
|
|||
minetest.register_node("farming_plus:cocoa_sapling", {
|
||||
description = "Cocoa Tree Sapling",
|
||||
drawtype = "plantlike",
|
||||
tiles = {"farming_cocoa_sapling.png"},
|
||||
inventory_image = "farming_cocoa_sapling.png",
|
||||
wield_image = "farming_cocoa_sapling.png",
|
||||
paramtype = "light",
|
||||
walkable = false,
|
||||
groups = {dig_immediate=3,flammable=2},
|
||||
sounds = default.node_sound_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_node("farming_plus:cocoa_leaves", {
|
||||
drawtype = "allfaces_optional",
|
||||
tiles = {"farming_banana_leaves.png"},
|
||||
paramtype = "light",
|
||||
groups = {snappy=3, leafdecay=3, flammable=2, not_in_creative_inventory=1},
|
||||
drop = {
|
||||
max_items = 1,
|
||||
items = {
|
||||
{
|
||||
items = {'farming_plus:cocoa_sapling'},
|
||||
rarity = 20,
|
||||
},
|
||||
}
|
||||
},
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_abm({
|
||||
nodenames = {"farming_plus:cocoa_sapling"},
|
||||
interval = 60,
|
||||
chance = 20,
|
||||
action = function(pos, node)
|
||||
farming:generate_tree(pos, "default:tree", "farming_plus:cocoa_leaves", {"default:sand", "default:desert_sand"}, {["farming_plus:cocoa"]=20})
|
||||
end
|
||||
})
|
||||
|
||||
minetest.register_on_generated(function(minp, maxp, blockseed)
|
||||
if math.random(1, 100) > 5 then
|
||||
return
|
||||
end
|
||||
local tmp = {x=(maxp.x-minp.x)/2+minp.x, y=(maxp.y-minp.y)/2+minp.y, z=(maxp.z-minp.z)/2+minp.z}
|
||||
local pos = minetest.env:find_node_near(tmp, maxp.x-minp.x, {"default:desert_sand"})
|
||||
if pos ~= nil then
|
||||
farming:generate_tree({x=pos.x, y=pos.y+1, z=pos.z}, "default:tree", "farming_plus:cocoa_leaves", {"default:sand", "default:desert_sand"}, {["farming_plus:cocoa"]=20})
|
||||
end
|
||||
end)
|
||||
|
||||
minetest.register_node("farming_plus:cocoa", {
|
||||
description = "Cocoa",
|
||||
tiles = {"farming_cocoa.png"},
|
||||
visual_scale = 0.5,
|
||||
inventory_image = "farming_cocoa.png",
|
||||
wield_image = "farming_cocoa.png",
|
||||
drawtype = "torchlike",
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
walkable = false,
|
||||
groups = {fleshy=3,dig_immediate=3,flammable=2},
|
||||
sounds = default.node_sound_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_craftitem("farming_plus:cocoa_bean", {
|
||||
description = "Cocoa Bean",
|
||||
inventory_image = "farming_cocoa_bean.png",
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "farming_plus:cocoa_bean 10",
|
||||
type = "shapeless",
|
||||
recipe = {"farming_plus:cocoa"},
|
||||
})
|
|
@ -0,0 +1,2 @@
|
|||
default
|
||||
farming
|
|
@ -0,0 +1,259 @@
|
|||
farming = {}
|
||||
farming.registered_plants = {}
|
||||
|
||||
function farming:add_plant(full_grown, names, interval, chance)
|
||||
minetest.register_abm({
|
||||
nodenames = names,
|
||||
interval = interval,
|
||||
chance = chance,
|
||||
action = function(pos, node)
|
||||
pos.y = pos.y-1
|
||||
if minetest.env:get_node(pos).name ~= "farming:soil_wet" then
|
||||
return
|
||||
end
|
||||
pos.y = pos.y+1
|
||||
if not minetest.env:get_node_light(pos) then
|
||||
return
|
||||
end
|
||||
if minetest.env:get_node_light(pos) < 8 then
|
||||
return
|
||||
end
|
||||
local step = nil
|
||||
for i,name in ipairs(names) do
|
||||
if name == node.name then
|
||||
step = i
|
||||
break
|
||||
end
|
||||
end
|
||||
if step == nil then
|
||||
return
|
||||
end
|
||||
local new_node = {name=names[step+1]}
|
||||
if new_node.name == nil then
|
||||
new_node.name = full_grown
|
||||
end
|
||||
minetest.env:set_node(pos, new_node)
|
||||
end
|
||||
} )
|
||||
table.insert(farming.registered_plants, {
|
||||
full_grown = full_grown,
|
||||
names = names,
|
||||
interval = interval,
|
||||
chance = chance,
|
||||
})
|
||||
end
|
||||
|
||||
function farming:generate_tree(pos, trunk, leaves, underground, replacements)
|
||||
pos.y = pos.y-1
|
||||
local nodename = minetest.env:get_node(pos).name
|
||||
local ret = true
|
||||
for _,name in ipairs(underground) do
|
||||
if nodename == name then
|
||||
ret = false
|
||||
break
|
||||
end
|
||||
end
|
||||
pos.y = pos.y+1
|
||||
if not minetest.env:get_node_light(pos) then
|
||||
return
|
||||
end
|
||||
if ret or minetest.env:get_node_light(pos) < 8 then
|
||||
return
|
||||
end
|
||||
|
||||
node = {name = ""}
|
||||
for dy=1,4 do
|
||||
pos.y = pos.y+dy
|
||||
if minetest.env:get_node(pos).name ~= "air" then
|
||||
return
|
||||
end
|
||||
pos.y = pos.y-dy
|
||||
end
|
||||
node.name = trunk
|
||||
for dy=0,4 do
|
||||
pos.y = pos.y+dy
|
||||
minetest.env:set_node(pos, node)
|
||||
pos.y = pos.y-dy
|
||||
end
|
||||
|
||||
if not replacements then
|
||||
replacements = {}
|
||||
end
|
||||
|
||||
node.name = leaves
|
||||
pos.y = pos.y+3
|
||||
for dx=-2,2 do
|
||||
for dz=-2,2 do
|
||||
for dy=0,3 do
|
||||
pos.x = pos.x+dx
|
||||
pos.y = pos.y+dy
|
||||
pos.z = pos.z+dz
|
||||
|
||||
if dx == 0 and dz == 0 and dy==3 then
|
||||
if minetest.env:get_node(pos).name == "air" and math.random(1, 5) <= 4 then
|
||||
minetest.env:set_node(pos, node)
|
||||
for name,rarity in pairs(replacements) do
|
||||
if math.random(1, rarity) == 1 then
|
||||
minetest.env:set_node(pos, {name=name})
|
||||
end
|
||||
end
|
||||
end
|
||||
elseif dx == 0 and dz == 0 and dy==4 then
|
||||
if minetest.env:get_node(pos).name == "air" and math.random(1, 5) <= 4 then
|
||||
minetest.env:set_node(pos, node)
|
||||
for name,rarity in pairs(replacements) do
|
||||
if math.random(1, rarity) == 1 then
|
||||
minetest.env:set_node(pos, {name=name})
|
||||
end
|
||||
end
|
||||
end
|
||||
elseif math.abs(dx) ~= 2 and math.abs(dz) ~= 2 then
|
||||
if minetest.env:get_node(pos).name == "air" then
|
||||
minetest.env:set_node(pos, node)
|
||||
for name,rarity in pairs(replacements) do
|
||||
if math.random(1, rarity) == 1 then
|
||||
minetest.env:set_node(pos, {name=name})
|
||||
end
|
||||
end
|
||||
end
|
||||
else
|
||||
if math.abs(dx) ~= 2 or math.abs(dz) ~= 2 then
|
||||
if minetest.env:get_node(pos).name == "air" and math.random(1, 5) <= 4 then
|
||||
minetest.env:set_node(pos, node)
|
||||
for name,rarity in pairs(replacements) do
|
||||
if math.random(1, rarity) == 1 then
|
||||
minetest.env:set_node(pos, {name=name})
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
pos.x = pos.x-dx
|
||||
pos.y = pos.y-dy
|
||||
pos.z = pos.z-dz
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
farming.seeds = {
|
||||
["farming:pumpkin_seed"]=60,
|
||||
["farming_plus:strawberry_seed"]=30,
|
||||
["farming_plus:rhubarb_seed"]=30,
|
||||
["farming_plus:potatoe_seed"]=30,
|
||||
["farming_plus:tomato_seed"]=30,
|
||||
["farming_plus:orange_seed"]=30,
|
||||
["farming_plus:carrot_seed"]=30,
|
||||
}
|
||||
|
||||
-- ========= GENERATE PLANTS IN THE MAP =========
|
||||
minetest.register_on_generated(function(minp, maxp, seed)
|
||||
if maxp.y >= 2 and minp.y <= 0 then
|
||||
-- Generate plants (code from flowers)
|
||||
local perlin1 = minetest.get_perlin(974, 3, 0.6, 100)
|
||||
-- Assume X and Z lengths are equal
|
||||
local divlen = 16
|
||||
local divs = (maxp.x-minp.x)/divlen+1;
|
||||
for divx=0,divs-1 do
|
||||
for divz=0,divs-1 do
|
||||
local x0 = minp.x + math.floor((divx+0)*divlen)
|
||||
local z0 = minp.z + math.floor((divz+0)*divlen)
|
||||
local x1 = minp.x + math.floor((divx+1)*divlen)
|
||||
local z1 = minp.z + math.floor((divz+1)*divlen)
|
||||
-- Determine flowers amount from perlin noise
|
||||
local grass_amount = math.floor(perlin1:get2d({x=x0, y=z0}) ^ 3 * 9)
|
||||
-- Find random positions for flowers based on this random
|
||||
local pr = PseudoRandom(seed+456)
|
||||
for i=0,grass_amount do
|
||||
local x = pr:next(x0, x1)
|
||||
local z = pr:next(z0, z1)
|
||||
-- Find ground level (0...15)
|
||||
local ground_y = nil
|
||||
for y=30,0,-1 do
|
||||
if minetest.get_node({x=x,y=y,z=z}).name ~= "air" then
|
||||
ground_y = y
|
||||
break
|
||||
end
|
||||
end
|
||||
|
||||
if ground_y then
|
||||
local p = {x=x,y=ground_y+1,z=z}
|
||||
local nn = minetest.get_node(p).name
|
||||
-- Check if the node can be replaced
|
||||
if minetest.registered_nodes[nn] and
|
||||
minetest.registered_nodes[nn].buildable_to then
|
||||
nn = minetest.get_node({x=x,y=ground_y,z=z}).name
|
||||
if nn == "default:dirt_with_grass" then
|
||||
--local plant_choice = pr:next(1, #farming.registered_plants)
|
||||
local plant_choice = math.floor(perlin1:get2d({x=x,y=z})*(#farming.registered_plants))
|
||||
local plant = farming.registered_plants[plant_choice]
|
||||
if plant then
|
||||
minetest.set_node(p, {name=plant.full_grown})
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end)
|
||||
|
||||
-- ========= ALIASES FOR FARMING MOD BY SAPIER =========
|
||||
-- potatoe -> potatoe
|
||||
minetest.register_alias("farming:potatoe_node", "farming_plus:potatoe")
|
||||
--minetest.register_alias("farming:potatoe", "farming:potatoe_item") cant do this
|
||||
minetest.register_alias("farming:potatoe_straw", "farming_plus:potatoe")
|
||||
minetest.register_alias("farming:seed_potatoe", "farming_plus:potatoe_seed")
|
||||
for lvl = 1, 6, 1 do
|
||||
minetest.register_entity(":farming:potatoe_lvl"..lvl, {
|
||||
on_activate = function(self, staticdata)
|
||||
