run dreambuilder customizer script
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Subproject commit 5efb6110c04e0aac73f80ac1cfcca5f4f61e2638
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@ -0,0 +1,6 @@
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angled walls for minetest
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exploits the torchlike drawtype
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deep table copy borrowed from:
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http://wiki.roblox.com/index.php/Cloning_tables
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@ -0,0 +1 @@
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default
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@ -0,0 +1,261 @@
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-- simple mod to add 45 degree walls
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-- exploits the torchlike draw type.
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--
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-- by Vanessa Ezekowitz
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angled_walls = {}
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-- helper function to rotate the object after it's placed
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function angled_walls.rotate_to_45(pos, name)
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local nodename = name
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local wall_xm = minetest.get_node({ x=pos.x-1, y=pos.y, z=pos.z })
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local wall_xp = minetest.get_node({ x=pos.x+1, y=pos.y, z=pos.z })
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local wall_zm = minetest.get_node({ x=pos.x, y=pos.y, z=pos.z-1})
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local wall_zp = minetest.get_node({ x=pos.x, y=pos.y, z=pos.z+1})
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local corner_xmzm = minetest.get_node({ x=pos.x-1, y=pos.y, z=pos.z-1 })
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local corner_xpzm = minetest.get_node({ x=pos.x+1, y=pos.y, z=pos.z-1 })
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local corner_xmzp = minetest.get_node({ x=pos.x-1, y=pos.y, z=pos.z+1 })
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local corner_xpzp = minetest.get_node({ x=pos.x+1, y=pos.y, z=pos.z+1 })
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local iswall_xm = (wall_xm.name ~= "air")
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local iswall_xp = (wall_xp.name ~= "air")
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local iswall_zm = (wall_zm.name ~= "air")
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local iswall_zp = (wall_zp.name ~= "air")
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-- first, look for a neighboring 45-degree wall, and extend it if found
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if string.find(corner_xmzm.name, nodename) then
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local fdir = corner_xmzm.param2
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minetest.set_node(pos, {name = corner_xmzm.name, param2 = fdir})
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return
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elseif string.find(corner_xpzp.name, nodename) then
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local fdir = corner_xpzp.param2
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minetest.set_node(pos, {name = corner_xpzp.name, param2 = fdir})
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return
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elseif string.find(corner_xpzm.name, nodename) then
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local fdir = corner_xpzm.param2
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minetest.set_node(pos, {name = corner_xpzm.name, param2 = fdir})
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return
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elseif string.find(corner_xmzp.name, nodename) then
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local fdir = corner_xmzp.param2
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minetest.set_node(pos, {name = corner_xmzp.name, param2 = fdir})
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return
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-- only xm+zp, or only xp+zm means on-floor torchlike
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elseif iswall_xm and iswall_zp and not iswall_xp and not iswall_zm then
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minetest.set_node(pos, {name = nodename.."_315", param2 = 1})
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return
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elseif iswall_xp and iswall_zm and not iswall_xm and not iswall_zp then
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minetest.set_node(pos, {name = nodename.."_135", param2 = 1})
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return
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-- only xm+zm, or only xp+zp means on-ceiling torchlike.
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elseif iswall_xm and iswall_zm and not iswall_xp and not iswall_zp then
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minetest.set_node(pos, {name = nodename.."_225", param2 = 0})
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return
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else -- iswall_xp and iswall_zp and not iswall_xm and not iswall_zm
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minetest.set_node(pos, {name = nodename, param2 = 0})
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end
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end
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local nodes_list = {
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{ "default:brick", "brick", "slab_brick", "default_brick.png" },
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{ "default:wood", "wood", "slab_wood", "default_wood.png" },
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{ "default:junglewood", "jungle_wood", "slab_junglewood", "default_junglewood.png" },
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{ "default:steelblock", "steelblock", "slab_steelblock", "default_steel_block.png" },
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{ "default:sandstone", "sandstone", "slab_sandstone", "default_sandstone.png" },
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{ "default:sandstonebrick", "sandstone_brick", "slab_sandstonebrick", "default_sandstone_brick.png" },
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{ "default:cobble", "cobble", "slab_cobble", "default_cobble.png" },
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{ "default:desert_cobble", "desert_cobble", "slab_desert_cobble", "default_desert_cobble.png" },
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{ "default:stone", "stone", "slab_stone", "default_stone.png" },
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{ "default:stonebrick", "stone_brick", "slab_stonebrick", "default_stone_brick.png" },
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{ "default:desert_stone", "desert_stone", "slab_desert_stone", "default_desert_stone.png" },
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{ "default:desert_stonebrick", "desert_stone_brick", "slab_desert_stonebrick", "default_desert_stone_brick.png" }
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}
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for i in ipairs(nodes_list) do
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local nodename = nodes_list[i][1]
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local angledname = nodes_list[i][2]
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local recipeitem = nodes_list[i][3]
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local invtexture = nodes_list[i][4]
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local cbox = {
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type = "fixed",
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fixed = {
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{-0.5, -0.5, 0.4375, -0.4375, 0.5, 0.5},
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{-0.4375, -0.5, 0.375, -0.375, 0.5, 0.4375},
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{-0.375, -0.5, 0.3125, -0.3125, 0.5, 0.375},
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{-0.3125, -0.5, 0.25, -0.25, 0.5, 0.3125},
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{-0.25, -0.5, 0.1875, -0.1875, 0.5, 0.25},
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{-0.1875, -0.5, 0.125, -0.125, 0.5, 0.1875},
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{-0.125, -0.5, 0.0625, -0.0625, 0.5, 0.125},
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{-0.0625, -0.5, 0, 0, 0.5, 0.0625},
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{0, -0.5, -0.0625, 0.0625, 0.5, 0},
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{0.0625, -0.5, -0.125, 0.125, 0.5, -0.0625},
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{0.125, -0.5, -0.1875, 0.1875, 0.5, -0.125},
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{0.1875, -0.5, -0.25, 0.25, 0.5, -0.1875},
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{0.25, -0.5, -0.3125, 0.3125, 0.5, -0.25},
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{0.3125, -0.5, -0.375, 0.375, 0.5, -0.3125},
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{0.375, -0.5, -0.4375, 0.4375, 0.5, -0.375},
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{0.4375, -0.5, -0.5, 0.5, 0.5, -0.4375}
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}
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}
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minetest.register_node("angled_walls:"..angledname.."_corner", {
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description = angledname.." (angled wall)",
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tiles = { "angled_walls_"..angledname..".png" },
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drawtype = "torchlike",
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inventory_image = invtexture,
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paramtype = "light",
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paramtype2 = "wallmounted",
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visual_scale = 1.414,
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drop = "angled_walls:"..angledname.."_corner",
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groups = { cracky=1 },
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collision_box = cbox,
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selection_box = cbox,
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after_place_node = function(pos, placer, itemstack, pointed_thing)
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angled_walls.rotate_to_45(pos, "angled_walls:"..angledname.."_corner")
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end,
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})
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local cbox = {
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type = "fixed",
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fixed = {
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{0.4375, -0.5, 0.4375, 0.5, 0.5, 0.5},
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{0.375, -0.5, 0.375, 0.4375, 0.5, 0.4375},
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{0.3125, -0.5, 0.3125, 0.375, 0.5, 0.375},
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{0.25, -0.5, 0.25, 0.3125, 0.5, 0.3125},
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{0.1875, -0.5, 0.1875, 0.25, 0.5, 0.25},
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{0.125, -0.5, 0.125, 0.1875, 0.5, 0.1875},
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{0.0625, -0.5, 0.0625, 0.125, 0.5, 0.125},
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{0, -0.5, 0, 0.0625, 0.5, 0.0625},
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{-0.0625, -0.5, -0.0625, 0, 0.5, 0},
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{-0.125, -0.5, -0.125, -0.0625, 0.5, -0.0625},
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{-0.1875, -0.5, -0.1875, -0.125, 0.5, -0.125},
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{-0.25, -0.5, -0.25, -0.1875, 0.5, -0.1875},
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{-0.3125, -0.5, -0.3125, -0.25, 0.5, -0.25},
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{-0.375, -0.5, -0.375, -0.3125, 0.5, -0.3125},
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{-0.4375, -0.5, -0.4375, -0.375, 0.5, -0.375},
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{-0.5, -0.5, -0.5, -0.4375, 0.5, -0.4375}
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}
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}
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minetest.register_node("angled_walls:"..angledname.."_corner_135", {
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description = angledname.." (angled wall, 135 degrees)",
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tiles = { "angled_walls_"..angledname..".png^[transformFX" },
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drawtype = "torchlike",
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paramtype = "light",
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paramtype2 = "wallmounted",
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visual_scale = 1.414,
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drop = "angled_walls:"..angledname.."_corner",
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groups = { cracky=1, not_in_creative_inventory = 1 },
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collision_box = cbox,
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selection_box = cbox,
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})
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local cbox = {
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type = "fixed",
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fixed = {
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{-0.5, -0.5, 0.4375, -0.4375, 0.5, 0.5},
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{-0.4375, -0.5, 0.375, -0.375, 0.5, 0.4375},
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{-0.375, -0.5, 0.3125, -0.3125, 0.5, 0.375},
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{-0.3125, -0.5, 0.25, -0.25, 0.5, 0.3125},
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{-0.25, -0.5, 0.1875, -0.1875, 0.5, 0.25},
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{-0.1875, -0.5, 0.125, -0.125, 0.5, 0.1875},
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{-0.125, -0.5, 0.0625, -0.0625, 0.5, 0.125},
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{-0.0625, -0.5, 0, 0, 0.5, 0.0625},
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{0, -0.5, -0.0625, 0.0625, 0.5, 0},
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{0.0625, -0.5, -0.125, 0.125, 0.5, -0.0625},
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{0.125, -0.5, -0.1875, 0.1875, 0.5, -0.125},
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{0.1875, -0.5, -0.25, 0.25, 0.5, -0.1875},
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{0.25, -0.5, -0.3125, 0.3125, 0.5, -0.25},
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{0.3125, -0.5, -0.375, 0.375, 0.5, -0.3125},
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{0.375, -0.5, -0.4375, 0.4375, 0.5, -0.375},
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{0.4375, -0.5, -0.5, 0.5, 0.5, -0.4375}
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}
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}
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minetest.register_node("angled_walls:"..angledname.."_corner_225", {
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description = angledname.." (angled wall, 225 degrees)",
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tiles = { "angled_walls_"..angledname..".png^[transformFX" },
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drawtype = "torchlike",
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paramtype = "light",
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paramtype2 = "wallmounted",
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visual_scale = 1.414,
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drop = "angled_walls:"..angledname.."_corner",
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groups = { cracky=1, not_in_creative_inventory = 1 },
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collision_box = cbox,
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selection_box = cbox,
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})
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local cbox = {
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type = "fixed",
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fixed = {
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{0.4375, -0.5, 0.4375, 0.5, 0.5, 0.5},
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{0.375, -0.5, 0.375, 0.4375, 0.5, 0.4375},
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{0.3125, -0.5, 0.3125, 0.375, 0.5, 0.375},
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{0.25, -0.5, 0.25, 0.3125, 0.5, 0.3125},
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{0.1875, -0.5, 0.1875, 0.25, 0.5, 0.25},
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{0.125, -0.5, 0.125, 0.1875, 0.5, 0.1875},
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{0.0625, -0.5, 0.0625, 0.125, 0.5, 0.125},
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{0, -0.5, 0, 0.0625, 0.5, 0.0625},
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{-0.0625, -0.5, -0.0625, 0, 0.5, 0},
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{-0.125, -0.5, -0.125, -0.0625, 0.5, -0.0625},
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{-0.1875, -0.5, -0.1875, -0.125, 0.5, -0.125},
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{-0.25, -0.5, -0.25, -0.1875, 0.5, -0.1875},
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{-0.3125, -0.5, -0.3125, -0.25, 0.5, -0.25},
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{-0.375, -0.5, -0.375, -0.3125, 0.5, -0.3125},
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{-0.4375, -0.5, -0.4375, -0.375, 0.5, -0.375},
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{-0.5, -0.5, -0.5, -0.4375, 0.5, -0.4375}
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}
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}
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minetest.register_node("angled_walls:"..angledname.."_corner_315", {
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description = angledname.." (angled wall, 315 degrees)",
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tiles = { "angled_walls_"..angledname..".png^[transformFX" },
