Seasons for Minetest

select a variety of "seasons" to convert your worlds.
This commit is contained in:
maikerumine 2016-10-27 19:48:19 -04:00
commit 59ff1d3650
29 changed files with 1659 additions and 0 deletions

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Minetest 0.4 mod: holiday
=========================
License of source code:
-----------------------
maikerumine's mod for minetest
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
http://www.gnu.org/licenses/lgpl-2.1.html
Holiday lets you make gifts and other decorations that are seasonal in Minetest.

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-- Minetest 0.4 mod: mt_seasons
--
-- See README.txt for licensing and other information.
--OVERRIDE IMAGES
--example:
--[[
minetest.override_item("default:mese", {
light_source = LIGHT_MAX,
groups = {unbreakable=1},
})
]]
--AUTUMN
minetest.override_item("default:dirt_with_grass", {
description = "Dirt with Grass",
tiles = {"default_dry_grass.png", "default_dirt.png",
{name = "default_dirt.png^default_dry_grass_side.png",
tileable_vertical = false}},
groups = {crumbly = 3, soil = 1},
drop = 'default:dirt',
sounds = default.node_sound_dirt_defaults({
footstep = {name = "default_grass_footstep", gain = 0.25},
}),
})
minetest.override_item("default:leaves", {
description = "Leaves",
drawtype = "allfaces_optional",
waving = 1,
visual_scale = 1.3,
tiles = {"autumn_leaves.png"},
special_tiles = {"autumn_leaves_simple.png"},
paramtype = "light",
is_ground_content = false,
groups = {snappy = 3, leafdecay = 3, flammable = 2, leaves = 1},
drop = {
max_items = 1,
items = {
{
-- player will get sapling with 1/20 chance
items = {'default:sapling'},
rarity = 20,
},
{
-- player will get leaves only if he get no saplings,
-- this is because max_items is 1
items = {'default:leaves'},
}
}
},
sounds = default.node_sound_leaves_defaults(),
after_place_node = default.after_place_leaves,
})
minetest.override_item("default:jungleleaves", {
description = "Jungle Leaves",
drawtype = "allfaces_optional",
waving = 1,
visual_scale = 1.3,
tiles = {"autumn_jungleleaves.png"},
special_tiles = {"autumn_jungleleaves_simple.png"},
paramtype = "light",
is_ground_content = false,
groups = {snappy = 3, leafdecay = 3, flammable = 2, leaves = 1},
drop = {
max_items = 1,
items = {
{items = {'default:junglesapling'}, rarity = 20},
{items = {'default:jungleleaves'}}
}
},
sounds = default.node_sound_leaves_defaults(),
after_place_node = default.after_place_leaves,
})
minetest.override_item("default:pine_needles",{
description = "Pine Needles",
drawtype = "allfaces_optional",
visual_scale = 1.3,
tiles = {"default_pine_needles.png^[colorize:white:80"},
waving = 1,
paramtype = "light",
is_ground_content = false,
groups = {snappy = 3, leafdecay = 3, flammable = 2, leaves = 1},
drop = {
max_items = 1,
items = {
{items = {"default:pine_sapling"}, rarity = 20},
{items = {"default:pine_needles"}}
}
},
sounds = default.node_sound_leaves_defaults(),
after_place_node = default.after_place_leaves,
})
minetest.override_item("default:acacia_leaves", {
description = "Acacia Leaves",
drawtype = "allfaces_optional",
visual_scale = 1.3,
tiles = {"default_acacia_leaves.png^[colorize:brown:120"},
waving = 1,
paramtype = "light",
is_ground_content = false,
groups = {snappy = 3, leafdecay = 3, flammable = 2, leaves = 1},
drop = {
max_items = 1,
items = {
{items = {"default:acacia_sapling"}, rarity = 20},
{items = {"default:acacia_leaves"}}
}
},
sounds = default.node_sound_leaves_defaults(),
after_place_node = default.after_place_leaves,
})
minetest.override_item("default:aspen_leaves", {
description = "Aspen Leaves",
drawtype = "allfaces_optional",
visual_scale = 1.3,
tiles = {"default_aspen_leaves.png^[colorize:brown:80"},
waving = 1,
paramtype = "light",
is_ground_content = false,
groups = {snappy = 3, leafdecay = 3, flammable = 2, leaves = 1},
drop = {
max_items = 1,
items = {
{items = {"default:aspen_sapling"}, rarity = 20},
{items = {"default:aspen_leaves"}}
}
},
sounds = default.node_sound_leaves_defaults(),
after_place_node = default.after_place_leaves,
})
--
-- Plantlife (non-cubic)
--
minetest.override_item("default:cactus", {
description = "Cactus",
tiles = {"default_cactus_top.png^[colorize:brown:80", "default_cactus_top.png^[colorize:brown:80",
"default_cactus_side.png^[colorize:brown:80"},
paramtype2 = "facedir",
groups = {snappy = 1, choppy = 3},
sounds = default.node_sound_wood_defaults(),
on_place = minetest.rotate_node,
after_dig_node = function(pos, node, metadata, digger)
default.dig_up(pos, node, digger)
end,
})
minetest.override_item("default:papyrus", {
description = "Papyrus",
drawtype = "plantlike",
tiles = {"default_papyrus.png^[colorize:brown:120"},
inventory_image = "default_papyrus.png^[colorize:brown:120",
wield_image = "default_papyrus.png^[colorize:brown:120",
paramtype = "light",
sunlight_propagates = true,
walkable = false,
selection_box = {
type = "fixed",
fixed = {-0.3, -0.5, -0.3, 0.3, 0.5, 0.3}
},
groups = {snappy = 3, flammable = 2},
sounds = default.node_sound_leaves_defaults(),
after_dig_node = function(pos, node, metadata, digger)
default.dig_up(pos, node, digger)
end,
})
minetest.override_item("default:junglegrass", {
description = "Jungle Grass",
drawtype = "plantlike",
waving = 1,
visual_scale = 1.3,
tiles = {"default_junglegrass.png^[colorize:brown:80"},
inventory_image = "default_junglegrass.png^[colorize:brown:80",
wield_image = "default_junglegrass.png^[colorize:brown:80",
paramtype = "light",
sunlight_propagates = true,
walkable = false,
buildable_to = true,
groups = {snappy = 3, flora = 1, attached_node = 1, grass = 1},
sounds = default.node_sound_leaves_defaults(),
selection_box = {
type = "fixed",
fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},
},
})
minetest.override_item("default:grass_1", {
description = "Grass",
drawtype = "plantlike",
waving = 1,
tiles = {"default_grass_1.png^[colorize:brown:80"},
-- Use texture of a taller grass stage in inventory
inventory_image = "default_grass_3.png^[colorize:brown:80",
wield_image = "default_grass_3.png^[colorize:brown:80",
paramtype = "light",
sunlight_propagates = true,
walkable = false,
buildable_to = true,
groups = {snappy = 3, flora = 1, attached_node = 1, grass = 1},
sounds = default.node_sound_leaves_defaults(),
selection_box = {
type = "fixed",
fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},
},
on_place = function(itemstack, placer, pointed_thing)
-- place a random grass node
local stack = ItemStack("default:grass_" .. math.random(1,5))
local ret = minetest.item_place(stack, placer, pointed_thing)
return ItemStack("default:grass_1 " ..