minetest.env:set_node(self.object:getpos(), {name="farming_plus:potatoe_1"})
|
||||
end
|
||||
})
|
||||
end
|
||||
|
||||
|
||||
minetest.register_alias("farming:cotton", "farming:cotton_3")
|
||||
minetest.register_alias("farming:wheat_harvested", "farming:wheat")
|
||||
minetest.register_alias("farming:dough", "farming:flour")
|
||||
minetest.register_abm({
|
||||
nodenames = {"farming:wheat"},
|
||||
interval = 1,
|
||||
chance = 1,
|
||||
action = function(pos)
|
||||
minetest.env:set_node(pos, {name="farming:wheat_8"})
|
||||
end,
|
||||
})
|
||||
|
||||
-- ========= STRAWBERRIES =========
|
||||
dofile(minetest.get_modpath("farming_plus").."/strawberries.lua")
|
||||
|
||||
-- ========= RHUBARB =========
|
||||
dofile(minetest.get_modpath("farming_plus").."/rhubarb.lua")
|
||||
|
||||
-- ========= POTATOES =========
|
||||
dofile(minetest.get_modpath("farming_plus").."/potatoes.lua")
|
||||
|
||||
-- ========= TOMATOES =========
|
||||
dofile(minetest.get_modpath("farming_plus").."/tomatoes.lua")
|
||||
|
||||
-- ========= ORANGES =========
|
||||
dofile(minetest.get_modpath("farming_plus").."/oranges.lua")
|
||||
|
||||
-- ========= BANANAS =========
|
||||
dofile(minetest.get_modpath("farming_plus").."/bananas.lua")
|
||||
|
||||
-- ========= CARROTS =========
|
||||
dofile(minetest.get_modpath("farming_plus").."/carrots.lua")
|
||||
|
||||
-- ========= COCOA =========
|
||||
dofile(minetest.get_modpath("farming_plus").."/cocoa.lua")
|
||||
|
||||
-- ========= PUMPKIN =========
|
||||
dofile(minetest.get_modpath("farming_plus").."/pumpkin.lua")
|
||||
|
||||
-- ========= WEED =========
|
||||
dofile(minetest.get_modpath("farming_plus").."/weed.lua")
|
|
@ -0,0 +1,89 @@
|
|||
minetest.register_craftitem("farming_plus:orange_seed", {
|
||||
description = "Orange Seeds",
|
||||
inventory_image = "farming_orange_seed.png",
|
||||
on_place = function(itemstack, placer, pointed_thing)
|
||||
local above = minetest.env:get_node(pointed_thing.above)
|
||||
if above.name == "air" then
|
||||
above.name = "farming_plus:orange_1"
|
||||
minetest.env:set_node(pointed_thing.above, above)
|
||||
itemstack:take_item(1)
|
||||
return itemstack
|
||||
end
|
||||
end
|
||||
})
|
||||
|
||||
minetest.register_node("farming_plus:orange_1", {
|
||||
paramtype = "light",
|
||||
walkable = false,
|
||||
drawtype = "plantlike",
|
||||
drop = "",
|
||||
tiles = {"farming_orange_1.png"},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.5, -0.5, -0.5, 0.5, -0.5+3/16, 0.5}
|
||||
},
|
||||
},
|
||||
groups = {snappy=3, flammable=2, not_in_creative_inventory=1, plant=1},
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_node("farming_plus:orange_2", {
|
||||
paramtype = "light",
|
||||
walkable = false,
|
||||
drawtype = "plantlike",
|
||||
drop = "",
|
||||
tiles = {"farming_orange_2.png"},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.5, -0.5, -0.5, 0.5, -0.5+8/16, 0.5}
|
||||
},
|
||||
},
|
||||
groups = {snappy=3, flammable=2, not_in_creative_inventory=1, plant=1},
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_node("farming_plus:orange_3", {
|
||||
paramtype = "light",
|
||||
walkable = false,
|
||||
drawtype = "plantlike",
|
||||
drop = "",
|
||||
tiles = {"farming_orange_3.png"},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.5, -0.5, -0.5, 0.5, -0.5+14/16, 0.5}
|
||||
},
|
||||
},
|
||||
groups = {snappy=3, flammable=2, not_in_creative_inventory=1, plant=1},
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_node("farming_plus:orange", {
|
||||
paramtype = "light",
|
||||
walkable = false,
|
||||
drawtype = "plantlike",
|
||||
tiles = {"farming_orange_4.png"},
|
||||
drop = {
|
||||
max_items = 6,
|
||||
items = {
|
||||
{ items = {'farming_plus:orange_seed'} },
|
||||
{ items = {'farming_plus:orange_seed'}, rarity = 2},
|
||||
{ items = {'farming_plus:orange_seed'}, rarity = 5},
|
||||
{ items = {'farming_plus:orange_item'} },
|
||||
{ items = {'farming_plus:orange_item'}, rarity = 2 },
|
||||
{ items = {'farming_plus:orange_item'}, rarity = 5 }
|
||||
}
|
||||
},
|
||||
groups = {snappy=3, flammable=2, not_in_creative_inventory=1, plant=1},
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_craftitem("farming_plus:orange_item", {
|
||||
description = "Orange",
|
||||
inventory_image = "farming_orange.png",
|
||||
on_use = minetest.item_eat(4),
|
||||
})
|
||||
|
||||
farming:add_plant("farming_plus:orange", {"farming_plus:orange_1", "farming_plus:orange_2", "farming_plus:orange_3"}, 50, 20)
|
|
@ -0,0 +1,79 @@
|
|||
minetest.register_craftitem("farming_plus:potato_seed", {
|
||||
description = "Potato Seeds",
|
||||
inventory_image = "farming_potato_seed.png",