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drawtype = "torchlike",
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paramtype = "light",
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paramtype2 = "wallmounted",
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visual_scale = 1.414,
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drop = "angled_walls:"..angledname.."_corner",
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groups = { cracky=1, not_in_creative_inventory = 1 },
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collision_box = cbox,
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selection_box = cbox,
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})
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minetest.register_alias("angled_walls:"..angledname.."_corner2", "angled_walls:"..angledname.."_corner_135")
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minetest.register_craft( {
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output = "angled_walls:"..angledname.."_corner 12",
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recipe = {
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{ "", "", "stairs:"..recipeitem },
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{ "", "stairs:"..recipeitem, "" },
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{ "stairs:"..recipeitem, "", "" }
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}
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})
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if recipeitem ~= "slab_desert_cobble" then
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minetest.register_craft( {
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output = "angled_walls:"..angledname.."_corner 12",
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recipe = {
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{ "", "", "moreblocks:"..recipeitem },
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{ "", "moreblocks:"..recipeitem, "" },
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{ "moreblocks:"..recipeitem, "", "" }
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}
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})
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end
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end
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After Width: | Height: | Size: 931 B |
After Width: | Height: | Size: 783 B |
After Width: | Height: | Size: 453 B |
After Width: | Height: | Size: 534 B |
After Width: | Height: | Size: 669 B |
After Width: | Height: | Size: 230 B |
After Width: | Height: | Size: 769 B |
After Width: | Height: | Size: 868 B |
After Width: | Height: | Size: 809 B |
After Width: | Height: | Size: 654 B |
After Width: | Height: | Size: 689 B |
After Width: | Height: | Size: 572 B |
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@ -1 +0,0 @@
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Subproject commit 42f087b67f5eeb274adbc1a42de518ba1af7cfa3
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@ -0,0 +1,844 @@
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-- BobBlocks mod by RabbiBob
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-- State Changes
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local update_bobblock = function (pos, node)
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local nodename=""
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local param2=""
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--Switch Block State
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if
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-- Start Blocks
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node.name == 'bobblocks:redblock_off' then nodename = 'bobblocks:redblock'
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elseif node.name == 'bobblocks:redblock' then nodename = 'bobblocks:redblock_off'
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elseif node.name == 'bobblocks:orangeblock_off' then nodename = 'bobblocks:orangeblock'
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elseif node.name == 'bobblocks:orangeblock' then nodename = 'bobblocks:orangeblock_off'
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elseif node.name == 'bobblocks:yellowblock_off' then nodename = 'bobblocks:yellowblock'
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elseif node.name == 'bobblocks:yellowblock' then nodename = 'bobblocks:yellowblock_off'
|
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elseif node.name == 'bobblocks:greenblock_off' then nodename = 'bobblocks:greenblock'
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elseif node.name == 'bobblocks:greenblock' then nodename = 'bobblocks:greenblock_off'
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elseif node.name == 'bobblocks:blueblock_off' then nodename = 'bobblocks:blueblock'
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elseif node.name == 'bobblocks:blueblock' then nodename = 'bobblocks:blueblock_off'
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elseif node.name == 'bobblocks:indigoblock_off' then nodename = 'bobblocks:indigoblock'
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elseif node.name == 'bobblocks:indigoblock' then nodename = 'bobblocks:indigoblock_off'
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elseif node.name == 'bobblocks:violetblock_off' then nodename = 'bobblocks:violetblock'
|
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elseif node.name == 'bobblocks:violetblock' then nodename = 'bobblocks:violetblock_off'
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elseif node.name == 'bobblocks:whiteblock_off' then nodename = 'bobblocks:whiteblock'
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elseif node.name == 'bobblocks:whiteblock' then nodename = 'bobblocks:whiteblock_off'
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-- Start Poles
|
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elseif node.name == 'bobblocks:redpole_off' then nodename = 'bobblocks:redpole'
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elseif node.name == 'bobblocks:redpole' then nodename = 'bobblocks:redpole_off'
|
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elseif node.name == 'bobblocks:orangepole_off' then nodename = 'bobblocks:orangepole'
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elseif node.name == 'bobblocks:orangepole' then nodename = 'bobblocks:orangepole_off'
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elseif node.name == 'bobblocks:yellowpole_off' then nodename = 'bobblocks:yellowpole'
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elseif node.name == 'bobblocks:yellowpole' then nodename = 'bobblocks:yellowpole_off'
|
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elseif node.name == 'bobblocks:greenpole_off' then nodename = 'bobblocks:greenpole'
|
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elseif node.name == 'bobblocks:greenpole' then nodename = 'bobblocks:greenpole_off'
|
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elseif node.name == 'bobblocks:bluepole_off' then nodename = 'bobblocks:bluepole'
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elseif node.name == 'bobblocks:bluepole' then nodename = 'bobblocks:bluepole_off'
|
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elseif node.name == 'bobblocks:indigopole_off' then nodename = 'bobblocks:indigopole'
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elseif node.name == 'bobblocks:indigopole' then nodename = 'bobblocks:indigopole_off'
|
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elseif node.name == 'bobblocks:violetpole_off' then nodename = 'bobblocks:violetpole'
|
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elseif node.name == 'bobblocks:violetpole' then nodename = 'bobblocks:violetpole_off'
|
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elseif node.name == 'bobblocks:whitepole_off' then nodename = 'bobblocks:whitepole'
|
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elseif node.name == 'bobblocks:whitepole' then nodename = 'bobblocks:whitepole_off'
|
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end
|
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minetest.add_node(pos, {name = nodename})
|
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minetest.sound_play("bobblocks_glassblock",
|
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{pos = pos, gain = 1.0, max_hear_distance = 32,})
|
||||
end
|
||||
|
||||
|
||||
-- Punch Blocks
|
||||
local on_bobblock_punched = function (pos, node, puncher)
|
||||
if
|
||||
-- Start Blocks
|
||||
node.name == 'bobblocks:redblock_off' or node.name == 'bobblocks:redblock' or
|
||||
node.name == 'bobblocks:orangeblock_off' or node.name == 'bobblocks:orangeblock' or
|
||||
node.name == 'bobblocks:yellowblock_off' or node.name == 'bobblocks:yellowblock' or
|
||||
node.name == 'bobblocks:greenblock_off' or node.name == 'bobblocks:greenblock' or
|
||||
node.name == 'bobblocks:blueblock_off' or node.name == 'bobblocks:blueblock' or
|
||||
node.name == 'bobblocks:indigoblock_off' or node.name == 'bobblocks:indigoblock' or
|
||||
node.name == 'bobblocks:violetblock_off' or node.name == 'bobblocks:violetblock' or
|
||||
node.name == 'bobblocks:whiteblock_off' or node.name == 'bobblocks:whiteblock' or
|
||||
--Start Poles
|
||||
node.name == 'bobblocks:redpole_off' or node.name == 'bobblocks:redpole' or
|
||||
node.name == 'bobblocks:orangepole_off' or node.name == 'bobblocks:orangepole' or
|
||||
node.name == 'bobblocks:yellowpole_off' or node.name == 'bobblocks:yellowpole' or
|
||||
node.name == 'bobblocks:greenpole_off' or node.name == 'bobblocks:greenpole' or
|
||||
node.name == 'bobblocks:bluepole_off' or node.name == 'bobblocks:bluepole' or
|
||||
node.name == 'bobblocks:indigopole_off' or node.name == 'bobblocks:indigopole' or
|
||||
node.name == 'bobblocks:violetpole_off' or node.name == 'bobblocks:violetpole' or
|
||||
node.name == 'bobblocks:whitepole_off' or node.name == 'bobblocks:whitepole'
|
||||
then
|
||||
update_bobblock(pos, node)
|
||||
end
|
||||
end
|
||||
|
||||
minetest.register_on_punchnode(on_bobblock_punched)
|
||||
|
||||
-- Nodes
|
||||
-- Misc Node
|
||||
|
||||
minetest.register_node("bobblocks:btm", {
|
||||
description = "Bobs TransMorgifier v5",
|
||||
tile_images = {"bobblocks_btm_sides.png", "bobblocks_btm_sides.png", "bobblocks_btm_sides.png",
|
||||
"bobblocks_btm_sides.png", "bobblocks_btm_sides.png", "bobblocks_btm.png"},
|
||||
inventory_image = "bobblocks_btm.png",
|
||||
paramtype2 = "facedir",
|
||||
material = minetest.digprop_dirtlike(1.0),
|
||||
legacy_facedir_simple = true,
|
||||
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3,not_in_creative_inventory=1},
|
||||
|
||||
})
|
||||
|
||||
|
||||
-- Start Block Nodes
|
||||
minetest.register_node("bobblocks:redblock", {
|
||||
description = "Red Block",
|
||||
drawtype = "glasslike",
|
||||
tile_images = {"bobblocks_redblock.png"},
|
||||
inventory_image = minetest.inventorycube("bobblocks_redblock.png"),
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
is_ground_content = true,
|
||||
sounds = default.node_sound_glass_defaults(),
|
||||
light_source = LIGHT_MAX-0,
|
||||
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
|
||||
foo = {conductor={
|
||||
state = mesecon.state.on,
|
||||
offstate = "bobblocks:redblock_off"
|
||||
}}
|
||||
})
|
||||
|
||||
minetest.register_node("bobblocks:redblock_off", {
|
||||
description = "Red Block",
|
||||
tile_images = {"bobblocks_redblock.png"},
|
||||
is_ground_content = true,
|
||||
alpha = WATER_ALPHA,
|
||||
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3,not_in_creative_inventory=1},
|
||||
drop = 'bobblocks:redblock',
|
||||
foo = {conductor={
|
||||
state = mesecon.state.off,
|
||||
onstate = "bobblocks:redblock"
|
||||
}}
|
||||
|
||||
})
|
||||
|
||||
minetest.register_node("bobblocks:orangeblock", {
|
||||
description = "Orange Block",
|
||||
drawtype = "glasslike",
|
||||
tile_images = {"bobblocks_orangeblock.png"},
|
||||
inventory_image = minetest.inventorycube("bobblocks_orangeblock.png"),
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
is_ground_content = true,
|
||||
sounds = default.node_sound_glass_defaults(),
|
||||
light_source = LIGHT_MAX-0,
|
||||
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
|
||||
foo = {conductor={
|
||||
state = mesecon.state.on,
|
||||
offstate = "bobblocks:orangeblock_off"
|
||||
}}
|
||||
})
|
||||
|
||||
minetest.register_node("bobblocks:orangeblock_off", {
|
||||
description = "Orange Block",
|
||||
tile_images = {"bobblocks_orangeblock.png"},
|
||||
is_ground_content = true,
|
||||
alpha = WATER_ALPHA,
|
||||
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3,not_in_creative_inventory=1},
|
||||
drop = 'bobblocks:orangeblock',
|
||||
foo = {conductor={
|
||||
state = mesecon.state.off,
|
||||
onstate = "bobblocks:orangeblock"
|
||||
}}
|
||||
|
||||
})
|
||||
|
||||
minetest.register_node("bobblocks:yellowblock", {
|
||||
description = "Yellow Block",
|
||||
drawtype = "glasslike",
|
||||
tile_images = {"bobblocks_yellowblock.png"},
|
||||
inventory_image = minetest.inventorycube("bobblocks_yellowblock.png"),
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
is_ground_content = true,
|
||||
sounds = default.node_sound_glass_defaults(),
|
||||
light_source = LIGHT_MAX-0,
|
||||
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
|
||||
foo = {conductor={
|
||||
state = mesecon.state.on,
|
||||
offstate = "bobblocks:yellowblock_off"
|
||||
}}
|
||||
})
|
||||
|
||||
minetest.register_node("bobblocks:yellowblock_off", {
|
||||
description = "Yellow Block",
|
||||
tile_images = {"bobblocks_yellowblock.png"},
|
||||
is_ground_content = true,
|
||||
alpha = WATER_ALPHA,
|
||||
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3,not_in_creative_inventory=1},
|
||||
drop = 'bobblocks:yellowblock',
|
||||
foo = {conductor={
|
||||
state = mesecon.state.off,
|
||||
onstate = "bobblocks:yellowblock"
|
||||
}}
|
||||
|
||||
})
|
||||
|
||||
minetest.register_node("bobblocks:greenblock", {
|
||||
description = "Green Block",
|
||||
drawtype = "glasslike",
|
||||
tile_images = {"bobblocks_greenblock.png"},
|
||||
inventory_image = minetest.inventorycube("bobblocks_greenblock.png"),
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
is_ground_content = true,
|
||||
sounds = default.node_sound_glass_defaults(),
|
||||
light_source = LIGHT_MAX-0,
|
||||
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
|
||||
foo = {conductor={
|
||||
state = mesecon.state.on,
|
||||
offstate = "bobblocks:greenblock_off"
|
||||
}}
|
||||
})
|
||||
|
||||
minetest.register_node("bobblocks:greenblock_off", {
|
||||
description = "Green Block",
|
||||
tile_images = {"bobblocks_greenblock.png"},
|
||||
is_ground_content = true,
|
||||
alpha = WATER_ALPHA,
|
||||
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3,not_in_creative_inventory=1},
|
||||
drop = 'bobblocks:greenblock',
|
||||
foo = {conductor={
|
||||
state = mesecon.state.off,
|
||||
onstate = "bobblocks:greenblock"
|
||||
}}
|
||||
|
||||
})
|
||||
|
||||
|
||||
minetest.register_node("bobblocks:blueblock", {
|
||||
description = "Blue Block",
|
||||
drawtype = "glasslike",
|
||||
tile_images = {"bobblocks_blueblock.png"},
|
||||
inventory_image = minetest.inventorycube("bobblocks_blueblock.png"),
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
is_ground_content = true,
|
||||
sounds = default.node_sound_glass_defaults(),
|
||||
light_source = LIGHT_MAX-0,
|
||||
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
|
||||
foo = {conductor={
|
||||
state = mesecon.state.on,
|
||||
offstate = "bobblocks:blueblock_off"
|
||||
}}
|
||||
})
|
||||
|
||||
minetest.register_node("bobblocks:blueblock_off", {
|
||||
description = "Blue Block",
|
||||
tile_images = {"bobblocks_blueblock.png"},
|
||||
is_ground_content = true,
|
||||
alpha = WATER_ALPHA,
|
||||
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3,not_in_creative_inventory=1},
|
||||
drop = 'bobblocks:blueblock',
|
||||
foo = {conductor={
|
||||
state = mesecon.state.off,
|
||||
onstate = "bobblocks:blueblock"
|
||||
}}
|
||||
|
||||
})
|
||||
|
||||
minetest.register_node("bobblocks:indigoblock", {
|
||||
description = "Indigo Block",
|
||||
drawtype = "glasslike",
|
||||
tile_images = {"bobblocks_indigoblock.png"},
|
||||
inventory_image = minetest.inventorycube("bobblocks_indigoblock.png"),
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
is_ground_content = true,
|
||||
sounds = default.node_sound_glass_defaults(),
|
||||
light_source = LIGHT_MAX-0,
|
||||
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
|
||||
foo = {conductor={
|
||||
state = mesecon.state.on,
|
||||
offstate = "bobblocks:indigoblock_off"
|
||||
}}
|
||||
})
|
||||
|
||||
minetest.register_node("bobblocks:indigoblock_off", {
|
||||
description = "Indigo Block",
|
||||
tile_images = {"bobblocks_indigoblock.png"},
|
||||
is_ground_content = true,
|
||||
alpha = WATER_ALPHA,
|
||||
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3,not_in_creative_inventory=1},
|
||||
drop = 'bobblocks:indigoblock',
|
||||
foo = {conductor={
|
||||
state = mesecon.state.off,
|
||||
onstate = "bobblocks:indigoblock"
|
||||
}}
|
||||
|
||||
})
|
||||
|
||||
|
||||
minetest.register_node("bobblocks:violetblock", {
|
||||
description = "Violet Block",
|
||||
drawtype = "glasslike",
|
||||
tile_images = {"bobblocks_violetblock.png"},
|
||||
inventory_image = minetest.inventorycube("bobblocks_violetblock.png"),
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
is_ground_content = true,
|
||||
sounds = default.node_sound_glass_defaults(),
|
||||
light_source = LIGHT_MAX-0,
|
||||
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
|
||||
foo = {conductor={
|
||||
state = mesecon.state.on,
|
||||
offstate = "bobblocks:violetblock_off"
|
||||
}}
|
||||
})
|
||||
|
||||
minetest.register_node("bobblocks:violetblock_off", {
|
||||
description = "Violet Block",
|
||||
tile_images = {"bobblocks_violetblock.png"},
|
||||
is_ground_content = true,
|
||||
alpha = WATER_ALPHA,
|
||||
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3,not_in_creative_inventory=1},
|
||||
drop = 'bobblocks:violetblock',
|
||||
foo = {conductor={
|
||||
state = mesecon.state.off,
|
||||
onstate = "bobblocks:violetblock"
|
||||
}}
|
||||
|
||||
})
|
||||
|
||||
minetest.register_node("bobblocks:whiteblock", {
|
||||
description = "White Block",
|
||||
drawtype = "glasslike",
|
||||
tile_images = {"bobblocks_whiteblock.png"},
|
||||
inventory_image = minetest.inventorycube("bobblocks_whiteblock.png"),
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
is_ground_content = true,
|
||||
sounds = default.node_sound_glass_defaults(),
|
||||
light_source = LIGHT_MAX-0,
|
||||
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
|
||||
foo = {conductor={
|
||||
state = mesecon.state.on,
|
||||
offstate = "bobblocks:whiteblock_off"
|
||||
}}
|
||||
})
|
||||
|
||||
minetest.register_node("bobblocks:whiteblock_off", {
|
||||
description = "White Block",
|
||||
tile_images = {"bobblocks_whiteblock.png"},
|
||||