itemstack:get_count() - (1 - ret:get_count()))
end,
})
for i = 2, 5 do
minetest.override_item("default:grass_" .. i, {
description = "Grass",
drawtype = "plantlike",
waving = 1,
tiles = {"default_grass_" .. i .. ".png^[colorize:brown:80"},
inventory_image = "default_grass_" .. i .. ".png^[colorize:brown:80",
wield_image = "default_grass_" .. i .. ".png^[colorize:brown:80",
paramtype = "light",
sunlight_propagates = true,
walkable = false,
buildable_to = true,
drop = "default:grass_1",
groups = {snappy = 3, flora = 1, attached_node = 1,
not_in_creative_inventory = 1, grass = 1},
sounds = default.node_sound_leaves_defaults(),
selection_box = {
type = "fixed",
fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},
},
})
end
--
-- Waterlily
--
minetest.override_item("flowers:waterlily", {
description = "Waterlily",
drawtype = "nodebox",
paramtype = "light",
paramtype2 = "facedir",
tiles = {"flowers_waterlily.png^[colorize:brown:80", "flowers_waterlily_bottom.png^[colorize:brown:80"},
inventory_image = "flowers_waterlily.png^[colorize:brown:80",
wield_image = "flowers_waterlily.png^[colorize:brown:80",
liquids_pointable = true,
walkable = false,
buildable_to = true,
sunlight_propagates = true,
floodable = true,
groups = {snappy = 3, flower = 1, flammable = 1},
sounds = default.node_sound_leaves_defaults(),
node_placement_prediction = "",
node_box = {
type = "fixed",
fixed = {-0.5, -0.5, -0.5, 0.5, -0.46875, 0.5}
},
selection_box = {
type = "fixed",
fixed = {-0.5, -0.5, -0.5, 0.5, -0.4375, 0.5}
},
on_place = function(itemstack, placer, pointed_thing)
local pos = pointed_thing.above
local node = minetest.get_node(pointed_thing.under).name
local def = minetest.registered_nodes[node]
local player_name = placer:get_player_name()
if def and def.liquidtype == "source" and
minetest.get_item_group(node, "water") > 0 then
if not minetest.is_protected(pos, player_name) then
minetest.set_node(pos, {name = "flowers:waterlily",
param2 = math.random(0, 3)})
if not minetest.setting_getbool("creative_mode") then
itemstack:take_item()
end
else
minetest.chat_send_player(player_name, "Node is protected")
minetest.record_protection_violation(pos, player_name)
end
end
return itemstack
end
})
--flowers
local function add_simple_flower(name, desc, box, f_groups)
-- Common flowers' groups
f_groups.snappy = 3
f_groups.flower = 1
f_groups.flora = 1
f_groups.attached_node = 1
minetest.override_item("flowers:" .. name, {
description = desc,
drawtype = "plantlike",
waving = 1,
tiles = {"flowers_" .. name .. ".png^[colorize:brown:140"},
inventory_image = "flowers_" .. name .. ".png^[colorize:brown:140",
wield_image = "flowers_" .. name .. ".png^[colorize:brown:140",
sunlight_propagates = true,
paramtype = "light",
walkable = false,
buildable_to = true,
stack_max = 99,
groups = f_groups,
sounds = default.node_sound_leaves_defaults(),
selection_box = {
type = "fixed",
fixed = box
}
})
end
flowers.datas = {
{"rose", "Rose", {-0.15, -0.5, -0.15, 0.15, 0.3, 0.15}, {color_red = 1, flammable = 1}},
{"tulip", "Orange Tulip", {-0.15, -0.5, -0.15, 0.15, 0.2, 0.15}, {color_orange = 1, flammable = 1}},
{"dandelion_yellow", "Yellow Dandelion", {-0.15, -0.5, -0.15, 0.15, 0.2, 0.15}, {color_yellow = 1, flammable = 1}},
{"geranium", "Blue Geranium", {-0.15, -0.5, -0.15, 0.15, 0.2, 0.15}, {color_blue = 1, flammable = 1}},
{"viola", "Viola", {-0.5, -0.5, -0.5, 0.5, -0.2, 0.5}, {color_violet = 1, flammable = 1}},
{"dandelion_white", "White dandelion", {-0.5, -0.5, -0.5, 0.5, -0.2, 0.5}, {color_white = 1, flammable = 1}}
}
for _,item in pairs(flowers.datas) do
add_simple_flower(unpack(item))
end
--AUTUMN CRAFTS
minetest.register_craft({
output = "mt_seasons:jackolantern",
recipe = {
{"", "", ""},
{"", "default:torch", ""},
{"", "mt_seasons:pumpkin", ""},
}
})
-- pumpkin bread
minetest.register_craftitem("mt_seasons:pumpkin_bread", {
description = "Pumpkin Bread",
inventory_image = "farming_pumpkin_bread.png",
on_use = minetest.item_eat(8)
})
minetest.register_craftitem("mt_seasons:pumpkin_dough", {
description = "Pumpkin Dough",
inventory_image = "farming_pumpkin_dough.png",
})
minetest.register_craft({
output = "mt_seasons:pumpkin_dough",
type = "shapeless",
recipe = {"farming:flour", "default:pumpkin_slice", "default:pumpkin_slice"}
})
minetest.register_craft({
type = "cooking",
output = "mt_seasons:pumpkin_bread",
recipe = "mt_seasons:pumpkin_dough",
cooktime = 10
})

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default
flowers
wool

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-- Minetest 0.4 mod: mt_seasons
--
-- See README.txt for licensing and other information.
