mobs_mc/squid.lua
2017-05-23 19:03:37 -04:00

94 lines
2.3 KiB
Lua

-- v1.1
--###################
--################### SQUID
--###################
--[[
mobs:register_mob("mobs_mc:28squid", {
type = "animal",
passive = true,
runaway = true,
stepheight = 1.2,
hp_min = 30,
hp_max = 60,
armor = 150,
collisionbox = {-0.35, -0.01, -0.35, 0.35, 2, 0.35},
--rotate = 180,
visual = "mesh",
mesh = "squid.b3d",
textures = {
{"squid.png"},
},
visual_size = {x=3, y=3},
walk_velocity = 0.6,
run_velocity = 2,
jump = true,
animation = {
speed_normal = 25, speed_run = 50,
stand_start = 0, stand_end = 0,
walk_start = 0, walk_end = 50,
run_start = 0, run_end = 50,
},
})
mobs:register_egg("mobs_mc:28squid", "Squid", "squid_inv.png", 0)
]]
mobs:register_mob("mobs_mc:squid", {
type = "animal",
passive = true,
hp_min = 10,
hp_max = 10,
armor = 100,
-- Note: This collision box is pretty generous because they can't be rotated yet, but at least it not confusing for the player.
-- TODO: Make the hitbox smaller when Minetest supports rotation of collision boxes
collisionbox = {-1.5, 1.3, -1.5, 1.5, 2.3, 1.5},
visual = "mesh",
mesh = "mobs_squid.b3d",
textures = {
{"mobs_squid.png"}
},
sounds = {
damage = "mobs_mc_squid_hurt",
},
animation = {
stand_start = 1,
stand_end = 60,
walk_start = 1,
walk_end = 60,
run_start = 1,
run_end = 60,
},
drops = {
{name = "dye:black",
chance = 1,
min = 1,
max = 3,},
},
rotate = 180,
visual_size = {x=4.5, y=4.5},
makes_footstep_sound = false,
stepheight = 1.1,
fly = true,
--floats=1,
fly_in = "default:water_source",
fall_speed = -2,
view_range = 8,
fall_damage = 1,
water_damage = 0,
lava_damage = 4,
light_damage = 0,
})
--name, nodes, neighbours, minlight, maxlight, interval, chance, active_object_count, min_height, max_height
--mobs:spawn_specific("mobs_mc:squid", l_spawn_in, l_spawn_near, l_min_light, l_max_light, 30, 5000, 2, -31000, l_max_height )
mobs:register_spawn("mobs_mc:squid",
{"default:water_source"}, 20, 10, 5000, 2, 31000, true)
-- compatibility
mobs:alias_mob("mobs:squid", "mobs_mc:squid")
-- spawn eggs
--mobs:register_egg("mobs_mc:squid", "Spawn Squid", "spawn_egg_squid.png")
mobs:register_egg("mobs_mc:28squid", "Squid", "squid_inv.png", 0)