set all moreblocks' glass objects to glasslike_framed_optional

master
Vanessa Ezekowitz 2015-01-22 18:28:54 -05:00
parent d807aed7f0
commit a2ac953e8f
2 changed files with 10 additions and 10 deletions

View File

@ -136,7 +136,7 @@ local nodes = {
},
["iron_glass"] = {
description = S("Iron Glass"),
drawtype = "glasslike_framed",
drawtype = "glasslike_framed_optional",
paramtype = "light",
sunlight_propagates = true,
groups = {snappy = 2, cracky = 3, oddly_breakable_by_hand = 3},
@ -144,7 +144,7 @@ local nodes = {
},
["coal_glass"] = {
description = S("Coal Glass"),
drawtype = "glasslike_framed",
drawtype = "glasslike_framed_optional",
paramtype = "light",
sunlight_propagates = true,
groups = {snappy = 2, cracky = 3, oddly_breakable_by_hand = 3},
@ -152,7 +152,7 @@ local nodes = {
},
["clean_glass"] = {
description = S("Clean Glass"),
drawtype = "glasslike_framed",
drawtype = "glasslike_framed_optional",
paramtype = "light",
sunlight_propagates = true,
groups = {snappy = 2, cracky = 3, oddly_breakable_by_hand = 3},
@ -223,7 +223,7 @@ local nodes = {
},
["trap_glass"] = {
description = S("Trap Glass"),
drawtype = "glasslike_framed",
drawtype = "glasslike_framed_optional",
paramtype = "light",
sunlight_propagates = true,
walkable = false,
@ -262,7 +262,7 @@ local nodes = {
},
["glow_glass"] = {
description = S("Glow Glass"),
drawtype = "glasslike_framed",
drawtype = "glasslike_framed_optional",
paramtype = "light",
sunlight_propagates = true,
light_source = 11,
@ -271,7 +271,7 @@ local nodes = {
},
["trap_glow_glass"] = {
description = S("Trap Glow Glass"),
drawtype = "glasslike_framed",
drawtype = "glasslike_framed_optional",
paramtype = "light",
sunlight_propagates = true,
light_source = 11,
@ -282,7 +282,7 @@ local nodes = {
},
["super_glow_glass"] = {
description = S("Super Glow Glass"),
drawtype = "glasslike_framed",
drawtype = "glasslike_framed_optional",
paramtype = "light",
sunlight_propagates = true,
light_source = 15,
@ -291,7 +291,7 @@ local nodes = {
},
["trap_super_glow_glass"] = {
description = S("Trap Super Glow Glass"),
drawtype = "glasslike_framed",
drawtype = "glasslike_framed_optional",
paramtype = "light",
sunlight_propagates = true,
light_source = 15,

View File

@ -50,11 +50,11 @@ minetest.register_craft({
-- Make glass and obsidian glass framed, like the More Blocks glasses:
minetest.override_item("default:glass", {
drawtype = "glasslike_framed",
drawtype = "glasslike_framed_optional",
})
minetest.override_item("default:obsidian_glass", {
drawtype = "glasslike_framed",
drawtype = "glasslike_framed_optional",
})
-- Let there be light. This makes some nodes let light pass through: