Initial commit

master
mbb 2017-07-31 13:20:42 +02:00
commit c37a044de4
16 changed files with 168 additions and 0 deletions

2
depends.txt Executable file
View File

@ -0,0 +1,2 @@
advtrains
intllib?

166
init.lua Executable file
View File

@ -0,0 +1,166 @@
local S
if minetest.get_modpath("intllib") then
S = intllib.Getter()
else
S = function(s,a,...)a={a,...}return s:gsub("@(%d+)",function(n)return a[tonumber(n)]end)end
end
advtrains.register_wagon("diesel_lokomotive", {
mesh="advtrains_engine_diesel.b3d",
textures = {"advtrains_engine_diesel.png"},
is_locomotive=true,
drives_on={default=true},
max_speed=10,
seats = {
{
name=S("Driver Stand (left)"),
attach_offset={x=-3, y=12, z=-2},
view_offset={x=0, y=3, z=0},
driving_ctrl_access=true,
group = "dstand",
},
-- {
-- name=S("Driver Stand (right)"),
-- attach_offset={x=5, y=10, z=-10},
-- view_offset={x=0, y=6, z=0},
-- driving_ctrl_access=true,
-- group = "dstand",
-- },
},
seat_groups = {
dstand={
name = "Driver Stand",
access_to = {},
},
},
assign_to_seat_group = {"dstand"},
visual_size = {x=1, y=1},
wagon_span=1.85,
collisionbox = {-1.0,-0.5,-1.0, 1.0,2.5,1.0},
update_animation=function(self, velocity)
if self.old_anim_velocity~=advtrains.abs_ceil(velocity) then
self.object:set_animation({x=1,y=80}, advtrains.abs_ceil(velocity)*15, 0, true)
self.old_anim_velocity=advtrains.abs_ceil(velocity)
end
end,
custom_on_activate = function(self, staticdata_table, dtime_s)
minetest.add_particlespawner({
amount = 10,
time = 0,
-- ^ If time is 0 has infinite lifespan and spawns the amount on a per-second base
minpos = {x=0, y=2, z=1.2},
maxpos = {x=0, y=2, z=1.2},
minvel = {x=-0.2, y=1.8, z=-0.2},
maxvel = {x=0.2, y=2, z=0.2},
minacc = {x=0, y=-0.1, z=0},
maxacc = {x=0, y=-0.3, z=0},
minexptime = 2,
maxexptime = 4,
minsize = 1,
maxsize = 4,
-- ^ The particle's properties are random values in between the bounds:
-- ^ minpos/maxpos, minvel/maxvel (velocity), minacc/maxacc (acceleration),
-- ^ minsize/maxsize, minexptime/maxexptime (expirationtime)
collisiondetection = true,
-- ^ collisiondetection: if true uses collision detection
vertical = false,
-- ^ vertical: if true faces player using y axis only
texture = "smoke_puff.png",
-- ^ Uses texture (string)
attached = self.object,
})
end,
drops={"advtrains:engine_diesel"},
}, S("diesel Engine"), "advtrains_engine_diesel_inv.png")
advtrains.register_wagon("wagon_gravel", {
mesh="advtrains_wagon_gravel.b3d",
textures = {"advtrains_wagon_gravel.png"},
drives_on={default=true},
max_speed=10,
seats = {},
visual_size = {x=1, y=1},
wagon_span=1.6,
collisionbox = {-1.0,-0.5,-1.0, 1.0,1.5,1.0},
drops={"advtrains:wagon_gravel"},
has_inventory = true,
get_inventory_formspec = function(self)
return "size[8,11]"..
"list[detached:advtrains_wgn_"..self.unique_id..";box;0,0;8,6;]"..
"list[current_player;main;0,7;8,4;]"..
"listring[]"
end,
inventory_list_sizes = {
box=8*6,
},
}, S("gravel Wagon"), "advtrains_wagon_gravel_inv.png")
advtrains.register_wagon("wagon_track", {
mesh="advtrains_wagon_stick.b3d",
textures = {"advtrains_wagon_stick.png"},
drives_on={default=true},
max_speed=10,
seats = {},
visual_size = {x=1, y=1},
wagon_span=1.6,
collisionbox = {-1.0,-0.5,-1.0, 1.0,1.5,1.0},
drops={"advtrains:wagon_track"},
has_inventory = true,
get_inventory_formspec = function(self)
return "size[8,11]"..
"list[detached:advtrains_wgn_"..self.unique_id..";box;0,0;8,6;]"..
"list[current_player;main;0,7;8,4;]"..
"listring[]"
end,
inventory_list_sizes = {
box=8*6,
},
}, S("track wagon"), "advtrains_wagon_track_inv.png")
advtrains.register_wagon("wagon_lava", {
mesh="advtrains_wagon_lava.b3d",
textures = {"advtrains_wagon_lava.png"},
drives_on={default=true},
max_speed=10,
seats = {},
visual_size = {x=1, y=1},
wagon_span=1.6,
collisionbox = {-1.0,-0.5,-1.0, 1.0,1.5,1.0},
drops={"advtrains:wagon_lava"},
has_inventory = true,
get_inventory_formspec = function(self)
return "size[8,11]"..
"list[detached:advtrains_wgn_"..self.unique_id..";box;0,0;8,6;]"..
"list[current_player;main;0,7;8,4;]"..
"listring[]"
end,
inventory_list_sizes = {
box=8*6,
},
}, S("lava wagon"), "advtrains_wagon_lava_inv.png")
advtrains.register_wagon("wagon_tree", {
mesh="advtrains_wagon_tree.b3d",
textures = {"advtrains_wagon_tree.png"},
drives_on={default=true},
max_speed=10,
seats = {},
visual_size = {x=1, y=1},
wagon_span=1.6,
collisionbox = {-1.0,-0.5,-1.0, 1.0,1.5,1.0},
drops={"advtrains:wagon_tree"},
has_inventory = true,
get_inventory_formspec = function(self)
return "size[8,11]"..
"list[detached:advtrains_wgn_"..self.unique_id..";box;0,0;8,6;]"..
"list[current_player;main;0,7;8,4;]"..
"listring[]"
end,
inventory_list_sizes = {
box=8*6,
},
}, S("tree wagon"), "advtrains_wagon_tree_inv.png")

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

After

Width:  |  Height:  |  Size: 13 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 8.4 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 642 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 13 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 755 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 8.3 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 647 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 14 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 731 B