is_ground_content = true,
|
||||
alpha = WATER_ALPHA,
|
||||
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3,not_in_creative_inventory=1},
|
||||
drop = 'bobblocks:whiteblock',
|
||||
foo = {conductor={
|
||||
state = mesecon.state.off,
|
||||
onstate = "bobblocks:whiteblock"
|
||||
}}
|
||||
|
||||
})
|
||||
|
||||
|
||||
minetest.register_node("bobblocks:greyblock", {
|
||||
description = "Grey Block",
|
||||
drawtype = "glasslike",
|
||||
tile_images = {"bobblocks_greyblock.png"},
|
||||
inventory_image = minetest.inventorycube("bobblocks_greyblock.png"),
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
is_ground_content = true,
|
||||
sounds = default.node_sound_glass_defaults(),
|
||||
light_source = LIGHT_MAX-0,
|
||||
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
|
||||
foo = {conductor={
|
||||
state = mesecon.state.on,
|
||||
offstate = "bobblocks:greyblock_off"
|
||||
}}
|
||||
})
|
||||
|
||||
minetest.register_node("bobblocks:greyblock_off", {
|
||||
description = "Grey Block",
|
||||
tile_images = {"bobblocks_greyblock.png"},
|
||||
is_ground_content = true,
|
||||
alpha = WATER_ALPHA,
|
||||
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3,not_in_creative_inventory=1},
|
||||
drop = 'bobblocks:greyblock',
|
||||
foo = {conductor={
|
||||
state = mesecon.state.off,
|
||||
onstate = "bobblocks:greyblock"
|
||||
}}
|
||||
|
||||
})
|
||||
|
||||
|
||||
-- Block Poles
|
||||
minetest.register_node("bobblocks:redpole", {
|
||||
description = "Red Pole",
|
||||
drawtype = "fencelike",
|
||||
tile_images = {"bobblocks_redblock.png"},
|
||||
inventory_image = ("bobblocks_invredpole.png"),
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
is_ground_content = true,
|
||||
sounds = default.node_sound_glass_defaults(),
|
||||
light_source = LIGHT_MAX-0,
|
||||
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
|
||||
foo = {conductor={
|
||||
state = mesecon.state.on,
|
||||
offstate = "bobblocks:redpole_off"
|
||||
}}
|
||||
})
|
||||
|
||||
minetest.register_node("bobblocks:redpole_off", {
|
||||
description = "Red Pole",
|
||||
drawtype = "fencelike",
|
||||
tile_images = {"bobblocks_redblock.png"},
|
||||
inventory_image = ("bobblocks_invredpole.png"),
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
is_ground_content = true,
|
||||
sounds = default.node_sound_glass_defaults(),
|
||||
light_source = LIGHT_MAX-10,
|
||||
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3,not_in_creative_inventory=1},
|
||||
drop = 'bobblocks:redpole',
|
||||
foo = {conductor={
|
||||
state = mesecon.state.off,
|
||||
onstate = "bobblocks:redpole"
|
||||
}}
|
||||
|
||||
})
|
||||
|
||||
minetest.register_node("bobblocks:orangepole", {
|
||||
description = "Orange Pole",
|
||||
drawtype = "fencelike",
|
||||
tile_images = {"bobblocks_orangeblock.png"},
|
||||
inventory_image = ("bobblocks_invorangepole.png"),
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
is_ground_content = true,
|
||||
sounds = default.node_sound_glass_defaults(),
|
||||
light_source = LIGHT_MAX-0,
|
||||
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
|
||||
foo = {conductor={
|
||||
state = mesecon.state.on,
|
||||
offstate = "bobblocks:orangepole_off"
|
||||
}}
|
||||
})
|
||||
|
||||
minetest.register_node("bobblocks:orangepole_off", {
|
||||
description = "Orange Pole",
|
||||
drawtype = "fencelike",
|
||||
tile_images = {"bobblocks_orangeblock.png"},
|
||||
inventory_image = ("bobblocks_invorangepole.png"),
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
is_ground_content = true,
|
||||
sounds = default.node_sound_glass_defaults(),
|
||||
light_source = LIGHT_MAX-10,
|
||||
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3,not_in_creative_inventory=1},
|
||||
drop = 'bobblocks:orangepole',
|
||||
foo = {conductor={
|
||||
state = mesecon.state.off,
|
||||
onstate = "bobblocks:orangepole"
|
||||
}}
|
||||
|
||||
})
|
||||
|
||||
minetest.register_node("bobblocks:yellowpole", {
|
||||
description = "Yellow Pole",
|
||||
drawtype = "fencelike",
|
||||
tile_images = {"bobblocks_yellowblock.png"},
|
||||
inventory_image = ("bobblocks_invyellowpole.png"),
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
is_ground_content = true,
|
||||
sounds = default.node_sound_glass_defaults(),
|
||||
light_source = LIGHT_MAX-0,
|
||||
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
|
||||
foo = {conductor={
|
||||
state = mesecon.state.on,
|
||||
offstate = "bobblocks:yellowpole_off"
|
||||
}}
|
||||
})
|
||||
|
||||
minetest.register_node("bobblocks:yellowpole_off", {
|
||||
description = "Yellow Pole",
|
||||
drawtype = "fencelike",
|
||||
tile_images = {"bobblocks_yellowblock.png"},
|
||||
inventory_image = ("bobblocks_invyellowpole.png"),
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
is_ground_content = true,
|
||||
sounds = default.node_sound_glass_defaults(),
|
||||
light_source = LIGHT_MAX-10,
|
||||
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3,not_in_creative_inventory=1},
|
||||
drop = 'bobblocks:yellowpole',
|
||||
foo = {conductor={
|
||||
state = mesecon.state.off,
|
||||
onstate = "bobblocks:yellowpole"
|
||||
}}
|
||||
|
||||
})
|
||||
|
||||
minetest.register_node("bobblocks:greenpole", {
|
||||
description = "Green Pole",
|
||||
drawtype = "fencelike",
|
||||
tile_images = {"bobblocks_greenblock.png"},
|
||||
inventory_image = ("bobblocks_invgreenpole.png"),
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
is_ground_content = true,
|
||||
sounds = default.node_sound_glass_defaults(),
|
||||
light_source = LIGHT_MAX-0,
|
||||
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
|
||||
foo = {conductor={
|
||||
state = mesecon.state.on,
|
||||
offstate = "bobblocks:greenpole_off"
|
||||
}}
|
||||
})
|
||||
|
||||
minetest.register_node("bobblocks:greenpole_off", {
|
||||
description = "Green Pole",
|
||||
drawtype = "fencelike",
|
||||
tile_images = {"bobblocks_greenblock.png"},
|
||||
inventory_image = ("bobblocks_invgreenpole.png"),
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
is_ground_content = true,
|
||||
sounds = default.node_sound_glass_defaults(),
|
||||
light_source = LIGHT_MAX-10,
|
||||
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3,not_in_creative_inventory=1},
|
||||
drop = 'bobblocks:greenpole',
|
||||
foo = {conductor={
|
||||
state = mesecon.state.off,
|
||||
onstate = "bobblocks:greenpole"
|
||||
}}
|
||||
|
||||
})
|
||||
|
||||
minetest.register_node("bobblocks:bluepole", {
|
||||
description = "Blue Pole",
|
||||
drawtype = "fencelike",
|
||||
tile_images = {"bobblocks_blueblock.png"},
|
||||
inventory_image = ("bobblocks_invbluepole.png"),
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
is_ground_content = true,
|
||||
sounds = default.node_sound_glass_defaults(),
|
||||
light_source = LIGHT_MAX-0,
|
||||
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
|
||||
foo = {conductor={
|
||||
state = mesecon.state.on,
|
||||
offstate = "bobblocks:bluepole_off"
|
||||
}}
|
||||
})
|
||||
|
||||
minetest.register_node("bobblocks:bluepole_off", {
|
||||
description = "Blue Pole",
|
||||
drawtype = "fencelike",
|
||||
tile_images = {"bobblocks_blueblock.png"},
|
||||
inventory_image = ("bobblocks_invbluepole.png"),
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
is_ground_content = true,
|
||||
sounds = default.node_sound_glass_defaults(),
|
||||
light_source = LIGHT_MAX-10,
|
||||
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3,not_in_creative_inventory=1},
|
||||
drop = 'bobblocks:bluepole',
|
||||
foo = {conductor={
|
||||
state = mesecon.state.off,
|
||||
onstate = "bobblocks:bluepole"
|
||||
}}
|
||||
|
||||
})
|
||||
|
||||
minetest.register_node("bobblocks:indigopole", {
|
||||
description = "Indigo Pole",
|
||||
drawtype = "fencelike",
|
||||
tile_images = {"bobblocks_indigoblock.png"},
|
||||
inventory_image = ("bobblocks_invindigopole.png"),
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
is_ground_content = true,
|
||||
sounds = default.node_sound_glass_defaults(),
|
||||
light_source = LIGHT_MAX-0,
|
||||
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
|
||||
foo = {conductor={
|
||||
state = mesecon.state.on,
|
||||
offstate = "bobblocks:indigopole_off"
|
||||
}}
|
||||
})
|
||||
|
||||
minetest.register_node("bobblocks:indigopole_off", {
|
||||
description = "Indigo Pole",
|
||||
drawtype = "fencelike",
|
||||
tile_images = {"bobblocks_indigoblock.png"},
|
||||
inventory_image = ("bobblocks_invindigopole.png"),
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
is_ground_content = true,
|
||||
sounds = default.node_sound_glass_defaults(),
|
||||
light_source = LIGHT_MAX-10,
|
||||
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3,not_in_creative_inventory=1},
|
||||
drop = 'bobblocks:indigopole',
|
||||
foo = {conductor={
|
||||
state = mesecon.state.off,
|
||||
onstate = "bobblocks:indigopole"
|
||||
}}
|
||||
|
||||
})
|
||||
|
||||
minetest.register_node("bobblocks:violetpole", {
|
||||
description = "Violet Pole",
|
||||
drawtype = "fencelike",
|
||||
tile_images = {"bobblocks_violetblock.png"},
|
||||
inventory_image = ("bobblocks_invvioletpole.png"),
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
is_ground_content = true,
|
||||
sounds = default.node_sound_glass_defaults(),
|
||||
light_source = LIGHT_MAX-0,
|
||||
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
|
||||
foo = {conductor={
|
||||
state = mesecon.state.on,
|
||||
offstate = "bobblocks:violetpole_off"
|
||||
}}
|
||||
})
|
||||
|
||||
minetest.register_node("bobblocks:violetpole_off", {
|
||||
description = "Violet Pole",
|
||||
drawtype = "fencelike",
|
||||
tile_images = {"bobblocks_violetblock.png"},
|
||||
inventory_image = ("bobblocks_invvioletpole.png"),
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
is_ground_content = true,
|
||||
sounds = default.node_sound_glass_defaults(),
|
||||
light_source = LIGHT_MAX-10,
|
||||
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3,not_in_creative_inventory=1},
|
||||
drop = 'bobblocks:violetpole',
|
||||
foo = {conductor={
|
||||
state = mesecon.state.off,
|
||||
onstate = "bobblocks:violetpole"
|
||||
}}
|
||||
|
||||
})
|
||||
|
||||
minetest.register_node("bobblocks:whitepole", {
|
||||
description = "White Pole",
|
||||
drawtype = "fencelike",
|
||||
tile_images = {"bobblocks_whiteblock.png"},
|
||||
inventory_image = ("bobblocks_invwhitepole.png"),
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
is_ground_content = true,
|
||||
sounds = default.node_sound_glass_defaults(),
|
||||
light_source = LIGHT_MAX-0,
|
||||
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
|
||||
foo = {conductor={
|
||||
state = mesecon.state.on,
|
||||
offstate = "bobblocks:whitepole_off"
|
||||
}}
|
||||
})
|
||||
|
||||
minetest.register_node("bobblocks:whitepole_off", {
|
||||
description = "White Pole",
|
||||
drawtype = "fencelike",
|
||||
tile_images = {"bobblocks_whiteblock.png"},
|
||||
inventory_image = ("bobblocks_invwhitepole.png"),
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
is_ground_content = true,
|
||||
sounds = default.node_sound_glass_defaults(),
|
||||
light_source = LIGHT_MAX-10,
|
||||
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3,not_in_creative_inventory=1},
|
||||
drop = 'bobblocks:whitepole',
|
||||
foo = {conductor={
|
||||
state = mesecon.state.off,
|
||||
onstate = "bobblocks:whitepole"
|
||||
}}
|
||||
|
||||
})
|
||||
|
||||
minetest.register_node("bobblocks:greypole", {
|
||||
description = "Grey Pole",
|
||||
drawtype = "fencelike",
|
||||
tile_images = {"bobblocks_greyblock.png"},
|
||||
inventory_image = ("bobblocks_invgreypole.png"),
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
is_ground_content = true,
|
||||
sounds = default.node_sound_glass_defaults(),
|
||||
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
|
||||
--light_source = LIGHT_MAX-0,
|
||||
})
|
||||
|
||||
|
||||
|
||||
-- Crafts
|
||||
-- BTM
|
||||
minetest.register_craft({
|
||||
output = 'NodeItem "bobblocks:btm" 1',
|
||||
recipe = {
|
||||
{'node "default:glass" 1', 'node "default:torch" 1', 'node "default:leaves" 1',
|
||||
'node "default:mese" 1','node "default:rat" 1'},
|
||||
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'NodeItem "bobblocks:greyblock" 2',
|
||||
recipe = {
|
||||
{'node "default:glass" 1', 'node "default:torch" 1', 'node "default:cobble" 1'},
|
||||
},
|
||||
})
|
||||
|
||||
-- Red / Yellow / Blue / White
|
||||
-- Red / Yellow -> Orange
|
||||
-- Red / Blue -> Violet
|
||||
-- Blue / Yellow -> Green
|
||||
-- Red / Yellow / White -> Indigo
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'NodeItem "bobblocks:redblock" 2',
|
||||
recipe = {
|
||||
{'node "default:glass" 1', 'node "default:torch" 1', 'node "default:brick" 1'},
|
||||
},
|
||||
})
|
||||
minetest.register_craft({
|
||||
output = 'NodeItem "bobblocks:yellowblock" 2',
|
||||
recipe = {
|
||||
{'node "default:glass" 1', 'node "default:torch" 1', 'node "default:sand" 1'},
|
||||
},
|
||||
})
|
||||
minetest.register_craft({
|
||||
output = 'NodeItem "bobblocks:blueblock" 2',
|
||||
recipe = {
|
||||
{'node "default:glass" 1', 'node "default:torch" 1', 'node "default:gravel" 1'},
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'NodeItem "bobblocks:whiteblock" 2',
|
||||
recipe = {
|
||||
{'node "default:glass" 1', 'node "default:torch" 1', 'node "default:dirt" 1'},
|
||||
},
|
||||
})
|
||||
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'NodeItem "bobblocks:orangeblock" 2',
|
||||
recipe = {
|
||||
{'node "bobblocks:redblock" 1', 'node "bobblocks:yellowblock" 1'},
|
||||
|
||||
},
|
||||
})
|
||||
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'NodeItem "bobblocks:violetblock" 2',
|
||||
recipe = {
|
||||
{'node "bobblocks:redblock" 1', 'node "bobblocks:blueblock" 1'},
|
||||
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'NodeItem "bobblocks:greenblock" 2',
|
||||
recipe = {
|
||||
{'node "bobblocks:blueblock" 1', 'node "bobblocks:yellowblock" 1'},
|
||||
|
||||
},
|
||||
})
|
||||
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'NodeItem "bobblocks:indigoblock" 3',
|
||||
recipe = {
|
||||
{'node "bobblocks:redblock" 1', 'node "bobblocks:blueblock" 1', 'node "bobblocks:whiteblock" 1'},
|
||||
|
||||
},
|
||||
})
|
||||
|
||||
-- Poles
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'NodeItem "bobblocks:redpole" 1',
|
||||
recipe = {
|
||||
{'node "bobblocks:redblock" 1', 'node "default:stick" 1'},
|
||||
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'NodeItem "bobblocks:yellowpole" 1',
|
||||
recipe = {
|
||||
{'node "bobblocks:yellowblock" 1', 'node "default:stick" 1'},
|
||||
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'NodeItem "bobblocks:bluepole" 1',
|
||||
recipe = {
|
||||
{'node "bobblocks:blueblock" 1', 'node "default:stick" 1'},
|
||||
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'NodeItem "bobblocks:whitepole" 1',
|
||||
recipe = {
|
||||
{'node "bobblocks:whiteblock" 1', 'node "default:stick" 1'},
|
||||
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'NodeItem "bobblocks:orangepole" 1',
|
||||
recipe = {
|
||||
{'node "bobblocks:orangeblock" 1', 'node "default:stick" 1'},
|
||||
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'NodeItem "bobblocks:violetpole" 1',
|
||||
recipe = {
|
||||
{'node "bobblocks:violetblock" 1', 'node "default:stick" 1'},
|
||||
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'NodeItem "bobblocks:greenpole" 1',
|
||||
recipe = {
|
||||
{'node "bobblocks:greenblock" 1', 'node "default:stick" 1'},
|
||||
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'NodeItem "bobblocks:indigopole" 1',
|
||||
recipe = {
|
||||
{'node "bobblocks:indigoblock" 1', 'node "default:stick" 1'},
|
||||
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'NodeItem "bobblocks:greypole" 1',
|
||||
recipe = {
|
||||
{'node "bobblocks:greyblock" 1', 'node "default:stick" 1'},
|
||||
|
||||
},
|
||||
})
|
||||
|
||||
|
||||
-- MESECON
|
||||
-- Add jeija to bobblocks\default.txt and paste the below in at the bottom of bobblocks\blocks.lua
|
||||
|
|
@ -0,0 +1,2 @@
|
|||
default
|
||||
mesecons
|
|
@ -0,0 +1,95 @@
|
|||
local is_healthpack = function(node)
|
||||
if node.name == 'bobblocks:health_off' or node.name == 'health_on' then
|
||||
return true
|
||||
end
|
||||
return false
|
||||
end
|
||||
|
||||
local update_healthpack = function (pos, node)
|
||||
local nodename=""
|
||||
local param2=""
|
||||
--Switch HealthPack State
|
||||
if node.name == 'bobblocks:health_off' then
|
||||
nodename = 'bobblocks:health_on'
|
||||
elseif node.name == 'bobblocks:health_on' then
|
||||
nodename = 'bobblocks:health_off'
|
||||
end
|
||||
minetest.add_node(pos, {name = nodename})
|
||||
end
|
||||
|
||||
local toggle_healthpack = function (pos, node)
|
||||
if not is_healthgate(node) then return end
|
||||
update_healthpack (pos, node, state)
|
||||
end
|
||||
|
||||
local on_healthpack_punched = function (pos, node, puncher)
|
||||
if node.name == 'bobblocks:health_off' or node.name == 'bobblocks:health_on' then
|
||||
update_healthpack(pos, node)
|
||||
end
|
||||
end
|
||||
|
||||
-- Healing Node
|
||||
|
||||
minetest.register_node("bobblocks:health_off", {
|
||||
description = "Health Pack 1 Off",
|
||||
tile_images = {"bobblocks_health_off.png"},
|
||||
inventory_image = "bobblocks_health_off.png",
|
||||
paramtype2 = "facedir",
|
||||
legacy_facedir_simple = true,
|
||||
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
|
||||
is_ground_content = true,
|
||||
walkable = false,
|
||||
climbable = false,
|
||||
mesecons = {conductor={
|
||||
state = mesecon.state.off,
|
||||
onstate = "bobblocks:health_on"
|
||||
}}
|
||||
})
|
||||
|
||||
minetest.register_node("bobblocks:health_on", {
|
||||
description = "Health Pack 1 On",
|
||||
tile_images = {"bobblocks_health_on.png"},
|
||||
paramtype2 = "facedir",
|
||||
legacy_facedir_simple = true,
|
||||
light_source = LIGHT_MAX-0,
|
||||
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
|
||||
is_ground_content = true,
|
||||
walkable = false,
|
||||
climbable = false,
|
||||
drop = "bobblocks:health_off",
|
||||
mesecons = {conductor={
|
||||
state = mesecon.state.on,
|
||||
offstate = "bobblocks:health_off"
|
||||
}}
|
||||
})
|
||||
|
||||
|
||||
minetest.register_abm(
|
||||
{nodenames = {"bobblocks:health_on"},
|
||||
interval = 1.0,
|
||||
chance = 1,
|
||||
action = function(pos, node, active_object_count, active_object_count_wider)
|
||||
local objs = minetest.get_objects_inside_radius(pos, 1)
|
||||
for k, obj in pairs(objs) do
|
||||
minetest.sound_play("bobblocks_health",
|
||||
{pos = pos, gain = 1.0, max_hear_distance = 32,})
|
||||
obj:set_hp(obj:get_hp()+10) -- give 10HP
|
||||
minetest.remove_node(pos) -- remove the node after use
|
||||
end
|
||||
end,
|
||||
|
||||
})
|
||||
|
||||
--- Health
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'NodeItem "bobblocks:health_off" 1',
|
||||
recipe = {
|
||||
{'node "default:dirt" 1', 'node "default:paper" 1', 'node "default:apple" 2'},
|
||||
|
||||
},
|
||||
})
|
||||
|
||||
|
||||
minetest.register_on_punchnode(on_healthpack_punched)
|
||||
|
|
@ -0,0 +1,11 @@
|
|||
print("[BobBlocks By minetest@rabbibob.com] Version 0.0.8 loading....")