|
||||
on_place = function(itemstack, placer, pointed_thing)
|
||||
local above = minetest.env:get_node(pointed_thing.above)
|
||||
if above.name == "air" then
|
||||
above.name = "farming_plus:potato_1"
|
||||
minetest.env:set_node(pointed_thing.above, above)
|
||||
itemstack:take_item(1)
|
||||
return itemstack
|
||||
end
|
||||
end
|
||||
})
|
||||
|
||||
minetest.register_node("farming_plus:potato_1", {
|
||||
paramtype = "light",
|
||||
walkable = false,
|
||||
drawtype = "plantlike",
|
||||
drop = "",
|
||||
tiles = {"farming_potato_1.png"},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.5, -0.5, -0.5, 0.5, -0.5+6/16, 0.5}
|
||||
},
|
||||
},
|
||||
groups = {snappy=3, flammable=2, not_in_creative_inventory=1, plant=1},
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_node("farming_plus:potato_2", {
|
||||
paramtype = "light",
|
||||
walkable = false,
|
||||
drawtype = "plantlike",
|
||||
drop = "",
|
||||
tiles = {"farming_potato_2.png"},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.5, -0.5, -0.5, 0.5, -0.5+9/16, 0.5}
|
||||
},
|
||||
},
|
||||
groups = {snappy=3, flammable=2, not_in_creative_inventory=1, plant=1},
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_node("farming_plus:potato", {
|
||||
paramtype = "light",
|
||||
walkable = false,
|
||||
drawtype = "plantlike",
|
||||
tiles = {"farming_potato_3.png"},
|
||||
drop = {
|
||||
max_items = 6,
|
||||
items = {
|
||||
{ items = {'farming_plus:potato_seed'} },
|
||||
{ items = {'farming_plus:potato_seed'}, rarity = 2},
|
||||
{ items = {'farming_plus:potato_seed'}, rarity = 5},
|
||||
{ items = {'farming_plus:potato_item'} },
|
||||
{ items = {'farming_plus:potato_item'}, rarity = 2 },
|
||||
{ items = {'farming_plus:potato_item'}, rarity = 5 }
|
||||
}
|
||||
},
|
||||
groups = {snappy=3, flammable=2, not_in_creative_inventory=1, plant=1},
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_craftitem("farming_plus:potato_item", {
|
||||
description = "Potato",
|
||||
inventory_image = "farming_potato.png",
|
||||
})
|
||||
|
||||
farming:add_plant("farming_plus:potato", {"farming_plus:potato_1", "farming_plus:potato_2"}, 50, 20)
|
||||
|
||||
minetest.register_alias("farming_plus:potatoe_item", "farming_plus:potato_item")
|
||||
minetest.register_alias("farming_plus:potatoe_seed", "farming_plus:potato_seed")
|
||||
minetest.register_alias("farming_plus:potatoe", "farming_plus:potato")
|
||||
minetest.register_alias("farming_plus:potatoe_1", "farming_plus:potato_1")
|
||||
minetest.register_alias("farming_plus:potatoe_2", "farming_plus:potato_2")
|
||||
|
|
@ -0,0 +1,482 @@
|
|||
minetest.register_craftitem(":farming:pumpkin_seed", {
|
||||
description = "Pumpkin Seed",
|
||||
inventory_image = "farming_pumpkin_seed.png",
|
||||
on_place = function(itemstack, placer, pointed_thing)
|
||||
local above = minetest.env:get_node(pointed_thing.above)
|
||||
if above.name == "air" then
|
||||
above.name = "farming:pumpkin_1"
|
||||
minetest.env:set_node(pointed_thing.above, above)
|
||||
itemstack:take_item(1)
|
||||
return itemstack
|
||||
end
|
||||
end
|
||||
})
|
||||
|
||||
minetest.register_node(":farming:pumpkin_1", {
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
drawtype = "nodebox",
|
||||
drop = "",
|
||||
tiles = {"farming_pumpkin_top.png", "farming_pumpkin_top.png", "farming_pumpkin_side.png", "farming_pumpkin_side.png", "farming_pumpkin_side.png", "farming_pumpkin_side.png"},
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.2, -0.5, -0.2, 0.2, -0.1, 0.2}
|
||||
},
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.2, -0.5, -0.2, 0.2, -0.1, 0.2}
|
||||
},
|
||||
},
|
||||
groups = {choppy=2, oddly_breakable_by_hand=2, flammable=2, not_in_creative_inventory=1, plant=1},
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_node(":farming:pumpkin_2", {
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
drawtype = "nodebox",
|
||||
drop = "",
|
||||
tiles = {"farming_pumpkin_top.png", "farming_pumpkin_top.png", "farming_pumpkin_side.png", "farming_pumpkin_side.png", "farming_pumpkin_side.png", "farming_pumpkin_side.png"},
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.35, -0.5, -0.35, 0.35, 0.2, 0.35}
|
||||
},
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.35, -0.5, -0.35, 0.35, 0.2, 0.35}
|
||||
},
|
||||
},
|
||||
groups = {choppy=2, oddly_breakable_by_hand=2, flammable=2, not_in_creative_inventory=1, plant=1},
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_node(":farming:pumpkin", {
|
||||
description = "Pumpkin",
|
||||
paramtype2 = "facedir",
|
||||
