mobs_mc/sheep.lua
maikerumine f4f1f87ffb Revert "hopefully fixed"
This reverts commit 3c1d5d043a04bc9682242678df706878600f362e.

# Conflicts:
#	chicken.lua
#	creeper.lua
#	pig.lua
#	polar_bear.lua
#	sheep.lua
#	silver_fish.lua
#	slime_magma_cube.lua
#	slimes_green.lua
2017-06-21 00:34:55 -04:00

259 lines
6.7 KiB
Lua

--License for code WTFPL and otherwise stated in readmes
--dofile(minetest.get_modpath("mobs").."/api.lua")
--###################
--################### SHEEP
--###################
local colors = {
-- dyecolor = { woolcolor, textures }
white = { "white", { "mobs_mc_sheep_white.png" } },
brown = { "brown", { "mobs_mc_sheep_brown.png" } },
grey = { "silver", { "mobs_mc_sheep_grey.png" } },
dark_grey = { "grey", { "mobs_mc_sheep_dark_grey.png" } },
blue = { "blue", { "mobs_mc_sheep_blue.png" } },
dark_green = { "green", { "mobs_mc_sheep_dark_green.png" } },
green = { "lime", { "mobs_mc_sheep_green.png" } },
violet = { "purple", { "mobs_mc_sheep_violet.png" } },
pink = { "pink", { "mobs_mc_sheep_pink.png" } },
yellow = { "yellow", { "mobs_mc_sheep_yellow.png" } },
orange = { "orange", { "mobs_mc_sheep_orange.png" } },
red = { "red", { "mobs_mc_sheep_red.png" } },
cyan = { "cyan", { "mobs_mc_sheep_cyan.png" } },
magenta = { "magenta", { "mobs_mc_sheep_magenta.png" } },
black = { "black", { "mobs_mc_sheep_black.png" } },
}
if minetest.get_modpath("mcl_wool") ~= nil then
colors["lightblue"] = { "light_blue", { "mobs_mc_sheep_light_blue.png" } }
end
--mcsheep
mobs:register_mob("mobs_mc:sheep", {
type = "animal",
hp_min = 8,
hp_max = 8,
collisionbox = {-0.45, -0.01, -0.45, 0.45, 1.29, 0.45},
visual = "mesh",
visual_size = {x=0.65, y=0.65},
mesh = "mobs_sheep.x",
textures = {
{"mobs_mc_sheep_white.png"},--was sheep
},
gotten_texture = "mobs_mc_sheep_sheared.png",
makes_footstep_sound = true,
walk_velocity = 1,
drops = {
{name = "mobs_mc:mutton_raw",
chance = 1,
min = 1,
max = 2,},
{name = "wool:white",
chance = 1,
min = 1,
max = 1,},
},
drawtype = "front",
water_damage = 1,
lava_damage = 5,
light_damage = 0,
fear_height = 3,
sounds = {
random = "Sheep3",
death = "Sheep3",
damage = "Sheep3",
},
animation = {
speed_normal = 24,
stand_start = 0,
stand_end = 23,
walk_start = 24,
walk_end = 49,
hurt_start = 118,
hurt_end = 154,
death_start = 154,
death_end = 179,
eat_start = 49,
eat_end = 78,
look_start = 78,
look_end = 108,
},
follow = "farming:wheat",
view_range = 12,
-- Eat grass
replace_rate = 20,
replace_what = {
-- “Grass Block”
{ "default:dirt_with_grass", "default:dirt", -1 },
-- “Tall Grass”
{ "default:grass_5", "air", 0 },
{ "default:grass_4", "air", 0 },
{ "default:grass_3", "air", 0 },
{ "default:grass_2", "air", 0 },
{ "default:grass_1", "air", 0 },
},
-- Set random color on spawn
do_custom = function(self)
if not self.initial_color_set then
local r = math.random(0,100000)
local textures
if r <= 81836 then
-- 81.836%
self.color = colors["white"][1]
self.base_texture = colors["white"][2]
elseif r <= 81836 + 5000 then
-- 5%
self.color = colors["grey"][1]
self.base_texture = colors["grey"][2]
elseif r <= 81836 + 5000 + 5000 then
-- 5%
self.color = colors["dark_grey"][1]
self.base_texture = colors["dark_grey"][2]
elseif r <= 81836 + 5000 + 5000 + 5000 then
-- 5%
self.color = colors["black"][1]
self.base_texture = colors["black"][2]
