Initial Commit
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commit
a0696950a2
2
depends.txt
Executable file
2
depends.txt
Executable file
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advtrains
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intllib?
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97
init.lua
Executable file
97
init.lua
Executable file
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local S
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if minetest.get_modpath("intllib") then
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S = intllib.Getter()
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else
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S = function(s,a,...)a={a,...}return s:gsub("@(%d+)",function(n)return a[tonumber(n)]end)end
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end
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advtrains.register_wagon("engine_transib", {
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mesh="advtrains_engine_transib.b3d",
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textures = {"advtrains_engine_transib.png"},
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drives_on={default=true},
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max_speed=20,
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seats = {
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{
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name=S("Driver stand"),
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attach_offset={x=0, y=8, z=13},
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view_offset={x=0, y=0, z=0},
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driving_ctrl_access=true,
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group="dstand",
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},
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{
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name="1",
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attach_offset={x=-4, y=8, z=0},
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view_offset={x=0, y=0, z=0},
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group="pass",
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},
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{
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name="2",
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attach_offset={x=4, y=8, z=0},
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view_offset={x=0, y=0, z=0},
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group="pass",
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},
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{
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name="3",
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attach_offset={x=-4, y=8, z=-8},
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view_offset={x=0, y=0, z=0},
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group="pass",
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},
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{
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name="4",
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attach_offset={x=4, y=8, z=-8},
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view_offset={x=0, y=0, z=0},
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group="pass",
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},
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},
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seat_groups = {
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dstand={
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name = "Driver Stand",
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access_to = {"pass"},
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require_doors_open=true,
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},
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pass={
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name = "Passenger area",
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access_to = {"dstand"},
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require_doors_open=true,
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},
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},
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assign_to_seat_group = {"dstand", "pass"},
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doors={
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open={
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[-1]={frames={x=0, y=20}, time=1},
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[1]={frames={x=40, y=60}, time=1}
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},
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close={
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[-1]={frames={x=20, y=40}, time=1},
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[1]={frames={x=60, y=80}, time=1}
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}
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},
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door_entry={-1},
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visual_size = {x=1, y=1},
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wagon_span=3.4,
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is_locomotive=true,
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collisionbox = {-1.0,-0.5,-1.0, 1.0,2.5,1.0},
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drops={"advtrains:transib"},
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}, S("transib "), "advtrains_engine_transib_inv.png")
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advtrains.register_wagon("wagon_coal", {
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mesh="advtrains_wagon_coal.b3d",
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textures = {"advtrains_wagon_coal.png"},
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drives_on={default=true},
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max_speed=10,
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seats = {},
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visual_size = {x=1, y=1},
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wagon_span=2.2,
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collisionbox = {-1.0,-0.5,-1.0, 1.0,2.5,1.0},
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drops={"advtrains:wagon_coal"},
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has_inventory = true,
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get_inventory_formspec = function(self)
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return "size[8,11]"..
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"list[detached:advtrains_wgn_"..self.unique_id..";box;0,0;8,6;]"..
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"list[current_player;main;0,7;8,4;]"..
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"listring[]"
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end,
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inventory_list_sizes = {
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box=8*6,
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},
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}, S("Coal Wagon(for transib)"), "advtrains_wagon_coal_inv.png")
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4
locale/de.txt
Executable file
4
locale/de.txt
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Driver Stand = Führerstand
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Japanese Train Engine = Japanische Personenzug-Lokomotive
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Default Seat = Standardsitzplatz
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Japanese Train Wagon = Japanischer Personenzug-Passagierwaggon
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BIN
models/advtrains_engine_transib.b3d
Normal file
BIN
models/advtrains_engine_transib.b3d
Normal file
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BIN
models/advtrains_wagon_coal.b3d
Normal file
BIN
models/advtrains_wagon_coal.b3d
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BIN
textures/advtrains_engine_transib.png
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textures/advtrains_engine_transib.png
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After Width: | Height: | Size: 631 KiB |
BIN
textures/advtrains_engine_transib_inv.png
Normal file
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textures/advtrains_engine_transib_inv.png
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After Width: | Height: | Size: 564 B |
BIN
textures/advtrains_wagon_coal.png
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textures/advtrains_wagon_coal.png
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After Width: | Height: | Size: 416 KiB |
BIN
textures/advtrains_wagon_coal_inv.png
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textures/advtrains_wagon_coal_inv.png
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After Width: | Height: | Size: 559 B |
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