tiles = {"farming_pumpkin_top.png", "farming_pumpkin_top.png", "farming_pumpkin_side.png", "farming_pumpkin_side.png", "farming_pumpkin_side.png", "farming_pumpkin_side.png"},
|
||||
groups = {choppy=2, oddly_breakable_by_hand=2, flammable=2, plant=1},
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
|
||||
on_punch = function(pos, node, puncher)
|
||||
local tool = puncher:get_wielded_item():get_name()
|
||||
if tool and tool == "default:sword_wood" or tool == "default:sword_stone" or tool == "default:sword_steel" then
|
||||
node.name = "farming:pumpkin_face"
|
||||
minetest.env:set_node(pos, node)
|
||||
puncher:get_inventory():add_item("main", ItemStack("farming:pumpkin_seed"))
|
||||
if math.random(1, 5) == 1 then
|
||||
puncher:get_inventory():add_item("main", ItemStack("farming:pumpkin_seed"))
|
||||
end
|
||||
end
|
||||
end
|
||||
})
|
||||
|
||||
farming:add_plant("farming:pumpkin", {"farming:pumpkin_1", "farming:pumpkin_2"}, 80, 20)
|
||||
|
||||
minetest.register_node(":farming:pumpkin_face", {
|
||||
description = "Pumpkin",
|
||||
paramtype2 = "facedir",
|
||||
tiles = {"farming_pumpkin_top.png", "farming_pumpkin_top.png", "farming_pumpkin_side.png", "farming_pumpkin_side.png", "farming_pumpkin_side.png", "farming_pumpkin_face.png"},
|
||||
groups = {choppy=2, oddly_breakable_by_hand=2, flammable=2},
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_node(":farming:pumpkin_face_light", {
|
||||
description = "Pumpkin",
|
||||
paramtype2 = "facedir",
|
||||
light_source = LIGHT_MAX-2,
|
||||
tiles = {"farming_pumpkin_top.png", "farming_pumpkin_top.png", "farming_pumpkin_side.png", "farming_pumpkin_side.png", "farming_pumpkin_side.png", "farming_pumpkin_face_light.png"},
|
||||
groups = {choppy=2, oddly_breakable_by_hand=2, flammable=2},
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "shapeless",
|
||||
output = "farming:pumpkin_face_light",
|
||||
recipe = {"farming:pumpkin_face", "default:torch"}
|
||||
})
|
||||
|
||||
-- ========= BIG PUMPKIN =========
|
||||
minetest.register_node(":farming:big_pumpkin", {
|
||||
description = "Big Pumpkin",
|
||||
paramtype2 = "facedir",
|
||||
tiles = {"farming_pumpkin_big_side.png"},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-1, -0.5, -1, 1, 1.5, 1}
|
||||
}
|
||||
},
|
||||
groups = {choppy=1, oddly_breakable_by_hand=1, flammable=2, plant=1},
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
|
||||
after_place_node = function(pos, placer)
|
||||
for dx=-1,1 do
|
||||
for dy=0,1 do
|
||||
for dz=-1,1 do
|
||||
pos.x = pos.x+dx
|
||||
pos.y = pos.y+dy
|
||||
pos.z = pos.z+dz
|
||||
if dx ~= 0 or dy ~= 0 or dz ~= 0 then
|
||||
if minetest.env:get_node(pos).name ~= "air" then
|
||||
pos.x = pos.x-dx
|
||||
pos.y = pos.y-dy
|
||||
pos.z = pos.z-dz
|
||||
minetest.env:remove_node(pos)
|
||||
minetest.after(0.1, function(placer)
|
||||
local inv = placer:get_inventory()
|
||||
local index = placer:get_wield_index()
|
||||
inv:set_stack("main", index, ItemStack("farming:big_pumpkin"))
|
||||
end, placer)
|
||||
return
|
||||
end
|
||||
end
|
||||
pos.x = pos.x-dx
|
||||
pos.y = pos.y-dy
|
||||
pos.z = pos.z-dz
|
||||
end
|
||||
end
|
||||
end
|
||||
for dy=0,1 do
|
||||
pos.y = pos.y+dy
|
||||
pos.z = pos.z+1
|
||||
minetest.env:set_node(pos, {name="farming:big_pumpkin_side", param2=2})
|
||||
pos.x = pos.x-1
|
||||
minetest.env:set_node(pos, {name="farming:big_pumpkin_corner", param2=2})
|
||||
pos.x = pos.x+1
|
||||
pos.z = pos.z-2
|
||||
minetest.env:set_node(pos, {name="farming:big_pumpkin_side", param2=4})
|
||||
pos.x = pos.x+1
|
||||
minetest.env:set_node(pos, {name="farming:big_pumpkin_corner", param2=4})
|
||||
pos.z = pos.z+1
|
||||
minetest.env:set_node(pos, {name="farming:big_pumpkin_side", param2=3})
|
||||
pos.z = pos.z+1
|
||||
minetest.env:set_node(pos, {name="farming:big_pumpkin_corner", param2=3})
|
||||
pos.z = pos.z-1
|
||||
pos.x = pos.x-2
|
||||
minetest.env:set_node(pos, {name="farming:big_pumpkin_side", param2=1})
|
||||
pos.z = pos.z-1
|
||||
minetest.env:set_node(pos, {name="farming:big_pumpkin_corner", param2=1})
|
||||
pos.z = pos.z+1
|
||||
pos.x = pos.x+1
|
||||
pos.y = pos.y-dy
|
||||
end
|
||||
pos.y = pos.y+1
|
||||
minetest.env:set_node(pos, {name="farming:big_pumpkin_top"})
|
||||
end,
|
||||
|
||||
after_destruct = function(pos, oldnode)
|
||||
for dx=-1,1 do
|
||||
for dy=0,1 do
|
||||
for dz=-1,1 do
|
||||
pos.x = pos.x+dx
|
||||
pos.y = pos.y+dy
|
||||
pos.z = pos.z+dz
|
||||
local name = minetest.env:get_node(pos).name
|
||||
if string.find(name, "farming:big_pumpkin") then
|
||||
minetest.env:remove_node(pos)
|
||||
end
|
||||
pos.x = pos.x-dx
|
||||
pos.y = pos.y-dy
