mobs_mc/2_extra.lua
maikerumine f23e0a544d MERGED AMC -(https://github.com/22i/minecraft-voxel-blender-models)
#### Links [blender
models](https://github.com/22i/minecraft-voxel-blender-models),
[mobs_mc](https://github.com/maikerumine/mobs_mc), [how to recreate mobs
from textures with Blender and Gimp](http://imgur.com/a/Iqg88)

Minecraft mobs were remade in blender

Credits:
[toby109tt](https://github.com/tobyplowy) mapping fixes - better 2d
planes
2017-05-22 22:39:07 -04:00

280 lines
6.5 KiB
Lua

--MCmobs v0.2
--maikerumine
--made for MC like Survival game
--License for code WTFPL and otherwise stated in readmes
--dofile(minetest.get_modpath("mobs").."/api.lua")
--###################
--################### BOAT
--###################
mobs:register_mob("mobs_mc:81boat", {
type = "animal",
passive = true,
runaway = true,
stepheight = 1.2,
hp_min = 30,
hp_max = 60,
armor = 150,
collisionbox = {-0.35, -0.01, -0.35, 0.35, 2, 0.35},
rotate = -180,
visual = "mesh",
mesh = "boat.b3d",
textures = {{"boat.png"},{"boat1.png"},{"boat2.png"},{"boat3.png"},{"boat4.png"},{"boat5.png"},{"boat6.png"},},
visual_size = {x=3, y=3},
walk_velocity = 0.6,
run_velocity = 2,
jump = true,
animation = {
speed_normal = 25, speed_run = 50,
stand_start = 0, stand_end = 0,
walk_start = 0, walk_end = 40,
run_start = 0, run_end = 40,
},
})
mobs:register_egg("mobs_mc:81boat", "Boat", "boat_inv.png", 0)
--###################
--################### SHIELD
--###################
mobs:register_mob("mobs_mc:82shield", {
type = "animal",
passive = true,
runaway = true,
stepheight = 1.2,
hp_min = 30,
hp_max = 60,
armor = 150,
collisionbox = {-0.35, -0.01, -0.35, 0.35, 2, 0.35},
rotate = -180,
visual = "mesh",
mesh = "shield.b3d",
textures = {{"shield.png"}},
visual_size = {x=3, y=3},
walk_velocity = 0.6,
run_velocity = 2,
jump = true,
animation = {
speed_normal = 25, speed_run = 50,
stand_start = 40, stand_end = 80,
walk_start = 0, walk_end = 40,
run_start = 0, run_end = 40,
},
})
mobs:register_egg("mobs_mc:82shield", "Shield", "shield_inv.png", 0)
--###################
--################### BANNER
--###################
mobs:register_mob("mobs_mc:83banner", {
type = "animal",
passive = true,
runaway = true,
stepheight = 1.2,
hp_min = 30,
hp_max = 60,
armor = 150,
collisionbox = {-0.35, -0.01, -0.35, 0.35, 2, 0.35},
rotate = -180,
visual = "mesh",
mesh = "banner.b3d",
textures = {{"banner_base.png"}},
visual_size = {x=3, y=3},
walk_velocity = 0.6,
run_velocity = 2,
jump = true,
animation = {
speed_normal = 25, speed_run = 50,
stand_start = 40, stand_end = 80,
walk_start = 0, walk_end = 40,
run_start = 0, run_end = 40,
},
})
mobs:register_egg("mobs_mc:83banner", "Banner", "banner_inv.png", 0)
--###################
--################### CHEST
--###################
mobs:register_mob("mobs_mc:84chest", {
type = "animal",
passive = true,
runaway = true,
stepheight = 1.2,
hp_min = 30,
hp_max = 60,
armor = 150,
collisionbox = {-0.35, -0.01, -0.35, 0.35, 2, 0.35},
rotate = -180,
visual = "mesh",
mesh = "chest.b3d",
textures = {{"normal.png"}},
visual_size = {x=3, y=3},
walk_velocity = 0.6,
run_velocity = 2,
jump = true,
animation = {
speed_normal = 25, speed_run = 50,
stand_start = 20, stand_end = 25,
walk_start = 0, walk_end = 20,
run_start = 0, run_end = 20,
},
})
mobs:register_egg("mobs_mc:84chest", "Chest", "normal_inv.png", 0)
--###################