|
||||
print("[BobBlocks] loading Blocks")
|
||||
dofile(minetest.get_modpath("bobblocks") .. "/blocks.lua")
|
||||
print("[BobBlocks] loaded Blocks")
|
||||
print("[BobBlocks] loading Health")
|
||||
dofile(minetest.get_modpath("bobblocks") .. "/health.lua")
|
||||
print("[BobBlocks] loaded Health")
|
||||
print("[BobBlocks] loading Traps")
|
||||
dofile(minetest.get_modpath("bobblocks") .. "/trap.lua")
|
||||
print("[BobBlocks] loaded Traps")
|
||||
print("[BobBlocks By minetest@rabbibob.com] Version 0.0.8 loaded!")
|
|
@ -0,0 +1,53 @@
|
|||
-- BobBlocks v0.0.8
|
||||
-- (Minetest 0.4.5 compatible 20130315)
|
||||
-- http://forum.minetest.net/viewtopic.php?id=1274
|
||||
--------------------------------------------------------------------------
|
||||
--------------------------------------------------------------------------
|
||||
-- Requirements: Mesecons --
|
||||
-- http://forum.minetest.net/viewtopic.php?id=628 --
|
||||
-- --
|
||||
-- Does not support jeija or older version of Mesecons --
|
||||
-- before 1/20/2013 --
|
||||
-- http://forum.minetest.net/viewtopic.php?pid=64976#p64976 --
|
||||
--------------------------------------------------------------------------
|
||||
--------------------------------------------------------------------------
|
||||
-- Colored Lit Blocks
|
||||
---- Default state = Solid lit block
|
||||
---- Secondary state (punch) = transparent unlit block
|
||||
---- Mesecons activation [CONDUCTOR]
|
||||
-- Colored Lit Poles
|
||||
---- Default state = Solid lit block
|
||||
---- Secondary state (punch) = unlit block
|
||||
---- Mesecons activation [CONDUCTOR]
|
||||
-- Health Kit
|
||||
---- Default state = health kit inactive
|
||||
---- Secondary state (punch) = health kit active +10HP when walked through
|
||||
---- Mesecons activation [CONDUCTOR]
|
||||
-- Trap
|
||||
---- Default Grass (walkable off)
|
||||
---- Spike Minor (1HP per hit)
|
||||
------ Spikes can be 'set' and activated when walked over
|
||||
---- Spike Major (100HP per hit)
|
||||
------ Spikes can be 'set' and activated when walked over
|
||||
|
||||
# [ATTRIBUTION]
|
||||
# Unless otherwise noted, all graphics & sounds
|
||||
# created by Rabbi Bob
|
||||
# Licensed under the GPLv2/later
|
||||
|
||||
# [GRAPHICS]
|
||||
# minor & major spikes by Death Dealer
|
||||
# License: WTFPL
|
||||
# http://minetest.net/forum/viewtopic.php?id=1582
|
||||
|
||||
# [SOUNDS]
|
||||
# bobblocks_glass
|
||||
# Author: Ch0cchi
|
||||
# http://www.freesound.org/people/Ch0cchi/sounds/15285/
|
||||
# Edited by rabbibob
|
||||
# bobblocks_trap_fall & bobblocks_trap_fall_major
|
||||
# Author: Rock Savage
|
||||
# http://www.freesound.org/people/Rock%20Savage/sounds/65924/#
|
||||
# Edited by rabbibob
|
||||
# bobblocks_health
|
||||
# http://hamsterrepublic.com/ohrrpgce/Free_Sound_Effects.html
|
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After Width: | Height: | Size: 3.1 KiB |
|
@ -1 +0,0 @@
|
|||
Subproject commit 921cde19584e5231dec1b9a8c5b0a25e5f89de1e
|
|
@ -0,0 +1,674 @@
|
|||
GNU GENERAL PUBLIC LICENSE
|
||||
Version 3, 29 June 2007
|
||||
|
||||
Copyright (C) 2007 Free Software Foundation, Inc. <http://fsf.org/>
|
||||
Everyone is permitted to copy and distribute verbatim copies
|
||||
of this license document, but changing it is not allowed.
|
||||
|
||||
Preamble
|
||||
|
||||
The GNU General Public License is a free, copyleft license for
|
||||
software and other kinds of works.
|
||||
|
||||
The licenses for most software and other practical works are designed
|
||||
to take away your freedom to share and change the works. By contrast,
|
||||
the GNU General Public License is intended to guarantee your freedom to
|
||||
share and change all versions of a program--to make sure it remains free
|
||||
software for all its users. We, the Free Software Foundation, use the
|
||||
GNU General Public License for most of our software; it applies also to
|
||||
any other work released this way by its authors. You can apply it to
|
||||
your programs, too.
|
||||
|
||||
When we speak of free software, we are referring to freedom, not
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
|
||||
To protect your rights, we need to prevent others from denying you
|
||||
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|
||||
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|
||||
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|
||||
|
||||
For example, if you distribute copies of such a program, whether
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
|
||||
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|
||||
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|
||||
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|
||||
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
|
||||
The precise terms and conditions for copying, distribution and
|
||||
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|
||||
|
||||
TERMS AND CONDITIONS
|
||||
|
||||
0. Definitions.
|
||||
|
||||
"This License" refers to version 3 of the GNU General Public License.
|
||||
|
||||
"Copyright" also means copyright-like laws that apply to other kinds of
|
||||
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|
||||
|
||||
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|
||||
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|
||||
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|
||||
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
A "covered work" means either the unmodified Program or a work based
|
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|
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||||
To "propagate" a work means to do anything with it that, without
|
||||
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|
||||
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|
||||
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|
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|
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|
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To "convey" a work means any kind of propagation that enables other
|
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|
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An interactive user interface displays "Appropriate Legal Notices"
|
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|
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||||
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||||
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|
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|
||||
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|
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|
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|
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You may make, run and propagate covered works that you do not
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||||
Conveying under any other circumstances is permitted solely under
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|
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When you convey a covered work, you waive any legal power to forbid
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|
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|
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|
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||||
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||||
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||||
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|
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||||
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||||
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||||
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||||
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||||
|
||||
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||||
|
||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
|
||||
b) Requiring preservation of specified reasonable legal notices or
|
||||
author attributions in that material or in the Appropriate Legal
|
||||
Notices displayed by works containing it; or
|
||||
|
||||
c) Prohibiting misrepresentation of the origin of that material, or
|
||||
requiring that modified versions of such material be marked in
|
||||
reasonable ways as different from the original version; or
|
||||
|
||||
d) Limiting the use for publicity purposes of names of licensors or
|
||||
authors of the material; or
|
||||
|
||||
e) Declining to grant rights under trademark law for use of some
|
||||
trade names, trademarks, or service marks; or
|
||||
|
||||
f) Requiring indemnification of licensors and authors of that
|
||||
material by anyone who conveys the material (or modified versions of
|
||||
it) with contractual assumptions of liability to the recipient, for
|
||||
any liability that these contractual assumptions directly impose on
|
||||
those licensors and authors.
|
||||
|
||||
All other non-permissive additional terms are considered "further
|
||||
restrictions" within the meaning of section 10. If the Program as you
|
||||
received it, or any part of it, contains a notice stating that it is
|
||||
governed by this License along with a term that is a further
|
||||
restriction, you may remove that term. If a license document contains
|
||||
a further restriction but permits relicensing or conveying under this
|
||||
License, you may add to a covered work material governed by the terms
|
||||
of that license document, provided that the further restriction does
|
||||
not survive such relicensing or conveying.
|
||||
|
||||
If you add terms to a covered work in accord with this section, you
|
||||
must place, in the relevant source files, a statement of the
|
||||
additional terms that apply to those files, or a notice indicating
|
||||
where to find the applicable terms.
|
||||
|
||||
Additional terms, permissive or non-permissive, may be stated in the
|
||||
form of a separately written license, or stated as exceptions;
|
||||
the above requirements apply either way.
|
||||
|
||||
8. Termination.
|
||||
|
||||
You may not propagate or modify a covered work except as expressly
|
||||
provided under this License. Any attempt otherwise to propagate or
|
||||
modify it is void, and will automatically terminate your rights under
|
||||
this License (including any patent licenses granted under the third
|
||||
paragraph of section 11).
|
||||
|
||||
However, if you cease all violation of this License, then your
|
||||
license from a particular copyright holder is reinstated (a)
|
||||
provisionally, unless and until the copyright holder explicitly and
|
||||
finally terminates your license, and (b) permanently, if the copyright
|
||||
holder fails to notify you of the violation by some reasonable means
|
||||
prior to 60 days after the cessation.
|
||||
|
||||
Moreover, your license from a particular copyright holder is
|
||||
reinstated permanently if the copyright holder notifies you of the
|
||||
violation by some reasonable means, this is the first time you have
|
||||
received notice of violation of this License (for any work) from that
|
||||
copyright holder, and you cure the violation prior to 30 days after
|
||||
your receipt of the notice.
|
||||
|
||||
Termination of your rights under this section does not terminate the
|
||||
licenses of parties who have received copies or rights from you under
|
||||
this License. If your rights have been terminated and not permanently
|
||||
reinstated, you do not qualify to receive new licenses for the same
|
||||
material under section 10.
|
||||
|
||||
9. Acceptance Not Required for Having Copies.
|
||||
|
||||
You are not required to accept this License in order to receive or
|
||||
run a copy of the Program. Ancillary propagation of a covered work
|
||||
occurring solely as a consequence of using peer-to-peer transmission
|
||||
to receive a copy likewise does not require acceptance. However,
|
||||
nothing other than this License grants you permission to propagate or
|
||||
modify any covered work. These actions infringe copyright if you do
|
||||
not accept this License. Therefore, by modifying or propagating a
|
||||
covered work, you indicate your acceptance of this License to do so.
|
||||
|
||||
10. Automatic Licensing of Downstream Recipients.
|
||||
|
||||
Each time you convey a covered work, the recipient automatically
|
||||
receives a license from the original licensors, to run, modify and
|
||||
propagate that work, subject to this License. You are not responsible
|
||||
for enforcing compliance by third parties with this License.
|
||||
|
||||
An "entity transaction" is a transaction transferring control of an
|
||||
organization, or substantially all assets of one, or subdividing an
|
||||
organization, or merging organizations. If propagation of a covered
|
||||
work results from an entity transaction, each party to that
|
||||
transaction who receives a copy of the work also receives whatever
|
||||
licenses to the work the party's predecessor in interest had or could
|
||||
give under the previous paragraph, plus a right to possession of the
|
||||
Corresponding Source of the work from the predecessor in interest, if
|
||||
the predecessor has it or can get it with reasonable efforts.
|
||||
|
||||
You may not impose any further restrictions on the exercise of the
|
||||
rights granted or affirmed under this License. For example, you may
|
||||
not impose a license fee, royalty, or other charge for exercise of
|
||||
rights granted under this License, and you may not initiate litigation
|
||||
(including a cross-claim or counterclaim in a lawsuit) alleging that
|
||||
any patent claim is infringed by making, using, selling, offering for
|
||||
sale, or importing the Program or any portion of it.
|
||||
|
||||
11. Patents.
|
||||
|
||||
A "contributor" is a copyright holder who authorizes use under this
|
||||
License of the Program or a work on which the Program is based. The
|
||||
work thus licensed is called the contributor's "contributor version".
|
||||
|
||||
A contributor's "essential patent claims" are all patent claims
|
||||
owned or controlled by the contributor, whether already acquired or
|
||||
hereafter acquired, that would be infringed by some manner, permitted
|
||||
by this License, of making, using, or selling its contributor version,
|
||||
but do not include claims that would be infringed only as a
|
||||
consequence of further modification of the contributor version. For
|
||||
purposes of this definition, "control" includes the right to grant
|
||||
patent sublicenses in a manner consistent with the requirements of
|
||||
this License.
|
||||
|
||||
Each contributor grants you a non-exclusive, worldwide, royalty-free
|
||||
patent license under the contributor's essential patent claims, to
|
||||
make, use, sell, offer for sale, import and otherwise run, modify and
|
||||
propagate the contents of its contributor version.
|
||||
|
||||
In the following three paragraphs, a "patent license" is any express
|
||||
agreement or commitment, however denominated, not to enforce a patent
|
||||
(such as an express permission to practice a patent or covenant not to
|
||||
sue for patent infringement). To "grant" such a patent license to a
|
||||
party means to make such an agreement or commitment not to enforce a
|
||||
patent against the party.
|
||||
|
||||
If you convey a covered work, knowingly relying on a patent license,
|
||||
and the Corresponding Source of the work is not available for anyone
|
||||
to copy, free of charge and under the terms of this License, through a
|
||||
publicly available network server or other readily accessible means,
|
||||
then you must either (1) cause the Corresponding Source to be so
|
||||
available, or (2) arrange to deprive yourself of the benefit of the
|
||||
patent license for this particular work, or (3) arrange, in a manner
|
||||
consistent with the requirements of this License, to extend the patent
|
||||
license to downstream recipients. "Knowingly relying" means you have
|
||||
actual knowledge that, but for the patent license, your conveying the
|
||||
covered work in a country, or your recipient's use of the covered work
|
||||
in a country, would infringe one or more identifiable patents in that
|
||||
country that you have reason to believe are valid.
