mobs_mc/bat.lua

94 lines
1.8 KiB
Lua

--MCmobs v0.4
--maikerumine
--made for MC like Survival game
--License for code WTFPL and otherwise stated in readmes
--dofile(minetest.get_modpath("mobs").."/api.lua")
--###################
--################### BAT
--###################
--[[
mobs:register_mob("mobs_mc:1bat", {
type = "animal",
passive = true,
runaway = true,
stepheight = 1.2,
hp_min = 30,
hp_max = 60,
armor = 150,
collisionbox = {-0.35, -0.01, -0.35, 0.35, 2, 0.35},
rotate = -180,
visual = "mesh",
mesh = "bat.b3d",
textures = {
{"bat.png"},
},
visual_size = {x=1, y=1},
walk_velocity = 3,
run_velocity = 3,
jump = true,
animation = {
speed_normal = 80, speed_run = 80,
stand_start = 0, stand_end = 40,
walk_start = 0, walk_end = 40,
run_start = 0, run_end = 40,
},
})
mobs:register_egg("mobs_mc:1bat", "Bat", "bat_inv.png", 0)
]]
mobs:register_mob("mobs_mc:bat", {
type = "animal",
passive = true,
runaway = true,
stepheight = 1.2,
hp_min = 6,
hp_max = 6,
collisionbox = {-0.2, -1, -0.2, 0.2, -0.8, 0.2},
rotate = -180,
visual = "mesh",
mesh = "bat.b3d",
textures = {
{"bat.png"},
},
visual_size = {x=1, y=1},
sounds = {
random = "mobs_rat",
},
walk_velocity = 3,
run_velocity = 3,
jump = true,
animation = {
speed_normal = 80, speed_run = 80,
stand_start = 0, stand_end = 40,
walk_start = 0, walk_end = 40,
run_start = 0, run_end = 40,
},
water_damage = 10,
lava_damage = 20,
light_damage = 0,
fall_damage = 0,
view_range = 16,
floats=1,
fly = true,
jump_chance = 98,
fear_height = 22,
})
mobs:spawn_specific("mobs_mc:bat", {"default:air","default:stone"},{"air"},0, 17, 20, 5000, 2, -100, -2)
-- spawn eggs
mobs:register_egg("mobs_mc:bat", "Bat", "bat_inv.png", 0)
if minetest.settings:get_bool("log_mods") then
minetest.log("action", "MC Bat loaded")
end