local season = tonumber(minetest.setting_getbool("season_set")) --or 2
dofile(minetest.get_modpath("mt_seasons").."/autumn.lua")
dofile(minetest.get_modpath("mt_seasons").."/nodes.lua")
--[[
if minetest.setting_getbool("season_set") == 1 then
dofile(minetest.get_modpath("mt_seasons").."/spring.lua") else
--return
end
if minetest.setting_getbool("season_set") == 2 then
dofile(minetest.get_modpath("mt_seasons").."/summer.lua") else
--return
end
if minetest.setting_getbool("season_set") == 3 then
dofile(minetest.get_modpath("mt_seasons").."/autumn.lua") else
--return
end
if minetest.setting_getbool("season_set") == 4 then
dofile(minetest.get_modpath("mt_seasons").."/winter.lua") --else
return
end
]]
minetest.register_alias("default:pumpkin", "mt_seasons:pumpkin")
minetest.register_alias("default:pumpkin_1", "mt_seasons:pumpkin_1")
minetest.register_alias("default:pumpkin_2", "mt_seasons:pumpkin_2")
minetest.register_alias("default:pumpkin_3", "mt_seasons:pumpkin_3")
minetest.register_alias("default:pumpkin_4", "mt_seasons:pumpkin_4")
minetest.register_alias("default:pumpkin_5", "mt_seasons:pumpkin_5")
minetest.register_alias("default:pumpkin_6", "mt_seasons:pumpkin_6")
minetest.register_alias("default:pumpkin_7", "mt_seasons:pumpkin_7")
minetest.register_alias("default:pumpkin_8", "mt_seasons:pumpkin_8")
minetest.register_alias("default:pumpkin_slice", "mt_seasons:pumpkin_slice")
minetest.register_alias("default:pumpkin_bread", "mt_seasons:pumpkin_bread")
minetest.register_alias("default:pumpkin_dough", "mt_seasons:pumpkin_dough")
minetest.register_alias("default:jackolantern", "mt_seasons:jackolantern")
minetest.register_alias("default:jackolantern_on", "mt_seasons:jackolantern_on")

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-- Minetest 0.4 mod: mt_seasons
--
-- See README.txt for licensing and other information.
--NODE DEFS
local clrs = {
{"black", "Black", "#000000b0"},
{"blue", "Blue", "#015dbbcc"},
{"brown", "Brown", "#a78c45cc"},
{"cyan", "Cyan", "#01ffd8cc"},
{"dark_green", "Dark Green", "#005b07cc"},
{"dark_grey", "Dark Grey", "#303030b0"},
{"green", "Green", "#61ff01cc"},
{"grey", "Grey", "#5b5b5bb0"},
{"magenta", "Magenta", "#ff05bbcc"},
{"orange", "Orange", "#ff8401cc"},
{"pink", "Pink", "#ff65b5cc"},
{"red", "Red", "#ff0000cc"},
{"violet", "Violet", "#2000c9cc"},
{"white", "White", "#abababc0"},
{"yellow", "Yellow", "#e3ff00cc"},
}
for i = 1, #clrs, 1 do
minetest.register_node("mt_seasons:gift_box_" .. clrs[i][1], {
description = clrs[i][2] .. "Gift Block - Punch for random gift",
tiles = {
--"wool_white.png^default_apple.png^[transform2",
"aikerum_block.png^[colorize:" .. clrs[i][3],
"wool_white.png^[colorize:" .. clrs[i][3],
"wool_white.png^banners_stripe1.png^[colorize:" .. clrs[i][3],
"wool_white.png^banners_stripe1.png^[colorize:" .. clrs[i][3],
"wool_white.png^banners_stripe1.png^[colorize:" .. clrs[i][3],
"wool_white.png^banners_stripe1.png^[colorize:" .. clrs[i][3]
},
paramtype = "light",
sunlight_propagates = true,
is_ground_content = false,
groups = {crumbly=2,},
paramtype2 = "facedir",
drop = {
max_items = 2,
items = {
{items = {'mt_seasons:gift_box'}, rarity = 80},
{items = {'default:sword_diamond'}, rarity = 50},
{items = {'default:sword_mese'}, rarity = 30},
{items = {'default:sword_bronze'}, rarity = 10},
{items = {'default:sword_steel'}, rarity = 5},
{items = {'default:pick_diamond'}, rarity = 50},
{items = {'default:pick_mese'}, rarity = 30},
{items = {'default:pick_bronze'}, rarity = 10},
{items = {'default:pick_steel'}, rarity = 5},
{items = {'farming:bread 60'}, rarity = 3},
{items = {'default:cobble 10'}, rarity = 3},
{items = {'default:gold_lump 10'}, rarity = 10},
{items = {'default:iron_lump 10'}, rarity = 5},
{items = {'default:apple 30'}, rarity = 5},
{items = {'default:coal_lump 10'}, rarity = 1},
}
},
after_place_node = function(pos, placer)
local meta = minetest.get_meta(pos)
meta:set_string("owner", placer:get_player_name() or "")
meta:set_string("infotext", "Christmas Present (placed by " ..
meta:get_string("owner") .. ")")
meta:set_string("formspec", "field[text;;${text}]")
end,
on_receive_fields = function(pos, formname, fields, sender)
--print("Sign at "..minetest.pos_to_string(pos).." got "..dump(fields))
local player_name = sender:get_player_name()
if minetest.is_protected(pos, player_name) then
minetest.record_protection_violation(pos, player_name)
return
end
local meta = minetest.get_meta(pos)
if not fields.text then return end
minetest.log("action", (player_name or "") .. " wrote \"" ..
