97 lines
2.4 KiB
Lua
97 lines
2.4 KiB
Lua
-- v1.4
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--###################
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--################### GUARDIAN
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--###################
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--[[
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mobs:register_mob("mobs_mc:16guardian", {
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type = "animal",
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passive = true,
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runaway = true,
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stepheight = 1.2,
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hp_min = 30,
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hp_max = 60,
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armor = 150,
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collisionbox = {-0.35, -0.01, -0.35, 0.35, 2, 0.35},
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rotate = -180,
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visual = "mesh",
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mesh = "guardian.b3d",
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textures = {
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{"guardian.png"},
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},
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visual_size = {x=4, y=4},
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walk_velocity = 0.6,
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run_velocity = 2,
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jump = true,
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animation = {
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speed_normal = 25, speed_run = 50,
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stand_start = 0, stand_end = 20,
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walk_start = 0, walk_end = 20,
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run_start = 0, run_end = 20,
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},
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})
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mobs:register_egg("mobs_mc:16guardian", "Guardian", "guardian_inv.png", 0)
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]]
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mobs:register_mob("mobs_mc:guardian", {
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type = "monster",
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stepheight = 1.2,
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hp_min = 30,
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hp_max = 30,
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passive = false,
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attack_type = "dogfight",
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pathfinding = true,
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view_range = 16,
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walk_velocity = 2,
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run_velocity = 4,
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damage = 6,
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group_attack = true,
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-- Note: This collision box is pretty generous because they can't be rotated yet, but at least it not confusing for the player.
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-- TODO: Make the hitbox smaller when Minetest supports rotation of collision boxes
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collisionbox = {-0.35, -0.01, -0.35, 0.35, 2, 0.35},
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visual = "mesh",
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mesh = "guardian.b3d",
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textures = {
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{"guardian.png"},
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},
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visual_size = {x=4, y=4},
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sounds = {
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damage = "mobs_mc_squid_hurt",
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},
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animation = {
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speed_normal = 25, speed_run = 50,
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stand_start = 0, stand_end = 20,
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walk_start = 0, walk_end = 20,
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run_start = 0, run_end = 20,
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},
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drops = {
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{name = "dye:black",
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chance = 1,
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min = 1,
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max = 3,},
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},
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rotate = 180,
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visual_size = {x=4.5, y=4.5},
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makes_footstep_sound = false,
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stepheight = 2.1,
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fly = true,
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--floats=1,
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fly_in = "default:water_source",
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fall_speed = -2,
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view_range = 8,
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fall_damage = 1,
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water_damage = 0,
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lava_damage = 4,
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light_damage = 0,
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})
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--name, nodes, neighbours, minlight, maxlight, interval, chance, active_object_count, min_height, max_height
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--mobs:spawn_specific("mobs_mc:squid", l_spawn_in, l_spawn_near, l_min_light, l_max_light, 30, 5000, 2, -31000, l_max_height )
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mobs:register_spawn("mobs_mc:guardian",
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{"default:water_source"}, 20, -1, 5000, 2, -1000, true)
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-- spawn eggs
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--mobs:register_egg("mobs_mc:squid_mean", "Spawn Mean Squid", "spawn_egg_squid.png")
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mobs:register_egg("mobs_mc:guardian", "Guardian", "guardian_inv.png", 0)
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