|
||||
pos.z = pos.z-dz
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
})
|
||||
|
||||
minetest.register_node(":farming:big_pumpkin_side", {
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
paramtype2 = "facedir",
|
||||
tiles = {"farming_pumpkin_big_top_side.png", "farming_pumpkin_big_side.png"},
|
||||
drawtype = "nodebox",
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.5, -0.5, 0, 0.5, 0.5, 0.5}
|
||||
}
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{0, 0, 0, 0, 0, 0}
|
||||
}
|
||||
},
|
||||
groups = {not_in_creative_inventory=1, plant=1},
|
||||
})
|
||||
minetest.register_node(":farming:big_pumpkin_corner", {
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
paramtype2 = "facedir",
|
||||
tiles = {"farming_pumpkin_big_top_corner.png", "farming_pumpkin_big_side.png"},
|
||||
drawtype = "nodebox",
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.5, -0.5, 0, 0, 0.5, 0.5}
|
||||
}
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{0, 0, 0, 0, 0, 0}
|
||||
}
|
||||
},
|
||||
groups = {not_in_creative_inventory=1, plant=1},
|
||||
})
|
||||
|
||||
minetest.register_node(":farming:big_pumpkin_top", {
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
tiles = {"farming_pumpkin_big_top.png"},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{0, 0, 0, 0, 0, 0}
|
||||
}
|
||||
},
|
||||
groups = {not_in_creative_inventory=1, plant=1},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "shapeless",
|
||||
output = "farming:big_pumpkin",
|
||||
recipe = {"bucket:bucket_water", "farming:pumpkin"},
|
||||
replacements = {
|
||||
{"bucket:bucket_water", "bucket:bucket_empty"}
|
||||
}
|
||||
})
|
||||
|
||||
-- ========= SCARECROW =========
|
||||
local box1 = {
|
||||
{-1, -8, -1, 1, 8, 1},
|
||||
}
|
||||
|
||||
local box2 = {
|
||||
{-1, -8, -1, 1, 8, 1},
|
||||
{-12, -8, -1, 12, -7, 1},
|
||||
{-5, -2, -5, 5, 8, 5}
|
||||
}
|
||||
|
||||
for j,list in ipairs(box1) do
|
||||
for i,int in ipairs(list) do
|
||||
list[i] = int/16
|
||||
end
|
||||
box1[j] = list
|
||||
end
|
||||
|
||||
for j,list in ipairs(box2) do
|
||||
for i,int in ipairs(list) do
|
||||
list[i] = int/16
|
||||
end
|
||||
box2[j] = list
|
||||
end
|
||||
|
||||
minetest.register_node(":farming:scarecrow", {
|
||||
description = "Scarecrow",
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
paramtype2 = "facedir",
|
||||
tiles = {"farming_scarecrow_top.png", "farming_scarecrow_top.png", "farming_scarecrow_side.png", "farming_scarecrow_side.png", "farming_scarecrow_side.png", "farming_scarecrow_front.png"},
|
||||
drawtype = "nodebox",
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = box2
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-12/16, -1.5, -0.5, 12/16, 0.5, 0.5}
|
||||
}
|
||||
},
|
||||
groups = {choppy=2, oddly_breakable_by_hand=2, flammable=2},
|
||||
|
||||
after_place_node = function(pos, placer)
|
||||
local node = minetest.env:get_node(pos)
|
||||
local param2 = node.param2
|
||||
pos.y = pos.y+1
|
||||
if minetest.env:get_node(pos).name ~= "air" then
|
||||
pos.y = pos.y-1
|
||||
minetest.env:remove_node(pos)
|
||||
minetest.after(0.1, function(placer)
|
||||
local inv = placer:get_inventory()
|
||||
local index = placer:get_wield_index()
|
||||
inv:set_stack("main", index, ItemStack("farming:scarecrow"))
|
||||
end, placer)
|
||||
return
|
||||
end
|
||||
minetest.env:set_node(pos, node)
|
||||
pos.y = pos.y-1
|
||||
node.name = "farming:scarecrow_bottom"
|
||||
minetest.env:set_node(pos, node)
|
||||
end,
|
||||
|
||||
after_destruct = function(pos, oldnode)
|
||||
pos.y = pos.y-1
|
||||
if minetest.env:get_node(pos).name == "farming:scarecrow_bottom" then
|
||||
minetest.env:remove_node(pos)
|
||||
end
|
||||
end
|
||||
})
|
||||
|
||||
minetest.register_node(":farming:scarecrow_bottom", {
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
paramtype2 = "facedir",
|
||||
tiles = {"default_wood.png"},
|
||||
drawtype = "nodebox",
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = box1
|
||||
},
|
||||
groups = {not_in_creative_inventory=1},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{0, 0, 0, 0, 0, 0}
|
||||
}
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "farming:scarecrow",
|
||||
recipe = {
|
||||
{"", "farming:pumpkin_face", "",},
|
||||
{"default:stick", "default:stick", "default:stick",},
|
||||
{"", "default:stick", "",}
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_node(":farming:scarecrow_light", {
|
||||
description = "Scarecrow",
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
paramtype2 = "facedir",
|
||||
light_source = LIGHT_MAX-2,
|
||||