fields.text .. "\" to present at " .. minetest.pos_to_string(pos))
meta:set_string("text", fields.text)
meta:set_string("infotext", '"' .. fields.text .. '"') --would like to keep the info from placer
end,
sounds = default.node_sound_dirt_defaults(),
})
--[[
--sent to winter
minetest.register_craft({
output = "mt_seasons:gift_box_".. clrs[i][1] .. " 1",
recipe = {
{'default:paper', 'default:apple', 'default:paper'},
{'default:paper', 'default:diamond', 'default:paper'},
{ "dye:" .. clrs[i][1], 'group:wool' , "dye:" .. clrs[i][1]},
}
})
]]
end
--More seasonal nodes
--[[
Big thanks to PainterlyPack.net for allowing me to use these textures
]]
-- pumpkin
minetest.register_node("mt_seasons:pumpkin", {
description = "Pumpkin",
tiles = {
"farming_pumpkin_top.png",
"farming_pumpkin_top.png",
"farming_pumpkin_side.png"
},
groups = {
choppy = 1, oddly_breakable_by_hand = 1,
flammable = 2, plant = 1
},
drop = {
items = {
{items = {'mt_seasons:pumpkin_slice 9'}, rarity = 1},
}
},
sounds = default.node_sound_wood_defaults(),
})
-- pumpkin slice
minetest.register_craftitem("mt_seasons:pumpkin_slice", {
description ="Pumpkin Slice",
inventory_image = "farming_pumpkin_slice.png",
--[[
on_place = function(itemstack, placer, pointed_thing)
return farming.place_seed(itemstack, placer, pointed_thing, "default:pumpkin_1")
end,
]]
on_use = minetest.item_eat(2),
})
minetest.register_craft({
output = "mt_seasons:pumpkin",
recipe = {
{"mt_seasons:pumpkin_slice", "mt_seasons:pumpkin_slice", "mt_seasons:pumpkin_slice"},
{"mt_seasons:pumpkin_slice", "mt_seasons:pumpkin_slice", "mt_seasons:pumpkin_slice"},
{"mt_seasons:pumpkin_slice", "mt_seasons:pumpkin_slice", "mt_seasons:pumpkin_slice"},
}
})
minetest.register_craft({
output = "mt_seasons:pumpkin_slice 9",
recipe = {
{"", "mt_seasons:pumpkin", ""},
}
})
-- jack 'o lantern
minetest.register_node("mt_seasons:jackolantern", {
description = "Jack 'O Lantern",
tiles = {
"farming_pumpkin_top.png",
"farming_pumpkin_top.png",
"farming_pumpkin_side.png",
"farming_pumpkin_side.png",
"farming_pumpkin_side.png",
"farming_pumpkin_face_off.png"
},
paramtype2 = "facedir",
groups = {choppy = 1, oddly_breakable_by_hand = 1, flammable = 2},
sounds = default.node_sound_wood_defaults(),
on_punch = function(pos, node, puncher)
node.name = "mt_seasons:jackolantern_on"
minetest.swap_node(pos, node)
end,
})
minetest.register_node("mt_seasons:jackolantern_on", {
tiles = {
"farming_pumpkin_top.png",
"farming_pumpkin_top.png",
"farming_pumpkin_side.png",
"farming_pumpkin_side.png",
"farming_pumpkin_side.png",
"farming_pumpkin_face_on.png"
},
light_source = default.LIGHT_MAX - 1,
paramtype2 = "facedir",
groups = {choppy = 1, oddly_breakable_by_hand = 1, flammable = 2},
sounds = default.node_sound_wood_defaults(),
drop = "mt_seasons:jackolantern",
on_punch = function(pos, node, puncher)
node.name = "mt_seasons:jackolantern"
minetest.swap_node(pos, node)
end,
})
--[[
--moved to autumn
minetest.register_craft({
output = "mt_seasons:jackolantern",
recipe = {
{"", "", ""},
{"", "default:torch", ""},
{"", "mt_seasons:pumpkin", ""},
}
})
-- pumpkin bread
minetest.register_craftitem("mt_seasons:pumpkin_bread", {
description = "Pumpkin Bread",
inventory_image = "farming_pumpkin_bread.png",
on_use = minetest.item_eat(8)
})
minetest.register_craftitem("mt_seasons:pumpkin_dough", {
description = "Pumpkin Dough",
inventory_image = "farming_pumpkin_dough.png",
})
minetest.register_craft({
output = "mt_seasons:pumpkin_dough",
type = "shapeless",
recipe = {"farming:flour", "default:pumpkin_slice", "default:pumpkin_slice"}
})
minetest.register_craft({
type = "cooking",
output = "mt_seasons:pumpkin_bread",
recipe = "mt_seasons:pumpkin_dough",
cooktime = 10
})
]]
-- pumpkin definition
local crop_def = {
drawtype = "plantlike",
tiles = {"farming_pumpkin_1.png"},
paramtype = "light",
sunlight_propagates = true,
waving = 1,
walkable = false,
buildable_to = true,
drop = "",
--selection_box = farming.select,
groups = {
snappy = 3, flammable = 2, plant = 1, attached_node = 1,
not_in_creative_inventory = 1, growing = 1
},
sounds = default.node_sound_leaves_defaults()
}
--[[
-- stage 1
minetest.register_node("mt_seasons:pumpkin_1", table.copy(crop_def))
-- stage 2
crop_def.tiles = {"farming_pumpkin_2.png"}
minetest.register_node("mt_seasons:pumpkin_2", table.copy(crop_def))
-- stage 3
crop_def.tiles = {"farming_pumpkin_3.png"}
minetest.register_node("mt_seasons:pumpkin_3", table.copy(crop_def))
-- stage 4
crop_def.tiles = {"farming_pumpkin_4.png"}
minetest.register_node("mt_seasons:pumpkin_4", table.copy(crop_def))
-- stage 5
crop_def.tiles = {"farming_pumpkin_5.png"}
minetest.register_node("mt_seasons:pumpkin_5", table.copy(crop_def))
-- stage 6
crop_def.tiles = {"farming_pumpkin_6.png"}
minetest.register_node("mt_seasons:pumpkin_6", table.copy(crop_def))
-- stage 7
crop_def.tiles = {"farming_pumpkin_7.png"}
minetest.register_node("mt_seasons:pumpkin_7", table.copy(crop_def))
]]
-- stage 8 (final)
crop_def.tiles = {"farming_pumpkin_8.png"}
crop_def.groups.growing = 0
crop_def.drop = {
items = {
{items = {'mt_seasons:pumpkin_slice 9'}, rarity = 1},
}
}
minetest.register_node("mt_seasons:pumpkin_8", table.copy(crop_def))
minetest.register_alias("default:pumpkin", "mt_seasons:pumpkin")
minetest.register_alias("default:pumpkin_1", "mt_seasons:pumpkin_1")
minetest.register_alias("default:pumpkin_2", "mt_seasons:pumpkin_2")
minetest.register_alias("default:pumpkin_3", "mt_seasons:pumpkin_3")
minetest.register_alias("default:pumpkin_4", "mt_seasons:pumpkin_4")
minetest.register_alias("default:pumpkin_5", "mt_seasons:pumpkin_5")
minetest.register_alias("default:pumpkin_6", "mt_seasons:pumpkin_6")
minetest.register_alias("default:pumpkin_7", "mt_seasons:pumpkin_7")
minetest.register_alias("default:pumpkin_8", "mt_seasons:pumpkin_8")
minetest.register_alias("default:pumpkin_slice", "mt_seasons:pumpkin_slice")
minetest.register_alias("default:pumpkin_bread", "mt_seasons:pumpkin_bread")
minetest.register_alias("default:pumpkin_dough", "mt_seasons:pumpkin_dough")
minetest.register_alias("default:jackolantern", "mt_seasons:jackolantern")
minetest.register_alias("default:jackolantern_on", "mt_seasons:jackolantern_on")

353
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-- Minetest 0.4 mod: mt_seasons
--
-- See README.txt for licensing and other information.