|
||||
|
||||
If, pursuant to or in connection with a single transaction or
|
||||
arrangement, you convey, or propagate by procuring conveyance of, a
|
||||
covered work, and grant a patent license to some of the parties
|
||||
receiving the covered work authorizing them to use, propagate, modify
|
||||
or convey a specific copy of the covered work, then the patent license
|
||||
you grant is automatically extended to all recipients of the covered
|
||||
work and works based on it.
|
||||
|
||||
A patent license is "discriminatory" if it does not include within
|
||||
the scope of its coverage, prohibits the exercise of, or is
|
||||
conditioned on the non-exercise of one or more of the rights that are
|
||||
specifically granted under this License. You may not convey a covered
|
||||
work if you are a party to an arrangement with a third party that is
|
||||
in the business of distributing software, under which you make payment
|
||||
to the third party based on the extent of your activity of conveying
|
||||
the work, and under which the third party grants, to any of the
|
||||
parties who would receive the covered work from you, a discriminatory
|
||||
patent license (a) in connection with copies of the covered work
|
||||
conveyed by you (or copies made from those copies), or (b) primarily
|
||||
for and in connection with specific products or compilations that
|
||||
contain the covered work, unless you entered into that arrangement,
|
||||
or that patent license was granted, prior to 28 March 2007.
|
||||
|
||||
Nothing in this License shall be construed as excluding or limiting
|
||||
any implied license or other defenses to infringement that may
|
||||
otherwise be available to you under applicable patent law.
|
||||
|
||||
12. No Surrender of Others' Freedom.
|
||||
|
||||
If conditions are imposed on you (whether by court order, agreement or
|
||||
otherwise) that contradict the conditions of this License, they do not
|
||||
excuse you from the conditions of this License. If you cannot convey a
|
||||
covered work so as to satisfy simultaneously your obligations under this
|
||||
License and any other pertinent obligations, then as a consequence you may
|
||||
not convey it at all. For example, if you agree to terms that obligate you
|
||||
to collect a royalty for further conveying from those to whom you convey
|
||||
the Program, the only way you could satisfy both those terms and this
|
||||
License would be to refrain entirely from conveying the Program.
|
||||
|
||||
13. Use with the GNU Affero General Public License.
|
||||
|
||||
Notwithstanding any other provision of this License, you have
|
||||
permission to link or combine any covered work with a work licensed
|
||||
under version 3 of the GNU Affero General Public License into a single
|
||||
combined work, and to convey the resulting work. The terms of this
|
||||
License will continue to apply to the part which is the covered work,
|
||||
but the special requirements of the GNU Affero General Public License,
|
||||
section 13, concerning interaction through a network will apply to the
|
||||
combination as such.
|
||||
|
||||
14. Revised Versions of this License.
|
||||
|
||||
The Free Software Foundation may publish revised and/or new versions of
|
||||
the GNU General Public License from time to time. Such new versions will
|
||||
be similar in spirit to the present version, but may differ in detail to
|
||||
address new problems or concerns.
|
||||
|
||||
Each version is given a distinguishing version number. If the
|
||||
Program specifies that a certain numbered version of the GNU General
|
||||
Public License "or any later version" applies to it, you have the
|
||||
option of following the terms and conditions either of that numbered
|
||||
version or of any later version published by the Free Software
|
||||
Foundation. If the Program does not specify a version number of the
|
||||
GNU General Public License, you may choose any version ever published
|
||||
by the Free Software Foundation.
|
||||
|
||||
If the Program specifies that a proxy can decide which future
|
||||
versions of the GNU General Public License can be used, that proxy's
|
||||
public statement of acceptance of a version permanently authorizes you
|
||||
to choose that version for the Program.
|
||||
|
||||
Later license versions may give you additional or different
|
||||
permissions. However, no additional obligations are imposed on any
|
||||
author or copyright holder as a result of your choosing to follow a
|
||||
later version.
|
||||
|
||||
15. Disclaimer of Warranty.
|
||||
|
||||
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
|
||||
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
|
||||
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
|
||||
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
|
||||
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
|
||||
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
|
||||
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
||||
|
||||
16. Limitation of Liability.
|
||||
|
||||
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
|
||||
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
|
||||
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
|
||||
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
|
||||
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
|
||||
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
|
||||
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
|
||||
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
|
||||
SUCH DAMAGES.
|
||||
|
||||
17. Interpretation of Sections 15 and 16.
|
||||
|
||||
If the disclaimer of warranty and limitation of liability provided
|
||||
above cannot be given local legal effect according to their terms,
|
||||
reviewing courts shall apply local law that most closely approximates
|
||||
an absolute waiver of all civil liability in connection with the
|
||||
Program, unless a warranty or assumption of liability accompanies a
|
||||
copy of the Program in return for a fee.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
||||
|
||||
How to Apply These Terms to Your New Programs
|
||||
|
||||
If you develop a new program, and you want it to be of the greatest
|
||||
possible use to the public, the best way to achieve this is to make it
|
||||
free software which everyone can redistribute and change under these terms.
|
||||
|
||||
To do so, attach the following notices to the program. It is safest
|
||||
to attach them to the start of each source file to most effectively
|
||||
state the exclusion of warranty; and each file should have at least
|
||||
the "copyright" line and a pointer to where the full notice is found.
|
||||
|
||||
{one line to give the program's name and a brief idea of what it does.}
|
||||
Copyright (C) {year} {name of author}
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
Also add information on how to contact you by electronic and paper mail.
|
||||
|
||||
If the program does terminal interaction, make it output a short
|
||||
notice like this when it starts in an interactive mode:
|
||||
|
||||
{project} Copyright (C) {year} {fullname}
|
||||
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
|
||||
This is free software, and you are welcome to redistribute it
|
||||
under certain conditions; type `show c' for details.
|
||||
|
||||
The hypothetical commands `show w' and `show c' should show the appropriate
|
||||
parts of the General Public License. Of course, your program's commands
|
||||
might be different; for a GUI interface, you would use an "about box".
|
||||
|
||||
You should also get your employer (if you work as a programmer) or school,
|
||||
if any, to sign a "copyright disclaimer" for the program, if necessary.
|
||||
For more information on this, and how to apply and follow the GNU GPL, see
|
||||
<http://www.gnu.org/licenses/>.
|
||||
|
||||
The GNU General Public License does not permit incorporating your program
|
||||
into proprietary programs. If your program is a subroutine library, you
|
||||
may consider it more useful to permit linking proprietary applications with
|
||||
the library. If this is what you want to do, use the GNU Lesser General
|
||||
Public License instead of this License. But first, please read
|
||||
<http://www.gnu.org/philosophy/why-not-lgpl.html>.
|
|
@ -0,0 +1,35 @@
|
|||
=-=-=-=-=-=-=-=-=-=
|
||||
|
||||
Castles Mod
|
||||
by: Philipbenr And DanDuncombe
|
||||
|
||||
=-=-=-=-=-=-=-=-=-=
|
||||
|
||||
Licence: GPLv3
|
||||
|
||||
see: LICENSE
|
||||
|
||||
=-=-=-=-=-=-=-=-=-=
|
||||
|
||||
This is a mod all about creating castles and castle dungeons. Many of the nodes are used for the outer-walls or dungeons.
|
||||
|
||||
=-=-=-=-=-=-=-=-=-=
|
||||
|
||||
Contains as of now:
|
||||
|
||||
--Walls, Corner-walls,
|
||||
--Castlestone Stairs, Slabs, and Pillars
|
||||
--Jailbars
|
||||
--Hides
|
||||
--Arrowslits
|
||||
--Rubble (for between walls)
|
||||
--Doors
|
||||
--and more!
|
||||
|
||||
=-=-=-=-=-=-=-=-=-=
|
||||
" Although crossbows have been removed, along with arrows, the code is still there.
|
||||
To get the crossbows back, look in init.lua. You will see at the top some lines
|
||||
with dofile in them. Copy and paste two more of these lines, and change them to
|
||||
crossbow.lua and arrow.lua to get them back. "
|
||||
|
||||
I, (philipbenr) will take a look at the arrows and crossbows, and see about this.
|
|
@ -0,0 +1,92 @@
|
|||
minetest.register_craftitem("castle:arrow", {
|
||||
description = "Arrow",
|
||||
inventory_image = "castle_arrow.png",
|
||||
})
|
||||
|
||||
minetest.register_node("castle:arrow_box", {
|
||||
drawtype = "nodebox",
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
-- Shaft
|
||||
{-6.5/17, -1.5/17, -1.5/17, 6.5/17, 1.5/17, 1.5/17},
|
||||
--Spitze
|
||||
{-4.5/17, 2.5/17, 2.5/17, -3.5/17, -2.5/17, -2.5/17},
|
||||
{-8.5/17, 0.5/17, 0.5/17, -6.5/17, -0.5/17, -0.5/17},
|
||||
--Federn
|
||||
{6.5/17, 1.5/17, 1.5/17, 7.5/17, 2.5/17, 2.5/17},
|
||||
{7.5/17, -2.5/17, 2.5/17, 6.5/17, -1.5/17, 1.5/17},
|
||||
{7.5/17, 2.5/17, -2.5/17, 6.5/17, 1.5/17, -1.5/17},
|
||||
{6.5/17, -1.5/17, -1.5/17, 7.5/17, -2.5/17, -2.5/17},
|
||||
|
||||
{7.5/17, 2.5/17, 2.5/17, 8.5/17, 3.5/17, 3.5/17},
|
||||
{8.5/17, -3.5/17, 3.5/17, 7.5/17, -2.5/17, 2.5/17},
|
||||
{8.5/17, 3.5/17, -3.5/17, 7.5/17, 2.5/17, -2.5/17},
|
||||
{7.5/17, -2.5/17, -2.5/17, 8.5/17, -3.5/17, -3.5/17},
|
||||
}
|
||||
},
|
||||
tiles = {"castle_arrow.png", "castle_arrow.png", "castle_arrow_back.png", "castle_arrow_front.png", "castle_arrow_2.png", "castle_arrow.png"},
|
||||
groups = {not_in_creative_inventory=1},
|
||||
})
|
||||
|
||||
local castle_ARROW_ENTITY={
|
||||
physical = false,
|
||||
timer=0,
|
||||
visual = "wielditem",
|
||||
visual_size = {x=0.1, y=0.1},
|
||||
textures = {"castle:arrow_box"},
|
||||
lastpos={},
|
||||
collisionbox = {0,0,0,0,0,0},
|
||||
}
|
||||
|
||||
castle_ARROW_ENTITY.on_step = function(self, dtime)
|
||||
self.timer=self.timer+dtime
|
||||
local pos = self.object:getpos()
|
||||
local node = minetest.get_node(pos)
|
||||
|
||||
if self.timer>0.2 then
|
||||
local objs = minetest.get_objects_inside_radius({x=pos.x,y=pos.y,z=pos.z}, 2)
|
||||
for k, obj in pairs(objs) do
|
||||
if obj:get_luaentity() ~= nil then
|
||||
if obj:get_luaentity().name ~= "castle:arrow_entity" and obj:get_luaentity().name ~= "__builtin:item" then
|
||||
local damage = 3
|
||||
obj:punch(self.object, 1.0, {
|
||||
full_punch_interval=1.0,
|
||||
groupcaps={
|
||||
fleshy={times={[1]=1/(damage-2), [2]=1/(damage-1), [3]=1/damage}},
|
||||
snappy={times={[1]=1/(damage-2), [2]=1/(damage-1), [3]=1/damage}},
|
||||
}
|
||||
}, nil)
|
||||
self.object:remove()
|
||||
end
|
||||
else
|
||||
local damage = 3
|
||||
obj:punch(self.object, 1.0, {
|
||||
full_punch_interval=1.0,
|
||||
groupcaps={
|
||||
fleshy={times={[1]=1/(damage-2), [2]=1/(damage-1), [3]=1/damage}},
|
||||
snappy={times={[1]=1/(damage-2), [2]=1/(damage-1), [3]=1/damage}},
|
||||
}
|
||||
}, nil)
|
||||
self.object:remove()
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
if self.lastpos.x~=nil then
|
||||
if node.name ~= "air" then
|
||||
minetest.add_item(self.lastpos, 'castle:arrow')
|
||||
self.object:remove()
|
||||
end
|
||||
end
|
||||
self.lastpos={x=pos.x, y=pos.y, z=pos.z}
|
||||
end
|
||||
|
||||
minetest.register_entity("castle:arrow_entity", castle_ARROW_ENTITY)
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'castle:arrow 16',
|
||||
recipe = {
|
||||
{'default:stick', 'default:stick', 'default:steel_ingot'},
|
||||
}
|
||||
})
|
|
@ -0,0 +1,133 @@
|
|||
minetest.register_alias("castle:arrowslit", "castle:arrowslit_stonewall")
|
||||
minetest.register_alias("castle:arrowslit_hole", "castle:arrowslit_stonewall_hole")
|
||||
minetest.register_alias("castle:arrowslit", "castle:arrowslit_stonewall_cross")
|
||||
|
||||
local arrowslit = {}
|
||||
|
||||
arrowslit.types = {
|
||||
{"stonewall", "Stonewall", "castle_stonewall", "castle:stonewall"},
|
||||
{"cobble", "Cobble", "default_cobble", "default:cobble"},
|
||||
{"stonebrick", "Stonebrick", "default_stone_brick", "default:stonebrick"},
|
||||
{"sandstonebrick", "Sandstone Brick", "default_sandstone_brick", "default:sandstonebrick"},
|
||||
{"desertstonebrick", "Desert Stone Brick", "default_desert_stone_brick", "default:desert_stonebrick"},
|
||||
{"stone", "Stone", "default_stone", "default:stone"},
|
||||
{"sandstone", "Sandstone", "default_sandstone", "default:sandstone"},
|
||||
{"desertstone", "Desert Stone", "default_desert_stone", "default:desert_stone"},
|
||||
}
|
||||
|
||||
for _, row in ipairs(arrowslit.types) do
|
||||
local name = row[1]
|
||||
local desc = row[2]
|
||||
local tile = row[3]
|
||||
local craft_material = row[4]
|
||||
-- Node Definition
|
||||
minetest.register_node("castle:arrowslit_"..name, {
|
||||
drawtype = "nodebox",
|
||||
description = desc.." Arrowslit",
|
||||
tiles = {tile..".png"},
|
||||
groups = {cracky=3},
|
||||
sounds = default.node_sound_defaults(),
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.500000,-0.375000,-0.500000,-0.062500,0.375000,-0.312500},
|
||||
{0.062500,-0.375000,-0.500000,0.500000,0.375000,-0.312500},
|
||||
{-0.500000,0.375000,-0.500000,0.500000,0.500000,-0.312500},
|
||||
{-0.500000,-0.500000,-0.500000,0.500000,-0.375000,-0.312500},
|
||||
},
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.500000,-0.500000,-0.500000,0.500000,0.500000,-0.312500},
|
||||
},
|
||||
},
|
||||
})
|
||||
minetest.register_node("castle:arrowslit_"..name.."_cross", {
|
||||
drawtype = "nodebox",
|
||||
description = desc.." Arrowslit with Cross",
|
||||
tiles = {tile..".png"},
|
||||
groups = {cracky=3},
|
||||
sounds = default.node_sound_defaults(),
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.500000,-0.125000,-0.500000,-0.062500,0.375000,-0.312500},
|
||||
{0.062500,-0.125000,-0.500000,0.500000,0.375000,-0.312500},
|
||||
{-0.500000,0.375000,-0.500000,0.500000,0.500000,-0.312500},
|
||||
{-0.500000,-0.500000,-0.500000,0.500000,-0.375000,-0.312500},
|
||||
{0.062500,-0.375000,-0.500000,0.500000,-0.250000,-0.312500},
|
||||
{-0.500000,-0.375000,-0.500000,-0.062500,-0.250000,-0.312500},
|
||||
{-0.500000,-0.250000,-0.500000,-0.187500,-0.125000,-0.312500},
|
||||
{0.187500,-0.250000,-0.500000,0.500000,-0.125000,-0.312500},
|
||||
},
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.500000,-0.500000,-0.500000,0.500000,0.500000,-0.312500},
|
||||
},
|
||||
},
|
||||
})
|
||||
minetest.register_node("castle:arrowslit_"..name.."_hole", {
|
||||
drawtype = "nodebox",
|
||||
description = desc.." Arrowslit with Hole",
|
||||
tiles = {tile..".png"},
|
||||
groups = {cracky=3},
|
||||
sounds = default.node_sound_defaults(),
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.500000,-0.375000,-0.500000,-0.125000,0.375000,-0.312500},
|
||||
{0.125000,-0.375000,-0.500000,0.500000,0.375000,-0.312500},
|
||||
{-0.500000,-0.500000,-0.500000,0.500000,-0.375000,-0.312500},
|
||||
{0.062500,-0.125000,-0.500000,0.125000,0.375000,-0.312500},
|
||||
{-0.125000,-0.125000,-0.500000,-0.062500,0.375000,-0.312500},
|
||||
{-0.500000,0.375000,-0.500000,0.500000,0.500000,-0.312500},
|
||||
},
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.500000,-0.500000,-0.500000,0.500000,0.500000,-0.312500},
|
||||
},
|
||||
},
|
||||
})
|
||||
if craft_material then
|
||||
--Choose craft material
|
||||
minetest.register_craft({
|
||||
output = "castle:arrowslit_"..name.." 6",
|
||||
recipe = {
|
||||
{craft_material,"", craft_material},
|
||||
{craft_material,"", craft_material},
|
||||
{craft_material,"", craft_material} },
|
||||
})
|
||||
end
|
||||
if craft_material then
|
||||
minetest.register_craft({
|
||||
output = "castle:arrowslit_"..name.."_cross",
|
||||
recipe = {
|
||||
{"castle:arrowslit_"..name} },
|
||||
})
|
||||
end
|
||||
if craft_material then
|
||||
minetest.register_craft({
|
||||
output = "castle:arrowslit_"..name.."_hole",
|
||||
recipe = {
|
||||
{"castle:arrowslit_"..name.."_cross"} },
|
||||
})
|
||||
end
|
||||
if craft_material then
|
||||
minetest.register_craft({
|
||||
output = "castle:arrowslit_"..name,
|
||||
recipe = {
|
||||
{"castle:arrowslit_"..name.."_hole"} },
|
||||
})
|
||||
end
|
||||
end
|
|
@ -0,0 +1,48 @@
|
|||
arrows = {
|
||||
{"castle:arrow", "castle:arrow_entity"},
|
||||
}
|
||||
|
||||
local castle_shoot_arrow = function(itemstack, player)
|
||||
for _,arrow in ipairs(arrows) do
|
||||
if player:get_inventory():get_stack("main", player:get_wield_index()+1):get_name() == arrow[1] then
|
||||
if not minetest.setting_getbool("creative_mode") then
|
||||
player:get_inventory():remove_item("main", arrow[1])
|
||||
end
|
||||
local playerpos = player:getpos()
|
||||
local obj = minetest.add_entity({x=playerpos.x,y=playerpos.y+1.5,z=playerpos.z}, arrow[2])
|
||||
local dir = player:get_look_dir()
|
||||
obj:setvelocity({x=dir.x*19, y=dir.y*19, z=dir.z*19})
|
||||
obj:setacceleration({x=dir.x*-3, y=-10, z=dir.z*-3})
|
||||
obj:setyaw(player:get_look_yaw()+math.pi)
|
||||
minetest.sound_play("castle_sound", {pos=playerpos})
|
||||
if obj:get_luaentity().player == "" then
|
||||
obj:get_luaentity().player = player
|
||||
end
|
||||
obj:get_luaentity().node = player:get_inventory():get_stack("main", 1):get_name()
|
||||
return true
|
||||
end
|
||||
end
|
||||
return false
|
||||
end
|
||||
minetest.register_tool("castle:crossbow", {
|
||||
description = "Crossbow",
|
||||
inventory_image = "castle_crossbow.png",
|
||||
stack_max = 1,
|
||||
on_use = function(itemstack, user, pointed_thing)
|
||||
if castle_shoot_arrow(item, user, pointed_thing) then
|
||||
if not minetest.setting_getbool("creative_mode") then
|
||||
itemstack:add_wear(65535/200)
|
||||
end
|
||||
end
|
||||
return itemstack
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'castle:crossbow',
|
||||
recipe = {
|
||||
{'default:steel_ingot', 'default:stick', 'default:steel_ingot'},
|
||||
{'farming:string', 'farming:string', 'farming:string'},
|
||||
{'', 'default:stick', ''},
|
||||
}
|
||||
})
|
|
@ -0,0 +1,8 @@
|
|||
default
|
||||
stairs
|
||||
doors
|
||||
farming
|
||||
building_blocks?