tiles = {"farming_scarecrow_top.png", "farming_scarecrow_top.png", "farming_scarecrow_side.png", "farming_scarecrow_side.png", "farming_scarecrow_side.png", "farming_scarecrow_front_light.png"},
|
||||
drawtype = "nodebox",
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = box2
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-12/16, -1.5, -0.5, 12/16, 0.5, 0.5}
|
||||
}
|
||||
},
|
||||
groups = {choppy=2, oddly_breakable_by_hand=2, flammable=2},
|
||||
|
||||
after_place_node = function(pos, placer)
|
||||
local node = minetest.env:get_node(pos)
|
||||
local param2 = node.param2
|
||||
pos.y = pos.y+1
|
||||
if minetest.env:get_node(pos).name ~= "air" then
|
||||
pos.y = pos.y-1
|
||||
minetest.env:remove_node(pos)
|
||||
minetest.after(0.1, function(placer)
|
||||
local inv = placer:get_inventory()
|
||||
local index = placer:get_wield_index()
|
||||
inv:set_stack("main", index, ItemStack("farming:scarecrow_light"))
|
||||
end, placer)
|
||||
return
|
||||
end
|
||||
minetest.env:set_node(pos, node)
|
||||
pos.y = pos.y-1
|
||||
node.name = "farming:scarecrow_bottom"
|
||||
minetest.env:set_node(pos, node)
|
||||
end,
|
||||
|
||||
after_destruct = function(pos, oldnode)
|
||||
pos.y = pos.y-1
|
||||
if minetest.env:get_node(pos).name == "farming:scarecrow_bottom" then
|
||||
minetest.env:remove_node(pos)
|
||||
end
|
||||
end
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "farming:scarecrow_light",
|
||||
recipe = {
|
||||
{"", "farming:pumpkin_face_light", "",},
|
||||
{"default:stick", "default:stick", "default:stick",},
|
||||
{"", "default:stick", "",}
|
||||
}
|
||||
})
|
||||
|
||||
--===============
|
||||
minetest.register_craftitem(":farming:pumpkin_bread", {
|
||||
description = "Pumpkin Bread",
|
||||
inventory_image = "farming_bread_pumpkin.png",
|
||||
stack_max = 1,
|
||||
on_use = minetest.item_eat(8)
|
||||
})
|
||||
|
||||
minetest.register_craftitem(":farming:pumpkin_flour", {
|
||||
description = "Pumpkin Flour",
|
||||
inventory_image = "farming_cake_mix_pumpkin.png",
|
||||
})
|
||||
minetest.register_alias("farming:pumpkin_cake_mix", "farming:pumpkin_flour")
|
||||
|
||||
minetest.register_craft({
|
||||
output = "farming:pumpkin_flour",
|
||||
type = "shapeless",
|
||||
recipe = {"farming:flour", "farming:pumpkin"}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "cooking",
|
||||
output = "farming:pumpkin_bread",
|
||||
recipe = "farming:pumpkin_flour",
|
||||
cooktime = 10
|
||||
})
|
||||
|
||||
|
||||
-- ========= FUEL =========
|
||||
minetest.register_craft({
|
||||
type = "fuel",
|
||||
recipe = "farming:pumpkin_seed",
|
||||
burntime = 1
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "fuel",
|
||||
recipe = "farming:pumpkin",
|
||||
burntime = 5
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "fuel",
|
||||
recipe = "farming:pumpkin_face",
|
||||
burntime = 5
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "fuel",
|
||||
recipe = "farming:pumpkin_face_light",
|
||||
burntime = 7
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "fuel",
|
||||
recipe = "farming:big_pumpkin",
|
||||
burntime = 10
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "fuel",
|
||||
recipe = "farming:scarecrow",
|
||||
burntime = 5
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "fuel",
|
||||
recipe = "farming:scarecrow_light",
|
||||
burntime = 5
|
||||
})
|
|
@ -0,0 +1,72 @@
|
|||
minetest.register_craftitem("farming_plus:rhubarb_seed", {
|
||||
description = "Rhubarb Seeds",
|
||||
inventory_image = "farming_rhubarb_seed.png",
|
||||
on_place = function(itemstack, placer, pointed_thing)
|
||||
local above = minetest.env:get_node(pointed_thing.above)
|
||||
if above.name == "air" then
|
||||
above.name = "farming_plus:rhubarb_1"
|
||||
minetest.env:set_node(pointed_thing.above, above)
|
||||
itemstack:take_item(1)
|
||||
return itemstack
|
||||
end
|
||||
end
|
||||
})
|
||||
|
||||
minetest.register_node("farming_plus:rhubarb_1", {
|
||||
paramtype = "light",
|
||||
walkable = false,
|
||||
drawtype = "plantlike",
|
||||
drop = "",
|
||||
tiles = {"farming_rhubarb_1.png"},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.5, -0.5, -0.5, 0.5, -0.5+5/16, 0.5}
|
||||
},
|
||||
},
|
||||
groups = {snappy=3, flammable=2, not_in_creative_inventory=1, plant=1},
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_node("farming_plus:rhubarb_2", {
|
||||
paramtype = "light",
|
||||
walkable = false,
|
||||
drawtype = "plantlike",
|
||||
drop = "",
|
||||
tiles = {"farming_rhubarb_2.png"},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.5, -0.5, -0.5, 0.5, -0.5+11/16, 0.5}
|
||||
},
|
||||