--OVERRIDE IMAGES
--example:
--[[
minetest.override_item("default:mese", {
light_source = LIGHT_MAX,
groups = {unbreakable=1},
})
]]
--AUTUMN
minetest.override_item("default:dirt_with_grass", {
description = "Dirt with Grass",
tiles = {"default_grass.png^[colorize:yellow:80", "default_dirt.png",
{name = "default_dirt.png^default_grass_side.png^[colorize:yellow:80",
tileable_vertical = false}},
groups = {crumbly = 3, soil = 1},
drop = 'default:dirt',
sounds = default.node_sound_dirt_defaults({
footstep = {name = "default_grass_footstep", gain = 0.25},
}),
})
minetest.override_item("default:leaves", {
description = "Leaves",
drawtype = "allfaces_optional",
waving = 1,
visual_scale = 1.3,
tiles = {"autumn_leaves.png^[colorize:yellow:80"},
special_tiles = {"autumn_leaves_simple.png^[colorize:yellow:80"},
paramtype = "light",
is_ground_content = false,
groups = {snappy = 3, leafdecay = 3, flammable = 2, leaves = 1},
drop = {
max_items = 1,
items = {
{
-- player will get sapling with 1/20 chance
items = {'default:sapling'},
rarity = 20,
},
{
-- player will get leaves only if he get no saplings,
-- this is because max_items is 1
items = {'default:leaves'},
}
}
},
sounds = default.node_sound_leaves_defaults(),
after_place_node = default.after_place_leaves,
})
minetest.override_item("default:jungleleaves", {
description = "Jungle Leaves",
drawtype = "allfaces_optional",
waving = 1,
visual_scale = 1.3,
tiles = {"autumn_jungleleaves.png^[colorize:yellow:80"},
special_tiles = {"autumn_jungleleaves_simple.png^[colorize:yellow:80"},
paramtype = "light",
is_ground_content = false,
groups = {snappy = 3, leafdecay = 3, flammable = 2, leaves = 1},
drop = {
max_items = 1,
items = {
{items = {'default:junglesapling'}, rarity = 20},
{items = {'default:jungleleaves'}}
}
},
sounds = default.node_sound_leaves_defaults(),
after_place_node = default.after_place_leaves,
})
minetest.override_item("default:pine_needles",{
description = "Pine Needles",
drawtype = "allfaces_optional",
visual_scale = 1.3,
tiles = {"default_pine_needles.png^[colorize:yellow:80"},
waving = 1,
paramtype = "light",
is_ground_content = false,
groups = {snappy = 3, leafdecay = 3, flammable = 2, leaves = 1},
drop = {
max_items = 1,
items = {
{items = {"default:pine_sapling"}, rarity = 20},
{items = {"default:pine_needles"}}
}
},
sounds = default.node_sound_leaves_defaults(),
after_place_node = default.after_place_leaves,
})
minetest.override_item("default:acacia_leaves", {
description = "Acacia Leaves",
drawtype = "allfaces_optional",
visual_scale = 1.3,
tiles = {"default_acacia_leaves.png^[colorize:yellow:120"},
waving = 1,
paramtype = "light",
is_ground_content = false,
groups = {snappy = 3, leafdecay = 3, flammable = 2, leaves = 1},
drop = {
max_items = 1,
items = {
{items = {"default:acacia_sapling"}, rarity = 20},
{items = {"default:acacia_leaves"}}
}
},
sounds = default.node_sound_leaves_defaults(),
after_place_node = default.after_place_leaves,
})
minetest.override_item("default:aspen_leaves", {
description = "Aspen Leaves",
drawtype = "allfaces_optional",
visual_scale = 1.3,
tiles = {"default_aspen_leaves.png^[colorize:yellow:80"},
waving = 1,
paramtype = "light",
is_ground_content = false,
groups = {snappy = 3, leafdecay = 3, flammable = 2, leaves = 1},
drop = {
max_items = 1,
items = {
{items = {"default:aspen_sapling"}, rarity = 20},
{items = {"default:aspen_leaves"}}
}
},
sounds = default.node_sound_leaves_defaults(),
after_place_node = default.after_place_leaves,
})
--
-- Plantlife (non-cubic)
--
minetest.override_item("default:cactus", {
description = "Cactus",
tiles = {"default_cactus_top.png^[colorize:yellow:80", "default_cactus_top.png^[colorize:yellow:80",
"default_cactus_side.png^[colorize:yellow:80"},
paramtype2 = "facedir",
groups = {snappy = 1, choppy = 3},
sounds = default.node_sound_wood_defaults(),
on_place = minetest.rotate_node,
after_dig_node = function(pos, node, metadata, digger)
default.dig_up(pos, node, digger)
end,
})
minetest.override_item("default:papyrus", {
description = "Papyrus",
drawtype = "plantlike",
tiles = {"default_papyrus.png^[colorize:yellow:120"},
inventory_image = "default_papyrus.png^[colorize:yellow:120",
wield_image = "default_papyrus.png^[colorize:yellow:120",
paramtype = "light",
sunlight_propagates = true,
walkable = false,
selection_box = {
type = "fixed",
fixed = {-0.3, -0.5, -0.3, 0.3, 0.5, 0.3}
},
groups = {snappy = 3, flammable = 2},
sounds = default.node_sound_leaves_defaults(),
after_dig_node = function(pos, node, metadata, digger)
default.dig_up(pos, node, digger)
end,
})
minetest.override_item("default:junglegrass", {
description = "Jungle Grass",
drawtype = "plantlike",
waving = 1,
visual_scale = 1.3,
tiles = {"default_junglegrass.png^[colorize:yellow:80"},
inventory_image = "default_junglegrass.png^[colorize:yellow:80",
wield_image = "default_junglegrass.png^[colorize:yellow:80",
paramtype = "light",
sunlight_propagates = true,
walkable = false,
buildable_to = true,
groups = {snappy = 3, flora = 1, attached_node = 1, grass = 1},
sounds = default.node_sound_leaves_defaults(),
selection_box = {
type = "fixed",
fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},
},
})
minetest.override_item("default:grass_1", {
description = "Grass",
drawtype = "plantlike",
waving = 1,
tiles = {"default_grass_1.png^[colorize:yellow:80"},
-- Use texture of a taller grass stage in inventory
inventory_image = "default_grass_3.png^[colorize:yellow:80",
wield_image = "default_grass_3.png^[colorize:yellow:80",
paramtype = "light",
sunlight_propagates = true,
walkable = false,
buildable_to = true,
groups = {snappy = 3, flora = 1, attached_node = 1, grass = 1},
sounds = default.node_sound_leaves_defaults(),
selection_box = {
type = "fixed",
fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},
},
on_place = function(itemstack, placer, pointed_thing)
-- place a random grass node
local stack = ItemStack("default:grass_" .. math.random(1,5))
local ret = minetest.item_place(stack, placer, pointed_thing)
return ItemStack("default:grass_1 " ..