--################### MINECART
--###################
mobs:register_mob("mobs_mc:85minecart", {
type = "animal",
passive = true,
runaway = true,
stepheight = 1.2,
hp_min = 30,
hp_max = 60,
armor = 150,
collisionbox = {-0.35, -0.01, -0.35, 0.35, 2, 0.35},
rotate = -180,
visual = "mesh",
mesh = "minecart.b3d",
textures = {{"minecart.png"}},
visual_size = {x=12, y=12},
walk_velocity = 0.6,
run_velocity = 2,
jump = true,
animation = {
speed_normal = 25, speed_run = 50,
stand_start = 20, stand_end = 25,
walk_start = 0, walk_end = 20,
run_start = 0, run_end = 20,
},
})
mobs:register_egg("mobs_mc:85minecart", "Minecart", "minecart_normal.png", 0)
--###################
--################### BED
--###################
mobs:register_mob("mobs_mc:86bed", {
type = "animal",
passive = true,
runaway = true,
stepheight = 1.2,
hp_min = 30,
hp_max = 60,
armor = 150,
collisionbox = {-0.35, -0.01, -0.35, 0.35, 2, 0.35},
rotate = -180,
visual = "mesh",
mesh = "bed.b3d",
textures = {{"light_blue.png"},{"green.png"},{"gray.png"},{"cyan.png"},{"brown.png"},{"blue.png"},{"black.png"},{"yellow.png"},{"lime.png"},{"magenta.png"},{"orange.png"},{"pink.png"},{"purple.png"},{"red.png"},{"silver.png"},{"white.png"}},
visual_size = {x=3, y=3},
walk_velocity = 0.6,
run_velocity = 2,
jump = true,
animation = {
speed_normal = 25, speed_run = 50,
stand_start = 20, stand_end = 25,
walk_start = 0, walk_end = 20,
run_start = 0, run_end = 20,
},
})
mobs:register_egg("mobs_mc:86bed", "Bed", "bed.png", 0)
mobs:register_mob("mobs_mc:87stonesword", {
type = "animal",
passive = true,
runaway = true,
stepheight = 1.2,
hp_min = 30,
hp_max = 60,
armor = 150,
collisionbox = {-0.35, -0.01, -0.35, 0.35, 2, 0.35},
rotate = -180,
visual = "mesh",
mesh = "stonesword.b3d",
textures = {{"stone_sword.png"}},
visual_size = {x=4, y=4},
walk_velocity = 0.6,
run_velocity = 2,
jump = true,
animation = {
speed_normal = 25, speed_run = 50,
stand_start = 20, stand_end = 25,
walk_start = 0, walk_end = 20,
run_start = 0, run_end = 20,
},
})
mobs:register_egg("mobs_mc:87stonesword", "Stone sword", "stone_sword.png", 0)
mobs:register_mob("mobs_mc:88sstonesword", {
type = "animal",
passive = true,
runaway = true,
stepheight = 1.2,
hp_min = 30,
hp_max = 60,
armor = 150,
collisionbox = {-0.35, -0.01, -0.35, 0.35, 2, 0.35},
rotate = -180,
visual = "mesh",
mesh = "3d_item.b3d",
textures = {{"stone_sword.png"}},
visual_size = {x=1, y=1},
walk_velocity = 0.6,
run_velocity = 2,
jump = true,
animation = {
speed_normal = 25, speed_run = 50,
stand_start = 20, stand_end = 25,
walk_start = 0, walk_end = 20,
run_start = 0, run_end = 20,
},
})
mobs:register_egg("mobs_mc:88sstonesword", "sword", "stone_sword.png", 0)
mobs:register_mob("mobs_mc:89armorstand", {
type = "animal",
passive = true,
runaway = true,
stepheight = 1.2,
hp_min = 30,
hp_max = 60,
armor = 150,
collisionbox = {-0.35, -0.01, -0.35, 0.35, 2, 0.35},
rotate = -180,
visual = "mesh",
mesh = "armorstand.b3d",
textures = {{"wood.png"}},
visual_size = {x=3, y=3},
walk_velocity = 0.6,
run_velocity = 2,
jump = true,
animation = {
speed_normal = 25, speed_run = 50,
stand_start = 20, stand_end = 25,
walk_start = 0, walk_end = 20,
run_start = 0, run_end = 20,
},
})
mobs:register_egg("mobs_mc:89armorstand", "Armor stand", "wooden_armorstand.png", 0)
if minetest.setting_get("log_mods") then
minetest.log("action", "MC mobs loaded")
end