elseif r <= 81836 + 5000 + 5000 + 5000 + 3000 then
-- 3%
self.color = colors["brown"][1]
self.base_texture = colors["brown"][2]
else
-- 0.164%
self.color = colors["pink"][1]
self.base_texture = colors["pink"][2]
end
self.object:set_properties({ textures = self.base_texture })
self.drops = {
{name = "mobs_mc:mutton_raw",
chance = 1,
min = 1,
max = 2,},
{name = "wool:"..self.color,
chance = 1,
min = 1,
max = 1,},
}
self.initial_color_set = true
end
end,
on_rightclick = function(self, clicker)
local item = clicker:get_wielded_item()
if item:get_name() == "farming:wheat" then
if not self.tamed then
if not minetest.settings:get_bool("creative_mode") then
item:take_item()
clicker:set_wielded_item(item)
end
self.tamed = true
elseif self.gotten then
if not minetest.settings:get_bool("creative_mode") then
item:take_item()
clicker:set_wielded_item(item)
end
self.food = (self.food or 0) + 1
if self.food >= 4 then
self.food = 0
self.gotten = false
self.base_texture = colors[self.color][2]
self.object:set_properties({
textures = self.base_texture, --was sheep.png
})
end
end
return
end
if item:get_name() == "mobs:shears" and not self.gotten then
self.gotten = true
local pos = self.object:getpos()
minetest.sound_play("shears", {pos = pos})
pos.y = pos.y + 0.5
if not self.color then
minetest.add_item(pos, ItemStack("wool:white "..math.random(1,3)))
else
minetest.add_item(pos, ItemStack("wool:"..self.color.." "..math.random(1,3)))
end
-- FIXME: This is a workaround for the fact that Mobs Redo does not have on_replace
self.color = "white"
self.base_texture = {"mobs_mc_sheep_sheared.png"}
self.object:set_properties({
textures = self.base_texture,
})
if not minetest.settings:get_bool("creative_mode") then
item:add_wear(300)
clicker:get_inventory():set_stack("main", clicker:get_wield_index(), item)
end
self.drops = {
{name = "mobs_mc:mutton_raw",
chance = 1,
min = 1,
max = 2,},
}
end
if minetest.get_item_group(item:get_name(), "dye") == 1 and not self.gotten then
minetest.log("verbose", "[mobs_mc] " ..item:get_name() .. " " .. minetest.get_item_group(item:get_name(), "dye"))
local name = item:get_name()
local pname = name:split(":")[2]
if colors[pname] then
self.base_texture = colors[pname][2]
self.object:set_properties({
textures = self.base_texture,
})
self.color = pname
self.drops = {
{name = "mobs_mc:mutton_raw",
chance = 1,
min = 1,
max = 2,},
{name = "wool:"..self.color,
chance = 1,
min = 1,
max = 1,},
}
end
end
end,
})
mobs:register_spawn("mobs_mc:sheep", {"default:dirt_with_grass"}, 20, 12, 15000, 3, 31000)
--mutton
minetest.register_craftitem("mobs_mc:mutton_raw", {
description = "Raw Mutton",
inventory_image = "mcl_mobitems_mutton_raw.png",
on_use = minetest.item_eat(4),
})
minetest.register_craftitem("mobs_mc:mutton_cooked", {
description = "Cooked Mutton",
inventory_image = "mcl_mobitems_mutton_cooked.png",
on_use = minetest.item_eat(8),
})
minetest.register_craft({
type = "cooking",
output = "mobs_mc:mutton_cooked",
recipe = "mobs_mc:mutton_raw",
cooktime = 5,
})
-- compatibility
mobs:alias_mob("mobs_animal:sheep", "mobs_mc:sheep")
-- spawn eggs
mobs:register_egg("mobs_mc:sheep", "Sheep", "mobs_mc_spawn_icon_sheep.png", 0)
if minetest.settings:get_bool("log_mods") then
minetest.log("action", "MC Sheep loaded")
end