itemstack:get_count() - (1 - ret:get_count()))
end,
})
for i = 2, 5 do
minetest.override_item("default:grass_" .. i, {
description = "Grass",
drawtype = "plantlike",
waving = 1,
tiles = {"default_grass_" .. i .. ".png^[colorize:yellow:80"},
inventory_image = "default_grass_" .. i .. ".png^[colorize:yellow:80",
wield_image = "default_grass_" .. i .. ".png^[colorize:yellow:80",
paramtype = "light",
sunlight_propagates = true,
walkable = false,
buildable_to = true,
drop = "default:grass_1",
groups = {snappy = 3, flora = 1, attached_node = 1,
not_in_creative_inventory = 1, grass = 1},
sounds = default.node_sound_leaves_defaults(),
selection_box = {
type = "fixed",
fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},
},
})
end
--
-- Waterlily
--
minetest.override_item("flowers:waterlily", {
description = "Waterlily",
drawtype = "nodebox",
paramtype = "light",
paramtype2 = "facedir",
tiles = {"flowers_waterlily.png^[colorize:yellow:80", "flowers_waterlily_bottom.png^[colorize:yellow:80"},
inventory_image = "flowers_waterlily.png^[colorize:yellow:80",
wield_image = "flowers_waterlily.png^[colorize:yellow:80",
liquids_pointable = true,
walkable = false,
buildable_to = true,
sunlight_propagates = true,
floodable = true,
groups = {snappy = 3, flower = 1, flammable = 1},
sounds = default.node_sound_leaves_defaults(),
node_placement_prediction = "",
node_box = {
type = "fixed",
fixed = {-0.5, -0.5, -0.5, 0.5, -0.46875, 0.5}
},
selection_box = {
type = "fixed",
fixed = {-0.5, -0.5, -0.5, 0.5, -0.4375, 0.5}
},
on_place = function(itemstack, placer, pointed_thing)
local pos = pointed_thing.above
local node = minetest.get_node(pointed_thing.under).name
local def = minetest.registered_nodes[node]
local player_name = placer:get_player_name()
if def and def.liquidtype == "source" and
minetest.get_item_group(node, "water") > 0 then
if not minetest.is_protected(pos, player_name) then
minetest.set_node(pos, {name = "flowers:waterlily",
param2 = math.random(0, 3)})
if not minetest.setting_getbool("creative_mode") then
itemstack:take_item()
end
else
minetest.chat_send_player(player_name, "Node is protected")
minetest.record_protection_violation(pos, player_name)
end
end
return itemstack
end
})
--flowers
local function add_simple_flower(name, desc, box, f_groups)
-- Common flowers' groups
f_groups.snappy = 3
f_groups.flower = 1
f_groups.flora = 1
f_groups.attached_node = 1
minetest.override_item("flowers:" .. name, {
description = desc,
drawtype = "plantlike",
waving = 1,
tiles = {"flowers_" .. name .. ".png^[colorize:yellow:140"},
inventory_image = "flowers_" .. name .. ".png^[colorize:yellow:140",
wield_image = "flowers_" .. name .. ".png^[colorize:yellow:140",
sunlight_propagates = true,
paramtype = "light",
walkable = false,
buildable_to = true,
stack_max = 99,
groups = f_groups,
sounds = default.node_sound_leaves_defaults(),
selection_box = {
type = "fixed",
fixed = box
}
})
end
flowers.datas = {
{"rose", "Rose", {-0.15, -0.5, -0.15, 0.15, 0.3, 0.15}, {color_red = 1, flammable = 1}},
{"tulip", "Orange Tulip", {-0.15, -0.5, -0.15, 0.15, 0.2, 0.15}, {color_orange = 1, flammable = 1}},
{"dandelion_yellow", "Yellow Dandelion", {-0.15, -0.5, -0.15, 0.15, 0.2, 0.15}, {color_yellow = 1, flammable = 1}},
{"geranium", "Blue Geranium", {-0.15, -0.5, -0.15, 0.15, 0.2, 0.15}, {color_blue = 1, flammable = 1}},
{"viola", "Viola", {-0.5, -0.5, -0.5, 0.5, -0.2, 0.5}, {color_violet = 1, flammable = 1}},
{"dandelion_white", "White dandelion", {-0.5, -0.5, -0.5, 0.5, -0.2, 0.5}, {color_white = 1, flammable = 1}}
}
for _,item in pairs(flowers.datas) do
add_simple_flower(unpack(item))
end

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-- Minetest 0.4 mod: holiday
--
-- See README.txt for licensing and other information.

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-- Minetest 0.4 mod: mt_seasons
--
-- See README.txt for licensing and other information.
--OVERRIDE IMAGES
--example:
--[[
minetest.override_item("default:mese", {
light_source = LIGHT_MAX,
groups = {unbreakable=1},
})
]]
--WINTER
minetest.override_item("default:dirt_with_grass", {
description = "Dirt with Grass",
tiles = {"default_snow.png", "default_dirt.png",
{name = "default_dirt.png^default_snow_side.png",
tileable_vertical = false}},
groups = {crumbly = 3, soil = 1},
drop = 'default:dirt',
sounds = default.node_sound_dirt_defaults({
footstep = {name = "default_snow_footstep", gain = 0.15},
dug = {name = "default_snow_footstep", gain = 0.2},
dig = {name = "default_snow_footstep", gain = 0.2}
}),
})
minetest.override_item("default:dirt_with_dry_grass", {
description = "Dirt with Dry Grass",
tiles = {"default_snow.png", "default_dirt.png",
{name = "default_dirt.png^default_snow_side.png",
tileable_vertical = false}},
groups = {crumbly = 3, soil = 1},
drop = 'default:dirt',
sounds = default.node_sound_dirt_defaults({
footstep = {name = "default_snow_footstep", gain = 0.15},
dug = {name = "default_snow_footstep", gain = 0.2},
dig = {name = "default_snow_footstep", gain = 0.2}
}),
})
minetest.override_item("default:leaves", {
description = "Leaves",
--drawtype = "allfaces_optional",
drawtype = "plantlike",
waving = 1,
visual_scale = 1.3,
tiles = {"default_dry_shrub.png"},
special_tiles = {"default_dry_shrub.png"},
paramtype = "light",
is_ground_content = false,
groups = {snappy = 3, leafdecay = 3, flammable = 2, leaves = 1},
drop = {
max_items = 1,
items = {
{
-- player will get sapling with 1/20 chance
items = {'default:sapling'},
rarity = 20,
},
{
-- player will get leaves only if he get no saplings,
-- this is because max_items is 1
items = {'default:leaves'},
}
}
},
sounds = default.node_sound_leaves_defaults(),
after_place_node = default.after_place_leaves,
})
minetest.override_item("default:jungleleaves", {
description = "Jungle Leaves",
--drawtype = "allfaces_optional",
drawtype = "plantlike",
waving = 1,
visual_scale = 1.3,
tiles = {"default_dry_shrub.png"},
special_tiles = {"default_dry_shrub.png"},
paramtype = "light",
is_ground_content = false,
groups = {snappy = 3, leafdecay = 3, flammable = 2, leaves = 1},
