mobs_mc/pig.lua
2017-06-20 19:13:57 -04:00

184 lines
4.5 KiB
Lua

--License for code WTFPL and otherwise stated in readmes
mobs:register_mob("mobs_mc:pig", {
type = "animal",
runaway = true,
hp_min = 10,
hp_max = 10,
collisionbox = {-0.45, -0.01, -0.45, 0.45, 0.865, 0.45},
rotate = -180,
visual = "mesh",
mesh = "pig.b3d",
textures = {
{"mobs_mc_pig.png"},
},
visual_size = {x=2.5, y=2.5},
makes_footstep_sound = true,
walk_velocity = 1,
run_velocity = 3,
drops = {
{name = "mobs:pork_raw",
chance = 1,
min = 1,
max = 3,},
},
drawtype = "front",
water_damage = 1,
lava_damage = 4,
light_damage = 0,
fear_height = 4,
sounds = {
random = "mobs_pig",
death = "mobs_pig_angry",
damage = "mobs_pig",
distance = 16,
},
animation = {
speed_normal = 40,
stand_start = 0,
stand_end = 0,
walk_start = 0,
walk_end = 40,
hurt_start = 118,
hurt_end = 154,
death_start = 154,
death_end = 179,
eat_start = 49,
eat_end = 78,
look_start = 78,
look_end = 108,
},
follow = {"default:apple", "farming:potato", "farming:carrot", "mobs_mc:carrot_on_a_stick"},
view_range = 5,
do_custom = function(self, dtime)
-- set needed values if not already present
if not self.v2 then
self.v2 = 0
self.max_speed_forward = 2 --swap due to -180 model
self.max_speed_reverse = 4 --swap due to -180 model
self.accel = 4
self.terrain_type = 3
self.driver_attach_at = {x = 0.0, y = 6.75, z = 1.5}
self.player_rotation = {x = 0, y = 180, z = 0}
self.driver_eye_offset = {x = 0, y = 3, z = 0}
self.driver_scale = {x = 1/self.visual_size.x, y = 1/self.visual_size.y}
end
-- if driver present allow control of horse
if self.driver then
mobs.drive(self, "walk", "stand", false, dtime)
return false -- skip rest of mob functions
end
return true
end,
on_die = function(self, pos)
-- drop saddle when horse is killed while riding
-- also detach from horse properly
if self.driver then
minetest.add_item(pos, "mobs:saddle")
mobs.detach(self.driver, {x = 1, y = 0, z = 1})
end
end,
on_rightclick = function(self, clicker)
if not clicker or not clicker:is_player() then
return
end
local wielditem = clicker:get_wielded_item()
-- Feed pig
if wielditem:get_name() ~= "mobs_mc:carrot_on_a_stick" then
if mobs:feed_tame(self, clicker, 1, true, true) then
return
end
end
-- Put saddle on pig
local item = clicker:get_wielded_item()
if item:get_name() == "mobs:saddle" and self.saddle ~= "yes" then
self.base_texture = {"mobs_mc_pig.png^mobs_mc_pig_saddle.png"}
self.object:set_properties({
textures = self.base_texture
})
self.saddle = "yes"
self.tamed = true
self.drops = {
{name = "mobs:pork_raw",
chance = 1,
min = 1,
max = 3,},
{name = "mobs:saddle",
chance = 1,
min = 1,
max = 1,},
}
if not minetest.settings:get_bool("creative_mode") then
local inv = clicker:get_inventory()
local stack = inv:get_stack("main", clicker:get_wield_index())
stack:take_item()
inv:set_stack("main", clicker:get_wield_index(), stack)
end
return
end
-- Mount or detach player
local name = clicker:get_player_name()
if self.driver and clicker == self.driver then
-- Detach if already attached
mobs.detach(clicker, {x=1, y=0, z=0})
return
elseif not self.driver and self.saddle == "yes" and wielditem:get_name() == "mobs_mc:carrot_on_a_stick" then
-- Ride pig if it has a saddle and player uses a carrot on a stick
mobs.attach(self, clicker)
if not minetest.settings:get_bool("creative_mode") then
local inv = self.driver:get_inventory()
-- 26 uses
if wielditem:get_wear() > 63000 then
-- Break carrot on a stick
local def = wielditem:get_definition()
if def.sounds and def.sounds.breaks then
minetest.sound_play(def.sounds.breaks, {pos = clicker:getpos(), max_hear_distance = 8, gain = 0.5})
end
if minetest.get_modpath("fishing") then
wielditem = {name = "fishing:pole_wood", count = 1}
else
wielditem = {name = "default:stick", count = 1}
end
else
wielditem:add_wear(2521)
end
inv:set_stack("main",self.driver:get_wield_index(), wielditem)
end
return
end
-- used to capture pig with magic lasso
mobs:capture_mob(self, clicker, 0, 0, 80, false, nil)
end,
})
mobs:register_spawn("mobs_mc:pig", {"default:dirt_with_grass"}, minetest.LIGHT_MAX, 9, 15000, 30, 31000)
-- compatibility
mobs:alias_mob("mobs:pig", "mobs_mc:pig")
-- spawn eggs
mobs:register_egg("mobs_mc:pig", "Pig", "mobs_mc_spawn_icon_pig.png", 0)
if minetest.settings:get("log_mods") then
minetest.log("action", "MC Pig loaded")
end