144 lines
3.4 KiB
Lua
144 lines
3.4 KiB
Lua
--MCmobs v0.4
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--maikerumine
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--made for MC like Survival game
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--License for code WTFPL and otherwise stated in readmes
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--dofile(minetest.get_modpath("mobs").."/api.lua")
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--###################
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--################### ENDERMAN
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--###################
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local pr = PseudoRandom(os.time()*(-334))
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local takable = {
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-- For entensions
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"enderman_takable",
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-- Generic
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"sand",
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"flower",
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-- Minetest Game
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"default:dirt",
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"default:dirt_with_grass",
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"default:dirt_with_dry_grass",
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"default:dirt_with_snow",
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"default:dirt_with_rainforest_litter",
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"default:dirt_with_grass_footsteps",
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"default:cactus",
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"default:gravel",
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"default:clay",
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"flowers:mushroom_red",
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"flowers:mushroom_brown",
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"tnt:tnt",
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-- Nether mod
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"nether:rack",
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}
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mobs:register_mob("mobs_mc:enderman", {
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type = "monster",
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runaway = true,
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pathfinding = 2,
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stepheight = 1.2,
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hp_min = 40,
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hp_max = 40,
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collisionbox = {-0.3, -0.01, -0.3, 0.3, 2.89, 0.3},
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rotate = -180,
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visual = "mesh",
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mesh = "enderman.b3d",
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textures = {
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{"mobs_mc_enderman.png^(mobs_mc_enderman_eyes.png^[makealpha:0,0,0)"},
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},
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visual_size = {x=3, y=3},
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makes_footstep_sound = true,
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sounds = {
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random = "mobs_sandmonster",
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death = "green_slime_death",
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damage = "Creeperdeath",
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},
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walk_velocity = 0.2,
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run_velocity = 3.4,
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damage = 7,
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drops = {
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{name = "farorb:farorb",
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chance = 3,
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min = 0,
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max = 1,},
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{name = "mobs_mc:enderman_head",
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chance = 50,
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min = 0,
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max = 1,},
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},
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animation = {
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speed_normal = 25, speed_run = 50,
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stand_start = 40, stand_end = 80,
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walk_start = 0, walk_end = 40,
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run_start = 0, run_end = 40,
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},
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_taken_node = "",
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do_custom = function(self, dtime)
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-- Take and put nodes
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if not self._take_place_timer then
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self._take_place_timer = 0
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return
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end
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self._take_place_timer = self._take_place_timer + dtime
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if (self._taken_node == nil or self._taken_node == "") and self._take_place_timer >= 10 then
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-- Take random node
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self._take_place_timer = 0
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local pos = self.object:getpos()
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local takable_nodes = minetest.find_nodes_in_area({x=pos.x-2, y=pos.y-1, z=pos.z-2}, {x=pos.x+2, y=pos.y+1, z=pos.z+2}, takable)
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if #takable_nodes >= 1 then
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local r = pr:next(1, #takable_nodes)
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local take_pos = takable_nodes[r]
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local node = minetest.get_node(take_pos)
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local dug = minetest.dig_node(take_pos)
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if dug then
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self._taken_node = node.name
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-- TODO: Update enderman model
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minetest.sound_play(sound, {pos=pos, max_hear_distance = 16})
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end
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end
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elseif self._taken_node ~= nil and self._taken_node ~= "" and self._take_place_timer >= 10 then
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-- Place taken node
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self._take_place_timer = 0
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local pos = self.object:getpos()
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-- TODO: Place around enderman
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minetest.place_node({x=pos.x+1, y=pos.y, z=pos.z}, {name = self._taken_node})
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self._taken_node = ""
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end
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end,
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on_die = function(self, pos)
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-- Drop carried node on death
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if self._taken_node ~= nil and self._taken_node ~= "" then
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minetest.add_item(pos, self._taken_node)
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end
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end,
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drawtype = "front",
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water_damage = 8,
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lava_damage = 5,
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light_damage = 0,
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view_range = 16,
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fear_height = 10,
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attack_type = "dogfight",
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})
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--spawn on solid blocks
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mobs:register_spawn("mobs_mc:enderman", { "group:crumbly", "group:cracky", "group:solid" }, 7, 0, 9000, 1, 31000)
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-- spawn eggs
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mobs:register_egg("mobs_mc:enderman", "Enderman", "mobs_mc_spawn_icon_enderman.png", 0)
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if minetest.settings:get_bool("log_mods") then
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minetest.log("action", "MC Enderman loaded")
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end
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