drop = {
max_items = 1,
items = {
{items = {'default:junglesapling'}, rarity = 20},
{items = {'default:jungleleaves'}}
}
},
sounds = default.node_sound_leaves_defaults(),
after_place_node = default.after_place_leaves,
})
minetest.override_item("default:pine_needles",{
description = "Pine Needles",
--drawtype = "allfaces_optional",
drawtype = "plantlike",
visual_scale = 1.3,
tiles = {"default_pine_needles.png^[colorize:white:80"},
waving = 1,
paramtype = "light",
is_ground_content = false,
groups = {snappy = 3, leafdecay = 3, flammable = 2, leaves = 1},
drop = {
max_items = 1,
items = {
{items = {"default:pine_sapling"}, rarity = 20},
{items = {"default:pine_needles"}}
}
},
sounds = default.node_sound_leaves_defaults(),
after_place_node = default.after_place_leaves,
})
minetest.override_item("default:acacia_leaves", {
description = "Acacia Leaves",
--drawtype = "allfaces_optional",
drawtype = "plantlike",
visual_scale = 1.3,
tiles = {"default_dry_shrub.png^[colorize:white:180"},
waving = 1,
paramtype = "light",
is_ground_content = false,
groups = {snappy = 3, leafdecay = 3, flammable = 2, leaves = 1},
drop = {
max_items = 1,
items = {
{items = {"default:acacia_sapling"}, rarity = 20},
{items = {"default:acacia_leaves"}}
}
},
sounds = default.node_sound_leaves_defaults(),
after_place_node = default.after_place_leaves,
})
minetest.override_item("default:aspen_leaves", {
description = "Aspen Leaves",
--drawtype = "allfaces_optional",
drawtype = "plantlike",
visual_scale = 1.3,
tiles = {"default_dry_shrub.png^[colorize:brown:80"},
waving = 1,
paramtype = "light",
is_ground_content = false,
groups = {snappy = 3, leafdecay = 3, flammable = 2, leaves = 1},
drop = {
max_items = 1,
items = {
{items = {"default:aspen_sapling"}, rarity = 20},
{items = {"default:aspen_leaves"}}
}
},
sounds = default.node_sound_leaves_defaults(),
after_place_node = default.after_place_leaves,
})
--
-- Plantlife (non-cubic)
--
minetest.override_item("default:cactus", {
description = "Cactus",
tiles = {"default_cactus_top.png^[colorize:white:80", "default_cactus_top.png^[colorize:white:80",
"default_cactus_side.png^[colorize:white:80"},
paramtype2 = "facedir",
groups = {snappy = 1, choppy = 3},
sounds = default.node_sound_wood_defaults(),
on_place = minetest.rotate_node,
after_dig_node = function(pos, node, metadata, digger)
default.dig_up(pos, node, digger)
end,
})
minetest.override_item("default:papyrus", {
description = "Papyrus",
drawtype = "plantlike",
tiles = {"default_papyrus.png^[colorize:brown:120"},
inventory_image = "default_papyrus.png^[colorize:brown:120",
wield_image = "default_papyrus.png^[colorize:brown:120",
paramtype = "light",
sunlight_propagates = true,
walkable = false,
selection_box = {
type = "fixed",
fixed = {-0.3, -0.5, -0.3, 0.3, 0.5, 0.3}
},
groups = {snappy = 3, flammable = 2},
sounds = default.node_sound_leaves_defaults(),
after_dig_node = function(pos, node, metadata, digger)
default.dig_up(pos, node, digger)
end,
})
minetest.override_item("default:junglegrass", {
description = "Jungle Grass",
drawtype = "plantlike",
waving = 1,
visual_scale = 1.3,
tiles = {"default_junglegrass.png^[colorize:brown:80"},
inventory_image = "default_junglegrass.png^[colorize:brown:80",
wield_image = "default_junglegrass.png^[colorize:brown:80",
paramtype = "light",
sunlight_propagates = true,
walkable = false,
buildable_to = true,
groups = {snappy = 3, flora = 1, attached_node = 1, grass = 1},
sounds = default.node_sound_leaves_defaults(),
selection_box = {
type = "fixed",
fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},
},
})
minetest.override_item("default:grass_1", {
description = "Grass",
drawtype = "plantlike",
waving = 1,
tiles = {"default_grass_1.png^[colorize:white:80"},
-- Use texture of a taller grass stage in inventory
inventory_image = "default_grass_3.png^[colorize:white:80",
wield_image = "default_grass_3.png^[colorize:white:80",
paramtype = "light",
sunlight_propagates = true,
walkable = false,
buildable_to = true,
groups = {snappy = 3, flora = 1, attached_node = 1, grass = 1},
sounds = default.node_sound_leaves_defaults(),
selection_box = {
type = "fixed",
fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},
},
on_place = function(itemstack, placer, pointed_thing)
-- place a random grass node
local stack = ItemStack("default:grass_" .. math.random(1,5))
local ret = minetest.item_place(stack, placer, pointed_thing)
return ItemStack("default:grass_1 " ..
itemstack:get_count() - (1 - ret:get_count()))
end,
})
for i = 2, 5 do
minetest.override_item("default:grass_" .. i, {
description = "Grass",
drawtype = "plantlike",
waving = 1,
tiles = {"default_grass_" .. i .. ".png^[colorize:white:80"},
inventory_image = "default_grass_" .. i .. ".png^[colorize:white:80",
wield_image = "default_grass_" .. i .. ".png^[colorize:white:80",
paramtype = "light",
sunlight_propagates = true,
walkable = false,
buildable_to = true,
drop = "default:grass_1",
groups = {snappy = 3, flora = 1, attached_node = 1,
not_in_creative_inventory = 1, grass = 1},
sounds = default.node_sound_leaves_defaults(),
selection_box = {
type = "fixed",
fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},
},
})
end
minetest.override_item("default:dry_grass_1", {
description = "Dry Grass",
drawtype = "plantlike",
waving = 1,
tiles = {"default_dry_grass_1.png^[colorize:white:180"},
inventory_image = "default_dry_grass_3.png^[colorize:white:180",
wield_image = "default_dry_grass_3.png^[colorize:white:180",
paramtype = "light",
sunlight_propagates = true,
walkable = false,
buildable_to = true,
groups = {snappy = 3, flammable = 3, flora = 1,
attached_node = 1, dry_grass = 1},
sounds = default.node_sound_leaves_defaults(),
selection_box = {
type = "fixed",
fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},
},
on_place = function(itemstack, placer, pointed_thing)
-- place a random dry grass node
local stack = ItemStack("default:dry_grass_" .. math.random(1, 5))
local ret = minetest.item_place(stack, placer, pointed_thing)
return ItemStack("default:dry_grass_1 " ..