|
||||
asphalt?
|
||||
streets?
|
||||
moreblocks?
|
|
@ -0,0 +1,469 @@
|
|||
dofile(minetest.get_modpath("castle").."/pillars.lua")
|
||||
dofile(minetest.get_modpath("castle").."/arrowslit.lua")
|
||||
dofile(minetest.get_modpath("castle").."/tapestry.lua")
|
||||
dofile(minetest.get_modpath("castle").."/jailbars.lua")
|
||||
dofile(minetest.get_modpath("castle").."/town_item.lua")
|
||||
dofile(minetest.get_modpath("castle").."/shields_decor.lua")
|
||||
dofile(minetest.get_modpath("castle").."/murder_hole.lua")
|
||||
dofile(minetest.get_modpath("castle").."/orbs.lua")
|
||||
dofile(minetest.get_modpath("castle").."/rope.lua")
|
||||
|
||||
minetest.register_node("castle:stonewall", {
|
||||
description = "Castle Wall",
|
||||
drawtype = "normal",
|
||||
tiles = {"castle_stonewall.png"},
|
||||
paramtype = light,
|
||||
drop = "castle:stonewall",
|
||||
groups = {cracky=3},
|
||||
|
||||
})
|
||||
|
||||
minetest.register_node("castle:rubble", {
|
||||
description = "Castle Rubble",
|
||||
drawtype = "normal",
|
||||
tiles = {"castle_rubble.png"},
|
||||
paramtype = light,
|
||||
groups = {crumbly=3,falling_node=1},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "castle:stonewall",
|
||||
recipe = {
|
||||
{"default:cobble"},
|
||||
{"default:desert_stone"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "castle:rubble",
|
||||
recipe = {
|
||||
{"castle:stonewall"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "castle:rubble 2",
|
||||
recipe = {
|
||||
{"default:gravel"},
|
||||
{"default:desert_stone"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_node("castle:stonewall_corner", {
|
||||
drawtype = "normal",
|
||||
paramtype = light,
|
||||
paramtype2 = "facedir",
|
||||
description = "Castle Corner",
|
||||
tiles = {"castle_stonewall.png",
|
||||
"castle_stonewall.png",
|
||||
"castle_corner_stonewall1.png",
|
||||
"castle_stonewall.png",
|
||||
"castle_stonewall.png",
|
||||
"castle_corner_stonewall2.png"},
|
||||
groups = {cracky=3},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "castle:stonewall_corner",
|
||||
recipe = {
|
||||
{"", "castle:stonewall"},
|
||||
{"castle:stonewall", "default:sandstone"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_node("castle:roofslate", {
|
||||
drawtype = "raillike",
|
||||
description = "Roof Slates",
|
||||
inventory_image = "castle_slate.png",
|
||||
paramtype = "light",
|
||||
walkable = false,
|
||||
tiles = {'castle_slate.png'},
|
||||
climbable = true,
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2},
|
||||
},
|
||||
groups = {cracky=3,attached_node=1},
|
||||
})
|
||||
|
||||
minetest.register_node("castle:hides", {
|
||||
drawtype = "signlike",
|
||||
description = "Hides",
|
||||
inventory_image = "castle_hide.png",
|
||||
paramtype = "light",
|
||||
walkable = false,
|
||||
tiles = {'castle_hide.png'},
|
||||
climbable = true,
|
||||
paramtype2 = "wallmounted",
|
||||
legacy_wallmounted = true,
|
||||
groups = {dig_immediate=2},
|
||||
selection_box = {
|
||||
type = "wallmounted",
|
||||
},
|
||||
})
|
||||
|
||||
|
||||
minetest.register_craft({
|
||||
output = "castle:hides",
|
||||
recipe = {
|
||||
{"wool:white"},
|
||||
{"bucket:bucket_water"},
|
||||
}
|
||||
})
|
||||
|
||||
|
||||
minetest.register_craft( {
|
||||
type = "shapeless",
|
||||
output = "castle:hides 6",
|
||||
recipe = { "wool:white" , "bucket:bucket_water" },
|
||||
replacements = {
|
||||
{ 'bucket:bucket_water', 'bucket:bucket_empty' }
|
||||
}
|
||||
} )
|
||||
|
||||
local mod_building_blocks = minetest.get_modpath("building_blocks")
|
||||
local mod_streets = minetest.get_modpath("streets") or minetest.get_modpath("asphalt")
|
||||
|
||||
if mod_building_blocks then
|
||||
minetest.register_craft( {
|
||||
output = "castle:roofslate 4",
|
||||
recipe = {
|
||||
{ "building_blocks:Tar" , "default:gravel" },
|
||||
{ "default:gravel", "building_blocks:Tar" }
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft( {
|
||||
output = "castle:roofslate 4",
|
||||
recipe = {
|
||||
{ "default:gravel", "building_blocks:Tar" },
|
||||
{ "building_blocks:Tar" , "default:gravel" }
|
||||
}
|
||||
})
|
||||
end
|
||||
|
||||
if mod_streets then
|
||||
minetest.register_craft( {
|
||||
output = "castle:roofslate 4",
|
||||
recipe = {
|
||||
{ "streets:asphalt" , "default:gravel" },
|
||||
{ "default:gravel", "streets:asphalt" }
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft( {
|
||||
output = "castle:roofslate 4",
|
||||
recipe = {
|
||||
{ "default:gravel", "streets:asphalt" },
|
||||
{ "streets:asphalt" , "default:gravel" }
|
||||
}
|
||||
})
|
||||
end
|
||||
|
||||
if not (mod_building_blocks or mod_streets) then
|
||||
minetest.register_craft({
|
||||
type = "cooking",
|
||||
output = "castle:roofslate",
|
||||
recipe = "default:gravel",
|
||||
})
|
||||
|
||||
end
|
||||
|
||||
stairs.register_stair_and_slab("stonewall", "castle:stonewall",
|
||||
{cracky=3},
|
||||
{"castle_stonewall.png"},
|
||||
"Castle Wall Stair",
|
||||
"Castle Wall Slab",
|
||||
default.node_sound_stone_defaults())
|
||||
|
||||
minetest.register_craft({
|
||||
output = "castle:stairs 4",
|
||||
recipe = {
|
||||
{"castle:stonewall","",""},
|
||||
{"castle:stonewall","castle:stonewall",""},
|
||||
{"castle:stonewall","castle:stonewall","castle:stonewall"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "stairs:stair_stonewall 4",
|
||||
recipe = {
|
||||
{"","","castle:stonewall"},
|
||||
{"","castle:stonewall","castle:stonewall"},
|
||||
{"castle:stonewall","castle:stonewall","castle:stonewall"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "stairs:slab_stonewall 6",
|
||||
recipe = {
|
||||
{"castle:stonewall","castle:stonewall","castle:stonewall"},
|
||||
}
|
||||
})
|
||||
|
||||
doors.register_door("castle:oak_door", {
|
||||
description = "Oak Door",
|
||||
inventory_image = "castle_oak_door_inv.png",
|
||||
groups = {choppy=2,door=1},
|
||||
tiles_bottom = {"castle_oak_door_bottom.png", "door_oak.png"},
|
||||
tiles_top = {"castle_oak_door_top.png", "door_oak.png"},
|
||||
only_placer_can_open = true,
|
||||
})
|
||||
|
||||
doors.register_door("castle:jail_door", {
|
||||
description = "Jail Door",
|
||||
inventory_image = "castle_jail_door_inv.png",
|
||||
groups = {cracky=2,door=1},
|
||||
tiles_bottom = {"castle_jail_door_bottom.png", "door_jail.png"},
|
||||
tiles_top = {"castle_jail_door_top.png", "door_jail.png"},
|
||||
only_placer_can_open = true,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "castle:oak_door",
|
||||
recipe = {
|
||||
{"default:tree", "default:tree"},
|
||||
{"default:tree", "default:tree"},
|
||||
{"default:tree", "default:tree"}
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "castle:jail_door",
|
||||
recipe = {
|
||||
{"castle:jailbars", "castle:jailbars"},
|
||||
{"castle:jailbars", "castle:jailbars"},
|
||||
{"castle:jailbars", "castle:jailbars"}
|
||||
}
|
||||
})
|
||||
|
||||
function default.get_ironbound_chest_formspec(pos)
|
||||
local spos = pos.x .. "," .. pos.y .. "," ..pos.z
|
||||
local formspec =
|
||||
"size[8,9]"..
|
||||
"list[nodemeta:".. spos .. ";main;0,0;8,4;]"..
|
||||
"list[current_player;main;0,5;8,4;]"
|
||||
return formspec
|
||||
end
|
||||
|
||||
local function has_ironbound_chest_privilege(meta, player)
|
||||
if player:get_player_name() ~= meta:get_string("owner") then
|
||||
return false
|
||||
end
|
||||
return true
|
||||
end
|
||||
|
||||
minetest.register_node("castle:ironbound_chest",{
|
||||
drawtype = "nodebox",
|
||||
description = "Ironbound Chest",
|
||||
tiles = {"castle_ironbound_chest_top.png",
|
||||
"castle_ironbound_chest_top.png",
|
||||
"castle_ironbound_chest_side.png",
|
||||
"castle_ironbound_chest_side.png",
|
||||
"castle_ironbound_chest_back.png",
|
||||
"castle_ironbound_chest_front.png"},
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
groups = {cracky=2},
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.500000,-0.500000,-0.312500,0.500000,-0.062500,0.312500},
|
||||
{-0.500000,-0.062500,-0.250000,0.500000,0.000000,0.250000},
|
||||
{-0.500000,0.000000,-0.187500,0.500000,0.062500,0.187500},
|
||||
{-0.500000,0.062500,-0.062500,0.500000,0.125000,0.062500},
|
||||
},
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.5,-0.500000,-0.400000,0.5,0.200000,0.4},
|
||||
|
||||
},
|
||||
},
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
after_place_node = function(pos, placer)
|
||||
local meta = minetest.get_meta(pos)
|
||||
meta:set_string("owner", placer:get_player_name() or "")
|
||||
meta:set_string("infotext", "Ironbound Chest (owned by "..
|
||||
meta:get_string("owner")..")")
|
||||
end,
|
||||
on_construct = function(pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
meta:set_string("infotext", "Ironbound Chest")
|
||||
meta:set_string("owner", "")
|
||||
local inv = meta:get_inventory()
|
||||
inv:set_size("main", 8*4)
|
||||
end,
|
||||
can_dig = function(pos,player)
|
||||
local meta = minetest.get_meta(pos);
|
||||
local inv = meta:get_inventory()
|
||||
return inv:is_empty("main") and has_ironbound_chest_privilege(meta, player)
|
||||
end,
|
||||
allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
|
||||
local meta = minetest.get_meta(pos)
|
||||
if not has_ironbound_chest_privilege(meta, player) then
|
||||
minetest.log("action", player:get_player_name()..
|
||||
" tried to access a locked chest belonging to "..
|
||||
meta:get_string("owner").." at "..
|
||||
minetest.pos_to_string(pos))
|
||||
return 0
|
||||
end
|
||||
return count
|
||||
end,
|
||||
allow_metadata_inventory_put = function(pos, listname, index, stack, player)
|
||||
local meta = minetest.get_meta(pos)
|
||||
if not has_ironbound_chest_privilege(meta, player) then
|
||||
minetest.log("action", player:get_player_name()..
|
||||
" tried to access a locked chest belonging to "..
|
||||
meta:get_string("owner").." at "..
|
||||
minetest.pos_to_string(pos))
|
||||
return 0
|
||||
end
|
||||
return stack:get_count()
|
||||
end,
|
||||
allow_metadata_inventory_take = function(pos, listname, index, stack, player)
|
||||
local meta = minetest.get_meta(pos)
|
||||
if not has_ironbound_chest_privilege(meta, player) then
|
||||
minetest.log("action", player:get_player_name()..
|
||||
" tried to access a locked chest belonging to "..
