mod-poketest/torchick/init.lua

82 lines
1.9 KiB
Lua

--= torchick for poketesr (cme) =--
local def = {
-- general
name = "poketest:torchick",
stats = {
hp = 5,
lifetime = 300, -- 5 Minutes
can_jump = 1,
can_swim = true,
can_burn = true,
can_panic = true,
has_kockback = true,
sneaky = true,
},
modes = {
idle = {chance = 0.25, duration = 5, update_yaw = 3},
idle2 = {chance = 0.69, duration = 0.8},
pick = {chance = 0.2, duration = 2},
walk = {chance = 0.2, duration = 5.5, moving_speed = 0.7, update_yaw = 2},
panic = {moving_speed = 2.1},
lay_egg = {chance = 0.01, duration = 1},
},
model = {
mesh = "poketest_torchick.b3d",
textures = {"poketest_torchick.png"},
collisionbox = {-0.25, -0.01, -0.3, 0.25, 0.45, 0.3},
rotation = -90,
collide_with_objects = false,
animations = {
idle = {start = 0, stop = 1, speed = 10},
idle2 = {start = 40, stop = 50, speed = 50},
pick = {start = 88, stop = 134, speed = 50},
walk = {start = 4, stop = 36, speed = 50},
-- special modes
swim = {start = 51, stop = 87, speed = 40},
panic = {start = 51, stop = 87, speed = 55},
death = {start = 135, stop = 160, speed = 28, loop = false, duration = 2.12},
},
},
sounds = {
on_damage = {name = "poketest_torchick_hit", gain = 0.5, distance = 10},
on_death = {name = "poketest_torchick_hit", gain = 0.5, distance = 10},
swim = {name = "creatures_splash", gain = 1.0, distance = 10},
random = {
idle = {name = "poketest_torchick", gain = 0.9, distance = 12, time_min = 8, time_max = 50},
},
},
spawning = {
abm_nodes = {
spawn_on = {"default:dirt_with_grass", "default:dirt"},
},
abm_interval = 55,
abm_chance = 7800,
max_number = 1,
number = 1,
light = {min = 8, max = 15},
height_limit = {min = 0, max = 150},
spawn_egg = {
description = "torchick Spawn-Egg",
texture = "poketest_egg_torchick.png",
},
},
drops = {
{"creatures:flesh"},
},
}
creatures.register_mob(def)