},
|
||||
groups = {snappy=3, flammable=2, not_in_creative_inventory=1, plant=1},
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_node("farming_plus:rhubarb", {
|
||||
paramtype = "light",
|
||||
walkable = false,
|
||||
drawtype = "plantlike",
|
||||
tiles = {"farming_rhubarb_3.png"},
|
||||
drop = {
|
||||
max_items = 6,
|
||||
items = {
|
||||
{ items = {'farming_plus:rhubarb_seed'} },
|
||||
{ items = {'farming_plus:rhubarb_seed'}, rarity = 2},
|
||||
{ items = {'farming_plus:rhubarb_seed'}, rarity = 5},
|
||||
{ items = {'farming_plus:rhubarb_item'} },
|
||||
{ items = {'farming_plus:rhubarb_item'}, rarity = 2 },
|
||||
{ items = {'farming_plus:rhubarb_item'}, rarity = 5 }
|
||||
}
|
||||
},
|
||||
groups = {snappy=3, flammable=2, not_in_creative_inventory=1, plant=1},
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_craftitem("farming_plus:rhubarb_item", {
|
||||
description = "Rhubarb",
|
||||
inventory_image = "farming_rhubarb.png",
|
||||
})
|
||||
|
||||
farming:add_plant("farming_plus:rhubarb", {"farming_plus:rhubarb_1", "farming_plus:rhubarb_2"}, 50, 20)
|
|
@ -0,0 +1,89 @@
|
|||
minetest.register_craftitem("farming_plus:strawberry_seed", {
|
||||
description = "Strawberry Seeds",
|
||||
inventory_image = "farming_strawberry_seed.png",
|
||||
on_place = function(itemstack, placer, pointed_thing)
|
||||
local above = minetest.env:get_node(pointed_thing.above)
|
||||
if above.name == "air" then
|
||||
above.name = "farming_plus:strawberry_1"
|
||||
minetest.env:set_node(pointed_thing.above, above)
|
||||
itemstack:take_item(1)
|
||||
return itemstack
|
||||
end
|
||||
end
|
||||
})
|
||||
|
||||
minetest.register_node("farming_plus:strawberry_1", {
|
||||
paramtype = "light",
|
||||
walkable = false,
|
||||
drawtype = "plantlike",
|
||||
drop = "",
|
||||
tiles = {"farming_strawberry_1.png"},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.5, -0.5, -0.5, 0.5, -0.5+9/16, 0.5}
|
||||
},
|
||||
},
|
||||
groups = {snappy=3, flammable=2, not_in_creative_inventory=1, plant=1},
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_node("farming_plus:strawberry_2", {
|
||||
paramtype = "light",
|
||||
walkable = false,
|
||||
drawtype = "plantlike",
|
||||
drop = "",
|
||||
tiles = {"farming_strawberry_2.png"},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.5, -0.5, -0.5, 0.5, -0.5+12/16, 0.5}
|
||||
},
|
||||
},
|
||||
groups = {snappy=3, flammable=2, not_in_creative_inventory=1, plant=1},
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_node("farming_plus:strawberry_3", {
|
||||
paramtype = "light",
|
||||
walkable = false,
|
||||
drawtype = "plantlike",
|
||||
drop = "",
|
||||
tiles = {"farming_strawberry_3.png"},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.5, -0.5, -0.5, 0.5, -0.5+14/16, 0.5}
|
||||
},
|
||||
},
|
||||
groups = {snappy=3, flammable=2, not_in_creative_inventory=1, plant=1},
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_node("farming_plus:strawberry", {
|
||||
paramtype = "light",
|
||||
walkable = false,
|
||||
drawtype = "plantlike",
|
||||
tiles = {"farming_strawberry_4.png"},
|
||||
drop = {
|
||||
max_items = 6,
|
||||
items = {
|
||||
{ items = {'farming_plus:strawberry_seed'} },
|
||||
{ items = {'farming_plus:strawberry_seed'}, rarity = 2},
|
||||
{ items = {'farming_plus:strawberry_seed'}, rarity = 5},
|
||||
{ items = {'farming_plus:strawberry_item'} },
|
||||
{ items = {'farming_plus:strawberry_item'}, rarity = 2 },
|
||||
{ items = {'farming_plus:strawberry_item'}, rarity = 5 }
|
||||
}
|
||||
},
|
||||
groups = {snappy=3, flammable=2, not_in_creative_inventory=1, plant=1},
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_craftitem("farming_plus:strawberry_item", {
|
||||
description = "Strawberry",
|
||||
inventory_image = "farming_strawberry.png",
|
||||
on_use = minetest.item_eat(2),
|
||||
})
|
||||
|
||||
farming:add_plant("farming_plus:strawberry", {"farming_plus:strawberry_1", "farming_plus:strawberry_2", "farming_plus:strawberry_3"}, 50, 20)
|
After Width: | Height: | Size: 515 B |
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After Width: | Height: | Size: 550 B |
After Width: | Height: | Size: 476 B |
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After Width: | Height: | Size: 281 B |
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After Width: | Height: | Size: 292 B |
After Width: | Height: | Size: 221 B |
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After Width: | Height: | Size: 600 B |
After Width: | Height: | Size: 289 B |
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After Width: | Height: | Size: 221 B |