itemstack:get_count() - (1 - ret:get_count()))
end,
})
for i = 2, 5 do
minetest.override_item("default:dry_grass_" .. i, {
description = "Dry Grass",
drawtype = "plantlike",
waving = 1,
tiles = {"default_dry_grass_" .. i .. ".png^[colorize:white:180"},
inventory_image = "default_dry_grass_" .. i .. ".png^[colorize:white:180",
wield_image = "default_dry_grass_" .. i .. ".png^[colorize:white:180",
paramtype = "light",
sunlight_propagates = true,
walkable = false,
buildable_to = true,
groups = {snappy = 3, flammable = 3, flora = 1, attached_node = 1,
not_in_creative_inventory=1, dry_grass = 1},
drop = "default:dry_grass_1",
sounds = default.node_sound_leaves_defaults(),
selection_box = {
type = "fixed",
fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},
},
})
end
--
-- Waterlily
--
minetest.override_item("flowers:waterlily", {
description = "Waterlily",
drawtype = "nodebox",
paramtype = "light",
paramtype2 = "facedir",
tiles = {"flowers_waterlily.png^[colorize:brown:180", "flowers_waterlily_bottom.png^[colorize:brown:180"},
inventory_image = "flowers_waterlily.png^[colorize:brown:180",
wield_image = "flowers_waterlily.png^[colorize:brown:180",
liquids_pointable = true,
walkable = false,
buildable_to = true,
sunlight_propagates = true,
floodable = true,
groups = {snappy = 3, flower = 1, flammable = 1},
sounds = default.node_sound_leaves_defaults(),
node_placement_prediction = "",
node_box = {
type = "fixed",
fixed = {-0.5, -0.5, -0.5, 0.5, -0.46875, 0.5}
},
selection_box = {
type = "fixed",
fixed = {-0.5, -0.5, -0.5, 0.5, -0.4375, 0.5}
},
on_place = function(itemstack, placer, pointed_thing)
local pos = pointed_thing.above
local node = minetest.get_node(pointed_thing.under).name
local def = minetest.registered_nodes[node]
local player_name = placer:get_player_name()
if def and def.liquidtype == "source" and
minetest.get_item_group(node, "water") > 0 then
if not minetest.is_protected(pos, player_name) then
minetest.set_node(pos, {name = "flowers:waterlily",
param2 = math.random(0, 3)})
if not minetest.setting_getbool("creative_mode") then
itemstack:take_item()
end
else
minetest.chat_send_player(player_name, "Node is protected")
minetest.record_protection_violation(pos, player_name)
end
end
return itemstack
end
})
--flowers
local function add_simple_flower(name, desc, box, f_groups)
-- Common flowers' groups
f_groups.snappy = 3
f_groups.flower = 1
f_groups.flora = 1
f_groups.attached_node = 1
minetest.override_item("flowers:" .. name, {
description = desc,
drawtype = "plantlike",
waving = 1,
tiles = {"flowers_" .. name .. ".png^[colorize:white:140"},
inventory_image = "flowers_" .. name .. ".png^[colorize:white:140",
wield_image = "flowers_" .. name .. ".png^[colorize:white:140",
sunlight_propagates = true,
paramtype = "light",
walkable = false,
buildable_to = true,
stack_max = 99,
groups = f_groups,
sounds = default.node_sound_leaves_defaults(),
selection_box = {
type = "fixed",
fixed = box
}
})
end
flowers.datas = {
{"rose", "Rose", {-0.15, -0.5, -0.15, 0.15, 0.3, 0.15}, {color_red = 1, flammable = 1}},
{"tulip", "Orange Tulip", {-0.15, -0.5, -0.15, 0.15, 0.2, 0.15}, {color_orange = 1, flammable = 1}},
{"dandelion_yellow", "Yellow Dandelion", {-0.15, -0.5, -0.15, 0.15, 0.2, 0.15}, {color_yellow = 1, flammable = 1}},
{"geranium", "Blue Geranium", {-0.15, -0.5, -0.15, 0.15, 0.2, 0.15}, {color_blue = 1, flammable = 1}},
{"viola", "Viola", {-0.5, -0.5, -0.5, 0.5, -0.2, 0.5}, {color_violet = 1, flammable = 1}},
{"dandelion_white", "White dandelion", {-0.5, -0.5, -0.5, 0.5, -0.2, 0.5}, {color_white = 1, flammable = 1}}
}
for _,item in pairs(flowers.datas) do
add_simple_flower(unpack(item))
end
--
-- Liquids
--
minetest.override_item("default:water_source", {
description = "Water Source",
drawtype = "liquid",
--drawtype = "solid",
tiles = {
{
name = "default_ice.png",
animation = {
type = "vertical_frames",
aspect_w = 16,
aspect_h = 16,
length = 2.0,
},
},
},
special_tiles = {
-- New-style water source material (mostly unused)
{
name = "default_water_source_animated.png",
animation = {
type = "vertical_frames",
aspect_w = 16,
aspect_h = 16,
length = 2.0,
},
backface_culling = false,
},
},
--alpha = 160,
alpha = 210,
paramtype = "light",
walkable = false,
climbable = true,
pointable = false,
diggable = false,
buildable_to = true,
is_ground_content = false,
drop = "",
drowning = 1,
liquidtype = "source",
liquid_alternative_flowing = "default:water_flowing",
liquid_alternative_source = "default:water_source",
liquid_viscosity = 4,
post_effect_color = {a = 213, r = 30, g = 60, b = 90},
groups = {water = 3, liquid = 3, puts_out_fire = 1},
sounds = default.node_sound_glass_defaults(),
})
minetest.override_item("default:water_flowing", {
description = "Flowing Water",
drawtype = "flowingliquid",
tiles = {"default_water.png"},
special_tiles = {
{
name = "default_ice.png",
backface_culling = false,
animation = {
type = "vertical_frames",
aspect_w = 16,
aspect_h = 16,
length = 0.8,
},
},
{
name = "default_water_flowing_animated.png",
backface_culling = true,
animation = {
type = "vertical_frames",
aspect_w = 16,
aspect_h = 16,
length = 0.8,
},
},
},
alpha = 210,
paramtype = "light",
paramtype2 = "flowingliquid",
walkable = false,
pointable = false,
diggable = false,
buildable_to = true,
is_ground_content = false,
drop = "",
drowning = 1,
liquidtype = "flowing",
liquid_alternative_flowing = "default:water_flowing",
liquid_alternative_source = "default:water_source",
liquid_viscosity = 2,
post_effect_color = {a = 203, r = 30, g = 60, b = 90},
groups = {water = 3, liquid = 3, puts_out_fire = 1,
not_in_creative_inventory = 1},
sounds = default.node_sound_glass_defaults(),
})
--WINTER CRAFTS
minetest.register_craft({
output = "mt_seasons:gift_box_".. clrs[i][1] .. " 1",
recipe = {
{'default:paper', 'default:apple', 'default:paper'},
{'default:paper', 'default:diamond', 'default:paper'},
{ "dye:" .. clrs[i][1], 'group:wool' , "dye:" .. clrs[i][1]},
}
})