|
||||
meta:get_string("owner").." at "..
|
||||
minetest.pos_to_string(pos))
|
||||
return 0
|
||||
end
|
||||
return stack:get_count()
|
||||
end,
|
||||
on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
|
||||
minetest.log("action", player:get_player_name()..
|
||||
" moves stuff in locked chest at "..minetest.pos_to_string(pos))
|
||||
end,
|
||||
on_metadata_inventory_put = function(pos, listname, index, stack, player)
|
||||
minetest.log("action", player:get_player_name()..
|
||||
" moves stuff to locked chest at "..minetest.pos_to_string(pos))
|
||||
end,
|
||||
on_metadata_inventory_take = function(pos, listname, index, stack, player)
|
||||
minetest.log("action", player:get_player_name()..
|
||||
" takes stuff from locked chest at "..minetest.pos_to_string(pos))
|
||||
end,
|
||||
on_rightclick = function(pos, node, clicker)
|
||||
local meta = minetest.get_meta(pos)
|
||||
if has_ironbound_chest_privilege(meta, clicker) then
|
||||
minetest.show_formspec(
|
||||
clicker:get_player_name(),
|
||||
"castle:ironbound_chest",
|
||||
default.get_ironbound_chest_formspec(pos)
|
||||
)
|
||||
end
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "castle:ironbound_chest",
|
||||
recipe = {
|
||||
{"default:wood", "default:steel_ingot","default:wood"},
|
||||
{"default:wood", "default:steel_ingot","default:wood"}
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_tool("castle:battleaxe", {
|
||||
description = "Battleaxe",
|
||||
inventory_image = "castle_battleaxe.png",
|
||||
tool_capabilities = {
|
||||
full_punch_interval = 2.0,
|
||||
max_drop_level=1,
|
||||
groupcaps={
|
||||
choppy={times={[1]=2.10, [2]=0.90, [3]=0.50}, uses=20, maxlevel=3},
|
||||
snappy={times={[1]=1.90, [2]=0.90, [3]=0.30}, uses=20, maxlevel=3},
|
||||
},
|
||||
damage_groups = {fleshy=7},
|
||||
},
|
||||
})
|
||||
minetest.register_craft({
|
||||
output = "castle:battleaxe",
|
||||
recipe = {
|
||||
{"default:steel_ingot", "default:steel_ingot","default:steel_ingot"},
|
||||
{"default:steel_ingot", "default:stick","default:steel_ingot"},
|
||||
{"", "default:stick",""}
|
||||
}
|
||||
})
|
||||
|
||||
if minetest.get_modpath("moreblocks") then
|
||||
|
||||
stairsplus:register_all("castle", "dungeon_stone", "castle:dungeon_stone", {
|
||||
description = "Dungeon Stone",
|
||||
tiles = {"castle_dungeon_stone.png"},
|
||||
groups = {cracky=1, not_in_creative_inventory=1},
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
sunlight_propagates = true,
|
||||
})
|
||||
|
||||
stairsplus:register_all("castle", "pavement_brick", "castle:pavement_brick", {
|
||||
description = "Pavement Brick",
|
||||
tiles = {"castle_pavement_brick.png"},
|
||||
groups = {cracky=1, not_in_creative_inventory=1},
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
sunlight_propagates = true,
|
||||
})
|
||||
|
||||
stairsplus:register_all("castle", "stonewall", "castle:stonewall", {
|
||||
description = "Stone Wall",
|
||||
tiles = {"castle_stonewall.png"},
|
||||
groups = {cracky=1, not_in_creative_inventory=1},
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
sunlight_propagates = true,
|
||||
})
|
||||
|
||||
stairsplus:register_all("castle", "rubble", "castle:rubble", {
|
||||
description = "Rubble",
|
||||
tiles = {"castle_rubble.png"},
|
||||
groups = {cracky=1, not_in_creative_inventory=1},
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
sunlight_propagates = true,
|
||||
})
|
||||
end
|
||||
|
||||
stairs.register_stair_and_slab("dungeon_stone", "castle:dungeon_stone",
|
||||
{cracky=3},
|
||||
{"castle_dungeon_stone.png"},
|
||||
"Dungeon Stone Stair",
|
||||
"Dungeon Stone Slab",
|
||||
default.node_sound_stone_defaults())
|
||||
|
||||
stairs.register_stair_and_slab("castle_pavement_brick", "castle:pavement_brick",
|
||||
{cracky=3},
|
||||
{"castle_pavement_brick.png"},
|
||||
"Castle Pavement Stair",
|
||||
"Castle Pavement Slab",
|
||||
default.node_sound_stone_defaults())
|
||||
|
||||
minetest.register_craft({
|
||||
output = "stairs:slab_dungeon_stone 6",
|
||||
recipe = {
|
||||
{"castle:dungeon_stone","castle:dungeon_stone","castle:dungeon_stone"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "stairs:slab_pavement_brick 6",
|
||||
recipe = {
|
||||
{"castle:pavement_brick","castle:pavement_brick","castle:pavement_brick"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "stairs:stair_dungeon_stone 4",
|
||||
recipe = {
|
||||
{"","","castle:dungeon_stone"},
|
||||
{"","castle:dungeon_stone","castle:dungeon_stone"},
|
||||
{"castle:dungeon_stone","castle:dungeon_stone","castle:dungeon_stone"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "stairs:stair_pavement_brick 4",
|
||||
recipe = {
|
||||
{"","","castle:pavement_brick"},
|
||||
{"","castle:pavement_brick","castle:pavement_brick"},
|
||||
{"castle:pavement_brick","castle:pavement_brick","castle:pavement_brick"},
|
||||
}
|
||||
})
|
|
@ -0,0 +1,113 @@
|
|||
-- xjailbarss mod by xyz
|
||||
|
||||
local function rshift(x, by)
|
||||
return math.floor(x / 2 ^ by)
|
||||
end
|
||||
|
||||
local directions = {
|
||||
{x = 1, y = 0, z = 0},
|
||||
{x = 0, y = 0, z = 1},
|
||||
{x = -1, y = 0, z = 0},
|
||||
{x = 0, y = 0, z = -1},
|
||||
}
|
||||
|
||||
local function update_jailbars(pos)
|
||||
if minetest.get_node(pos).name:find("castle:jailbars") == nil then
|
||||
return
|
||||
end
|
||||
local sum = 0
|
||||
for i = 1, 4 do
|
||||
local node = minetest.get_node({x = pos.x + directions[i].x, y = pos.y + directions[i].y, z = pos.z + directions[i].z})
|
||||
if minetest.registered_nodes[node.name].walkable ~= false then
|
||||
sum = sum + 2 ^ (i - 1)
|
||||
end
|
||||
end
|
||||
if sum == 0 then
|
||||
sum = 15
|
||||
end
|
||||
minetest.add_node(pos, {name = "castle:jailbars_"..sum})
|
||||
end
|
||||
|
||||
local function update_nearby(pos)
|
||||
for i = 1,4 do
|
||||
update_jailbars({x = pos.x + directions[i].x, y = pos.y + directions[i].y, z = pos.z + directions[i].z})
|
||||
end
|
||||
end
|
||||
|
||||
local half_blocks = {
|
||||
{0, -0.5, -0.06, 0.5, 0.5, 0.06},
|
||||
{-0.06, -0.5, 0, 0.06, 0.5, 0.5},
|
||||
{-0.5, -0.5, -0.06, 0, 0.5, 0.06},
|
||||
{-0.06, -0.5, -0.5, 0.06, 0.5, 0}
|
||||
}
|
||||
|
||||
local full_blocks = {
|
||||
{-0.5, -0.5, -0.06, 0.5, 0.5, 0.06},
|
||||
{-0.06, -0.5, -0.5, 0.06, 0.5, 0.5}
|
||||
}
|
||||
|
||||
for i = 1, 15 do
|
||||
local need = {}
|
||||
local cnt = 0
|
||||
for j = 1, 4 do
|
||||
if rshift(i, j - 1) % 2 == 1 then
|
||||
need[j] = true
|
||||
cnt = cnt + 1
|
||||
end
|
||||
end
|
||||
local take = {}
|
||||
if need[1] == true and need[3] == true then
|
||||
need[1] = nil
|
||||
need[3] = nil
|
||||
table.insert(take, full_blocks[1])
|
||||
end
|
||||
if need[2] == true and need[4] == true then
|
||||
need[2] = nil
|
||||
need[4] = nil
|
||||
table.insert(take, full_blocks[2])
|
||||
end
|
||||
for k in pairs(need) do
|
||||
table.insert(take, half_blocks[k])
|
||||
end
|
||||
local texture = "castle_jailbars.png"
|
||||
if cnt == 1 then
|
||||
texture = "castle_jailbars.png"
|
||||
end
|
||||
minetest.register_node("castle:jailbars_"..i, {
|
||||
drawtype = "nodebox",
|
||||
tile_images = {"castle_grey.png", "castle_grey.png", texture},
|
||||
paramtype = "light",
|
||||
groups = {cracky=2},
|
||||
drop = "castle:jailbars",
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = take
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = take
|
||||
}
|
||||
})
|
||||
end
|
||||
|
||||
minetest.register_node("castle:jailbars", {
|
||||
description = "Jailbars",
|
||||
tile_images = {"castle_space.png"},
|
||||
inventory_image = "castle_jailbars.png",
|
||||
wield_image = "castle_jailbars.png",
|
||||
node_placement_prediction = "",
|
||||
on_construct = update_jailbars
|
||||
})
|
||||
|
||||
minetest.register_on_placenode(update_nearby)
|
||||
minetest.register_on_dignode(update_nearby)
|
||||
|
||||
minetest.register_craft({
|
||||
output = "castle:jailbars 12",
|
||||
recipe = {
|
||||
{"default:steel_ingot","","default:steel_ingot"},
|
||||
{"default:steel_ingot","default:steel_ingot","default:steel_ingot"},
|
||||
{"default:steel_ingot","","default:steel_ingot"},
|
||||
}
|
||||
})
|
||||
|
|
@ -0,0 +1,50 @@
|
|||
local hole = {}
|
||||
|
||||
hole.types = {
|
||||
{"stonewall", "Stonewall", "castle_stonewall", "castle:stonewall"},
|
||||
{"cobble", "Cobble", "default_cobble", "default:cobble"},
|
||||
{"stonebrick", "Stonebrick", "default_stone_brick", "default:stonebrick"},
|
||||
{"sandstonebrick", "Sandstone Brick", "default_sandstone_brick", "default:sandstonebrick"},
|
||||
{"desertstonebrick", "Desert Stone Brick", "default_desert_stone_brick", "default:desert_stonebrick"},
|
||||
{"stone", "Stone", "default_stone", "default:stone"},
|
||||
{"sandstone", "Sandstone", "default_sandstone", "default:sandstone"},
|
||||
{"desertstone", "Desert Stone", "default_desert_stone", "default:desert_stone"},
|
||||
}
|
||||
|
||||
for _, row in ipairs(hole.types) do
|
||||
local name = row[1]
|
||||
local desc = row[2]
|
||||
local tile = row[3]
|
||||
local craft_material = row[4]
|
||||
-- Node Definition
|
||||
minetest.register_node("castle:hole_"..name, {
|
||||
drawtype = "nodebox",
|
||||
description = desc.." Murder Hole",
|
||||
tiles = {tile..".png"},
|
||||
groups = {cracky=3},
|
||||
sounds = default.node_sound_defaults(),
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-8/16,-8/16,-8/16,-4/16,8/16,8/16},
|
||||
{4/16,-8/16,-8/16,8/16,8/16,8/16},
|
||||
{-4/16,-8/16,-8/16,4/16,8/16,-4/16},
|
||||
{-4/16,-8/16,8/16,4/16,8/16,4/16},
|
||||
|
||||
},
|
||||
},
|
||||
})
|
||||
if craft_material then
|
||||
--Choose craft material
|
||||
minetest.register_craft({
|
||||
output = "castle:hole_"..name.." 4",
|
||||
recipe = {
|
||||
{"",craft_material, "" },
|
||||
{craft_material,"", craft_material},
|
||||
{"",craft_material, ""} },
|
||||
})
|
||||
end
|
||||
end
|
||||
|
|
@ -0,0 +1,103 @@
|
|||
minetest.register_alias("castle:pillars_bottom", "castle:pillars_stonewall_bottom")
|
||||
minetest.register_alias("castle:pillars_top", "castle:pillars_stonewall_top")
|
||||
minetest.register_alias("castle:pillars_middle", "castle:pillars_stonewall_middle")
|
||||
|
||||
local pillar = {}
|
||||
|
||||
pillar.types = {
|
||||
{"stonewall", "Stonewall", "castle_stonewall", "castle:stonewall"},
|
||||
{"cobble", "Cobble", "default_cobble", "default:cobble"},
|
||||
{"stonebrick", "Stonebrick", "default_stone_brick", "default:stonebrick"},
|
||||
{"sandstonebrick", "Sandstone Brick", "default_sandstone_brick", "default:sandstonebrick"},
|
||||
{"desertstonebrick", "Desert Stone Brick", "default_desert_stone_brick", "default:desert_stonebrick"},
|
||||
{"stone", "Stone", "default_stone", "default:stone"},
|
||||
{"sandstone", "Sandstone", "default_sandstone", "default:sandstone"},
|
||||
{"desertstone", "Desert Stone", "default_desert_stone", "default:desert_stone"},
|
||||
}
|
||||
|
||||
for _, row in ipairs(pillar.types) do
|
||||
local name = row[1]
|
||||
local desc = row[2]
|
||||
local tile = row[3]
|
||||
local craft_material = row[4]
|
||||
-- Node Definition
|
||||
minetest.register_node("castle:pillars_"..name.."_bottom", {
|
||||
drawtype = "nodebox",
|
||||
description = desc.." Pillar Base",
|
||||
tiles = {tile..".png"},
|
||||
groups = {cracky=3,attached_node=1},
|
||||
sounds = default.node_sound_defaults(),
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.500000,-0.500000,-0.500000,0.500000,-0.375000,0.500000},
|
||||
{-0.375000,-0.375000,-0.375000,0.375000,-0.125000,0.375000},
|
||||
{-0.250000,-0.125000,-0.250000,0.250000,0.500000,0.250000},
|
||||
},
|
||||
},
|
||||
})
|
||||
minetest.register_node("castle:pillars_"..name.."_top", {
|
||||
drawtype = "nodebox",
|
||||
description = desc.." Pillar Top",
|
||||
tiles = {tile..".png"},
|
||||
groups = {cracky=3,attached_node=1},
|
||||
sounds = default.node_sound_defaults(),
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.500000,0.312500,-0.500000,0.500000,0.500000,0.500000},
|
||||
{-0.375000,0.062500,-0.375000,0.375000,0.312500,0.375000},
|
||||
{-0.250000,-0.500000,-0.250000,0.250000,0.062500,0.250000},
|
||||
},
|
||||
},
|
||||
})
|
||||
minetest.register_node("castle:pillars_"..name.."_middle", {
|
||||
drawtype = "nodebox",
|
||||
description = desc.." Pillar Middle",
|
||||
tiles = {tile..".png"},
|
||||
groups = {cracky=3,attached_node=1},
|
||||
sounds = default.node_sound_defaults(),
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.250000,-0.500000,-0.250000,0.250000,0.500000,0.250000},
|
||||
},
|
||||
},
|
||||
})
|
||||
if craft_material then
|
||||
--Choose craft material
|
||||
minetest.register_craft({
|
||||
output = "castle:pillars_"..name.."_bottom 4",
|
||||
recipe = {
|
||||
{"",craft_material,""},
|
||||
{"",craft_material,""},
|
||||
{craft_material,craft_material,craft_material} },
|
||||
})
|
||||
end
|
||||
if craft_material then
|
||||
--Choose craft material
|
||||
minetest.register_craft({
|
||||
output = "castle:pillars_"..name.."_top 4",
|
||||
recipe = {
|
||||
{craft_material,craft_material,craft_material},
|
||||
{"",craft_material,""},
|
||||
{"",craft_material,""} },
|
||||
})
|
||||
end
|
||||
if craft_material then
|
||||
--Choose craft material
|
||||
minetest.register_craft({
|
||||
output = "castle:pillars_"..name.."_middle 4",
|
||||
recipe = {
|
||||
{craft_material,craft_material},
|
||||
{craft_material,craft_material},
|
||||
{craft_material,craft_material} },
|
||||
})
|
||||
end
|
||||
end
|
|
@ -0,0 +1,121 @@
|
|||
minetest.register_node("castle:ropes",{
|
||||
description = "Rope",
|
||||
drawtype = "nodebox",
|
||||
sunlight_propagates = true,
|
||||
tiles = {"castle_ropes.png"},
|
||||
groups = {choppy=3,snappy=3,oddly_breakable_by_hand=3,flammable=1},
|
||||
paramtype = "light",
|
||||
climbable = true,
|
||||
walkable = false,
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-1/16, -8/16, -1/16, 1/16, 8/16, 1/16},
|
||||
},
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-1/16, -8/16, -1/16, 1/16, 8/16, 1/16},
|
||||
},
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "castle:ropes",
|
||||
recipe = {
|
||||
{"farming:string"},
|
||||
{"farming:string"},
|
||||
{"farming:string"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_node("castle:box_rope", {
|
||||
description = "Rope from Ropebox",
|
||||
drawtype = "nodebox",
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
tiles = {"castle_ropes.png"},
|
||||
groups = {not_in_creative_inventory=1},
|
||||
climbable = true,
|
||||
walkable = false,
|
||||
diggable = false,
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-1/16, -8/16, -1/16, 1/16, 8/16, 1/16},
|
||||
},
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-1/16, -8/16, -1/16, 1/16, 8/16, 1/16},
|
||||
},
|
||||
},
|
||||
after_destruct = function(pos,oldnode)
|
||||
local node = minetest.get_node({x=pos.x,y=pos.y-1,z=pos.z})
|
||||
if node.name == "castle:box_rope" then
|
||||
minetest.remove_node({x=pos.x,y=pos.y-1,z=pos.z})
|
||||
end
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_node("castle:ropebox", {
|
||||
description = "Ropebox",
|
||||
drawtype = "nodebox",
|
||||
sunlight_propagates = true,
|
||||
tiles = {"castle_ropebox_top.png",
|
||||
"castle_ropebox_top.png",
|
||||
"castle_ropebox_side_1.png",
|
||||
"castle_ropebox_side_1.png",
|
||||
"castle_ropebox_side_2.png",
|
||||
"castle_ropebox_side_2.png"},
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
groups = {choppy=3},
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-2/16, -2/16, -4/16, 2/16, 2/16, 4/16},
|
||||
{-2/16, -4/16, -2/16, 2/16, 4/16, 2/16},
|
||||
{-2/16, -3/16, -3/16, 2/16, 3/16, 3/16},
|
||||
{-3/16, -2/16, -2/16, -2/16, 8/16, 2/16},
|
||||
{2/16, -2/16, -2/16, 3/16, 8/16, 2/16},
|
||||
{-1/16, -8/16, -1/16, 1/16, -4/16, 1/16},
|
||||
},
|
||||
},
|
||||
after_destruct = function(pos,oldnode)
|
||||
local node = minetest.get_node({x=pos.x,y=pos.y-1,z=pos.z})
|
||||
if node.name == "castle:box_rope" then
|
||||
minetest.remove_node({x=pos.x,y=pos.y-1,z=pos.z})
|
||||
end
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_abm({
|
||||
nodenames = {"castle:ropebox"},
|
||||
interval = 1,
|
||||
chance = 1,
|
||||
action = function(pos, node)
|
||||
if minetest.get_node({x=pos.x,y=pos.y-1,z=pos.z}).name ~= 'air' then return end
|
||||
minetest.add_node({x=pos.x,y=pos.y-1,z=pos.z}, {name="castle:box_rope"})
|
||||
end
|
||||
})
|
||||
|
||||
minetest.register_abm({
|
||||
nodenames = {"castle:box_rope"},
|
||||
interval = 1,
|
||||
chance = 1,
|
||||
action = function(pos, node)
|
||||
if minetest.get_node({x=pos.x,y=pos.y-1,z=pos.z}).name ~= 'air' then return end
|
||||
minetest.add_node({x=pos.x,y=pos.y-1,z=pos.z}, {name="castle:box_rope"})
|
||||
end
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "castle:ropebox",
|
||||
recipe = {
|
||||
{"default:wood"},
|
||||
{"castle:ropes"},
|
||||
}
|
||||
})
|
|
@ -0,0 +1,100 @@
|
|||
minetest.register_node("castle:shield",{
|
||||
description = "Mounted Shield",
|
||||
tiles = {"castle_shield_side.png", "castle_shield_side.png", "castle_shield_side.png", "castle_shield_side.png", "castle_shield_back.png", "castle_shield_front.png"},
|
||||
drawtype="nodebox",
|
||||
paramtype2 = "facedir",
|
||||
paramtype = "light",
|
||||
groups={cracky=3},
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.500000,-0.125000,0.375000,0.500000,0.500000,0.500000}, --NodeBox 1
|
||||
{-0.437500,-0.312500,0.375000,0.425000,0.500000,0.500000}, --NodeBox 2
|
||||
{-0.312500,-0.437500,0.375000,0.312500,0.500000,0.500000}, --NodeBox 3
|
||||
{-0.187500,-0.500000,0.375000,0.187500,0.500000,0.500000}, --NodeBox 4
|
||||
},
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.500000,-0.500000,0.375000,0.500000,0.500000,0.500000}, --NodeBox 1
|
||||
},
|
||||
},
|
||||
})
|
||||
|
||||
|
||||
minetest.register_craft({
|
||||
output = "castle:shield",
|
||||
recipe = {
|
||||
{"default:steel_ingot","default:steel_ingot","default:steel_ingot"},
|
||||
{"default:steel_ingot", "default:steel_ingot","default:steel_ingot"},
|
||||
{"dye:red", "default:steel_ingot","dye:blue"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_node("castle:shield_2",{
|
||||
description = "Mounted Shield",
|
||||
tiles = {"castle_shield_side_2.png", "castle_shield_side_2.png", "castle_shield_side_2.png", "castle_shield_side_2.png", "castle_shield_back.png", "castle_shield_front_2.png"},
|
||||
drawtype="nodebox",
|
||||
paramtype2 = "facedir",
|
||||
paramtype = "light",
|
||||
groups={cracky=3},
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.500000,-0.125000,0.375000,0.500000,0.500000,0.500000}, --NodeBox 1
|
||||
{-0.437500,-0.312500,0.375000,0.425000,0.500000,0.500000}, --NodeBox 2
|
||||
{-0.312500,-0.437500,0.375000,0.312500,0.500000,0.500000}, --NodeBox 3
|
||||
{-0.187500,-0.500000,0.375000,0.187500,0.500000,0.500000}, --NodeBox 4
|
||||
},
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.500000,-0.500000,0.375000,0.500000,0.500000,0.500000}, --NodeBox 1
|
||||
},
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "castle:shield_2",
|
||||
recipe = {
|
||||
{"default:steel_ingot","default:steel_ingot","default:steel_ingot"},
|
||||
{"default:steel_ingot", "default:steel_ingot","default:steel_ingot"},
|
||||
{"dye:cyan", "default:steel_ingot","dye:yellow"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_node("castle:shield_3",{
|
||||
description = "Mounted Shield",
|
||||
tiles = {"castle_shield_side_3.png", "castle_shield_side_3.png", "castle_shield_side_3.png", "castle_shield_side_3.png", "castle_shield_back.png", "castle_shield_front_3.png"},
|
||||
drawtype="nodebox",
|
||||
paramtype2 = "facedir",
|
||||
paramtype = "light",
|
||||
groups={cracky=3},
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.500000,-0.125000,0.375000,0.500000,0.500000,0.500000}, --NodeBox 1
|
||||
{-0.437500,-0.312500,0.375000,0.425000,0.500000,0.500000}, --NodeBox 2
|
||||
{-0.312500,-0.437500,0.375000,0.312500,0.500000,0.500000}, --NodeBox 3
|
||||
{-0.187500,-0.500000,0.375000,0.187500,0.500000,0.500000}, --NodeBox 4
|
||||
},
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.500000,-0.500000,0.375000,0.500000,0.500000,0.500000}, --NodeBox 1
|
||||
},
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "castle:shield_3",
|
||||
recipe = {
|
||||
{"default:steel_ingot","default:steel_ingot","default:steel_ingot"},
|
||||
{"default:steel_ingot", "default:steel_ingot","default:steel_ingot"},
|
||||
{"dye:grey", "default:steel_ingot","dye:green"},
|
||||
}
|
||||
})
|
||||
|
|
@ -0,0 +1,180 @@
|
|||
local tapestry = {}
|
||||
|
||||
minetest.register_node("castle:tapestry_top", {
|
||||
drawtype = "nodebox",
|
||||
description = "Tapestry Top",
|
||||
tiles = {"default_wood.png"},
|
||||
sunlight_propagates = true,
|
||||
groups = {flammable=3,oddly_breakable_by_hand=1},
|
||||
sounds = default.node_sound_defaults(),
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.600000,-0.500000,0.375000,0.600000,-0.375000,0.500000},
|
||||
},
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.600000,-0.500000,0.375000,0.600000,-0.375000,0.500000},
|
||||
},
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "shapeless",
|
||||
output = 'castle:tapestry_top',
|
||||
recipe = {'default:stick'},
|
||||
})
|
||||
|
||||
tapestry.colours = {
|
||||
{"white", "White", "white"},
|
||||
{"grey", "Grey", "grey"},
|
||||
{"black", "Black", "black"},
|
||||
{"red", "Red", "red"},
|
||||
{"yellow", "Yellow", "yellow"},
|
||||
{"green", "Green", "green"},
|
||||
{"cyan", "Cyan", "cyan"},
|
||||
{"blue", "Blue", "blue"},
|
||||
{"magenta", "Magenta", "magenta"},
|
||||
{"orange", "Orange", "orange"},
|
||||
{"violet", "Violet", "violet"},
|
||||
{"dark_grey", "Dark Grey", "dark_grey"},
|
||||
{"dark_green", "Dark Green", "dark_green"},
|
||||
{"pink", "Pink", "pink"},
|
||||
{"brown", "Brown", "brown"},
|
||||
}
|
||||
|
||||
for _, row in ipairs(tapestry.colours) do
|
||||
local name = row[1]
|
||||
local desc = row[2]
|
||||
local craft_color_group = row[3]
|
||||
-- Node Definition
|
||||
minetest.register_node("castle:tapestry_"..name, {
|
||||
drawtype = "nodebox",
|
||||
description = desc.." Tapestry",
|
||||
tiles = {"wool_"..name..".png"},
|
||||
groups = {oddly_breakable_by_hand=3,flammable=3,not_in_creative_inventory=1},
|
||||
sounds = default.node_sound_defaults(),
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.312500,-0.500000,0.437500,-0.187500,-0.375000,0.500000},
|
||||
{0.187500,-0.500000,0.437500,0.312500,-0.375000,0.500000},
|
||||
{-0.375000,-0.375000,0.437500,-0.125000,-0.250000,0.500000},
|
||||
{0.125000,-0.375000,0.437500,0.375000,-0.250000,0.500000},
|
||||
{-0.437500,-0.250000,0.437500,-0.062500,-0.125000,0.500000},
|
||||
{0.062500,-0.250000,0.437500,0.437500,-0.125000,0.500000},
|
||||
{-0.500000,-0.125000,0.437500,0.000000,0.000000,0.500000},
|
||||
{0.000000,-0.125000,0.437500,0.500000,0.000000,0.500000},
|
||||
{-0.500000,0.000000,0.437500,0.500000,1.500000,0.500000},
|
||||
},
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.500000,-0.500000,0.437500,0.500000,1.500000,0.500000},
|
||||
},
|
||||
},
|
||||
})
|
||||
if craft_color_group then
|
||||
-- Crafting from wool and a stick
|
||||
minetest.register_craft({
|
||||
type = "shapeless",
|
||||
output = 'castle:tapestry_'..name,
|
||||
recipe = {'wool:'..craft_color_group, 'default:stick'},
|
||||
})
|
||||
end
|
||||
end
|
||||
|
||||
for _, row in ipairs(tapestry.colours) do
|
||||
local name = row[1]
|
||||
local desc = row[2]
|
||||
local craft_color_group = row[3]
|
||||
-- Node Definition
|
||||
minetest.register_node("castle:long_tapestry_"..name, {
|
||||
drawtype = "nodebox",
|
||||
description = desc.." Tapestry (Long)",
|
||||
tiles = {"wool_"..name..".png"},
|
||||
groups = {oddly_breakable_by_hand=3,flammable=3,not_in_creative_inventory=1},
|
||||
sounds = default.node_sound_defaults(),
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.312500,-0.500000,0.437500,-0.187500,-0.375000,0.500000},
|
||||
{0.187500,-0.500000,0.437500,0.312500,-0.375000,0.500000},
|
||||
{-0.375000,-0.375000,0.437500,-0.125000,-0.250000,0.500000},
|
||||
{0.125000,-0.375000,0.437500,0.375000,-0.250000,0.500000},
|
||||
{-0.437500,-0.250000,0.437500,-0.062500,-0.125000,0.500000},
|
||||
{0.062500,-0.250000,0.437500,0.437500,-0.125000,0.500000},
|
||||
{-0.500000,-0.125000,0.437500,0.000000,0.000000,0.500000},
|
||||
{0.000000,-0.125000,0.437500,0.500000,0.000000,0.500000},
|
||||
{-0.500000,0.000000,0.437500,0.500000,2.500000,0.500000},
|
||||
},
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.500000,-0.500000,0.437500,0.500000,2.500000,0.500000},
|
||||
},
|
||||
},
|
||||
})
|
||||
if craft_color_group then
|
||||
-- Crafting from normal tapestry and wool
|
||||
minetest.register_craft({
|
||||
type = "shapeless",
|
||||
output = 'castle:long_tapestry_'..name,
|
||||
recipe = {'wool:'..craft_color_group, 'castle:tapestry_'..name},
|
||||
})
|
||||
end
|
||||
end
|
||||
|
||||
for _, row in ipairs(tapestry.colours) do
|
||||
local name = row[1]
|
||||
local desc = row[2]
|
||||
local craft_color_group = row[3]
|
||||
-- Node Definition
|
||||
minetest.register_node("castle:very_long_tapestry_"..name, {
|
||||
drawtype = "nodebox",
|
||||
description = desc.." Tapestry (Very Long)",
|
||||
tiles = {"wool_"..name..".png"},
|
||||
groups = {oddly_breakable_by_hand=3,flammable=3,not_in_creative_inventory=1},
|
||||
sounds = default.node_sound_defaults(),
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.312500,-0.500000,0.437500,-0.187500,-0.375000,0.500000},
|
||||
{0.187500,-0.500000,0.437500,0.312500,-0.375000,0.500000},
|
||||
{-0.375000,-0.375000,0.437500,-0.125000,-0.250000,0.500000},
|
||||
{0.125000,-0.375000,0.437500,0.375000,-0.250000,0.500000},
|
||||
{-0.437500,-0.250000,0.437500,-0.062500,-0.125000,0.500000},
|
||||
{0.062500,-0.250000,0.437500,0.437500,-0.125000,0.500000},
|
||||
{-0.500000,-0.125000,0.437500,0.000000,0.000000,0.500000},
|
||||
{0.000000,-0.125000,0.437500,0.500000,0.000000,0.500000},
|
||||
{-0.500000,0.000000,0.437500,0.500000,3.500000,0.500000},
|
||||
},
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.500000,-0.500000,0.437500,0.500000,3.500000,0.500000},
|
||||
},
|
||||
},
|
||||
})
|
||||
if craft_color_group then
|
||||
-- Crafting from long tapestry and wool
|
||||
minetest.register_craft({
|
||||
type = "shapeless",
|
||||
output = 'castle:very_long_tapestry_'..name,
|
||||
recipe = {'wool:'..craft_color_group, 'castle:long_tapestry_'..name},
|
||||
})
|
||||
end
|
||||
end
|
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After Width: | Height: | Size: 9.8 KiB |
After Width: | Height: | Size: 415 B |
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After Width: | Height: | Size: 3.8 KiB |
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After Width: | Height: | Size: 1.0 KiB |
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After Width: | Height: | Size: 445 B |